kicad/include/tool/tool_action.h

239 lines
6.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __TOOL_ACTION_H
#define __TOOL_ACTION_H
#include <string>
#include <cassert>
#include <tool/tool_base.h>
#include <tool/tool_manager.h>
/**
* Class TOOL_ACTION
*
* Represents a single user action. For instance:
* - changing layer to top by pressing PgUp
* - running the DRC from the menu
* and so on, and so forth....
* Action class groups all necessary properties of an action, including explanation,
* icons, hotkeys,.menu items, etc.
*/
class TOOL_ACTION
{
public:
TOOL_ACTION( const std::string& aName, TOOL_ACTION_SCOPE aScope = AS_CONTEXT,
int aDefaultHotKey = 0, const std::string& aMenuItem = std::string( "" ),
const std::string& aMenuDesc = std::string( "" ) ) :
m_name( aName ), m_scope( aScope ), m_defaultHotKey( aDefaultHotKey ),
m_currentHotKey( aDefaultHotKey ), m_menuItem( aMenuItem ),
m_menuDescription( aMenuDesc ), m_id( -1 )
{
TOOL_MANAGER::GetActionList().push_back( this );
}
~TOOL_ACTION()
{
TOOL_MANAGER::GetActionList().remove( this );
}
bool operator==( const TOOL_ACTION& aRhs ) const
{
return m_id == aRhs.m_id;
}
bool operator!=( const TOOL_ACTION& aRhs ) const
{
return m_id != aRhs.m_id;
}
/**
* Function GetName()
* Returns name of the action. It is the same one that is contained in TOOL_EVENT that is
* sent by activating the TOOL_ACTION.
*
* @return Name of the action.
*/
const std::string& GetName() const
{
return m_name;
}
/**
* Function GetId()
* Returns the unique id of the TOOL_ACTION object. It is valid only after registering the
* TOOL_ACTION by ACTION_MANAGER.
*
* @return The unique identification number. If the number is negative, then it is not valid.
*/
int GetId() const
{
return m_id;
}
/**
* Function GetHotKey()
* Returns the associated hot key.
*/
int GetHotKey() const
{
return m_currentHotKey;
}
/**
* Function ChangeHotKey()
* Assigns a new hot key.
*
* @param aNewHotKey is the new hot key.
*/
void ChangeHotKey( int aNewHotKey )
{
assert( false );
// hotkey has to be changed in the ACTION_MANAGER, or change the implementation
m_currentHotKey = aNewHotKey;
}
/**
* Function RestoreHotKey()
* Changes the assigned hot key to the default one.
*/
void RestoreHotKey()
{
assert( false );
// hotkey has to be changed in the ACTION_MANAGER, or change the implementation
m_currentHotKey = m_defaultHotKey;
}
/**
* Function HasHotKey()
* Checks if the action has a hot key assigned.
*
* @return True if there is a hot key assigned, false otherwise.
*
*/
bool HasHotKey() const
{
return m_currentHotKey > 0;
}
/**
* Function MakeEvent()
* Returns the event associated with the action (ie. the event that will be sent after
* activating the action).
*
* @return The event associated with the action.
*/
TOOL_EVENT MakeEvent() const
{
return TOOL_EVENT( TC_COMMAND, TA_ACTION, m_name, m_scope );
}
const std::string& GetMenuItem() const
{
return m_menuItem;
}
void SetMenuItem( const std::string& aItem )
{
m_menuItem = aItem;
}
const std::string& GetDescription() const
{
return m_menuDescription;
}
void SetDescription( const std::string& aDescription )
{
m_menuDescription = aDescription;
}
TOOL_ACTION_SCOPE GetScope() const
{
return m_scope;
}
/**
* Returns name of the tool associated with the action. It is basically the action name
* stripped of the last part (e.g. for "pcbnew.InteractiveDrawing.drawCircle" it is
* "pcbnew.InteractiveDrawing").
*/
std::string GetToolName() const
{
return m_name.substr( 0, m_name.rfind( '.' ) );
}
private:
friend class ACTION_MANAGER;
/// Assigns an unique identifier. It is given by an instance of ACTION_MANAGER.
void setId( int aId )
{
m_id = aId;
}
/// Assigns ACTION_MANAGER object that handles the TOOL_ACTION.
void setActionMgr( ACTION_MANAGER* aManager )
{
m_actionMgr = aManager;
}
/// Name of the action (convention is: app.[tool.]action.name)
std::string m_name;
/// Scope of the action (ie. the event that is issued after activation).
TOOL_ACTION_SCOPE m_scope;
/// Default hot key that activates the action.
const int m_defaultHotKey;
/// Custom assigned hot key that activates the action.
int m_currentHotKey;
/// Menu entry text
std::string m_menuItem;
/// Pop-up help
std::string m_menuDescription;
// Icon for menu entry
// KiBitmap m_bitmap;
/// Unique ID for fast matching. Assigned by ACTION_MANAGER.
int m_id;
/// Action manager that handles this TOOL_ACTION.
ACTION_MANAGER* m_actionMgr;
/// Origin of the action
// const TOOL_BASE* m_origin;
/// Originating UI object
// wxWindow* m_uiOrigin;
};
#endif