73 lines
2.7 KiB
C++
73 lines
2.7 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2020-2022 Kicad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2016 Anil8735(https://stackoverflow.com/users/3659387/anil8753) from https://stackoverflow.com/a/37274011
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef STD_BITMAP_BUTTON_H
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#define STD_BITMAP_BUTTON_H
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#include <wx/bitmap.h>
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#include <wx/panel.h>
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class wxButton;
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/**
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* A bitmap button widget that behaves like a standard dialog button except with an icon.
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* Specifically:
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* * It has a border
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* * It has no hover/focused state
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*
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* In wxWidgets 3.2 the native button control is used on Mac for wxBitmapButton with or without
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* text. Said widget has margins that are more than twice what previous versions had. This class
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* allows our bitmap buttons to match the layout of our SPLIT_BUTTON.
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*/
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class STD_BITMAP_BUTTON : public wxPanel
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{
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public:
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// For use with wxFormBuilder on a sub-classed wxBitmapButton
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STD_BITMAP_BUTTON( wxWindow* aParent, wxWindowID aId, const wxBitmap& aDummyBitmap,
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const wxPoint& aPos = wxDefaultPosition, const wxSize& aSize = wxDefaultSize,
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int aStyle = 0 );
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~STD_BITMAP_BUTTON();
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void SetBitmap( const wxBitmap& aBmp );
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bool Enable( bool aEnable = true ) override;
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protected:
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void OnKillFocus( wxFocusEvent& aEvent );
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void OnMouseLeave( wxMouseEvent& aEvent );
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void OnMouseEnter( wxMouseEvent& aEvent );
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void OnLeftButtonUp( wxMouseEvent& aEvent );
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void OnLeftButtonDown( wxMouseEvent& aEvent );
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void OnPaint( wxPaintEvent& WXUNUSED( aEvent ) );
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void onThemeChanged( wxSysColourChangedEvent &aEvent );
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private:
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int m_stateButton = 0;
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bool m_bIsEnable = true;
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wxBitmap m_bitmap;
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};
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#endif /*STD_BITMAP_BUTTON_H*/
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