kicad/include/gal/opengl
Maciej Suminski 7858e6aa7c Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
..
glm Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid). 2013-05-15 16:48:10 +02:00
opengl_gal.h Introducing shaders. 2013-06-04 15:58:53 +02:00
shader.h Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
vbo_item.h Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00