kicad/bitmap2component
Dick Hollenbeck 5f65d0da93 *) Add KIFACE_I::StartFlags() and IsSingle() so a KIFACE implementation can know
if it is running under single_top.cpp or under a project manager.

*)  Test Kiface().IsSingle() when adding menus, some operations are not permitted
    when running under a project manager and the KIWAY_PLAYER is pegged to a
    specific project.

*)  Implemented KIWAY::KiFACE() so it loads *.kiface files.  They still have to be
    in the same directory as the main *.exe launcher, so this presents some difficulty
    when the binaries are not yet installed but rather the *.kiface files are still
    in their original build directories.  For today, I simply copied _pcbnew.kiface
    to build/kicad/.

*)  Add a test case to kicad/mainframe.cpp just to get an early peek at loading
    _pcbnew.kiface under the C++ project manager.  Got that working for one
    specific invocation just for proof of concept.  Surprise, it works.
2014-04-17 21:05:40 -05:00
..
CMakeLists.txt merge tip in, resolve. 2014-03-20 01:24:33 -05:00
Info.plist [MacOSX] Adding better support for Retina Display (NSHighResolutionCapable) 2013-12-31 12:03:02 +01:00
bitmap2cmp_gui.cpp *) Add KIFACE_I::StartFlags() and IsSingle() so a KIFACE implementation can know 2014-04-17 21:05:40 -05:00
bitmap2cmp_gui_base.cpp merge tip in, resolve. 2014-03-20 01:24:33 -05:00
bitmap2cmp_gui_base.fbp merge tip in, resolve. 2014-03-20 01:24:33 -05:00
bitmap2cmp_gui_base.h merge tip in, resolve. 2014-03-20 01:24:33 -05:00
bitmap2component.cpp bitmap2component: add management of image resolution: Is read from file, when exists, and can be modified in bitmap2component. 2014-03-16 15:10:42 +01:00
bitmap2component.icns [MacOSX] Updated Icons - Document ones still missing :( 2012-09-27 19:20:44 +02:00
bitmap2component.rc Remove old xpm icons files 2012-04-07 13:09:57 +02:00