kicad/common/gal/opengl
Jeff Young 6c34fdefd7 Better exception handling and context locking for GAL.
This prevents deadlocks when exceptions are thrown and the context
ends up not getting unlocked.

It also removes an earlier hack to try and minimize this which
didn't work anyway.
2018-10-12 23:44:49 +01:00
..
SmaaAreaTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
SmaaSearchTex.h Add smaa (subsample morphological antialiasing) 2017-01-11 16:20:37 +01:00
antialiasing.cpp Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
antialiasing.h Coverity fixes (mostly initializing variables) 2017-02-01 17:31:55 +01:00
bitmap_font_desc.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
bitmap_font_img.c Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
cached_container.cpp Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
cached_container_gpu.cpp OPENGL_GAL: don't use glCopyBuffer() on faulty Intel GL drivers 2018-08-16 14:34:36 +02:00
cached_container_ram.cpp Upload correct amount of vertex data in CACHED_CONTAINER_RAM 2017-09-09 21:07:32 +02:00
font-specification.svg update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement) 2016-10-20 14:31:09 +02:00
gl_builtin_shaders.cpp gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
gl_builtin_shaders.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.cpp OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gl_resources.h OpenGL antialising code clean up & formatting 2017-01-11 16:20:37 +01:00
gpu_manager.cpp gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
noncached_container.cpp Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
opengl_compositor.cpp Multiple improvements concerning colors, configuration handling and legacy features in pcbnew: 2017-08-04 16:06:57 +02:00
opengl_gal.cpp Better exception handling and context locking for GAL. 2018-10-12 23:44:49 +01:00
shader.cpp More code formatting 2017-01-13 10:36:59 +01:00
ubuntu-font-licence-1.0.txt Added licence for the GAL bitmap font 2016-08-03 17:02:43 +02:00
utils.cpp Better exception handling and context locking for GAL. 2018-10-12 23:44:49 +01:00
vertex_container.cpp Fixed recognition of GPUs not handling glMapBuffer() efficiently 2017-08-18 15:02:46 +02:00
vertex_item.cpp Namespace KiGfx->KIGFX. 2013-10-14 16:13:35 +02:00
vertex_manager.cpp Code formatting 2017-09-09 21:07:32 +02:00