kicad/eeschema/controle.cpp

503 lines
14 KiB
C++

/****************/
/* controle.cpp */
/****************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "eda_dde.h"
#include "id.h"
#include "program.h"
#include "libcmp.h"
#include "general.h"
#include "protos.h"
/**************************************************************************************/
SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( bool IncludePin )
/**************************************************************************************/
/** Function SchematicGeneralLocateAndDisplay
* Overlayed function
* Find the schematic item at cursor position
* the priority order is:
* - marker
* - noconnect
* - junction
* - wire/bus/entry
* - label
* - pin
* - component
* @return an EDA_BaseStruct pointer on the item or NULL if no item found
* @param IncludePin = true to search for pins, fase to ignore them
*
* For some items, caracteristics are displayed on the screen.
*/
{
SCH_ITEM* DrawStruct;
wxString msg;
wxPoint mouse_position = GetScreen()->m_MousePosition;
LibDrawPin* Pin = NULL;
SCH_COMPONENT* LibItem = NULL;
DrawStruct = SchematicGeneralLocateAndDisplay( mouse_position, IncludePin );
if( !DrawStruct && ( mouse_position != GetScreen()->m_Curseur) )
{
DrawStruct = SchematicGeneralLocateAndDisplay( GetScreen()->m_Curseur, IncludePin );
}
if( !DrawStruct )
return NULL;
/* Cross probing to pcbnew if a pin or a component is found */
switch( DrawStruct->Type() )
{
case DRAW_PART_TEXT_STRUCT_TYPE:
case COMPONENT_FIELD_DRAW_TYPE:
LibItem = (SCH_COMPONENT*) DrawStruct->GetParent();
SendMessageToPCBNEW( DrawStruct, LibItem );
break;
case TYPE_SCH_COMPONENT:
Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem );
if( Pin )
break; // Priority is probing a pin first
LibItem = (SCH_COMPONENT*) DrawStruct;
SendMessageToPCBNEW( DrawStruct, LibItem );
break;
default:
Pin = LocateAnyPin( GetScreen()->EEDrawList, GetScreen()->m_Curseur, &LibItem );
break;
case COMPONENT_PIN_DRAW_TYPE:
Pin = (LibDrawPin*) DrawStruct;
break;
}
if( Pin )
{
/* Force display pin infos (the previous display could be a component info) */
Pin->Display_Infos( this );
if( LibItem )
Affiche_1_Parametre( this, 1,
LibItem->GetRef( GetSheet() ),
LibItem->GetField( VALUE )->m_Text,
CYAN );
// Cross probing:2 - pin found, and send a locate pin command to pcbnew (hightlight net)
SendMessageToPCBNEW( Pin, LibItem );
}
return DrawStruct;
}
/********************************************************************************************/
SCH_ITEM* WinEDA_SchematicFrame:: SchematicGeneralLocateAndDisplay( const wxPoint& refpoint,
bool IncludePin )
/********************************************************************************************/
/** Function SchematicGeneralLocateAndDisplay
* Overlayed function
* Find the schematic item at a given position
* the priority order is:
* - marker
* - noconnect
* - junction
* - wire/bus/entry
* - label
* - pin
* - component
* @return an EDA_BaseStruct pointer on the item or NULL if no item found
* @param refpoint = the wxPoint loaction where to search
* @param IncludePin = true to search for pins, fase to ignore them
*
* For some items, caracteristics are displayed on the screen.
*/
{
SCH_ITEM* DrawStruct;
LibDrawPin* Pin;
SCH_COMPONENT* LibItem;
wxString Text;
wxString msg;
int ii;
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), MARKERITEM );
if( DrawStruct )
{
DrawMarkerStruct* Marker = (DrawMarkerStruct*) DrawStruct;
ii = Marker->m_Type;
Text = Marker->GetComment();
if( Text.IsEmpty() )
Text = wxT( "NoComment" );
msg = NameMarqueurType[ii]; msg << wxT( " << " ) << Text;
Affiche_Message( msg );
return DrawStruct;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), NOCONNECTITEM );
if( DrawStruct )
{
MsgPanel->EraseMsgBox();
return DrawStruct;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), JUNCTIONITEM );
if( DrawStruct )
{
MsgPanel->EraseMsgBox();
return DrawStruct;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), WIREITEM | BUSITEM | RACCORDITEM );
if( DrawStruct ) // We have found a wire: Search for a connected pin at the same location
{
Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem );
if( Pin )
{
Pin->Display_Infos( this );
if( LibItem )
Affiche_1_Parametre( this, 1,
LibItem->GetRef( GetSheet() ),
LibItem->GetField( VALUE )->m_Text,
CYAN );
}
else
MsgPanel->EraseMsgBox();
return DrawStruct;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), FIELDCMPITEM );
if( DrawStruct )
{
SCH_CMP_FIELD* Field = (SCH_CMP_FIELD*) DrawStruct;
LibItem = (SCH_COMPONENT*) Field->GetParent();
LibItem->Display_Infos( this );
return DrawStruct;
}
/* search for a pin */
Pin = LocateAnyPin( (SCH_ITEM*) m_CurrentSheet->LastDrawList(), refpoint, &LibItem );
if( Pin )
{
Pin->Display_Infos( this );
if( LibItem )
Affiche_1_Parametre( this, 1,
LibItem->GetRef( GetSheet() ),
LibItem->GetField( VALUE )->m_Text,
CYAN );
if( IncludePin )
return LibItem;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), LIBITEM );
if( DrawStruct )
{
DrawStruct = LocateSmallestComponent( (SCH_SCREEN*) GetScreen() );
LibItem = (SCH_COMPONENT*) DrawStruct;
LibItem->Display_Infos( this );
return DrawStruct;
}
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SHEETITEM );
if( DrawStruct )
{
( (DrawSheetStruct*) DrawStruct )->Display_Infos( this );
return DrawStruct;
}
// Recherche des autres elements
DrawStruct = (SCH_ITEM*) PickStruct( refpoint, GetScreen(), SEARCHALL );
if( DrawStruct )
{
return DrawStruct;
}
MsgPanel->EraseMsgBox();
return NULL;
}
/*************************************************************************************/
void WinEDA_SchematicFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
/*************************************************************************************/
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
ActiveScreen = screen;
curpos = screen->m_MousePosition;
oldpos = screen->m_Curseur;
delta = screen->GetGrid();
screen->Scale( delta );
if( delta.x <= 0 )
delta.x = 1;
if( delta.y <= 0 )
delta.y = 1;
switch( g_KeyPressed )
{
case 0:
break;
case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
case WXK_UP:
MousePositionInPixels.y -= wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
case WXK_DOWN:
MousePositionInPixels.y += wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
case WXK_LEFT:
MousePositionInPixels.x -= wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
case WXK_RIGHT:
MousePositionInPixels.x += wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
default:
hotkey = g_KeyPressed;
break;
}
/* Recalcul de la position du curseur schema */
screen->m_Curseur = curpos;
/* Placement sur la grille generale */
PutOnGrid( &(screen->m_Curseur) );
if( screen->IsRefreshReq() )
{
RedrawActiveWindow( DC, TRUE );
}
if( oldpos != screen->m_Curseur )
{
curpos = screen->m_Curseur;
screen->m_Curseur = oldpos;
DrawPanel->CursorOff( DC );
screen->m_Curseur = curpos;
DrawPanel->CursorOn( DC );
if( DrawPanel->ManageCurseur )
{
DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
}
}
if( hotkey )
{
if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
OnHotKey( DC, hotkey, screen->GetCurItem() );
else
OnHotKey( DC, hotkey, NULL );
}
UpdateStatusBar(); /* Display cursor coordintes info */
SetToolbars();
}
/*************************************************************************************/
void WinEDA_LibeditFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
/*************************************************************************************/
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
ActiveScreen = screen;
curpos = screen->m_MousePosition;
oldpos = screen->m_Curseur;
delta = screen->GetGrid();
screen->Scale( delta );
if( delta.x <= 0 )
delta.x = 1;
if( delta.y <= 0 )
delta.y = 1;
switch( g_KeyPressed )
{
case 0:
break;
case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
case WXK_UP:
MousePositionInPixels.y -= wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
case WXK_DOWN:
MousePositionInPixels.y += wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
case WXK_LEFT:
MousePositionInPixels.x -= wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
case WXK_RIGHT:
MousePositionInPixels.x += wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
default:
hotkey = g_KeyPressed;
break;
}
/* Recalcul de la position du curseur schema */
screen->m_Curseur = curpos;
/* Placement sur la grille generale */
PutOnGrid( &(screen->m_Curseur) );
if( screen->IsRefreshReq() )
{
RedrawActiveWindow( DC, TRUE );
}
if( oldpos != screen->m_Curseur )
{
curpos = screen->m_Curseur;
screen->m_Curseur = oldpos;
DrawPanel->CursorOff( DC );
screen->m_Curseur = curpos;
DrawPanel->CursorOn( DC );
if( DrawPanel->ManageCurseur )
{
DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
}
}
if( hotkey )
{
if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
OnHotKey( DC, hotkey, screen->GetCurItem() );
else
OnHotKey( DC, hotkey, NULL );
}
UpdateStatusBar(); /* Affichage des coord curseur */
SetToolbars();
}
/*****************************************************************************/
void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC,
wxPoint MousePositionInPixels )
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
ActiveScreen = screen;
curpos = screen->m_MousePosition;
oldpos = screen->m_Curseur;
delta = screen->GetGrid();
screen->Scale( delta );
if( delta.x <= 0 )
delta.x = 1;
if( delta.y <= 0 )
delta.y = 1;
switch( g_KeyPressed )
{
case 0:
break;
case WXK_NUMPAD8: /* Deplacement curseur vers le haut */
case WXK_UP:
MousePositionInPixels.y -= wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD2: /* Deplacement curseur vers le bas */
case WXK_DOWN:
MousePositionInPixels.y += wxRound(delta.y);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */
case WXK_LEFT:
MousePositionInPixels.x -= wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
case WXK_NUMPAD6: /* Deplacement curseur vers la droite */
case WXK_RIGHT:
MousePositionInPixels.x += wxRound(delta.x);
DrawPanel->MouseTo( MousePositionInPixels );
break;
default:
hotkey = g_KeyPressed;
break;
}
/* Recalcul de la position du curseur schema */
screen->m_Curseur = curpos;
/* Placement sur la grille generale */
PutOnGrid( &(screen->m_Curseur) );
if( screen->IsRefreshReq() )
{
RedrawActiveWindow( DC, TRUE );
}
if( oldpos != screen->m_Curseur )
{
curpos = screen->m_Curseur;
screen->m_Curseur = oldpos;
DrawPanel->CursorOff( DC );
screen->m_Curseur = curpos;
DrawPanel->CursorOn( DC );
if( DrawPanel->ManageCurseur )
{
DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
}
}
if( hotkey )
{
if( screen->GetCurItem() && screen->GetCurItem()->m_Flags )
OnHotKey( DC, hotkey, screen->GetCurItem() );
else
OnHotKey( DC, hotkey, NULL );
}
UpdateStatusBar(); /* Affichage des coord curseur */
SetToolbars();
}