190 lines
5.7 KiB
C++
190 lines
5.7 KiB
C++
/*****************************************/
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/* Routines generales d'affichage du PCB */
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/*****************************************/
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/* fichier TRACEPCB.CPP */
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/*
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* Routines d'affichage grille, Boite de coordonnees, Curseurs, marqueurs ...
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*/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "gerbview.h"
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#include "pcbplot.h"
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#include "protos.h"
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/* Externes */
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/* Variables Locales */
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/************************************************************************************************************/
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void WinEDA_DrawPanel::PrintPage( wxDC* DC, bool Print_Sheet_Ref, int printmasklayer, bool aPrintMirrorMode )
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/*************************************************************************************************************/
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/* Draw gerbview layers, for printing
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*/
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{
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DISPLAY_OPTIONS save_opt;
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int DisplayPolygonsModeImg;
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save_opt = DisplayOpt;
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if( printmasklayer & ALL_CU_LAYERS )
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DisplayOpt.DisplayPadFill = FILLED;
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else
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DisplayOpt.DisplayPadFill = SKETCH;
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DisplayOpt.DisplayPadNum = 0;
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DisplayOpt.DisplayPadNoConn = 0;
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DisplayOpt.DisplayPadIsol = 0;
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DisplayOpt.DisplayModEdge = FILLED;
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DisplayOpt.DisplayModText = FILLED;
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DisplayOpt.DisplayPcbTrackFill = FILLED;
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DisplayOpt.DisplayTrackIsol = 0;
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DisplayOpt.DisplayDrawItems = FILLED;
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DisplayOpt.DisplayZonesMode = 0;
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DisplayPolygonsModeImg = g_DisplayPolygonsModeSketch;
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g_DisplayPolygonsModeSketch = 0;
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m_PrintIsMirrored = aPrintMirrorMode;
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( (WinEDA_GerberFrame*) m_Parent )->Trace_Gerber( DC, GR_COPY, printmasklayer );
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if( Print_Sheet_Ref )
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m_Parent->TraceWorkSheet( DC, GetScreen(), 0 );
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m_PrintIsMirrored = false;
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DisplayOpt = save_opt;
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g_DisplayPolygonsModeSketch = DisplayPolygonsModeImg;
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}
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/*******************************************************************/
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void WinEDA_GerberFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg )
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/*******************************************************************/
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/* Trace le PCB, et les elements complementaires ( axes, grille .. )
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*/
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{
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PCB_SCREEN* screen = (PCB_SCREEN*)GetScreen();
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if( !GetBoard() )
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return;
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ActiveScreen = screen;
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GRSetDrawMode( DC, GR_COPY );
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if( EraseBg )
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DrawPanel->EraseScreen( DC );
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DrawPanel->DrawBackGround( DC );
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Trace_Gerber( DC, GR_COPY, -1 );
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TraceWorkSheet( DC, screen, 0 );
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Affiche_Status_Box();
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if( DrawPanel->ManageCurseur )
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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DrawPanel->Trace_Curseur( DC );
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}
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/********************************************************************/
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void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
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int aDrawMode, const wxPoint& offset )
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/********************************************************************/
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/* Redraw the BOARD items but not cursors, axis or grid */
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// @todo: replace WinEDA_GerberFrame::Trace_Gerber() by this function
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{
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}
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/***********************************************************************************/
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void WinEDA_GerberFrame::Trace_Gerber( wxDC* DC, int draw_mode, int printmasklayer )
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/***********************************************************************************/
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/*
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* Trace l'ensemble des elements du PCB sur l'ecran actif
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* @param DC = device context to draw
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* @param draw_mode = draw mode for the device context (GR_COPY, GR_OR, GR_XOR ..)
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* @param printmasklayer = mask for allowed layer (=-1 to draw all layers)
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*/
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{
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if( !GetBoard() )
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return;
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bool erase = false;
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int Color;
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bool filled;
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// Draw filled polygons
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std::vector<wxPoint> points;
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// minimize reallocations of the vector's internal array by starting with a good sized one.
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points.reserve(10000);
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for( TRACK* track = GetBoard()->m_Zone; track; track = track->Next() )
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{
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if( !(track->ReturnMaskLayer() & printmasklayer) )
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continue;
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D(printf("D:%p\n", track );)
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if( track->GetNet() == 0 ) // StartPoint
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{
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if( points.size() ) // we have found a new polygon: Draw the old polygon
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{
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if( erase )
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{
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Color = g_DrawBgColor;
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filled = true;
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}
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else
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{
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Color = g_DesignSettings.m_LayerColor[track->GetLayer()];
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filled = (g_DisplayPolygonsModeSketch == 0);
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}
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GRClosedPoly( &DrawPanel->m_ClipBox, DC, points.size(), &points[0],
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filled, Color, Color );
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}
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erase = ( track->m_Flags & DRAW_ERASED );
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points.clear();
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points.push_back( track->m_Start );
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points.push_back( track->m_End );
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}
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else
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{
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points.push_back( track->m_End );
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}
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if( track->Next() == NULL ) // Last point
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{
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if( erase )
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{
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Color = g_DrawBgColor;
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filled = true;
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}
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else
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{
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Color = g_DesignSettings.m_LayerColor[track->GetLayer()];
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filled = (g_DisplayPolygonsModeSketch == 0);
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}
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GRClosedPoly( &DrawPanel->m_ClipBox, DC, points.size(), &points[0],
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filled, Color, Color );
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}
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}
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// Draw tracks and flashes down here. This will probably not be a final solution to drawing order issues
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Draw_Track_Buffer( DrawPanel, DC, GetBoard(), draw_mode, printmasklayer );
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if( DisplayOpt.DisplayPadNum )
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Affiche_DCodes_Pistes( DrawPanel, DC, GetBoard(), GR_COPY );
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GetScreen()->ClrRefreshReq();
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}
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