223 lines
6.6 KiB
C++
223 lines
6.6 KiB
C++
/**
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* @file class_gerber_file_image.cpp
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* a GERBER class handle for a given layer info about used D_CODES and how the layer is drawn
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2016 Jean-Pierre Charras jp.charras at wanadoo.fr
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <gerbview.h>
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#include <gerbview_frame.h>
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#include <class_gerber_file_image.h>
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#include <class_gerber_file_image_list.h>
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#include <class_X2_gerber_attributes.h>
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#include <map>
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// GERBER_FILE_IMAGE_LIST is a helper class to handle a list of GERBER_FILE_IMAGE files
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GERBER_FILE_IMAGE_LIST::GERBER_FILE_IMAGE_LIST()
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{
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m_GERBER_List.reserve( GERBER_DRAWLAYERS_COUNT );
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for( unsigned layer = 0; layer < GERBER_DRAWLAYERS_COUNT; ++layer )
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m_GERBER_List.push_back( NULL );
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}
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GERBER_FILE_IMAGE_LIST::~GERBER_FILE_IMAGE_LIST()
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{
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DeleteAllImages();
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}
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GERBER_FILE_IMAGE* GERBER_FILE_IMAGE_LIST::GetGbrImage( int aIdx )
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{
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if( (unsigned)aIdx < m_GERBER_List.size() )
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return m_GERBER_List[aIdx];
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return NULL;
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}
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/* creates a new, empty GERBER_FILE_IMAGE* at index aIdx
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* or at the first free location if aIdx < 0
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* aIdx = the index of graphic layer to use, or -1 to uses the first free graphic layer
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* return the index actually used, or -1 if no room to add image
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*/
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int GERBER_FILE_IMAGE_LIST::AddGbrImage( GERBER_FILE_IMAGE* aGbrImage, int aIdx )
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{
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int idx = aIdx;
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if( idx < 0 )
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{
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for( idx = 0; idx < (int)m_GERBER_List.size(); idx++ )
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{
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if( m_GERBER_List[idx] == NULL )
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break;
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}
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}
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if( idx >= (int)m_GERBER_List.size() )
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return -1; // No room
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m_GERBER_List[idx] = aGbrImage;
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return idx;
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}
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void GERBER_FILE_IMAGE_LIST::DeleteAllImages()
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{
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for( unsigned idx = 0; idx < m_GERBER_List.size(); ++idx )
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DeleteImage( idx );
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}
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void GERBER_FILE_IMAGE_LIST::DeleteImage( int aIdx )
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{
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// Ensure the index is valid:
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if( aIdx < 0 || aIdx >= int( m_GERBER_List.size() ) )
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return;
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// delete image aIdx
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GERBER_FILE_IMAGE* gbr_image = GetGbrImage( aIdx );
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delete gbr_image;
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m_GERBER_List[ aIdx ] = NULL;
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}
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// Build a name for image aIdx which can be used in layers manager
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const wxString GERBER_FILE_IMAGE_LIST::GetDisplayName( int aIdx )
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{
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wxString name;
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GERBER_FILE_IMAGE* gerber = NULL;
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if( aIdx >= 0 && aIdx < (int)m_GERBER_List.size() )
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gerber = m_GERBER_List[aIdx];
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// if a file is loaded, build the name:
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// <id> <short filename> <X2 FileFunction info> if a X2 FileFunction info is found
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// or (if no FileFunction info)
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// <id> <short filename> *
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if( gerber )
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{
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wxFileName fn( gerber->m_FileName );
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wxString filename = fn.GetFullName();
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// if the filename is too long, display a shortened name:
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const int maxlen = 30;
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if( filename.Length() > maxlen )
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{
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wxString shortenedfn = filename.Left(2) + "..." + filename.Right(maxlen-5);
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filename = shortenedfn;
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}
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if( gerber->m_FileFunction )
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{
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if( gerber->m_FileFunction->IsCopper() )
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{
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name.Printf( "%d %s (%s, %s, %s)", aIdx + 1,
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filename.GetData(),
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GetChars( gerber->m_FileFunction->GetFileType() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerId() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerSide() ) );
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}
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else
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{
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name.Printf( "%d %s (%s, %s)", aIdx + 1,
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filename.GetData(),
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GetChars( gerber->m_FileFunction->GetFileType() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerId() ) );
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}
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}
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else
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name.Printf( _( "%d %s" ), aIdx + 1, filename.GetData() );
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}
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else
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name.Printf( _( "Graphic layer %d" ), aIdx + 1 );
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return name;
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}
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// Helper function, for std::sort.
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// Sort loaded images by Z order priority, if they have the X2 FileFormat info
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// returns true if the first argument (ref) is ordered before the second (test).
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static bool sortZorder( const GERBER_FILE_IMAGE* const& ref, const GERBER_FILE_IMAGE* const& test )
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{
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if( !ref && !test )
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return false; // do not change order: no criteria to sort items
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if( !ref || !ref->m_InUse )
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return false; // Not used: ref ordered after
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if( !test || !test->m_InUse )
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return true; // Not used: ref ordered before
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if( !ref->m_FileFunction && !test->m_FileFunction )
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return false; // do not change order: no criteria to sort items
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if( !ref->m_FileFunction )
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return false;
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if( !test->m_FileFunction )
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return true;
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if( ref->m_FileFunction->GetZOrder() != test->m_FileFunction->GetZOrder() )
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return ref->m_FileFunction->GetZOrder() > test->m_FileFunction->GetZOrder();
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return ref->m_FileFunction->GetZSubOrder() > test->m_FileFunction->GetZSubOrder();
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}
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void GERBER_FILE_IMAGE_LIST::SortImagesByZOrder()
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{
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std::sort( m_GERBER_List.begin(), m_GERBER_List.end(), sortZorder );
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// The image order has changed.
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// Graphic layer numbering must be updated to match the widgets layer order
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// Store the old/new graphic layer info:
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std::map <int, int> tab_lyr;
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for( unsigned layer = 0; layer < m_GERBER_List.size(); ++layer )
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{
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GERBER_FILE_IMAGE* gerber = m_GERBER_List[layer];
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if( !gerber )
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continue;
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tab_lyr[gerber->m_GraphicLayer] = layer;
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gerber->m_GraphicLayer = layer ;
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}
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}
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// The global image list:
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GERBER_FILE_IMAGE_LIST g_GERBER_List;
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