kicad/3d-viewer/3d_rendering/3d_render_raytracing/shapes2D
Jeff Young 7bd31d5237 Naming conventions. 2020-11-14 18:26:03 +00:00
..
cbbox2d.cpp Remove a few include<wx/wx.h> in many files that do not actually use this include. 2020-10-19 09:00:50 +02:00
cbbox2d.h Comment-only changes 2020-01-10 16:43:01 -08:00
cfilledcircle2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
cfilledcircle2d.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
citemlayercsg2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
citemlayercsg2d.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
cobject2d.cpp Remove all debugging output that cannot be disabled. 2020-08-18 10:17:36 -04:00
cobject2d.h Naming conventions. 2020-11-14 18:26:03 +00:00
cpolygon2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
cpolygon2d.h 3D-viewer: raytracing, implement multiple shape board. 2020-01-04 20:50:37 +00:00
cpolygon4pts2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
cpolygon4pts2d.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
cring2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
cring2d.h Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
croundsegment2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
croundsegment2d.h 3d: min dot needs to be square 2019-08-15 14:02:00 -07:00
ctriangle2d.cpp 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
ctriangle2d.h Replacing Tesselation 2018-09-01 19:30:50 -07:00