228 lines
5.6 KiB
C++
228 lines
5.6 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <boost/foreach.hpp>
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#include <gal/graphics_abstraction_layer.h>
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#include "edit_points.h"
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bool EDIT_POINT::WithinPoint( const VECTOR2I& aPoint, unsigned int aSize ) const
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{
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// Corners of the EDIT_POINT square
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VECTOR2I topLeft = GetPosition() - aSize;
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VECTOR2I bottomRight = GetPosition() + aSize;
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return ( aPoint.x > topLeft.x && aPoint.y > topLeft.y &&
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aPoint.x < bottomRight.x && aPoint.y < bottomRight.y );
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}
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EDIT_POINTS::EDIT_POINTS( EDA_ITEM* aParent ) :
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EDA_ITEM( NOT_USED ), m_parent( aParent )
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{
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}
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EDIT_POINT* EDIT_POINTS::FindPoint( const VECTOR2I& aLocation )
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{
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float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
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std::deque<EDIT_POINT>::iterator pit, pitEnd;
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for( pit = m_points.begin(), pitEnd = m_points.end(); pit != pitEnd; ++pit )
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{
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EDIT_POINT& point = *pit;
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if( point.WithinPoint( aLocation, size ) )
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return &point;
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}
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std::deque<EDIT_LINE>::iterator lit, litEnd;
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for( lit = m_lines.begin(), litEnd = m_lines.end(); lit != litEnd; ++lit )
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{
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EDIT_LINE& line = *lit;
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if( line.WithinPoint( aLocation, size ) )
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return &line;
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}
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return NULL;
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}
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int EDIT_POINTS::GetContourStartIdx( int aPointIdx ) const
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{
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int lastIdx = 0;
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BOOST_FOREACH( int idx, m_contours )
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{
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if( idx >= aPointIdx )
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return lastIdx;
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lastIdx = idx + 1;
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}
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return lastIdx;
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}
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int EDIT_POINTS::GetContourEndIdx( int aPointIdx ) const
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{
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BOOST_FOREACH( int idx, m_contours )
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{
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if( idx >= aPointIdx )
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return idx;
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}
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return m_points.size() - 1;
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}
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bool EDIT_POINTS::IsContourStart( int aPointIdx ) const
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{
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BOOST_FOREACH( int idx, m_contours )
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{
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if( idx + 1 == aPointIdx )
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return true;
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// the list is sorted, so we cannot expect it any further
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if( idx > aPointIdx )
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break;
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}
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return ( aPointIdx == 0 );
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}
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bool EDIT_POINTS::IsContourEnd( int aPointIdx ) const
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{
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BOOST_FOREACH( int idx, m_contours )
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{
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if( idx == aPointIdx )
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return true;
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// the list is sorted, so we cannot expect it any further
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if( idx > aPointIdx )
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break;
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}
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// the end of the list surely is the end of a contour
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return ( aPointIdx == (int) m_points.size() - 1 );
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}
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EDIT_POINT* EDIT_POINTS::Previous( const EDIT_POINT& aPoint, bool aTraverseContours )
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{
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for( unsigned int i = 0; i < m_points.size(); ++i )
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{
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if( m_points[i] == aPoint )
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{
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if( !aTraverseContours && IsContourStart( i ) )
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return &m_points[GetContourEndIdx( i )];
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if( i == 0 )
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return &m_points[m_points.size() - 1];
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else
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return &m_points[i - 1];
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}
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}
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return NULL;
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}
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EDIT_LINE* EDIT_POINTS::Previous( const EDIT_LINE& aLine )
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{
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for( unsigned int i = 0; i < m_lines.size(); ++i )
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{
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if( m_lines[i] == aLine )
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{
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if( i == 0 )
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return &m_lines[m_lines.size() - 1];
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else
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return &m_lines[i - 1];
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}
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}
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return NULL;
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}
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EDIT_POINT* EDIT_POINTS::Next( const EDIT_POINT& aPoint, bool aTraverseContours )
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{
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for( unsigned int i = 0; i < m_points.size(); ++i )
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{
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if( m_points[i] == aPoint )
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{
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if( !aTraverseContours && IsContourEnd( i ) )
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return &m_points[GetContourStartIdx( i )];
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if( i == m_points.size() - 1 )
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return &m_points[0];
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else
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return &m_points[i + 1];
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}
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}
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return NULL;
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}
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EDIT_LINE* EDIT_POINTS::Next( const EDIT_LINE& aLine )
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{
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for( unsigned int i = 0; i < m_lines.size(); ++i )
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{
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if( m_lines[i] == aLine )
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{
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if( i == m_lines.size() - 1 )
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return &m_lines[0];
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else
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return &m_lines[i + 1];
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}
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}
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return NULL;
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}
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void EDIT_POINTS::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
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{
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aGal->SetFillColor( KIGFX::COLOR4D( 1.0, 1.0, 1.0, 1.0 ) );
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aGal->SetIsFill( true );
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aGal->SetIsStroke( false );
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aGal->PushDepth();
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aGal->SetLayerDepth( -512.0 ); // TODO no hardcoded depths?
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float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
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BOOST_FOREACH( const EDIT_POINT& point, m_points )
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aGal->DrawRectangle( point.GetPosition() - size / 2, point.GetPosition() + size / 2 );
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BOOST_FOREACH( const EDIT_LINE& line, m_lines )
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{
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aGal->DrawCircle( line.GetPosition(), size / 2 );
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}
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aGal->PopDepth();
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}
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