kicad/eeschema/dialogs/dialog_bom_editor.cpp

447 lines
11 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Oliver Walters
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/colour.h>
#include <wx/msgdlg.h>
#include <wx/progdlg.h>
#include <wx/file.h>
#include <wx/filename.h>
#include <confirm.h>
#include <build_version.h>
#include <general.h>
#include <class_library.h>
#include "dialog_bom_editor.h"
#include <bom_table_model.h>
/* BOM Table Colours */
// Create and show BOM editor
int InvokeDialogCreateBOMEditor( SCH_EDIT_FRAME* aCaller )
{
DIALOG_BOM_EDITOR dlg( aCaller );
return dlg.ShowModal();
}
DIALOG_BOM_EDITOR::DIALOG_BOM_EDITOR( SCH_EDIT_FRAME* parent ) :
DIALOG_BOM_EDITOR_BASE( parent ),
m_parent( parent )
{
m_bom = BOM_TABLE_MODEL::Create();
m_columnListCtrl->DeleteAllItems();
m_columnListCtrl->ClearColumns();
auto nameColumn = m_columnListCtrl->AppendTextColumn( _( "Field" ) );
auto showColumn = m_columnListCtrl->AppendToggleColumn(
_( "Show" ),
wxDATAVIEW_CELL_ACTIVATABLE,
100 );
auto sortColumn = m_columnListCtrl->AppendToggleColumn(
_( "Sort" ),
wxDATAVIEW_CELL_ACTIVATABLE,
100 );
// Resize the columns appropriately
m_columnListCtrl->Update();
showColumn->SetWidth( wxCOL_WIDTH_AUTOSIZE );
showColumn->SetMinWidth( showColumn->GetWidth() );
showColumn->SetResizeable( false );
m_columnListCtrl->Update();
nameColumn->SetWidth( wxCOL_WIDTH_AUTOSIZE );
nameColumn->SetResizeable( true );
sortColumn->SetWidth( wxCOL_WIDTH_AUTOSIZE );
sortColumn->SetResizeable( true );
m_columnListCtrl->Update();
// Read all components
LoadComponents();
LoadColumnNames();
ReloadColumns();
m_bom->ReloadTable();
Update();
m_bomView->Update();
// Set default column widths
for( unsigned int ii = 0; ii < m_bomView->GetColumnCount(); ii++ )
{
auto col = m_bomView->GetColumn( ii );
if( !col )
continue;
col->SetWidth( wxCOL_WIDTH_AUTOSIZE );
col->SetResizeable( true );
}
Layout();
GetSizer()->SetSizeHints( this );
Centre();
}
DIALOG_BOM_EDITOR::~DIALOG_BOM_EDITOR()
{
//TODO
}
void DIALOG_BOM_EDITOR::OnCloseButton( wxCommandEvent& event )
{
CloseDialog();
}
bool DIALOG_BOM_EDITOR::CloseDialog()
{
if( !m_bom->HaveFieldsChanged() )
{
Destroy();
return true;
}
int result = DisplayExitDialog( this, _( "Changes exist in component table" ) );
switch( result )
{
case wxID_CANCEL:
return false;
case wxID_NO:
break;
case wxID_YES:
ApplyAllChanges();
break;
}
Destroy();
return true;
}
void DIALOG_BOM_EDITOR::OnDialogClosed( wxCloseEvent& event )
{
if( !CloseDialog() )
{
event.Veto();
}
}
/* Struct for keeping track of schematic sheet changes
* Stores:
* SHEET_PATH - Schematic to apply changes to
* PICKED_ITEMS_LIST - List of changes to apply
*/
typedef struct
{
SCH_SHEET_PATH path;
PICKED_ITEMS_LIST items;
} SheetUndoList;
void DIALOG_BOM_EDITOR::ApplyAllChanges()
{
if( !m_bom->HaveFieldsChanged() )
return;
/**
* As we may be saving changes across multiple sheets,
* we need to first determine which changes need to be made to which sheet.
* To this end, we perform the following:
* 1. Save the "path" of the currently displayed sheet
* 2. Create a MAP of <SheetPath:ChangeList> changes that need to be made
* 3. Push UNDO actions to appropriate sheets
* 4. Perform all the update actions
* 5. Reset the view to the current sheet
*/
auto currentSheet = m_parent->GetCurrentSheet();
//! Create a map of changes required for each sheet
std::map<wxString, SheetUndoList> undoSheetMap;
// List of components that have changed
auto changed = m_bom->GetChangedComponents();
ITEM_PICKER picker;
// Iterate through each of the components that were changed
for( auto ref : changed )
{
// Extract the SCH_COMPONENT* object
auto cmp = ref.GetComp();
wxString path = ref.GetSheetPath().Path();
// Push the component into the picker list
picker = ITEM_PICKER( cmp, UR_CHANGED );
picker.SetFlags( cmp->GetFlags() );
/*
* If there is not currently an undo list for the given sheet,
* create an empty one
*/
if( undoSheetMap.count( path ) == 0 )
{
SheetUndoList newList;
newList.path = ref.GetSheetPath();
undoSheetMap[path] = newList;
}
auto& pickerList = undoSheetMap[path];
pickerList.items.PushItem( picker );
}
// Iterate through each sheet that needs updating
for( auto it = undoSheetMap.begin(); it != undoSheetMap.end(); ++it )
{
auto undo = it->second;
m_parent->SetCurrentSheet( undo.path );
m_parent->SaveCopyInUndoList( undo.items, UR_CHANGED );
m_parent->OnModify();
}
// Make all component changes
m_bom->ApplyFieldChanges();
// Redraw the current sheet and mark as dirty
m_parent->Refresh();
m_parent->OnModify();
// Reset the view to where we left the user
m_parent->SetCurrentSheet(currentSheet);
// Instruct the table to set the current values as the new backup values
m_bom->SetBackupPoint();
}
/**
* Update the window title to reflect the contents of the table
*/
void DIALOG_BOM_EDITOR::UpdateTitle()
{
wxString title;
if( m_bom->GetColumnGrouping() )
{
title.Printf ( _( "Component table - %u components in %u groups" ),
m_bom->ComponentCount(),
(unsigned int) m_bom->Groups.size() );
}
else
title.Printf ( _( "Component table - %u components" ),
m_bom->ComponentCount() );
unsigned int count = m_bom->CountChangedComponents();
if( count > 0 )
title += wxString::Format( _( " - %u changed" ), count );
// Update title only if it has changed, to avoid flicker created by
// useless update, for instance when moving the mouse, because UpdateTitle()
// is called by a wxUpdateUIEvent:
if( GetTitle() != title )
SetTitle( title );
}
/**
* Load component data from the entire schematic set
*/
void DIALOG_BOM_EDITOR::LoadComponents()
{
if( !m_parent ) return;
// List of component objects
SCH_REFERENCE_LIST refs;
// Generate a list of schematic sheets
SCH_SHEET_LIST sheets( g_RootSheet );
sheets.GetComponents( m_parent->Prj().SchLibs(), refs, false );
// Pass the references through to the model
m_bom->SetComponents( refs, m_parent->GetTemplateFieldNames() );
}
/**
* Display list of columns (fields)
*/
void DIALOG_BOM_EDITOR::LoadColumnNames()
{
m_columnListCtrl->DeleteAllItems();
wxVector< wxVariant > data;
for( auto* col : m_bom->ColumnList.Columns )
{
if( nullptr == col )
continue;
data.clear();
data.push_back( wxVariant( col->Title() ) ); // Column title (string)
data.push_back( wxVariant( col->IsVisible() ) ); // Column visibility (bool)
data.push_back( wxVariant( col->IsUsedToSort() ) ); // Column is used to sort
m_columnListCtrl->AppendItem( data );
}
}
void DIALOG_BOM_EDITOR::ReloadColumns()
{
m_bom->AttachTo( m_bomView );
UpdateTitle();
}
void DIALOG_BOM_EDITOR::OnColumnItemToggled( wxDataViewEvent& event )
{
wxDataViewItem item = event.GetItem();
int row = m_columnListCtrl->ItemToRow( item );
int col = event.GetColumn();
if( row == wxNOT_FOUND || row < 0 || row >= (int) m_bom->ColumnCount() ) return;
BOM_COLUMN* bomColumn = m_bom->ColumnList.GetColumnByIndex( row );
if( nullptr == bomColumn ) return;
bool bValue = m_columnListCtrl->GetToggleValue( row, col );
switch ( col )
{
default:
break;
case 1: // Column visibility
bomColumn->SetVisible( bValue );
// Insert a new column
if( bValue )
{
m_bom->AddColumn( bomColumn );
}
else
{
m_bom->RemoveColumn( bomColumn );
}
break;
case 2: // Column used to sort
bomColumn->SetUsedToSort( bValue );
m_bom->ReloadTable();
break;
}
}
/**
* Called when the "Group Components" toggle is pressed
*/
void DIALOG_BOM_EDITOR::OnGroupComponentsToggled( wxCommandEvent& event )
{
bool group = m_groupComponentsBox->GetValue();
m_bom->SetColumnGrouping( group );
m_bom->ReloadTable();
Update();
}
void DIALOG_BOM_EDITOR::OnUpdateUI( wxUpdateUIEvent& event )
{
m_regroupComponentsButton->Enable( m_bom->GetColumnGrouping() );
bool changes = m_bom->HaveFieldsChanged();
m_applyChangesButton->Enable( changes );
m_revertChangesButton->Enable( changes );
UpdateTitle();
}
void DIALOG_BOM_EDITOR::OnTableValueChanged( wxDataViewEvent& event )
{
Update();
}
void DIALOG_BOM_EDITOR::OnRegroupComponents( wxCommandEvent& event )
{
m_bom->ReloadTable();
Update();
}
void DIALOG_BOM_EDITOR::OnApplyFieldChanges( wxCommandEvent& event )
{
ApplyAllChanges();
Update();
}
void DIALOG_BOM_EDITOR::OnRevertFieldChanges( wxCommandEvent& event )
{
if( m_bom->HaveFieldsChanged() )
{
if( IsOK( this, _( "Revert all component table changes?" ) ) )
{
m_bom->RevertFieldChanges();
Update();
}
}
}
// Called when a cell is left-clicked
void DIALOG_BOM_EDITOR::OnTableItemActivated( wxDataViewEvent& event )
{
/* TODO
* - Focus on component selected in SCH_FRAME
*/
event.Skip();
}
// Called when a cell is right-clicked
void DIALOG_BOM_EDITOR::OnTableItemContextMenu( wxDataViewEvent& event )
{
/* TODO
* - Display contect menu
* - Option to revert local changes if changes have been made
* - Option to select footprint if FOOTPRINT column selected
*/
event.Skip();
}