.. |
accelerators
|
Introduce new KI_FALLTHROUGH macro
|
2020-04-25 00:44:09 +01:00 |
shapes2D
|
3D-Viewer: implement opacity in raytracing
|
2020-05-08 21:28:16 +00:00 |
shapes3D
|
3D-Viewer: implement opacity in raytracing
|
2020-05-08 21:28:16 +00:00 |
PerlinNoise.cpp
|
3d: Fix initialization call
|
2019-11-07 04:45:46 -08:00 |
PerlinNoise.h
|
(forget to staged modified files)
|
2016-10-09 11:33:53 -04:00 |
c3d_render_createscene.cpp
|
3D viewer: avoid crash in raytracing (null pointer use) if layer mask is
|
2020-05-14 11:50:12 +02:00 |
c3d_render_raytracing.cpp
|
3D-Viewer: implement opacity in raytracing
|
2020-05-08 21:28:16 +00:00 |
c3d_render_raytracing.h
|
3D-Viewer: implement opacity in raytracing
|
2020-05-08 21:28:16 +00:00 |
cfrustum.cpp
|
3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
|
2017-01-18 18:09:27 -05:00 |
cfrustum.h
|
3D Viewer: complete refactor of the 3D viewer.
|
2016-07-19 13:35:25 -04:00 |
clight.h
|
Fixed a memleak in raytracer
|
2017-06-27 10:58:43 +02:00 |
cmaterial.cpp
|
3D-Viewer: implement opacity in raytracing
|
2020-05-08 21:28:16 +00:00 |
cmaterial.h
|
Add virtual constructors to some classes that should have them
|
2020-02-05 22:19:14 +00:00 |
hitinfo.h
|
(forget to staged modified files)
|
2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
|
3D Viewer: complete refactor of the 3D viewer.
|
2016-07-19 13:35:25 -04:00 |
mortoncodes.h
|
Cleanup: Replace C-only deprecated headers
|
2019-12-05 11:03:15 -08:00 |
ray.cpp
|
Scope 3d viewer enums
|
2019-12-30 13:01:06 +00:00 |
ray.h
|
Scope 3d viewer enums
|
2019-12-30 13:01:06 +00:00 |
raypacket.cpp
|
improve anti-aliasing
|
2016-10-27 10:22:21 -04:00 |
raypacket.h
|
improve anti-aliasing
|
2016-10-27 10:22:21 -04:00 |