The IU memory areas are const but we need to be able to update this when the frame changes, so use pointers instead |
||
---|---|---|
.. | ||
eda_angle_variant.cpp | ||
pg_cell_renderer.cpp | ||
pg_editors.cpp | ||
pg_properties.cpp | ||
property_mgr.cpp |
The IU memory areas are const but we need to be able to update this when the frame changes, so use pointers instead |
||
---|---|---|
.. | ||
eda_angle_variant.cpp | ||
pg_cell_renderer.cpp | ||
pg_editors.cpp | ||
pg_properties.cpp | ||
property_mgr.cpp |