1395 lines
50 KiB
C++
1395 lines
50 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2007 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_board.h
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* @brief Class BOARD to handle a board.
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*/
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#ifndef CLASS_BOARD_H_
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#define CLASS_BOARD_H_
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#include <dlist.h>
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#include <common.h> // PAGE_INFO
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#include <layers_id_colors_and_visibility.h>
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#include <class_netinfo.h>
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#include <class_pad.h>
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#include <class_colors_design_settings.h>
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#include <class_board_design_settings.h>
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#include <class_title_block.h>
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#include <class_zone_settings.h>
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#include <pcb_plot_params.h>
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class PCB_BASE_FRAME;
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class PCB_EDIT_FRAME;
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class PICKED_ITEMS_LIST;
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class BOARD;
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class ZONE_CONTAINER;
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class SEGZONE;
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class TRACK;
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class D_PAD;
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class MARKER_PCB;
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class MSG_PANEL_ITEM;
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class NETLIST;
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class REPORTER;
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class RN_DATA;
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class SHAPE_POLY_SET;
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// non-owning container of item candidates when searching for items on the same track.
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typedef std::vector< TRACK* > TRACK_PTRS;
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/**
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* Enum LAYER_T
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* gives the allowed types of layers, same as Specctra DSN spec.
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*/
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enum LAYER_T
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{
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LT_UNDEFINED = -1,
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LT_SIGNAL,
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LT_POWER,
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LT_MIXED,
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LT_JUMPER
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};
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/**
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* Class LAYER
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* holds information pertinent to a layer of a BOARD.
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*/
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struct LAYER
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{
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LAYER()
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{
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clear();
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}
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void clear()
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{
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m_type = LT_SIGNAL;
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m_visible = true;
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m_number = 0;
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m_name.clear();
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}
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/*
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LAYER( const wxString& aName = wxEmptyString,
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LAYER_T aType = LT_SIGNAL, bool aVisible = true, int aNumber = -1 ) :
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m_name( aName ),
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m_type( aType ),
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m_visible( aVisible ),
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m_number( aNumber )
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{
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}
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*/
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wxString m_name; ///< The name of the layer, there should be no spaces in this name.
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LAYER_T m_type; ///< The type of the layer
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bool m_visible;
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int m_number;
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/**
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* Function ShowType
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* converts a LAYER_T enum to a const char*
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* @param aType The LAYER_T to convert
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* @return const char* - The string representation of the layer type.
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*/
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static const char* ShowType( LAYER_T aType );
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/**
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* Function ParseType
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* converts a string to a LAYER_T
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* @param aType The const char* to convert
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* @return LAYER_T - The binary representation of the layer type, or
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* LAYER_T(-1) if the string is invalid
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*/
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static LAYER_T ParseType( const char* aType );
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};
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// Helper class to handle high light nets
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class HIGH_LIGHT_INFO
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{
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friend class BOARD;
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protected:
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int m_netCode; // net selected for highlight (-1 when no net selected )
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bool m_highLightOn; // highlight active
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void Clear()
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{
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m_netCode = -1;
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m_highLightOn = false;
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}
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HIGH_LIGHT_INFO()
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{
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Clear();
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}
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};
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/**
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* Class BOARD
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* holds information pertinent to a Pcbnew printed circuit board.
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*/
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class BOARD : public BOARD_ITEM
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{
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friend class PCB_EDIT_FRAME;
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private:
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/// the board filename
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wxString m_fileName;
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// @todo: switch to boost:ptr_vector, and change ~BOARD()
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typedef std::vector<MARKER_PCB*> MARKERS;
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/// MARKER_PCBs for clearance problems, owned by pointer.
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MARKERS m_markers;
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// @todo: switch to boost::ptr_vector, and change ~BOARD()
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typedef std::vector<ZONE_CONTAINER*> ZONE_CONTAINERS;
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/// edge zone descriptors, owned by pointer.
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ZONE_CONTAINERS m_ZoneDescriptorList;
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LAYER m_Layer[LAYER_ID_COUNT];
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// if true m_highLight_NetCode is used
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HIGH_LIGHT_INFO m_highLight; // current high light data
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HIGH_LIGHT_INFO m_highLightPrevious; // a previously stored high light data
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int m_fileFormatVersionAtLoad; ///< the version loaded from the file
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EDA_RECT m_BoundingBox;
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NETINFO_LIST m_NetInfo; ///< net info list (name, design constraints ..
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RN_DATA* m_ratsnest;
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BOARD_DESIGN_SETTINGS m_designSettings;
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ZONE_SETTINGS m_zoneSettings;
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COLORS_DESIGN_SETTINGS* m_colorsSettings;
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PAGE_INFO m_paper;
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TITLE_BLOCK m_titles; ///< text in lower right of screen and plots
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PCB_PLOT_PARAMS m_plotOptions;
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/// Number of pads connected to the current net.
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int m_nodeCount;
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/// Number of unconnected nets in the current rats nest.
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int m_unconnectedNetCount;
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/**
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* Function chainMarkedSegments
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* is used by MarkTrace() to set the BUSY flag of connected segments of the trace
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* segment located at \a aPosition on aLayerMask.
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* Vias are put in list but their flags BUSY is not set
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* @param aPosition A wxPoint object containing the position of the starting search.
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* @param aLayerSet The allowed layers for segments to search.
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* @param aList The track list to fill with points of flagged segments.
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*/
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void chainMarkedSegments( wxPoint aPosition, const LSET& aLayerSet, TRACK_PTRS* aList );
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public:
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && PCB_T == aItem->Type();
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}
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void SetFileName( const wxString& aFileName ) { m_fileName = aFileName; }
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const wxString &GetFileName() const { return m_fileName; }
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/// Flags used in ratsnest calculation and update.
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int m_Status_Pcb;
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DLIST<BOARD_ITEM> m_Drawings; // linked list of lines & texts
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DLIST<MODULE> m_Modules; // linked list of MODULEs
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DLIST<TRACK> m_Track; // linked list of TRACKs and VIAs
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DLIST<SEGZONE> m_Zone; // linked list of SEGZONEs
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/// Ratsnest list for the BOARD
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std::vector<RATSNEST_ITEM> m_FullRatsnest;
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/// Ratsnest list relative to a given footprint (used while moving a footprint).
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std::vector<RATSNEST_ITEM> m_LocalRatsnest;
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/// zone contour currently in progress
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ZONE_CONTAINER* m_CurrentZoneContour;
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BOARD();
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~BOARD();
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virtual const wxPoint& GetPosition() const;
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virtual void SetPosition( const wxPoint& aPos );
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bool IsEmpty() const
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{
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return m_Drawings.GetCount() == 0 && m_Modules.GetCount() == 0 &&
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m_Track.GetCount() == 0 && m_Zone.GetCount() == 0;
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}
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void Move( const wxPoint& aMoveVector ); // overload
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void SetFileFormatVersionAtLoad( int aVersion ) { m_fileFormatVersionAtLoad = aVersion; }
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int GetFileFormatVersionAtLoad() const { return m_fileFormatVersionAtLoad; }
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/**
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* Function Add
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* adds the given item to this BOARD and takes ownership of its memory.
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* @param aBoardItem The item to add to this board.
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* @param aControl An int which can vary how the item is added.
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*/
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void Add( BOARD_ITEM* aBoardItem, int aControl = 0 );
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#define ADD_APPEND 1 ///< aControl flag for Add( aControl ), appends not inserts
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/**
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* Function Delete
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* removes the given single item from this BOARD and deletes its memory.
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* @param aBoardItem The item to remove from this board and delete
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*/
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void Delete( BOARD_ITEM* aBoardItem )
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{
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// developers should run DEBUG versions and fix such calls with NULL
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wxASSERT( aBoardItem );
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if( aBoardItem )
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delete Remove( aBoardItem );
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}
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/**
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* Function Remove
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* removes \a aBoardItem from this BOARD and returns it to caller without deleting it.
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* @param aBoardItem The item to remove from this board.
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* @return BOARD_ITEM* \a aBoardItem which was passed in.
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*/
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BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem );
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/**
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* Function DuplicateAndAddItem
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* duplicates an item, and add it to the board list.
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* @param aItem The item to duplicate.
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* @return BOARD_ITEM* \a the new item which was added.
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*/
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BOARD_ITEM* DuplicateAndAddItem( const BOARD_ITEM* aItem );
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/**
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* Function GetRatsnest()
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* returns list of missing connections between components/tracks.
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* @return RATSNEST* is an object that contains informations about missing connections.
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*/
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RN_DATA* GetRatsnest() const
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{
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return m_ratsnest;
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}
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/**
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* Function DeleteMARKERs
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* deletes ALL MARKERS from the board.
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*/
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void DeleteMARKERs();
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/**
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* Function DeleteZONEOutlines
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* deletes ALL zone outlines from the board.
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*/
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void DeleteZONEOutlines();
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/**
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* Function GetMARKER
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* returns the MARKER at a given index.
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* @param index The array type index into a collection of MARKER_PCBS.
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* @return MARKER_PCB* - a pointer to the MARKER_PCB or NULL if index out of range.
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*/
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MARKER_PCB* GetMARKER( int index ) const
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{
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if( (unsigned) index < m_markers.size() )
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return m_markers[index];
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return NULL;
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}
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/**
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* Function GetMARKERCount
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* @return int - The number of MARKER_PCBS.
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*/
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int GetMARKERCount() const
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{
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return (int) m_markers.size();
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}
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/**
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* Function SetAuxOrigin
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* sets the origin point used for plotting.
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*/
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void SetAuxOrigin( const wxPoint& aPoint ) { m_designSettings.m_AuxOrigin = aPoint; }
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const wxPoint& GetAuxOrigin() const { return m_designSettings.m_AuxOrigin; }
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/**
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* Function SetGridOrigin
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* sets the origin point of the grid.
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*/
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void SetGridOrigin( const wxPoint& aPoint ) { m_designSettings.m_GridOrigin = aPoint; }
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const wxPoint& GetGridOrigin() const { return m_designSettings.m_GridOrigin; }
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/**
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* Function ResetHighLight
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* Reset all high light data to the init state
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*/
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void ResetHighLight()
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{
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m_highLight.Clear();
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m_highLightPrevious.Clear();
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}
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/**
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* Function GetHighLightNetCode
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* @return netcode of net to highlight (-1 when no net selected)
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*/
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int GetHighLightNetCode() { return m_highLight.m_netCode; }
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/**
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* Function SetHighLightNet
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* @param aNetCode = netcode of net to highlight
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*/
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void SetHighLightNet( int aNetCode)
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{
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m_highLight.m_netCode = aNetCode;
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}
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/**
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* Function IsHighLightNetON
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* @return true if a net is currently highlighted
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*/
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bool IsHighLightNetON() { return m_highLight.m_highLightOn; }
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/**
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* Function HighLightOFF
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* Disable highlight.
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*/
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void HighLightOFF() { m_highLight.m_highLightOn = false; }
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/**
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* Function HighLightON
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* Enable highlight.
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* if m_highLight_NetCode >= 0, this net will be highlighted
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*/
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void HighLightON() { m_highLight.m_highLightOn = true; }
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/**
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* Function PushHighLight
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* save current high light info for later use
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*/
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void PushHighLight();
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/**
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* Function PopHighLight
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* retrieve a previously saved high light info
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*/
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void PopHighLight();
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/**
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* Function GetCopperLayerCount
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* @return int - The number of copper layers in the BOARD.
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*/
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int GetCopperLayerCount() const;
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void SetCopperLayerCount( int aCount );
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/**
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* Function GetEnabledLayers
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* is a proxy function that calls the corresponding function in m_BoardSettings
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* Returns a bit-mask of all the layers that are enabled
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* @return int - the enabled layers in bit-mapped form.
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*/
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LSET GetEnabledLayers() const;
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/**
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* Function SetEnabledLayers
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* Changes the bit-mask of enabled layers
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* @param aLayerMask = The new bit-mask of enabled layers
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*/
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void SetEnabledLayers( LSET aLayerMask );
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/**
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* Function IsLayerEnabled
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* tests whether a given layer is enabled
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* @param aLayer = The layer to be tested
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* @return bool - true if the layer is visible.
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*/
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bool IsLayerEnabled( LAYER_ID aLayer ) const
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{
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return m_designSettings.IsLayerEnabled( aLayer );
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}
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/**
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* Function IsLayerVisible
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* tests whether a given layer is visible
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* @param aLayer = The layer to be tested
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* @return bool - true if the layer is visible.
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*/
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bool IsLayerVisible( LAYER_ID aLayer ) const
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{
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return m_designSettings.IsLayerVisible( aLayer );
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}
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/**
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* Function GetVisibleLayers
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* Returns a bit-mask of all the layers that are visible
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* @return int - the visible layers in bit-mapped form.
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*/
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LSET GetVisibleLayers() const;
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/**
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* Function SetVisibleLayers
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* changes the bit-mask of visible layers
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* @param aLayerMask = The new bit-mask of visible layers
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*/
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void SetVisibleLayers( LSET aLayerMask );
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// these 2 functions are not tidy at this time, since there are PCB_VISIBLEs that
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// are not stored in the bitmap.
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/**
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* Function GetVisibleElements
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* returns a bit-mask of all the element categories that are visible
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* @return int - the visible element bitmap or-ed from enum PCB_VISIBLE
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* @see enum PCB_VISIBLE
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*/
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int GetVisibleElements() const;
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/**
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* Function SetVisibleElements
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* is a proxy function that calls the correspondent function in m_BoardSettings
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* changes the bit-mask of visible element categories
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* @param aMask = The new bit-mask of visible element bitmap or-ed from enum PCB_VISIBLE
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* @see enum PCB_VISIBLE
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*/
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void SetVisibleElements( int aMask );
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/**
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* Function SetVisibleAlls
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* changes the bit-mask of visible element categories and layers
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* @see enum PCB_VISIBLE
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*/
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void SetVisibleAlls();
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/**
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* Function IsElementVisible
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* tests whether a given element category is visible. Keep this as an
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* inline function.
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* @param aPCB_VISIBLE is from the enum by the same name
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* @return bool - true if the element is visible.
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* @see enum PCB_VISIBLE
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*/
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bool IsElementVisible( int aPCB_VISIBLE ) const;
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/**
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* Function SetElementVisibility
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* changes the visibility of an element category
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* @param aPCB_VISIBLE is from the enum by the same name
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* @param aNewState = The new visibility state of the element category
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* @see enum PCB_VISIBLE
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*/
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void SetElementVisibility( int aPCB_VISIBLE, bool aNewState );
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/**
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* Function IsModuleLayerVisible
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* expects either of the two layers on which a module can reside, and returns
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* whether that layer is visible.
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* @param layer One of the two allowed layers for modules: F_Cu or B_Cu
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* @return bool - true if the layer is visible, else false.
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*/
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bool IsModuleLayerVisible( LAYER_ID layer );
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/**
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* Function GetVisibleElementColor
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* returns the color of a pcb visible element.
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* @see enum PCB_VISIBLE
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*/
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EDA_COLOR_T GetVisibleElementColor( int aPCB_VISIBLE );
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void SetVisibleElementColor( int aPCB_VISIBLE, EDA_COLOR_T aColor );
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/**
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* Function GetDesignSettings
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* @return the BOARD_DESIGN_SETTINGS for this BOARD
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*/
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BOARD_DESIGN_SETTINGS& GetDesignSettings() const
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|
{
|
|
// remove const-ness with cast.
|
|
return (BOARD_DESIGN_SETTINGS&) m_designSettings;
|
|
}
|
|
|
|
/**
|
|
* Function SetDesignSettings
|
|
* @param aDesignSettings the new BOARD_DESIGN_SETTINGS to use
|
|
*/
|
|
void SetDesignSettings( const BOARD_DESIGN_SETTINGS& aDesignSettings )
|
|
{
|
|
m_designSettings = aDesignSettings;
|
|
}
|
|
|
|
const PAGE_INFO& GetPageSettings() const { return m_paper; }
|
|
void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_paper = aPageSettings; }
|
|
|
|
const PCB_PLOT_PARAMS& GetPlotOptions() const { return m_plotOptions; }
|
|
void SetPlotOptions( const PCB_PLOT_PARAMS& aOptions ) { m_plotOptions = aOptions; }
|
|
|
|
TITLE_BLOCK& GetTitleBlock() { return m_titles; }
|
|
void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { m_titles = aTitleBlock; }
|
|
|
|
const ZONE_SETTINGS& GetZoneSettings() const { return m_zoneSettings; }
|
|
void SetZoneSettings( const ZONE_SETTINGS& aSettings ) { m_zoneSettings = aSettings; }
|
|
|
|
/**
|
|
* Function GetColorSettings
|
|
* @return the current COLORS_DESIGN_SETTINGS in use
|
|
*/
|
|
COLORS_DESIGN_SETTINGS* GetColorsSettings() const { return m_colorsSettings; }
|
|
|
|
/**
|
|
* Function SetColorsSettings
|
|
* @param aColorsSettings = the new COLORS_DESIGN_SETTINGS to use
|
|
*/
|
|
void SetColorsSettings( COLORS_DESIGN_SETTINGS* aColorsSettings )
|
|
{
|
|
m_colorsSettings = aColorsSettings;
|
|
}
|
|
|
|
/**
|
|
* Function GetBoardPolygonOutlines
|
|
* Extracts the board outlines and build a closed polygon
|
|
* from lines, arcs and circle items on edge cut layer
|
|
* Any closed outline inside the main outline is a hole
|
|
* All contours should be closed, i.e. have valid vertices to build a closed polygon
|
|
* @param aPoly The SHAPE_POLY_SET to fill in with outlines/holes.
|
|
* @param aErrorText = a wxString reference to display an error message
|
|
* with the coordinate of the point which creates the error
|
|
* (default = NULL , no message returned on error)
|
|
* @return true if success, false if a contour is not valid
|
|
*/
|
|
bool GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines,
|
|
SHAPE_POLY_SET& aHoles,
|
|
wxString* aErrorText = NULL );
|
|
|
|
/**
|
|
* Function ConvertBrdLayerToPolygonalContours
|
|
* Build a set of polygons which are the outlines of copper items
|
|
* (pads, tracks, vias, texts, zones)
|
|
* Holes in vias or pads are ignored
|
|
* Usefull to export the shape of copper layers to dxf polygons
|
|
* or 3D viewer
|
|
* the polygons are not merged.
|
|
* @param aLayer = A copper layer, like B_Cu, etc.
|
|
* @param aOutlines The SHAPE_POLY_SET to fill in with items outline.
|
|
*/
|
|
void ConvertBrdLayerToPolygonalContours( LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines );
|
|
|
|
/**
|
|
* Function GetLayerID
|
|
* returns the ID of a layer given by aLayerName. Copper layers may
|
|
* have custom names.
|
|
*
|
|
* @param aLayerName = A layer name, like wxT("B.Cu"), etc.
|
|
*
|
|
* @return LAYER_ID - the layer id, which for copper layers may
|
|
* be custom, else standard.
|
|
*/
|
|
const LAYER_ID GetLayerID( const wxString& aLayerName ) const;
|
|
|
|
/**
|
|
* Function GetLayerName
|
|
* returns the name of a layer given by aLayer. Copper layers may
|
|
* have custom names.
|
|
*
|
|
* @param aLayer = A layer, like B_Cu, etc.
|
|
*
|
|
* @return wxString - the layer name, which for copper layers may
|
|
* be custom, else standard.
|
|
*/
|
|
const wxString GetLayerName( LAYER_ID aLayer ) const;
|
|
|
|
/**
|
|
* Function SetLayerName
|
|
* changes the name of the layer given by aLayer.
|
|
*
|
|
* @param aLayer A layer, like B_Cu, etc.
|
|
* @param aLayerName The new layer name
|
|
* @return bool - true if aLayerName was legal and unique among other
|
|
* layer names at other layer indices and aLayer was within range, else false.
|
|
*/
|
|
bool SetLayerName( LAYER_ID aLayer, const wxString& aLayerName );
|
|
|
|
/**
|
|
* Function GetStandardLayerName
|
|
* returns an "English Standard" name of a PCB layer when given \a aLayerNumber.
|
|
* This function is static so it can be called without a BOARD instance. Use
|
|
* GetLayerName() if want the layer names of a specific BOARD, which could
|
|
* be different than the default if the user has renamed any copper layers.
|
|
*
|
|
* @param aLayerId is the layer identifier (index) to fetch
|
|
* @return const wxString - containing the layer name or "BAD INDEX" if aLayerId
|
|
* is not legal
|
|
*/
|
|
static const wxString GetStandardLayerName( LAYER_ID aLayerId )
|
|
{
|
|
// a BOARD's standard layer name is the LAYER_ID fixed name
|
|
return LSET::Name( aLayerId );
|
|
}
|
|
|
|
/**
|
|
* Function SetLayerDescr
|
|
* returns the type of the copper layer given by aLayer.
|
|
*
|
|
* @param aIndex A layer index in m_Layer
|
|
* @param aLayer A reference to a LAYER description.
|
|
* @return false if the index was out of range.
|
|
*/
|
|
bool SetLayerDescr( LAYER_ID aIndex, const LAYER& aLayer );
|
|
|
|
/**
|
|
* Function GetLayerType
|
|
* returns the type of the copper layer given by aLayer.
|
|
*
|
|
* @param aLayer A layer index, like B_Cu, etc.
|
|
* @return LAYER_T - the layer type, or LAYER_T(-1) if the
|
|
* index was out of range.
|
|
*/
|
|
LAYER_T GetLayerType( LAYER_ID aLayer ) const;
|
|
|
|
/**
|
|
* Function SetLayerType
|
|
* changes the type of the layer given by aLayer.
|
|
*
|
|
* @param aLayer A layer index, like B_Cu, etc.
|
|
* @param aLayerType The new layer type.
|
|
* @return bool - true if aLayerType was legal and aLayer was within range, else false.
|
|
*/
|
|
bool SetLayerType( LAYER_ID aLayer, LAYER_T aLayerType );
|
|
|
|
/**
|
|
* Function SetLayerColor
|
|
* changes a layer color for any valid layer, including non-copper ones.
|
|
*/
|
|
void SetLayerColor( LAYER_ID aLayer, EDA_COLOR_T aColor );
|
|
|
|
/**
|
|
* Function GetLayerColor
|
|
* gets a layer color for any valid layer, including non-copper ones.
|
|
*/
|
|
EDA_COLOR_T GetLayerColor( LAYER_ID aLayer ) const;
|
|
|
|
/** Functions to get some items count */
|
|
int GetNumSegmTrack() const;
|
|
|
|
/** Calculate the zone segment count */
|
|
int GetNumSegmZone() const;
|
|
|
|
/**
|
|
* Function GetNumRatsnests
|
|
* @return int - The number of rats
|
|
*/
|
|
unsigned GetRatsnestsCount() const
|
|
{
|
|
return m_FullRatsnest.size();
|
|
}
|
|
|
|
/**
|
|
* Function GetNodesCount
|
|
* @return the number of pads members of nets (i.e. with netcode > 0)
|
|
*/
|
|
unsigned GetNodesCount() const;
|
|
|
|
/**
|
|
* Function SetNodeCount
|
|
* set the number of nodes of the current net to \a aCount.
|
|
*
|
|
* @param aCount is the number of nodes attached to the current net.
|
|
*/
|
|
void SetNodeCount( unsigned aCount ) { m_nodeCount = aCount; }
|
|
|
|
/**
|
|
* Function GetUnconnectedNetCount
|
|
* @return the number of unconnected nets in the current rats nest.
|
|
*/
|
|
unsigned GetUnconnectedNetCount() const { return m_unconnectedNetCount; }
|
|
|
|
/**
|
|
* Function SetUnconnectedNetCount
|
|
* sets the number of unconnected nets in the current rats nest to \a aCount.
|
|
*
|
|
* @param aCount is the number of unconneceted nets in the current rats nest.
|
|
*/
|
|
void SetUnconnectedNetCount( unsigned aCount ) { m_unconnectedNetCount = aCount; }
|
|
|
|
/**
|
|
* Function GetPadCount
|
|
* @return the number of pads in board
|
|
*/
|
|
unsigned GetPadCount() const
|
|
{
|
|
return m_NetInfo.GetPadCount();
|
|
}
|
|
|
|
/**
|
|
* Function GetPad
|
|
* @return D_PAD* - at the \a aIndex from m_NetInfo
|
|
*/
|
|
D_PAD* GetPad( unsigned aIndex ) const
|
|
{
|
|
return m_NetInfo.GetPad( aIndex );
|
|
}
|
|
|
|
/**
|
|
* Function GetPads
|
|
* returns a list of all the pads by value. The returned list is not
|
|
* sorted and contains pointers to PADS, but those pointers do not convey
|
|
* ownership of the respective PADs.
|
|
* @return std::vector<D_PAD*> - a full list of pads
|
|
*/
|
|
std::vector<D_PAD*> GetPads()
|
|
{
|
|
return m_NetInfo.m_PadsFullList;
|
|
}
|
|
|
|
void BuildListOfNets()
|
|
{
|
|
m_NetInfo.buildListOfNets();
|
|
}
|
|
|
|
/**
|
|
* Function FindNet
|
|
* searches for a net with the given netcode.
|
|
* @param aNetcode A netcode to search for.
|
|
* @return NETINFO_ITEM_ITEM* - the net or NULL if not found.
|
|
*/
|
|
NETINFO_ITEM* FindNet( int aNetcode ) const;
|
|
|
|
/**
|
|
* Function FindNet overloaded
|
|
* searches for a net with the given name.
|
|
* @param aNetname A Netname to search for.
|
|
* @return NETINFO_ITEM* - the net or NULL if not found.
|
|
*/
|
|
NETINFO_ITEM* FindNet( const wxString& aNetname ) const;
|
|
|
|
/**
|
|
* Function AppendNet
|
|
* adds a new net description item to the current board.
|
|
* @param aNewNet is the new description item.
|
|
*/
|
|
void AppendNet( NETINFO_ITEM* aNewNet )
|
|
{
|
|
m_NetInfo.AppendNet( aNewNet );
|
|
}
|
|
|
|
NETINFO_LIST& GetNetInfo()
|
|
{
|
|
return m_NetInfo;
|
|
}
|
|
|
|
#ifndef SWIG
|
|
/**
|
|
* Function BeginNets
|
|
* @return iterator to the first element of the NETINFO_ITEMs list
|
|
*/
|
|
NETINFO_LIST::iterator BeginNets() const
|
|
{
|
|
return m_NetInfo.begin();
|
|
}
|
|
|
|
/**
|
|
* Function EndNets
|
|
* @return iterator to the last element of the NETINFO_ITEMs list
|
|
*/
|
|
NETINFO_LIST::iterator EndNets() const
|
|
{
|
|
return m_NetInfo.end();
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Function GetNetCount
|
|
* @return the number of nets (NETINFO_ITEM)
|
|
*/
|
|
unsigned GetNetCount() const
|
|
{
|
|
return m_NetInfo.GetNetCount();
|
|
}
|
|
|
|
/**
|
|
* Function ComputeBoundingBox
|
|
* calculates the bounding box containing all board items (or board edge segments).
|
|
* @param aBoardEdgesOnly is true if we are interested in board edge segments only.
|
|
* @return EDA_RECT - the board's bounding box
|
|
* @see PCB_BASE_FRAME::GetBoardBoundingBox() which calls this and doctors the result
|
|
*/
|
|
EDA_RECT ComputeBoundingBox( bool aBoardEdgesOnly = false );
|
|
|
|
/**
|
|
* Function GetBoundingBox
|
|
* may be called soon after ComputeBoundingBox() to return the same EDA_RECT,
|
|
* as long as the BOARD has not changed. Remember, ComputeBoundingBox()'s
|
|
* aBoardEdgesOnly argument is considered in this return value also.
|
|
*/
|
|
const EDA_RECT GetBoundingBox() const { return m_BoundingBox; } // override
|
|
|
|
void SetBoundingBox( const EDA_RECT& aBox ) { m_BoundingBox = aBox; }
|
|
|
|
void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
|
|
|
|
/**
|
|
* Function Draw.
|
|
* Redraw the BOARD items but not cursors, axis or grid.
|
|
* @param aPanel = the panel relative to the board
|
|
* @param aDC = the current device context
|
|
* @param aDrawMode = GR_COPY, GR_OR ... (not always used)
|
|
* @param aOffset = an draw offset value (default = 0,0)
|
|
*/
|
|
void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
|
|
GR_DRAWMODE aDrawMode, const wxPoint& aOffset = ZeroOffset );
|
|
|
|
/**
|
|
* Function DrawHighLight
|
|
* redraws the objects in the board that are associated with the given aNetCode
|
|
* and turns on or off the brilliance associated with that net according to the
|
|
* current value of global g_HighLight_Status
|
|
* @param aDrawPanel is needed for the clipping support.
|
|
* @param aDC = the current device context
|
|
* @param aNetCode is the net number to highlight or to dim.
|
|
*/
|
|
void DrawHighLight( EDA_DRAW_PANEL* aDrawPanel, wxDC* aDC, int aNetCode );
|
|
|
|
/**
|
|
* Function Visit
|
|
* may be re-implemented for each derived class in order to handle
|
|
* all the types given by its member data. Implementations should call
|
|
* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
|
|
* to do so on lists of such data.
|
|
* @param inspector An INSPECTOR instance to use in the inspection.
|
|
* @param testData Arbitrary data used by the inspector.
|
|
* @param scanTypes Which KICAD_T types are of interest and the order
|
|
* is significant too, terminated by EOT.
|
|
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
|
|
* else SCAN_CONTINUE, and determined by the inspector.
|
|
*/
|
|
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
|
|
const KICAD_T scanTypes[] );
|
|
|
|
/**
|
|
* Function FindModuleByReference
|
|
* searches for a MODULE within this board with the given
|
|
* reference designator. Finds only the first one, if there
|
|
* is more than one such MODULE.
|
|
* @param aReference The reference designator of the MODULE to find.
|
|
* @return MODULE* - If found, the MODULE having the given reference
|
|
* designator, else NULL.
|
|
*/
|
|
MODULE* FindModuleByReference( const wxString& aReference ) const;
|
|
|
|
/**
|
|
* Function FindModule
|
|
* searches for a module matching \a aRefOrTimeStamp depending on the state of
|
|
* \a aSearchByTimeStamp.
|
|
* @param aRefOrTimeStamp is the search string.
|
|
* @param aSearchByTimeStamp searches by the module time stamp value if true. Otherwise
|
|
* search by reference designator.
|
|
* @return MODULE* - If found, the module meeting the search criteria, else NULL.
|
|
*/
|
|
MODULE* FindModule( const wxString& aRefOrTimeStamp, bool aSearchByTimeStamp = false ) const;
|
|
|
|
/**
|
|
* Function ReplaceNetlist
|
|
* updates the #BOARD according to \a aNetlist.
|
|
*
|
|
* The changes are made to the board are as follows they are not disabled in the status
|
|
* settings in the #NETLIST:
|
|
* - If a new component is found in the #NETLIST and not in the #BOARD, it is added
|
|
* to the #BOARD.
|
|
* - If a the component in the #NETLIST is already on the #BOARD, then one or more of the
|
|
* following actions can occur:
|
|
* + If the footprint name in the #NETLIST does not match the footprint name on the
|
|
* #BOARD, the footprint on the #BOARD is replaced with the footprint specified in
|
|
* the #NETLIST and the proper parameters are copied from the existing footprint.
|
|
* + If the reference designator in the #NETLIST does not match the reference designator
|
|
* on the #BOARD, the reference designator is updated from the #NETLIST.
|
|
* + If the value field in the #NETLIST does not match the value field on the #BOARD,
|
|
* the value field is updated from the #NETLIST.
|
|
* + If the time stamp in the #NETLIST does not match the time stamp on the #BOARD,
|
|
* the time stamp is updated from the #NETLIST.
|
|
* - After each footprint is added or update as described above, each footprint pad net
|
|
* name is compared and updated to the value defined in the #NETLIST.
|
|
* - After all of the footprints have been added, updated, and net names properly set,
|
|
* any extra unlock footprints are removed from the #BOARD.
|
|
*
|
|
* @param aNetlist is the new netlist to revise the contents of the #BOARD with.
|
|
* @param aDeleteSinglePadNets if true, remove nets counting only one pad
|
|
* and set net code to 0 for these pads
|
|
* @param aReporter is a #REPORTER object to report the changes \a aNetlist makes to
|
|
* the #BOARD. If NULL, no change reporting occurs.
|
|
*/
|
|
void ReplaceNetlist( NETLIST& aNetlist, bool aDeleteSinglePadNets,
|
|
std::vector<MODULE*>* aNewFootprints, REPORTER* aReporter = NULL );
|
|
|
|
/**
|
|
* Function SortedNetnamesList
|
|
* @param aNames An array string to fill with net names.
|
|
* @param aSortbyPadsCount true = sort by active pads count, false = no sort (i.e.
|
|
* leave the sort by net names)
|
|
* @return int - net names count.
|
|
*/
|
|
int SortedNetnamesList( wxArrayString& aNames, bool aSortbyPadsCount );
|
|
|
|
/**
|
|
* Function SynchronizeNetsAndNetClasses
|
|
* copies NETCLASS info to each NET, based on NET membership in a NETCLASS.
|
|
* Must be called after a Design Rules edition, or after reading a netlist (or editing
|
|
* the list of nets) Also this function removes the non existing nets in netclasses
|
|
* and add net nets in default netclass (this happens after reading a netlist)
|
|
*/
|
|
void SynchronizeNetsAndNetClasses();
|
|
|
|
/***************************************************************************/
|
|
|
|
wxString GetClass() const
|
|
{
|
|
return wxT( "BOARD" );
|
|
}
|
|
|
|
#if defined(DEBUG)
|
|
void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); } // override
|
|
#endif
|
|
|
|
|
|
/*************************/
|
|
/* Copper Areas handling */
|
|
/*************************/
|
|
|
|
/**
|
|
* Function HitTestForAnyFilledArea
|
|
* tests if the given wxPoint is within the bounds of a filled area of this zone.
|
|
* the test is made on zones on layer from aStartLayer to aEndLayer
|
|
* Note: if a zone has its flag BUSY (in .m_State) is set, it is ignored.
|
|
* @param aRefPos A wxPoint to test
|
|
* @param aStartLayer the first layer to test
|
|
* @param aEndLayer the last layer to test
|
|
* @param aNetCode = the netcode used to filter zones (-1 to to test all zones)
|
|
* @return ZONE_CONTAINER* return a pointer to the ZONE_CONTAINER found, else NULL
|
|
*/
|
|
ZONE_CONTAINER* HitTestForAnyFilledArea( const wxPoint& aRefPos,
|
|
LAYER_ID aStartLayer,
|
|
LAYER_ID aEndLayer,
|
|
int aNetCode );
|
|
|
|
/**
|
|
* Function RedrawAreasOutlines
|
|
* Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 )
|
|
*/
|
|
void RedrawAreasOutlines( EDA_DRAW_PANEL* aPanel,
|
|
wxDC* aDC,
|
|
GR_DRAWMODE aDrawMode,
|
|
LAYER_ID aLayer );
|
|
|
|
/**
|
|
* Function RedrawFilledAreas
|
|
* Redraw all filled areas on layer aLayer ( redraw all if aLayer < 0 )
|
|
*/
|
|
void RedrawFilledAreas( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDrawMode,
|
|
LAYER_ID aLayer );
|
|
|
|
/**
|
|
* Function SetAreasNetCodesFromNetNames
|
|
* Set the .m_NetCode member of all copper areas, according to the area Net Name
|
|
* The SetNetCodesFromNetNames is an equivalent to net name, for fast comparisons.
|
|
* However the Netcode is an arbitrary equivalence, it must be set after each netlist read
|
|
* or net change
|
|
* Must be called after pad netcodes are calculated
|
|
* @return : error count
|
|
* For non copper areas, netcode is set to 0
|
|
*/
|
|
int SetAreasNetCodesFromNetNames( void );
|
|
|
|
/**
|
|
* Function GetArea
|
|
* returns the Area (Zone Container) at a given index.
|
|
* @param index The array type index into a collection of ZONE_CONTAINER *.
|
|
* @return ZONE_CONTAINER* - a pointer to the Area or NULL if index out of range.
|
|
*/
|
|
ZONE_CONTAINER* GetArea( int index ) const
|
|
{
|
|
if( (unsigned) index < m_ZoneDescriptorList.size() )
|
|
return m_ZoneDescriptorList[index];
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Function GetAreaIndex
|
|
* returns the Area Index for the given Zone Container.
|
|
* @param aArea :The ZONE_CONTAINER to find.
|
|
* @return an Area Index in m_ZoneDescriptorList or -1 if non found.
|
|
*/
|
|
int GetAreaIndex( const ZONE_CONTAINER* aArea ) const
|
|
{
|
|
for( int ii = 0; ii < GetAreaCount(); ii++ ) // Search for aArea in list
|
|
{
|
|
if( aArea == GetArea( ii ) ) // Found !
|
|
return ii;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* Function GetAreaCount
|
|
* @return int - The number of Areas or ZONE_CONTAINER.
|
|
*/
|
|
int GetAreaCount() const
|
|
{
|
|
return (int) m_ZoneDescriptorList.size();
|
|
}
|
|
|
|
/* Functions used in test, merge and cut outlines */
|
|
|
|
/**
|
|
* Function AddArea
|
|
* Add an empty copper area to board areas list
|
|
* @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new areas pickers (useful
|
|
* in undo commands) can be NULL
|
|
* @param aNetcode = the netcode of the copper area (0 = no net)
|
|
* @param aLayer = the layer of area
|
|
* @param aStartPointPosition = position of the first point of the polygon outline of this area
|
|
* @param aHatch = hatch option
|
|
* @return a reference to the new area
|
|
*/
|
|
ZONE_CONTAINER* AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode,
|
|
LAYER_ID aLayer, wxPoint aStartPointPosition, int aHatch );
|
|
|
|
/**
|
|
* Function InsertArea
|
|
* add empty copper area to net, inserting after m_ZoneDescriptorList[iarea]
|
|
* @return pointer to the new area
|
|
*/
|
|
ZONE_CONTAINER* InsertArea( int netcode, int iarea, LAYER_ID layer, int x, int y, int hatch );
|
|
|
|
/**
|
|
* Function NormalizeAreaPolygon
|
|
* Process an area that has been modified, by normalizing its polygon against itself.
|
|
* i.e. convert a self-intersecting polygon to one (or more) non self-intersecting polygon(s)
|
|
* This may change the number and order of copper areas in the net.
|
|
* @param aNewZonesList = a PICKED_ITEMS_LIST * where to store new created areas pickers
|
|
* @param aCurrArea = the zone to process
|
|
* @return true if changes are made
|
|
*/
|
|
bool NormalizeAreaPolygon( PICKED_ITEMS_LIST* aNewZonesList, ZONE_CONTAINER* aCurrArea );
|
|
|
|
/**
|
|
* Function OnAreaPolygonModified
|
|
* Process an area that has been modified, by normalizing its polygon
|
|
* and merging the intersecting polygons for any other areas on the same net.
|
|
* This may change the number and order of copper areas in the net.
|
|
* @param aModifiedZonesList = a PICKED_ITEMS_LIST * where to store deleted or added areas
|
|
* (useful in undo commands can be NULL
|
|
* @param modified_area = area to test
|
|
* @return true if some areas modified
|
|
*/
|
|
bool OnAreaPolygonModified( PICKED_ITEMS_LIST* aModifiedZonesList,
|
|
ZONE_CONTAINER* modified_area );
|
|
|
|
/**
|
|
* Function CombineAllAreasInNet
|
|
* Checks all copper areas in net for intersections, combining them if found
|
|
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful
|
|
* in undo commands can be NULL
|
|
* @param aNetCode = net to consider
|
|
* @param aUseLocalFlags : if true, don't check areas if both local flags are 0
|
|
* Sets local flag = 1 for any areas modified
|
|
* @return true if some areas modified
|
|
*/
|
|
bool CombineAllAreasInNet( PICKED_ITEMS_LIST* aDeletedList,
|
|
int aNetCode,
|
|
bool aUseLocalFlags );
|
|
|
|
/**
|
|
* Function RemoveArea
|
|
* remove copper area from net, and put it in a deleted list (if exists)
|
|
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas (useful
|
|
* in undo commands can be NULL
|
|
* @param area_to_remove = area to delete or put in deleted list
|
|
*/
|
|
void RemoveArea( PICKED_ITEMS_LIST* aDeletedList, ZONE_CONTAINER* area_to_remove );
|
|
|
|
/**
|
|
* Function TestAreaIntersections
|
|
* Check for intersection of a given copper area with other areas in same net
|
|
* @param area_to_test = area to compare to all other areas in the same net
|
|
*/
|
|
bool TestAreaIntersections( ZONE_CONTAINER* area_to_test );
|
|
|
|
/**
|
|
* Function TestAreaIntersection
|
|
* Test for intersection of 2 copper areas
|
|
* area_to_test must be after area_ref in m_ZoneDescriptorList
|
|
* @param area_ref = area reference
|
|
* @param area_to_test = area to compare for intersection calculations
|
|
* @return : false if no intersection, true if intersection
|
|
*/
|
|
bool TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_test );
|
|
|
|
/**
|
|
* Function CombineAreas
|
|
* If possible, combine 2 copper areas
|
|
* @param aDeletedList = a PICKED_ITEMS_LIST * where to store deleted areas
|
|
* (useful for undo).
|
|
* @param area_ref = the main area (zone)
|
|
* @param area_to_combine = the zone that can be merged with area_ref
|
|
* area_ref must be BEFORE area_to_combine
|
|
* area_to_combine will be deleted, if areas are combined
|
|
* @return : true if area_to_combine is combined with area_ref (and therefore be deleted)
|
|
*/
|
|
bool CombineAreas( PICKED_ITEMS_LIST* aDeletedList,
|
|
ZONE_CONTAINER* area_ref,
|
|
ZONE_CONTAINER* area_to_combine );
|
|
|
|
/**
|
|
* Function Test_Drc_Areas_Outlines_To_Areas_Outlines
|
|
* tests area outlines for DRC:
|
|
* Tests areas inside other areas.
|
|
* Tests areas too close.
|
|
*
|
|
* @param aArea_To_Examine: area to compare with other areas, or if NULL then
|
|
* all areas are compared to all others.
|
|
* @param aCreate_Markers: if true create DRC markers. False: do not creates anything
|
|
* @return errors count
|
|
*/
|
|
int Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_Examine,
|
|
bool aCreate_Markers );
|
|
|
|
/****** function relative to ratsnest calculations: */
|
|
|
|
/**
|
|
* Function Test_Connection_To_Copper_Areas
|
|
* init .m_ZoneSubnet parameter in tracks and pads according to the connections to areas found
|
|
* @param aNetcode = netcode to analyze. if -1, analyze all nets
|
|
*/
|
|
void Test_Connections_To_Copper_Areas( int aNetcode = -1 );
|
|
|
|
/**
|
|
* Function GetViaByPosition
|
|
* finds the first via at \a aPosition on \a aLayer.
|
|
* <p>
|
|
* This function does not use the normal hit test to locate a via which which tests
|
|
* if a position is within the via's bounding box. It tests for the actual locate
|
|
* of the via.
|
|
* </p>
|
|
* @param aPosition The wxPoint to HitTest() against.
|
|
* @param aLayer The layer to search. Use -1 (LAYER_ID::UNDEFINED_LAYER) for a don't care.
|
|
* @return VIA* A point a to the VIA object if found, else NULL.
|
|
*/
|
|
VIA* GetViaByPosition( const wxPoint& aPosition, LAYER_ID aLayer = LAYER_ID( -1 ) ) const;
|
|
|
|
/**
|
|
* Function GetPad
|
|
* finds a pad \a aPosition on \a aLayer.
|
|
*
|
|
* @param aPosition A wxPoint object containing the position to hit test.
|
|
* @param aLayerMask A layer or layers to mask the hit test.
|
|
* @return A pointer to a D_PAD object if found or NULL if not found.
|
|
*/
|
|
D_PAD* GetPad( const wxPoint& aPosition, LSET aLayerMask );
|
|
D_PAD* GetPad( const wxPoint& aPosition )
|
|
{
|
|
return GetPad( aPosition, LSET().set() );
|
|
}
|
|
|
|
/**
|
|
* Function GetPad
|
|
* finds a pad connected to \a aEndPoint of \a aTrace.
|
|
*
|
|
* @param aTrace A pointer to a TRACK object to hit test against.
|
|
* @param aEndPoint The end point of \a aTrace the hit test against.
|
|
* @return A pointer to a D_PAD object if found or NULL if not found.
|
|
*/
|
|
D_PAD* GetPad( TRACK* aTrace, ENDPOINT_T aEndPoint );
|
|
|
|
/**
|
|
* Function GetPadFast
|
|
* return pad found at \a aPosition on \a aLayerMask using the fast search method.
|
|
* <p>
|
|
* The fast search method only works if the pad list has already been built.
|
|
* </p>
|
|
* @param aPosition A wxPoint object containing the position to hit test.
|
|
* @param aLayerMask A layer or layers to mask the hit test.
|
|
* @return A pointer to a D_PAD object if found or NULL if not found.
|
|
*/
|
|
D_PAD* GetPadFast( const wxPoint& aPosition, LSET aLayerMask );
|
|
|
|
/**
|
|
* Function GetPad
|
|
* locates the pad connected at \a aPosition on \a aLayer starting at list position
|
|
* \a aPad
|
|
* <p>
|
|
* This function uses a fast search in this sorted pad list and it is faster than
|
|
* GetPadFast(). This list is a sorted pad list must be built before calling this
|
|
* function.
|
|
* </p>
|
|
* @note The normal pad list is sorted by increasing netcodes.
|
|
* @param aPadList = the list of pads candidates (a std::vector<D_PAD*>)
|
|
* @param aPosition A wxPoint object containing the position to test.
|
|
* @param aLayerMask A layer or layers to mask the hit test.
|
|
* @return a D_PAD object pointer to the connected pad.
|
|
*/
|
|
D_PAD* GetPad( std::vector<D_PAD*>& aPadList, const wxPoint& aPosition, LSET aLayerMask );
|
|
|
|
/**
|
|
* Function PadDelete
|
|
* deletes a given bad from the BOARD by removing it from its module and
|
|
* from the m_NetInfo. Makes no UI calls.
|
|
* @param aPad is the pad to delete.
|
|
*/
|
|
void PadDelete( D_PAD* aPad );
|
|
|
|
/**
|
|
* Function GetSortedPadListByXthenYCoord
|
|
* first empties then fills the vector with all pads and sorts them by
|
|
* increasing x coordinate, and for increasing y coordinate for same values of x coordinates.
|
|
* The vector only holds pointers to the pads and
|
|
* those pointers are only references to pads which are owned by the BOARD
|
|
* through other links.
|
|
* @param aVector Where to put the pad pointers.
|
|
* @param aNetCode = the netcode filter:
|
|
* = -1 to build the full pad list.
|
|
* = a given netcode to build the pad list relative to the given net
|
|
*/
|
|
void GetSortedPadListByXthenYCoord( std::vector<D_PAD*>& aVector, int aNetCode = -1 );
|
|
|
|
/**
|
|
* Function GetTrack
|
|
* find the segment of \a aTrace at \a aPosition on \a aLayer if \a Layer is visible.
|
|
* Traces that are flagged as deleted or busy are ignored.
|
|
*
|
|
* @param aTrace A pointer to the TRACK object to search.
|
|
* @param aPosition A wxPoint object containing the position to test.
|
|
* @param aLayerMask A layer or layers to mask the hit test. Use -1 to ignore
|
|
* layer mask.
|
|
* @return A TRACK object pointer if found otherwise NULL.
|
|
*/
|
|
TRACK* GetTrack( TRACK* aTrace, const wxPoint& aPosition, LSET aLayerMask ) const;
|
|
|
|
/**
|
|
* Function MarkTrace
|
|
* marks a chain of trace segments, connected to \a aTrace.
|
|
* <p>
|
|
* Each segment is marked by setting the BUSY bit into m_Flags. Electrical
|
|
* continuity is detected by walking each segment, and finally the segments
|
|
* are rearranged into a contiguous chain within the given list.
|
|
* </p>
|
|
*
|
|
* @param aTrace The segment within a list of trace segments to test.
|
|
* @param aCount A pointer to an integer where to return the number of
|
|
* marked segments.
|
|
* @param aTraceLength A pointer to an double where to return the length of the
|
|
* trace.
|
|
* @param aInPackageLength A pointer to an double where to return the extra lengths inside
|
|
* integrated circuits from the pads connected to this track to the
|
|
* die (if any).
|
|
* @param aReorder true for reorder the interesting segments (useful for
|
|
* track edition/deletion) in this case the flag BUSY is
|
|
* set (the user is responsible of flag clearing). False
|
|
* for no reorder : useful when we want just calculate the
|
|
* track length in this case, flags are reset
|
|
* @return TRACK* The first in the chain of interesting segments.
|
|
*/
|
|
TRACK* MarkTrace( TRACK* aTrace, int* aCount, double* aTraceLength,
|
|
double* aInPackageLength, bool aReorder );
|
|
|
|
/**
|
|
* Function GetFootprint
|
|
* get a footprint by its bounding rectangle at \a aPosition on \a aLayer.
|
|
* <p>
|
|
* If more than one footprint is at \a aPosition, then the closest footprint on the
|
|
* active layer is returned. The distance is calculated via manhattan distance from
|
|
* the center of the bounding rectangle to \a aPosition.
|
|
*
|
|
* @param aPosition A wxPoint object containing the position to test.
|
|
* @param aActiveLayer Layer to test.
|
|
* @param aVisibleOnly Search only the visible layers if true.
|
|
* @param aIgnoreLocked Ignore locked modules when true.
|
|
* @return MODULE* The best module or NULL if none.
|
|
*/
|
|
MODULE* GetFootprint( const wxPoint& aPosition, LAYER_ID aActiveLayer,
|
|
bool aVisibleOnly, bool aIgnoreLocked = false );
|
|
|
|
/**
|
|
* Function GetLockPoint
|
|
* returns the item at the "attachment" point at the end of a trace at \a aPosition
|
|
* on \a aLayerMask.
|
|
* <p>
|
|
* This may be a PAD or another trace segment.
|
|
* </p>
|
|
*
|
|
* @param aPosition A wxPoint object containing the position to test.
|
|
* @param aLayerMask A layer or layers to mask the hit test. Use -1 to ignore
|
|
* layer mask.
|
|
* @return A pointer to a BOARD_ITEM object if found otherwise NULL.
|
|
*/
|
|
BOARD_CONNECTED_ITEM* GetLockPoint( const wxPoint& aPosition, LSET aLayerMask );
|
|
|
|
/**
|
|
* Function CreateLockPoint
|
|
* creates an intermediate point on \a aSegment and break it into two segments
|
|
* at \a aPosition.
|
|
* <p>
|
|
* The new segment starts from \a aPosition and ends at the end point of \a
|
|
* aSegment. The original segment now ends at \a aPosition.
|
|
* </p>
|
|
*
|
|
* @param aPosition A wxPoint object containing the position to test and the new
|
|
* segment start position if the return value is not NULL.
|
|
* @param aSegment The trace segment to create the lock point on.
|
|
* @param aList The pick list to add the created items to.
|
|
* @return NULL if no new point was created or a pointer to a TRACK ojbect of the
|
|
* created segment. If \a aSegment points to a via the exact value of \a
|
|
* aPosition and a pointer to the via are returned.
|
|
*/
|
|
TRACK* CreateLockPoint( wxPoint& aPosition, TRACK* aSegment, PICKED_ITEMS_LIST* aList );
|
|
};
|
|
|
|
#endif // CLASS_BOARD_H_
|