146 lines
4.1 KiB
C++
146 lines
4.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 CERN
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* @author Jon Evans <jon@craftyjon.com>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KICAD_PROJECT_LOCAL_SETTINGS_H
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#define KICAD_PROJECT_LOCAL_SETTINGS_H
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#include <layers_id_colors_and_visibility.h>
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#include <project/board_project_settings.h>
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#include <settings/json_settings.h>
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#include <wildcards_and_files_ext.h>
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#include <settings/app_settings.h>
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class PROJECT;
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struct PROJECT_FILE_STATE
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{
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wxString fileName;
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bool open;
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struct WINDOW_STATE window;
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};
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/**
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* The project local settings are things that are attached to a particular project, but also might
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* be particular to a certain user editing that project, or change quickly, and therefore may not
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* want to be checked in to version control or otherwise distributed with the main project.
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*
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* Examples include layer visibility, recently-used design entry settings, and so on.
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*
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* The backing store is a JSON file named <project>.kicad_prl
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*
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* This file doesn't need to exist for a project to be loaded. It will be created on-demand if
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* any of the things stored here are modified by the user.
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*/
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class PROJECT_LOCAL_SETTINGS : public JSON_SETTINGS
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{
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public:
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PROJECT_LOCAL_SETTINGS( PROJECT* aProject, const wxString& aFilename );
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virtual ~PROJECT_LOCAL_SETTINGS() {}
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bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ) override;
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bool Migrate() override;
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bool SaveToFile( const wxString& aDirectory = "", bool aForce = false ) override;
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void SetProject( PROJECT* aProject )
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{
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m_project = aProject;
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}
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private:
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bool migrateSchema1to2();
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protected:
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wxString getFileExt() const override
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{
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return ProjectLocalSettingsFileExtension;
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}
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wxString getLegacyFileExt() const override
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{
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return wxT( "NO_SUCH_FILE_EXTENSION" );
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}
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private:
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/// A link to the owning project
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PROJECT* m_project;
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public:
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/**
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* Project scope
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*/
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/// File based state
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std::vector<PROJECT_FILE_STATE> m_files;
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/**
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* Board settings
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*/
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/// The board layers that are turned on for viewing (@see PCB_LAYER_ID)
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LSET m_VisibleLayers;
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/// The GAL layers (aka items) that are turned on for viewing (@see GAL_LAYER_ID)
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GAL_SET m_VisibleItems;
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/// The current (active) board layer for editing
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PCB_LAYER_ID m_ActiveLayer;
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/// The name of a LAYER_PRESET that is currently activated (or blank if none)
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wxString m_ActiveLayerPreset;
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/// The current contrast mode
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HIGH_CONTRAST_MODE m_ContrastModeDisplay;
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/// The current net color mode
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NET_COLOR_MODE m_NetColorMode;
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/// How zones are drawn (TODO: not yet used)
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ZONE_DISPLAY_MODE m_ZoneDisplayMode;
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double m_TrackOpacity; ///< Opacity override for all tracks
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double m_ViaOpacity; ///< Opacity override for all types of via
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double m_PadOpacity; ///< Opacity override for SMD pads and PTH
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double m_ZoneOpacity; ///< Opacity override for filled zones
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/**
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* A list of netnames that have been manually hidden in the board editor.
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* Currently, hiding nets means hiding the ratsnest for those nets.
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*/
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std::vector<wxString> m_HiddenNets;
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/// State of the selection filter widget
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SELECTION_FILTER_OPTIONS m_SelectionFilter;
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void SaveFileState( const wxString& aFileName, const WINDOW_SETTINGS* aWindowCfg, bool aOpen );
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const PROJECT_FILE_STATE* GetFileState( const wxString& aFileName );
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void ClearFileState();
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};
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#endif
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