190 lines
4.7 KiB
C++
190 lines
4.7 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015 Kicad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __SHAPE_SIMPLE_H
|
|
#define __SHAPE_SIMPLE_H
|
|
|
|
#include <vector>
|
|
|
|
#include <geometry/shape.h>
|
|
#include <geometry/seg.h>
|
|
#include <geometry/shape_line_chain.h>
|
|
|
|
/**
|
|
* Class SHAPE_SIMPLE
|
|
*
|
|
* Represents a simple polygon consisting of a zero-thickness closed chain of
|
|
* connected line segments.
|
|
*
|
|
* Internally the vertices are held in a SHAPE_LINE_CHAIN, please note that
|
|
* there is a "virtual" line segment between the last and first vertex.
|
|
*/
|
|
class SHAPE_SIMPLE : public SHAPE
|
|
{
|
|
public:
|
|
/**
|
|
* Constructor
|
|
* Creates an empty polygon
|
|
*/
|
|
SHAPE_SIMPLE() :
|
|
SHAPE( SH_SIMPLE )
|
|
{
|
|
m_points.SetClosed( true );
|
|
}
|
|
|
|
SHAPE_SIMPLE( const SHAPE_SIMPLE& aOther ) :
|
|
SHAPE( SH_SIMPLE ), m_points( aOther.m_points )
|
|
{}
|
|
|
|
SHAPE* Clone() const override
|
|
{
|
|
return new SHAPE_SIMPLE( *this );
|
|
}
|
|
|
|
/**
|
|
* Function Clear()
|
|
* Removes all points from the polygon.
|
|
*/
|
|
void Clear()
|
|
{
|
|
m_points.Clear();
|
|
}
|
|
|
|
/// @copydoc SHAPE::BBox()
|
|
const BOX2I BBox( int aClearance = 0 ) const override
|
|
{
|
|
return m_points.BBox( aClearance );
|
|
}
|
|
|
|
/**
|
|
* Function PointCount()
|
|
*
|
|
* Returns the number of points (vertices) in this polygon
|
|
* @return number of points
|
|
*/
|
|
int PointCount() const
|
|
{
|
|
return m_points.PointCount();
|
|
}
|
|
|
|
/**
|
|
* Function Point()
|
|
*
|
|
* Returns a reference to a given point in the polygon. Negative indices
|
|
* count from the end of the point list, e.g. -1 means "last point", -2
|
|
* means "second to last point" and so on.
|
|
* @param aIndex index of the point
|
|
* @return reference to the point
|
|
*/
|
|
VECTOR2I& Point( int aIndex )
|
|
{
|
|
return m_points.Point( aIndex );
|
|
}
|
|
|
|
/**
|
|
* Function CPoint()
|
|
*
|
|
* Returns a const reference to a given point in the polygon. Negative
|
|
* indices count from the end of the point list, e.g. -1 means "last
|
|
* point", -2 means "second to last point" and so on.
|
|
* @param aIndex index of the point
|
|
* @return const reference to the point
|
|
*/
|
|
const VECTOR2I& CPoint( int aIndex ) const
|
|
{
|
|
return m_points.CPoint( aIndex );
|
|
}
|
|
|
|
/**
|
|
* Function CDPoint()
|
|
*
|
|
* Returns a given point as a vector with elements of type double.
|
|
*
|
|
* @param aIndex index of the point
|
|
* @return the point with elements of type double
|
|
*/
|
|
const VECTOR2D CDPoint( int aIndex ) const
|
|
{
|
|
const VECTOR2I& v = CPoint( aIndex );
|
|
return VECTOR2D( v.x, v.y );
|
|
}
|
|
|
|
/**
|
|
* Function Vertices()
|
|
*
|
|
* Returns the list of vertices defining this simple polygon.
|
|
*
|
|
* @return the list of vertices defining this simple polygon
|
|
*/
|
|
const SHAPE_LINE_CHAIN& Vertices() const
|
|
{
|
|
return m_points;
|
|
}
|
|
|
|
/**
|
|
* Function Append()
|
|
*
|
|
* Appends a new point at the end of the polygon.
|
|
* @param aX is X coordinate of the new point
|
|
* @param aY is Y coordinate of the new point
|
|
*/
|
|
void Append( int aX, int aY )
|
|
{
|
|
VECTOR2I v( aX, aY );
|
|
Append( v );
|
|
}
|
|
|
|
/**
|
|
* Function Append()
|
|
*
|
|
* Appends a new point at the end of the polygon.
|
|
* @param aP the new point
|
|
*/
|
|
void Append( const VECTOR2I& aP )
|
|
{
|
|
m_points.Append( aP );
|
|
}
|
|
|
|
/// @copydoc SHAPE::Collide()
|
|
bool Collide( const SEG& aSeg, int aClearance = 0 ) const override
|
|
{
|
|
return m_points.Collide( aSeg, aClearance );
|
|
}
|
|
|
|
void Move( const VECTOR2I& aVector ) override
|
|
{
|
|
m_points.Move( aVector );
|
|
}
|
|
|
|
bool IsSolid() const override
|
|
{
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
// vertices
|
|
SHAPE_LINE_CHAIN m_points;
|
|
};
|
|
|
|
#endif // __SHAPE_SIMPLE_H
|