kicad/eeschema/project_rescue.h

388 lines
11 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com>
* Copyright (C) 2015-2022 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef _LIB_CACHE_RESCUE_H_
#define _LIB_CACHE_RESCUE_H_
/* This code handles the case where an old schematic was made before
* various changes were made, either to KiCad or to the libraries, and
* the project needs to be recovered. The function of note is a member
* of SCH_EDIT_FRAME, defined thus:
*
* bool SCH_EDIT_FRAME::RescueProject( bool aSilentIfNone );
*
* When this is called, a list of problematic symbols is compiled. If
* this list is empty, then the function displays a notification and returns
* (if aSilentIfNone is true, the notification is silenced).
*/
#include <vector>
#include <wx/string.h>
#include <boost/ptr_container/ptr_vector.hpp>
#include <string_utf8_map.h>
#include <lib_symbol.h>
#include <sch_plugins/legacy/sch_legacy_plugin.h>
#include <class_draw_panel_gal.h>
class LIB_SYMBOL;
class SCH_SYMBOL;
class RESCUER;
class SCH_EDIT_FRAME;
class SCH_LEGACY_PLUGIN;
class SCH_SHEET_PATH;
class SCHEMATIC;
enum RESCUE_TYPE
{
RESCUE_CONFLICT,
RESCUE_CASE,
};
class RESCUE_CANDIDATE
{
public:
virtual ~RESCUE_CANDIDATE() {}
/**
* Get the name that was originally requested in the schematic
*/
virtual wxString GetRequestedName() const { return m_requested_name; }
/**
* Get the name we're proposing changing it to
*/
virtual wxString GetNewName() const { return m_new_name; }
/**
* Get the part that can be loaded from the project cache, if possible, or
* else NULL.
*/
virtual LIB_SYMBOL* GetCacheCandidate() const { return nullptr; }
/**
* Get the part the would be loaded from the libraries, if possible, or else
* NULL.
*/
virtual LIB_SYMBOL* GetLibCandidate() const { return m_lib_candidate; }
int GetUnit() const { return m_unit; }
int GetConvert() const { return m_convert; }
/**
* Get a description of the action proposed, for displaying in the UI.
*/
virtual wxString GetActionDescription() const = 0;
/**
* Perform the actual rescue action. If successful, this must log the rescue using
* RESCUER::LogRescue to allow it to be reversed.
* @return True on success.
*/
virtual bool PerformAction( RESCUER* aRescuer ) = 0;
protected:
wxString m_requested_name;
wxString m_new_name;
LIB_SYMBOL* m_lib_candidate;
int m_unit;
int m_convert;
};
class RESCUE_CASE_CANDIDATE : public RESCUE_CANDIDATE
{
public:
/**
* Grab all possible RESCUE_CASE_CANDIDATE objects into a vector.
*
* @param aRescuer is the working RESCUER instance.
* @param aCandidates is the vector the will hold the candidates.
*/
static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates );
/**
* Create a RESCUE_CANDIDATE.
*
* @param aRequestedName us the name the schematic asks for.
* @param aNewName is the name we want to change it to.
* @param aLibCandidate is the part that will give us.
* @param aUnit is the unit of the rescued symbol.
* @param aConvert is the body style of the rescued symbol.
*/
RESCUE_CASE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName,
LIB_SYMBOL* aLibCandidate, int aUnit = 0, int aConvert = 0 );
RESCUE_CASE_CANDIDATE() { m_lib_candidate = nullptr; }
virtual wxString GetActionDescription() const override;
virtual bool PerformAction( RESCUER* aRescuer ) override;
};
class RESCUE_CACHE_CANDIDATE: public RESCUE_CANDIDATE
{
LIB_SYMBOL* m_cache_candidate;
public:
/**
* Grab all possible #RESCUE_CACHE_CANDIDATE objects into a vector.
*
* @param aRescuer is the working RESCUER instance.
* @param aCandidates is the vector the will hold the candidates.
*/
static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates );
/**
* Create a RESCUE_CACHE_CANDIDATE.
*
* @param aRequestedName is the name the schematic asks for.
* @param aNewName is the name we want to change it to.
* @param aCacheCandidate is the part from the cache.
* @param aLibCandidate is the part that would be loaded from the library.
* @param aUnit is the unit of the rescued symbol.
* @param aConvert is the body style of the rescued symbol.
*/
RESCUE_CACHE_CANDIDATE( const wxString& aRequestedName, const wxString& aNewName,
LIB_SYMBOL* aCacheCandidate, LIB_SYMBOL* aLibCandidate,
int aUnit = 0, int aConvert = 0 );
RESCUE_CACHE_CANDIDATE();
virtual LIB_SYMBOL* GetCacheCandidate() const override { return m_cache_candidate; }
virtual wxString GetActionDescription() const override;
virtual bool PerformAction( RESCUER* aRescuer ) override;
};
class RESCUE_SYMBOL_LIB_TABLE_CANDIDATE : public RESCUE_CANDIDATE
{
public:
/**
* Grab all possible RESCUE_SYMBOL_LIB_TABLE_CANDIDATE objects into a vector.
*
* @param aRescuer is the working #RESCUER instance.
* @param aCandidates is the vector the will hold the candidates.
*/
static void FindRescues( RESCUER& aRescuer, boost::ptr_vector<RESCUE_CANDIDATE>& aCandidates );
/**
* Create RESCUE_CANDIDATE.
*
* @param aRequestedName is the name the schematic asks for.
* @param aNewName is the name we want to change it to.
* @param aCacheCandidate is the part from the cache.
* @param aLibCandidate is the part that would be loaded from the library.
* @param aUnit is the unit of the rescued symbol.
* @param aConvert is the body style of the rescued symbol.
*/
RESCUE_SYMBOL_LIB_TABLE_CANDIDATE( const LIB_ID& aRequestedId, const LIB_ID& aNewId,
LIB_SYMBOL* aCacheCandidate, LIB_SYMBOL* aLibCandidate,
int aUnit = 0, int aConvert = 0 );
RESCUE_SYMBOL_LIB_TABLE_CANDIDATE();
virtual LIB_SYMBOL* GetCacheCandidate() const override { return m_cache_candidate; }
virtual wxString GetActionDescription() const override;
virtual bool PerformAction( RESCUER* aRescuer ) override;
private:
LIB_ID m_requested_id;
LIB_ID m_new_id;
LIB_SYMBOL* m_cache_candidate;
};
class RESCUE_LOG
{
public:
SCH_SYMBOL* symbol;
wxString old_name;
wxString new_name;
};
class RESCUER
{
public:
RESCUER( PROJECT& aProject, SCHEMATIC* aSchematic, SCH_SHEET_PATH* aCurrentSheet,
EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackeEndType );
virtual ~RESCUER()
{
}
/**
* Write the rescue library.
*
* Called after successful PerformAction()s. If this fails, undo the actions.
*
* @return True on success.
*/
virtual bool WriteRescueLibrary( wxWindow *aParent ) = 0;
virtual void OpenRescueLibrary() = 0;
/**
* Populate the RESCUER with all possible candidates.
*/
virtual void FindCandidates() = 0;
virtual void AddSymbol( LIB_SYMBOL* aNewSymbol ) = 0;
/**
* Display a dialog to allow the user to select rescues.
*
* @param aAskShowAgain - whether the "Never Show Again" button should be visible
*/
virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) = 0;
/**
* Filter out duplicately named rescue candidates.
*/
void RemoveDuplicates();
/**
* Return the number of rescue candidates found.
*/
size_t GetCandidateCount() { return m_all_candidates.size(); }
/**
* Get the number of rescue candidates chosen by the user.
*/
size_t GetChosenCandidateCount() { return m_chosen_candidates.size(); }
/**
* Get the list of symbols that need rescued.
*/
std::vector<SCH_SYMBOL*>* GetSymbols() { return &m_symbols; }
/**
* Return the #SCH_PROJECT object for access to the symbol libraries.
*/
PROJECT* GetPrj() { return m_prj; }
SCHEMATIC* Schematic() { return m_schematic; }
/**
* Used by individual #RESCUE_CANDIDATE objects to log a rescue for undoing.
*/
void LogRescue( SCH_SYMBOL *aSymbol, const wxString& aOldName, const wxString& aNewName );
/**
* Perform all chosen rescue actions, logging them to be undone if necessary.
*
* @return True on success
*/
bool DoRescues();
/**
* Reverse the effects of all rescues on the project.
*/
void UndoRescues();
static bool RescueProject( wxWindow* aParent, RESCUER& aRescuer, bool aRunningOnDemand );
protected:
friend class DIALOG_RESCUE_EACH;
std::vector<SCH_SYMBOL*> m_symbols;
PROJECT* m_prj;
SCHEMATIC* m_schematic;
EDA_DRAW_PANEL_GAL::GAL_TYPE m_galBackEndType;
SCH_SHEET_PATH* m_currentSheet;
boost::ptr_vector<RESCUE_CANDIDATE> m_all_candidates;
std::vector<RESCUE_CANDIDATE*> m_chosen_candidates;
std::vector<RESCUE_LOG> m_rescue_log;
};
class LEGACY_RESCUER : public RESCUER
{
public:
LEGACY_RESCUER( PROJECT& aProject, SCHEMATIC* aSchematic, SCH_SHEET_PATH* aCurrentSheet,
EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackEndType ) :
RESCUER( aProject, aSchematic, aCurrentSheet, aGalBackEndType )
{
}
virtual ~LEGACY_RESCUER()
{
}
virtual void FindCandidates() override;
virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) override;
virtual void OpenRescueLibrary() override;
virtual bool WriteRescueLibrary( wxWindow *aParent ) override;
virtual void AddSymbol( LIB_SYMBOL* aNewSymbol ) override;
private:
std::unique_ptr<SYMBOL_LIB> m_rescue_lib;
};
class SYMBOL_LIB_TABLE_RESCUER : public RESCUER
{
public:
SYMBOL_LIB_TABLE_RESCUER( PROJECT& aProject, SCHEMATIC* aSchematic,
SCH_SHEET_PATH* aCurrentSheet,
EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackeEndType );
virtual ~SYMBOL_LIB_TABLE_RESCUER()
{
}
virtual void FindCandidates() override;
virtual void InvokeDialog( wxWindow* aParent, bool aAskShowAgain ) override;
virtual void OpenRescueLibrary() override;
virtual bool WriteRescueLibrary( wxWindow* aParent ) override;
virtual void AddSymbol( LIB_SYMBOL* aNewSymbol ) override;
private:
std::vector<std::unique_ptr<LIB_SYMBOL>> m_rescueLibSymbols;
std::unique_ptr<STRING_UTF8_MAP> m_properties; ///< Library plugin properties.
};
#endif // _LIB_CACHE_RESCUE_H_