1252 lines
48 KiB
C++
1252 lines
48 KiB
C++
/**
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* @file plot_board_layers.cpp
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* @brief Functions to plot one board layer (silkscreen layers or other layers).
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* Silkscreen layers have specific requirement for pads (not filled) and texts
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* (with option to remove them from some copper areas (pads...)
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <eda_item.h>
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#include <layer_ids.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/shape_segment.h>
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#include <pcb_base_frame.h>
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#include <math/util.h> // for KiROUND
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#include <board.h>
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#include <board_design_settings.h>
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#include <core/arraydim.h>
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#include <footprint.h>
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#include <pcb_track.h>
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#include <fp_shape.h>
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#include <pad.h>
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#include <pcb_text.h>
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#include <zone.h>
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#include <pcb_shape.h>
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#include <pcb_target.h>
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#include <pcb_dimension.h>
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#include <pcbplot.h>
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#include <plotters/plotter_dxf.h>
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#include <plotters/plotter_hpgl.h>
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#include <plotters/plotter_gerber.h>
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#include <plotters/plotters_pslike.h>
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#include <pcb_painter.h>
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#include <gbr_metadata.h>
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#include <advanced_config.h>
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/*
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* Plot a solder mask layer. Solder mask layers have a minimum thickness value and cannot be
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* drawn like standard layers, unless the minimum thickness is 0.
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*/
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static void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
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const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness );
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void PlotBoardLayers( BOARD* aBoard, PLOTTER* aPlotter, const LSEQ& aLayers,
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const PCB_PLOT_PARAMS& aPlotOptions )
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{
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wxCHECK( aBoard && aPlotter && aLayers.size(), /* void */ );
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for( LSEQ seq = aLayers; seq; ++seq )
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PlotOneBoardLayer( aBoard, aPlotter, *seq, aPlotOptions );
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}
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void PlotInteractiveLayer( BOARD* aBoard, PLOTTER* aPlotter )
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{
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for( const FOOTPRINT* fp : aBoard->Footprints() )
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{
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std::vector<wxString> properties;
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
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_( "Reference designator" ),
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fp->Reference().GetShownText() ) );
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
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_( "Value" ),
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fp->Value().GetShownText() ) );
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for( const auto& [ name, value ] : fp->GetProperties() )
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), name, value ) );
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
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_( "Footprint" ),
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fp->GetFPIDAsString() ) );
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
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_( "Description" ),
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fp->GetDescription() ) );
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properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
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_( "Keywords" ),
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fp->GetKeywords() ) );
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aPlotter->HyperlinkMenu( fp->GetBoundingBox(), properties );
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}
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}
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void PlotOneBoardLayer( BOARD *aBoard, PLOTTER* aPlotter, PCB_LAYER_ID aLayer,
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const PCB_PLOT_PARAMS& aPlotOpt )
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{
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PCB_PLOT_PARAMS plotOpt = aPlotOpt;
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int soldermask_min_thickness = aBoard->GetDesignSettings().m_SolderMaskMinWidth;
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// Set a default color and the text mode for this layer
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aPlotter->SetColor( BLACK );
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aPlotter->SetTextMode( aPlotOpt.GetTextMode() );
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// Specify that the contents of the "Edges Pcb" layer are to be plotted in addition to the
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// contents of the currently specified layer.
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LSET layer_mask( aLayer );
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if( IsCopperLayer( aLayer ) )
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{
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// Skip NPTH pads on copper layers ( only if hole size == pad size ):
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// Drill mark will be plotted if drill mark is SMALL_DRILL_SHAPE or FULL_DRILL_SHAPE
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF )
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{
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plotOpt.SetSkipPlotNPTH_Pads( false );
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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}
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else
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{
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plotOpt.SetSkipPlotNPTH_Pads( true );
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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}
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}
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else
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{
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switch( aLayer )
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{
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case B_Mask:
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case F_Mask:
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plotOpt.SetSkipPlotNPTH_Pads( false );
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// Disable plot pad holes
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plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
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// Plot solder mask:
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if( soldermask_min_thickness == 0 )
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{
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF )
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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else
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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}
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else
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{
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PlotSolderMaskLayer( aBoard, aPlotter, layer_mask, plotOpt,
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soldermask_min_thickness );
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}
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break;
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case B_Adhes:
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case F_Adhes:
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case B_Paste:
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case F_Paste:
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plotOpt.SetSkipPlotNPTH_Pads( false );
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// Disable plot pad holes
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plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF )
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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else
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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break;
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case F_SilkS:
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case B_SilkS:
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF && plotOpt.GetDXFPlotPolygonMode() )
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// PlotLayerOutlines() is designed only for DXF plotters.
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// and must not be used for other plot formats
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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else
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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// Gerber: Subtract soldermask from silkscreen if enabled
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if( aPlotter->GetPlotterType() == PLOT_FORMAT::GERBER
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&& plotOpt.GetSubtractMaskFromSilk() )
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{
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if( aLayer == F_SilkS )
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layer_mask = LSET( F_Mask );
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else
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layer_mask = LSET( B_Mask );
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// Create the mask to subtract by creating a negative layer polarity
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aPlotter->SetLayerPolarity( false );
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// Disable plot pad holes
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plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
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// Plot the mask
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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}
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break;
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// These layers are plotted like silk screen layers.
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// Mainly, pads on these layers are not filled.
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// This is not necessary the best choice.
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case Dwgs_User:
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case Cmts_User:
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case Eco1_User:
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case Eco2_User:
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case Edge_Cuts:
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case Margin:
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case F_CrtYd:
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case B_CrtYd:
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case F_Fab:
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case B_Fab:
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plotOpt.SetSkipPlotNPTH_Pads( false );
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plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF && plotOpt.GetDXFPlotPolygonMode() )
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// PlotLayerOutlines() is designed only for DXF plotters.
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// and must not be used for other plot formats
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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else
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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break;
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default:
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plotOpt.SetSkipPlotNPTH_Pads( false );
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plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
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if( plotOpt.GetFormat() == PLOT_FORMAT::DXF && plotOpt.GetDXFPlotPolygonMode() )
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// PlotLayerOutlines() is designed only for DXF plotters.
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// and must not be used for other plot formats
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PlotLayerOutlines( aBoard, aPlotter, layer_mask, plotOpt );
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else
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PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
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break;
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}
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}
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}
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/**
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* Plot a copper layer or mask.
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*
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* Silk screen layers are not plotted here.
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*/
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void PlotStandardLayer( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask,
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const PCB_PLOT_PARAMS& aPlotOpt )
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{
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BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
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itemplotter.SetLayerSet( aLayerMask );
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OUTLINE_MODE plotMode = aPlotOpt.GetPlotMode();
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bool onCopperLayer = ( LSET::AllCuMask() & aLayerMask ).any();
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bool onSolderMaskLayer = ( LSET( 2, F_Mask, B_Mask ) & aLayerMask ).any();
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bool onSolderPasteLayer = ( LSET( 2, F_Paste, B_Paste ) & aLayerMask ).any();
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bool onFrontFab = ( LSET( F_Fab ) & aLayerMask ).any();
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bool onBackFab = ( LSET( B_Fab ) & aLayerMask ).any();
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bool sketchPads = ( onFrontFab || onBackFab ) && aPlotOpt.GetSketchPadsOnFabLayers();
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// Plot edge layer and graphic items
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itemplotter.PlotBoardGraphicItems();
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// Draw footprint texts:
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for( const FOOTPRINT* footprint : aBoard->Footprints() )
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itemplotter.PlotFootprintTextItems( footprint );
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// Draw footprint other graphic items:
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for( const FOOTPRINT* footprint : aBoard->Footprints() )
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itemplotter.PlotFootprintGraphicItems( footprint );
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// Plot footprint pads
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for( FOOTPRINT* footprint : aBoard->Footprints() )
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{
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aPlotter->StartBlock( nullptr );
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for( PAD* pad : footprint->Pads() )
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{
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OUTLINE_MODE padPlotMode = plotMode;
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if( !( pad->GetLayerSet() & aLayerMask ).any() )
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{
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if( sketchPads &&
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( ( onFrontFab && pad->GetLayerSet().Contains( F_Cu ) ) ||
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( onBackFab && pad->GetLayerSet().Contains( B_Cu ) ) ) )
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{
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padPlotMode = SKETCH;
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}
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else
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{
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continue;
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}
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}
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/// pads not connected to copper are optionally not drawn
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if( onCopperLayer && !pad->FlashLayer( aLayerMask ) )
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continue;
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COLOR4D color = COLOR4D::BLACK;
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// If we're plotting a single layer, the color for that layer can be used directly.
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if( aLayerMask.count() == 1 )
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{
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color = aPlotOpt.ColorSettings()->GetColor( aLayerMask.Seq()[0] );
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}
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else
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{
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if( ( pad->GetLayerSet() & aLayerMask )[B_Cu] )
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color = aPlotOpt.ColorSettings()->GetColor( B_Cu );
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if( ( pad->GetLayerSet() & aLayerMask )[F_Cu] )
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color = color.LegacyMix( aPlotOpt.ColorSettings()->GetColor( F_Cu ) );
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if( sketchPads && aLayerMask[F_Fab] )
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color = aPlotOpt.ColorSettings()->GetColor( F_Fab );
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else if( sketchPads && aLayerMask[B_Fab] )
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color = aPlotOpt.ColorSettings()->GetColor( B_Fab );
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}
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VECTOR2I margin;
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int width_adj = 0;
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if( onCopperLayer )
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width_adj = itemplotter.getFineWidthAdj();
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if( onSolderMaskLayer )
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margin.x = margin.y = pad->GetSolderMaskExpansion();
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if( onSolderPasteLayer )
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margin = pad->GetSolderPasteMargin();
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// not all shapes can have a different margin for x and y axis
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// in fact only oval and rect shapes can have different values.
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// Round shape have always the same x,y margin
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// so define a unique value for other shapes that do not support different values
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int mask_clearance = margin.x;
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// Now offset the pad size by margin + width_adj
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VECTOR2I padPlotsSize = pad->GetSize() + margin * 2 + VECTOR2I( width_adj, width_adj );
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// Store these parameters that can be modified to plot inflated/deflated pads shape
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PAD_SHAPE padShape = pad->GetShape();
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VECTOR2I padSize = pad->GetSize();
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VECTOR2I padDelta = pad->GetDelta(); // has meaning only for trapezoidal pads
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double padCornerRadius = pad->GetRoundRectCornerRadius();
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// Don't draw a 0 sized pad.
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// Note: a custom pad can have its pad anchor with size = 0
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if( pad->GetShape() != PAD_SHAPE::CUSTOM
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&& ( padPlotsSize.x <= 0 || padPlotsSize.y <= 0 ) )
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continue;
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switch( pad->GetShape() )
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{
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case PAD_SHAPE::CIRCLE:
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case PAD_SHAPE::OVAL:
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pad->SetSize( padPlotsSize );
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if( aPlotOpt.GetSkipPlotNPTH_Pads() &&
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( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::NO_DRILL_SHAPE ) &&
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( pad->GetSize() == pad->GetDrillSize() ) &&
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( pad->GetAttribute() == PAD_ATTRIB::NPTH ) )
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{
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break;
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}
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itemplotter.PlotPad( pad, color, padPlotMode );
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break;
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case PAD_SHAPE::RECT:
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pad->SetSize( padPlotsSize );
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if( mask_clearance > 0 )
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{
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pad->SetShape( PAD_SHAPE::ROUNDRECT );
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pad->SetRoundRectCornerRadius( mask_clearance );
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}
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itemplotter.PlotPad( pad, color, padPlotMode );
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break;
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case PAD_SHAPE::TRAPEZOID:
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// inflate/deflate a trapezoid is a bit complex.
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// so if the margin is not null, build a similar polygonal pad shape,
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// and inflate/deflate the polygonal shape
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// because inflating/deflating using different values for y and y
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// we are using only margin.x as inflate/deflate value
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if( mask_clearance == 0 )
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{
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itemplotter.PlotPad( pad, color, padPlotMode );
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}
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else
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{
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PAD dummy( *pad );
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dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE );
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dummy.SetShape( PAD_SHAPE::CUSTOM );
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SHAPE_POLY_SET outline;
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outline.NewOutline();
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int dx = padSize.x / 2;
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int dy = padSize.y / 2;
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int ddx = padDelta.x / 2;
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int ddy = padDelta.y / 2;
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outline.Append( -dx - ddy, dy + ddx );
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outline.Append( dx + ddy, dy - ddx );
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outline.Append( dx - ddy, -dy + ddx );
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outline.Append( -dx + ddy, -dy - ddx );
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// Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate()
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// which can create bad shapes if margin.x is < 0
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int maxError = aBoard->GetDesignSettings().m_MaxError;
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int numSegs = GetArcToSegmentCount( mask_clearance, maxError, FULL_CIRCLE );
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outline.InflateWithLinkedHoles( mask_clearance, numSegs,
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SHAPE_POLY_SET::PM_FAST );
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dummy.DeletePrimitivesList();
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dummy.AddPrimitivePoly( outline, 0, true );
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// Be sure the anchor pad is not bigger than the deflated shape because this
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// anchor will be added to the pad shape when plotting the pad. So now the
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// polygonal shape is built, we can clamp the anchor size
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dummy.SetSize( VECTOR2I( 0, 0 ) );
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itemplotter.PlotPad( &dummy, color, padPlotMode );
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}
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break;
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case PAD_SHAPE::ROUNDRECT:
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{
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// rounding is stored as a percent, but we have to change the new radius
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// to initial_radius + clearance to have a inflated/deflated similar shape
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int initial_radius = pad->GetRoundRectCornerRadius();
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pad->SetSize( padPlotsSize );
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pad->SetRoundRectCornerRadius( std::max( initial_radius + mask_clearance, 0 ) );
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itemplotter.PlotPad( pad, color, padPlotMode );
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break;
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}
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case PAD_SHAPE::CHAMFERED_RECT:
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if( mask_clearance == 0 )
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{
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// the size can be slightly inflated by width_adj (PS/PDF only)
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pad->SetSize( padPlotsSize );
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itemplotter.PlotPad( pad, color, padPlotMode );
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}
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|
else
|
|
{
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|
// Due to the polygonal shape of a CHAMFERED_RECT pad, the best way is to
|
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// convert the pad shape to a full polygon, inflate/deflate the polygon
|
|
// and use a dummy CUSTOM pad to plot the final shape.
|
|
PAD dummy( *pad );
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// Build the dummy pad outline with coordinates relative to the pad position
|
|
// and orientation 0. The actual pos and rotation will be taken in account
|
|
// later by the plot function
|
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dummy.SetPosition( VECTOR2I( 0, 0 ) );
|
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dummy.SetOrientation( ANGLE_0 );
|
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SHAPE_POLY_SET outline;
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int maxError = aBoard->GetDesignSettings().m_MaxError;
|
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int numSegs = GetArcToSegmentCount( mask_clearance, maxError, FULL_CIRCLE );
|
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dummy.TransformShapeToPolygon( outline, UNDEFINED_LAYER, 0, maxError,
|
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ERROR_INSIDE );
|
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outline.InflateWithLinkedHoles( mask_clearance, numSegs,
|
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SHAPE_POLY_SET::PM_FAST );
|
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|
|
// Initialize the dummy pad shape:
|
|
dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE );
|
|
dummy.SetShape( PAD_SHAPE::CUSTOM );
|
|
dummy.DeletePrimitivesList();
|
|
dummy.AddPrimitivePoly( outline, 0, true );
|
|
|
|
// Be sure the anchor pad is not bigger than the deflated shape because this
|
|
// anchor will be added to the pad shape when plotting the pad.
|
|
// So we set the anchor size to 0
|
|
dummy.SetSize( VECTOR2I( 0, 0 ) );
|
|
dummy.SetPosition( pad->GetPosition() );
|
|
dummy.SetOrientation( pad->GetOrientation() );
|
|
|
|
itemplotter.PlotPad( &dummy, color, padPlotMode );
|
|
}
|
|
|
|
break;
|
|
|
|
case PAD_SHAPE::CUSTOM:
|
|
{
|
|
// inflate/deflate a custom shape is a bit complex.
|
|
// so build a similar pad shape, and inflate/deflate the polygonal shape
|
|
PAD dummy( *pad );
|
|
SHAPE_POLY_SET shape;
|
|
pad->MergePrimitivesAsPolygon( &shape );
|
|
|
|
// Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate()
|
|
// which can create bad shapes if margin.x is < 0
|
|
int maxError = aBoard->GetDesignSettings().m_MaxError;
|
|
int numSegs = GetArcToSegmentCount( mask_clearance, maxError, FULL_CIRCLE );
|
|
shape.InflateWithLinkedHoles( mask_clearance, numSegs, SHAPE_POLY_SET::PM_FAST );
|
|
dummy.DeletePrimitivesList();
|
|
dummy.AddPrimitivePoly( shape, 0, true );
|
|
|
|
// Be sure the anchor pad is not bigger than the deflated shape because this
|
|
// anchor will be added to the pad shape when plotting the pad. So now the
|
|
// polygonal shape is built, we can clamp the anchor size
|
|
if( mask_clearance < 0 ) // we expect margin.x = margin.y for custom pads
|
|
dummy.SetSize( padPlotsSize );
|
|
|
|
itemplotter.PlotPad( &dummy, color, padPlotMode );
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Restore the pad parameters modified by the plot code
|
|
pad->SetSize( padSize );
|
|
pad->SetDelta( padDelta );
|
|
pad->SetShape( padShape );
|
|
pad->SetRoundRectCornerRadius( padCornerRadius );
|
|
}
|
|
|
|
aPlotter->EndBlock( nullptr );
|
|
aPlotter->Bookmark( footprint->GetBoundingBox(), footprint->GetReference(), _( "Footprints" ) );
|
|
}
|
|
|
|
// Plot vias on copper layers, and if aPlotOpt.GetPlotViaOnMaskLayer() is true,
|
|
// plot them on solder mask
|
|
|
|
GBR_METADATA gbr_metadata;
|
|
|
|
bool isOnCopperLayer = ( aLayerMask & LSET::AllCuMask() ).any();
|
|
|
|
if( isOnCopperLayer )
|
|
{
|
|
gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_VIAPAD );
|
|
gbr_metadata.SetNetAttribType( GBR_NETLIST_METADATA::GBR_NETINFO_NET );
|
|
}
|
|
|
|
aPlotter->StartBlock( nullptr );
|
|
|
|
for( const PCB_TRACK* track : aBoard->Tracks() )
|
|
{
|
|
const PCB_VIA* via = dyn_cast<const PCB_VIA*>( track );
|
|
|
|
if( !via )
|
|
continue;
|
|
|
|
// vias are not plotted if not on selected layer, but if layer is SOLDERMASK_LAYER_BACK
|
|
// or SOLDERMASK_LAYER_FRONT, vias are drawn only if they are on the corresponding
|
|
// external copper layer
|
|
LSET via_mask_layer = via->GetLayerSet();
|
|
|
|
if( aPlotOpt.GetPlotViaOnMaskLayer() )
|
|
{
|
|
if( via_mask_layer[B_Cu] )
|
|
via_mask_layer.set( B_Mask );
|
|
|
|
if( via_mask_layer[F_Cu] )
|
|
via_mask_layer.set( F_Mask );
|
|
}
|
|
|
|
if( !( via_mask_layer & aLayerMask ).any() )
|
|
continue;
|
|
|
|
int via_margin = 0;
|
|
double width_adj = 0;
|
|
|
|
if( aLayerMask[B_Mask] || aLayerMask[F_Mask] )
|
|
via_margin = via->GetSolderMaskExpansion();
|
|
|
|
if( ( aLayerMask & LSET::AllCuMask() ).any() )
|
|
width_adj = itemplotter.getFineWidthAdj();
|
|
|
|
int diameter = via->GetWidth() + 2 * via_margin + width_adj;
|
|
|
|
/// Vias not connected to copper are optionally not drawn
|
|
if( onCopperLayer && !via->FlashLayer( aLayerMask ) )
|
|
continue;
|
|
|
|
// Don't draw a null size item :
|
|
if( diameter <= 0 )
|
|
continue;
|
|
|
|
// Some vias can be not connected (no net).
|
|
// Set the m_NotInNet for these vias to force a empty net name in gerber file
|
|
gbr_metadata.m_NetlistMetadata.m_NotInNet = via->GetNetname().IsEmpty();
|
|
|
|
gbr_metadata.SetNetName( via->GetNetname() );
|
|
|
|
COLOR4D color = aPlotOpt.ColorSettings()->GetColor(
|
|
LAYER_VIAS + static_cast<int>( via->GetViaType() ) );
|
|
|
|
// Set plot color (change WHITE to LIGHTGRAY because the white items are not seen on a
|
|
// white paper or screen
|
|
aPlotter->SetColor( color != WHITE ? color : LIGHTGRAY );
|
|
aPlotter->FlashPadCircle( via->GetStart(), diameter, plotMode, &gbr_metadata );
|
|
}
|
|
|
|
aPlotter->EndBlock( nullptr );
|
|
aPlotter->StartBlock( nullptr );
|
|
gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_CONDUCTOR );
|
|
|
|
// Plot tracks (not vias) :
|
|
for( const PCB_TRACK* track : aBoard->Tracks() )
|
|
{
|
|
if( track->Type() == PCB_VIA_T )
|
|
continue;
|
|
|
|
if( !aLayerMask[track->GetLayer()] )
|
|
continue;
|
|
|
|
// Some track segments can be not connected (no net).
|
|
// Set the m_NotInNet for these segments to force a empty net name in gerber file
|
|
gbr_metadata.m_NetlistMetadata.m_NotInNet = track->GetNetname().IsEmpty();
|
|
|
|
gbr_metadata.SetNetName( track->GetNetname() );
|
|
int width = track->GetWidth() + itemplotter.getFineWidthAdj();
|
|
aPlotter->SetColor( itemplotter.getColor( track->GetLayer() ) );
|
|
|
|
if( track->Type() == PCB_ARC_T )
|
|
{
|
|
const PCB_ARC* arc = static_cast<const PCB_ARC*>( track );
|
|
|
|
// ThickArc expects only positive angle arcs, so flip start/end if
|
|
// we are negative
|
|
if( arc->GetAngle() < ANGLE_0 )
|
|
{
|
|
aPlotter->ThickArc( arc->GetCenter(), arc->GetEnd(), arc->GetStart(),
|
|
width, plotMode, &gbr_metadata );
|
|
}
|
|
else
|
|
{
|
|
aPlotter->ThickArc( arc->GetCenter(), arc->GetStart(), arc->GetEnd(),
|
|
width, plotMode, &gbr_metadata );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode,
|
|
&gbr_metadata );
|
|
}
|
|
}
|
|
|
|
aPlotter->EndBlock( nullptr );
|
|
|
|
// Plot filled ares
|
|
aPlotter->StartBlock( nullptr );
|
|
|
|
NETINFO_ITEM nonet( aBoard );
|
|
|
|
for( const ZONE* zone : aBoard->Zones() )
|
|
{
|
|
for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() )
|
|
{
|
|
if( !aLayerMask[layer] )
|
|
continue;
|
|
|
|
SHAPE_POLY_SET mainArea = zone->GetFilledPolysList( layer )->CloneDropTriangulation();
|
|
SHAPE_POLY_SET islands;
|
|
|
|
for( int i = mainArea.OutlineCount() - 1; i >= 0; i-- )
|
|
{
|
|
if( zone->IsIsland( layer, i ) )
|
|
{
|
|
islands.AddOutline( mainArea.CPolygon( i )[0] );
|
|
mainArea.DeletePolygon( i );
|
|
}
|
|
}
|
|
|
|
itemplotter.PlotFilledAreas( zone, layer, mainArea );
|
|
|
|
if( !islands.IsEmpty() )
|
|
{
|
|
ZONE dummy( *zone );
|
|
dummy.SetNet( &nonet );
|
|
itemplotter.PlotFilledAreas( &dummy, layer, islands );
|
|
}
|
|
}
|
|
}
|
|
|
|
aPlotter->EndBlock( nullptr );
|
|
|
|
// Adding drill marks, if required and if the plotter is able to plot them:
|
|
if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE )
|
|
itemplotter.PlotDrillMarks();
|
|
}
|
|
|
|
|
|
/**
|
|
* Plot outlines of copper layer.
|
|
*/
|
|
void PlotLayerOutlines( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask,
|
|
const PCB_PLOT_PARAMS& aPlotOpt )
|
|
{
|
|
BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
|
|
itemplotter.SetLayerSet( aLayerMask );
|
|
|
|
SHAPE_POLY_SET outlines;
|
|
|
|
for( LSEQ seq = aLayerMask.Seq( aLayerMask.SeqStackupBottom2Top() ); seq; ++seq )
|
|
{
|
|
PCB_LAYER_ID layer = *seq;
|
|
|
|
outlines.RemoveAllContours();
|
|
aBoard->ConvertBrdLayerToPolygonalContours( layer, outlines );
|
|
|
|
outlines.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
// Plot outlines
|
|
std::vector<VECTOR2I> cornerList;
|
|
|
|
// Now we have one or more basic polygons: plot each polygon
|
|
for( int ii = 0; ii < outlines.OutlineCount(); ii++ )
|
|
{
|
|
for( int kk = 0; kk <= outlines.HoleCount(ii); kk++ )
|
|
{
|
|
cornerList.clear();
|
|
const SHAPE_LINE_CHAIN& path =
|
|
( kk == 0 ) ? outlines.COutline( ii ) : outlines.CHole( ii, kk - 1 );
|
|
|
|
aPlotter->PlotPoly( path, FILL_T::NO_FILL );
|
|
}
|
|
}
|
|
|
|
// Plot pad holes
|
|
if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE )
|
|
{
|
|
int smallDrill = ( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::SMALL_DRILL_SHAPE )
|
|
? pcbIUScale.mmToIU( ADVANCED_CFG::GetCfg().m_SmallDrillMarkSize ) :
|
|
INT_MAX;
|
|
|
|
for( FOOTPRINT* footprint : aBoard->Footprints() )
|
|
{
|
|
for( PAD* pad : footprint->Pads() )
|
|
{
|
|
if( pad->HasHole() )
|
|
{
|
|
std::shared_ptr<SHAPE_SEGMENT> slot = pad->GetEffectiveHoleShape();
|
|
|
|
if( slot->GetSeg().A == slot->GetSeg().B ) // circular hole
|
|
{
|
|
int drill = std::min( smallDrill, slot->GetWidth() );
|
|
aPlotter->Circle( pad->GetPosition(), drill, FILL_T::NO_FILL );
|
|
}
|
|
else
|
|
{
|
|
// Note: small drill marks have no significance when applied to slots
|
|
aPlotter->ThickSegment( slot->GetSeg().A,
|
|
slot->GetSeg().B,
|
|
slot->GetWidth(), SKETCH, nullptr );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Plot vias holes
|
|
for( PCB_TRACK* track : aBoard->Tracks() )
|
|
{
|
|
const PCB_VIA* via = dyn_cast<const PCB_VIA*>( track );
|
|
|
|
if( via && via->IsOnLayer( layer ) ) // via holes can be not through holes
|
|
aPlotter->Circle( via->GetPosition(), via->GetDrillValue(), FILL_T::NO_FILL );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Plot a solder mask layer.
|
|
*
|
|
* Solder mask layers have a minimum thickness value and cannot be drawn like standard layers,
|
|
* unless the minimum thickness is 0.
|
|
* Currently the algo is:
|
|
* 1 - build all pad shapes as polygons with a size inflated by
|
|
* mask clearance + (min width solder mask /2)
|
|
* 2 - Merge shapes
|
|
* 3 - deflate result by (min width solder mask /2)
|
|
* 4 - ORing result by all pad shapes as polygons with a size inflated by
|
|
* mask clearance only (because deflate sometimes creates shape artifacts)
|
|
* 5 - draw result as polygons
|
|
*
|
|
* We have 2 algos:
|
|
* the initial algo, that create polygons for every shape, inflate and deflate polygons
|
|
* with Min Thickness/2, and merges the result.
|
|
* Drawback: pads attributes are lost (annoying in Gerber)
|
|
* the new algo:
|
|
* create initial polygons for every shape (pad or polygon),
|
|
* inflate and deflate polygons
|
|
* with Min Thickness/2, and merges the result (like initial algo)
|
|
* remove all initial polygons.
|
|
* The remaining polygons are areas with thickness < min thickness
|
|
* plot all initial shapes by flashing (or using regions) for pad and polygons
|
|
* (shapes will be better) and remaining polygons to
|
|
* remove areas with thickness < min thickness from final mask
|
|
*
|
|
* TODO: remove old code after more testing.
|
|
*/
|
|
#define NEW_ALGO 1
|
|
|
|
void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
|
|
const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness )
|
|
{
|
|
int maxError = aBoard->GetDesignSettings().m_MaxError;
|
|
PCB_LAYER_ID layer = aLayerMask[B_Mask] ? B_Mask : F_Mask;
|
|
SHAPE_POLY_SET buffer;
|
|
SHAPE_POLY_SET* boardOutline = nullptr;
|
|
|
|
if( aBoard->GetBoardPolygonOutlines( buffer ) )
|
|
boardOutline = &buffer;
|
|
|
|
// We remove 1nm as we expand both sides of the shapes, so allowing for a strictly greater
|
|
// than or equal comparison in the shape separation (boolean add)
|
|
int inflate = aMinThickness / 2 - 1;
|
|
|
|
BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
|
|
itemplotter.SetLayerSet( aLayerMask );
|
|
|
|
for( FOOTPRINT* footprint : aBoard->Footprints() )
|
|
itemplotter.PlotFootprintTextItems( footprint );
|
|
|
|
// Build polygons for each pad shape. The size of the shape on solder mask should be size
|
|
// of pad + clearance around the pad, where clearance = solder mask clearance + extra margin.
|
|
// Extra margin is half the min width for solder mask, which is used to merge too-close shapes
|
|
// (distance < aMinThickness), and will be removed when creating the actual shapes.
|
|
|
|
// Will contain shapes inflated by inflate value that will be merged and deflated by
|
|
// inflate value to build final polygons
|
|
// After calculations the remaining polygons are polygons to plot
|
|
SHAPE_POLY_SET areas;
|
|
|
|
// Will contain exact shapes of all items on solder mask
|
|
SHAPE_POLY_SET initialPolys;
|
|
|
|
#if NEW_ALGO
|
|
// Generate polygons with arcs inside the shape or exact shape to minimize shape changes
|
|
// created by arc to segment size correction.
|
|
DISABLE_ARC_RADIUS_CORRECTION disabler;
|
|
#endif
|
|
{
|
|
// Plot footprint pads and graphics
|
|
for( const FOOTPRINT* footprint : aBoard->Footprints() )
|
|
{
|
|
// add shapes with their exact mask layer size in initialPolys
|
|
footprint->TransformPadsToPolySet( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
|
|
// add shapes inflated by aMinThickness/2 in areas
|
|
footprint->TransformPadsToPolySet( areas, layer, inflate, maxError, ERROR_OUTSIDE );
|
|
|
|
for( const BOARD_ITEM* item : footprint->GraphicalItems() )
|
|
{
|
|
if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( layer ) )
|
|
{
|
|
// add shapes with their exact mask layer size in initialPolys
|
|
item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
|
|
|
|
// add shapes inflated by aMinThickness/2 in areas
|
|
item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE );
|
|
}
|
|
else if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( Edge_Cuts ) )
|
|
{
|
|
itemplotter.PlotFootprintShape( static_cast<const FP_SHAPE*>( item ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Plot (untented) vias
|
|
for( const PCB_TRACK* track : aBoard->Tracks() )
|
|
{
|
|
const PCB_VIA* via = dyn_cast<const PCB_VIA*>( track );
|
|
|
|
// Note: IsOnLayer() checks relevant mask layers of untented vias
|
|
if( !via || !via->IsOnLayer( layer ) )
|
|
continue;
|
|
|
|
int clearance = via->GetSolderMaskExpansion();
|
|
|
|
// add shapes with their exact mask layer size in initialPolys
|
|
via->TransformShapeToPolygon( initialPolys, layer, clearance, maxError, ERROR_OUTSIDE );
|
|
|
|
// add shapes inflated by aMinThickness/2 in areas
|
|
clearance += inflate;
|
|
via->TransformShapeToPolygon( areas, layer, clearance, maxError, ERROR_OUTSIDE );
|
|
}
|
|
|
|
// Add filled zone areas.
|
|
#if 0 // Set to 1 if a solder mask expansion must be applied to zones on solder mask
|
|
int zone_margin = aBoard->GetDesignSettings().m_SolderMaskExpansion;
|
|
#else
|
|
int zone_margin = 0;
|
|
#endif
|
|
|
|
for( const BOARD_ITEM* item : aBoard->Drawings() )
|
|
{
|
|
if( item->IsOnLayer( layer ) )
|
|
{
|
|
// add shapes with their exact mask layer size in initialPolys
|
|
item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
|
|
// add shapes inflated by aMinThickness/2 in areas
|
|
item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE );
|
|
}
|
|
else if( item->IsOnLayer( Edge_Cuts ) )
|
|
{
|
|
itemplotter.PlotPcbGraphicItem( item );
|
|
}
|
|
}
|
|
|
|
for( ZONE* zone : aBoard->Zones() )
|
|
{
|
|
if( !zone->IsOnLayer( layer ) )
|
|
continue;
|
|
|
|
// add shapes inflated by aMinThickness/2 in areas
|
|
zone->TransformSmoothedOutlineToPolygon( areas, inflate + zone_margin, maxError,
|
|
ERROR_OUTSIDE, boardOutline );
|
|
|
|
// add shapes with their exact mask layer size in initialPolys
|
|
zone->TransformSmoothedOutlineToPolygon( initialPolys, zone_margin, maxError,
|
|
ERROR_OUTSIDE, boardOutline );
|
|
}
|
|
}
|
|
|
|
int numSegs = GetArcToSegmentCount( inflate, maxError, FULL_CIRCLE );
|
|
|
|
// Merge all polygons: After deflating, not merged (not overlapping) polygons
|
|
// will have the initial shape (with perhaps small changes due to deflating transform)
|
|
areas.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
areas.Deflate( inflate, numSegs );
|
|
|
|
#if !NEW_ALGO
|
|
// To avoid a lot of code, use a ZONE to handle and plot polygons, because our polygons look
|
|
// exactly like filled areas in zones.
|
|
// Note, also this code is not optimized: it creates a lot of copy/duplicate data.
|
|
// However it is not complex, and fast enough for plot purposes (copy/convert data is only a
|
|
// very small calculation time for these calculations).
|
|
ZONE zone( aBoard );
|
|
zone.SetMinThickness( 0 ); // trace polygons only
|
|
zone.SetLayer( layer );
|
|
|
|
// Combine the current areas to initial areas. This is mandatory because inflate/deflate
|
|
// transform is not perfect, and we want the initial areas perfectly kept
|
|
areas.BooleanAdd( initialPolys, SHAPE_POLY_SET::PM_FAST );
|
|
areas.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
|
|
itemplotter.PlotFilledAreas( &zone, layer, areas );
|
|
#else
|
|
|
|
// Remove initial shapes: each shape will be added later, as flashed item or region
|
|
// with a suitable attribute.
|
|
// Do not merge pads is mandatory in Gerber files: They must be identified as pads
|
|
|
|
// we deflate areas in polygons, to avoid after subtracting initial shapes
|
|
// having small artifacts due to approximations during polygon transforms
|
|
areas.BooleanSubtract( initialPolys, SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
|
|
// Slightly inflate polygons to avoid any gap between them and other shapes,
|
|
// These gaps are created by arc to segments approximations
|
|
areas.Inflate( pcbIUScale.mmToIU( 0.002 ), 6 );
|
|
|
|
// Now, only polygons with a too small thickness are stored in areas.
|
|
areas.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
|
|
|
|
// Plot each initial shape (pads and polygons on mask layer), with suitable attributes:
|
|
PlotStandardLayer( aBoard, aPlotter, aLayerMask, aPlotOpt );
|
|
|
|
for( int ii = 0; ii < areas.OutlineCount(); ii++ )
|
|
{
|
|
const SHAPE_LINE_CHAIN& path = areas.COutline( ii );
|
|
|
|
// polygon area in mm^2 :
|
|
double curr_area = path.Area() / ( pcbIUScale.IU_PER_MM * pcbIUScale.IU_PER_MM );
|
|
|
|
// Skip very small polygons: they are certainly artifacts created by
|
|
// arc approximations and polygon transforms
|
|
// (inflate/deflate transforms)
|
|
constexpr double poly_min_area_mm2 = 0.01; // 0.01 mm^2 gives a good filtering
|
|
|
|
if( curr_area < poly_min_area_mm2 )
|
|
continue;
|
|
|
|
aPlotter->PlotPoly( path, FILL_T::FILLED_SHAPE );
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/**
|
|
* Set up most plot options for plotting a board (especially the viewport)
|
|
* Important thing:
|
|
* page size is the 'drawing' page size,
|
|
* paper size is the physical page size
|
|
*/
|
|
static void initializePlotter( PLOTTER* aPlotter, const BOARD* aBoard,
|
|
const PCB_PLOT_PARAMS* aPlotOpts )
|
|
{
|
|
PAGE_INFO pageA4( wxT( "A4" ) );
|
|
const PAGE_INFO& pageInfo = aBoard->GetPageSettings();
|
|
const PAGE_INFO* sheet_info;
|
|
double paperscale; // Page-to-paper ratio
|
|
VECTOR2I paperSizeIU;
|
|
VECTOR2I pageSizeIU( pageInfo.GetSizeIU( pcbIUScale.IU_PER_MILS ) );
|
|
bool autocenter = false;
|
|
|
|
// Special options: to fit the sheet to an A4 sheet replace the paper size. However there
|
|
// is a difference between the autoscale and the a4paper option:
|
|
// - Autoscale fits the board to the paper size
|
|
// - A4paper fits the original paper size to an A4 sheet
|
|
// - Both of them fit the board to an A4 sheet
|
|
if( aPlotOpts->GetA4Output() )
|
|
{
|
|
sheet_info = &pageA4;
|
|
paperSizeIU = pageA4.GetSizeIU( pcbIUScale.IU_PER_MILS );
|
|
paperscale = (double) paperSizeIU.x / pageSizeIU.x;
|
|
autocenter = true;
|
|
}
|
|
else
|
|
{
|
|
sheet_info = &pageInfo;
|
|
paperSizeIU = pageSizeIU;
|
|
paperscale = 1;
|
|
|
|
// Need autocentering only if scale is not 1:1
|
|
autocenter = (aPlotOpts->GetScale() != 1.0);
|
|
}
|
|
|
|
BOX2I bbox = aBoard->ComputeBoundingBox();
|
|
VECTOR2I boardCenter = bbox.Centre();
|
|
VECTOR2I boardSize = bbox.GetSize();
|
|
|
|
double compound_scale;
|
|
|
|
// Fit to 80% of the page if asked; it could be that the board is empty, in this case
|
|
// regress to 1:1 scale
|
|
if( aPlotOpts->GetAutoScale() && boardSize.x > 0 && boardSize.y > 0 )
|
|
{
|
|
double xscale = (paperSizeIU.x * 0.8) / boardSize.x;
|
|
double yscale = (paperSizeIU.y * 0.8) / boardSize.y;
|
|
|
|
compound_scale = std::min( xscale, yscale ) * paperscale;
|
|
}
|
|
else
|
|
{
|
|
compound_scale = aPlotOpts->GetScale() * paperscale;
|
|
}
|
|
|
|
// For the plot offset we have to keep in mind the auxiliary origin too: if autoscaling is
|
|
// off we check that plot option (i.e. autoscaling overrides auxiliary origin)
|
|
VECTOR2I offset( 0, 0);
|
|
|
|
if( autocenter )
|
|
{
|
|
offset.x = KiROUND( boardCenter.x - ( paperSizeIU.x / 2.0 ) / compound_scale );
|
|
offset.y = KiROUND( boardCenter.y - ( paperSizeIU.y / 2.0 ) / compound_scale );
|
|
}
|
|
else
|
|
{
|
|
if( aPlotOpts->GetUseAuxOrigin() )
|
|
offset = aBoard->GetDesignSettings().GetAuxOrigin();
|
|
}
|
|
|
|
aPlotter->SetPageSettings( *sheet_info );
|
|
|
|
aPlotter->SetViewport( offset, pcbIUScale.IU_PER_MILS/10, compound_scale, aPlotOpts->GetMirror() );
|
|
|
|
// Has meaning only for gerber plotter. Must be called only after SetViewport
|
|
aPlotter->SetGerberCoordinatesFormat( aPlotOpts->GetGerberPrecision() );
|
|
|
|
// Has meaning only for SVG plotter. Must be called only after SetViewport
|
|
aPlotter->SetSvgCoordinatesFormat( aPlotOpts->GetSvgPrecision() );
|
|
|
|
aPlotter->SetCreator( wxT( "PCBNEW" ) );
|
|
aPlotter->SetColorMode( !aPlotOpts->GetBlackAndWhite() ); // default is plot in Black and White.
|
|
aPlotter->SetTextMode( aPlotOpts->GetTextMode() );
|
|
}
|
|
|
|
|
|
/**
|
|
* Prefill in black an area a little bigger than the board to prepare for the negative plot
|
|
*/
|
|
static void FillNegativeKnockout( PLOTTER *aPlotter, const BOX2I &aBbbox )
|
|
{
|
|
const int margin = 5 * pcbIUScale.IU_PER_MM; // Add a 5 mm margin around the board
|
|
aPlotter->SetNegative( true );
|
|
aPlotter->SetColor( WHITE ); // Which will be plotted as black
|
|
|
|
BOX2I area = aBbbox;
|
|
area.Inflate( margin );
|
|
aPlotter->Rect( area.GetOrigin(), area.GetEnd(), FILL_T::FILLED_SHAPE );
|
|
aPlotter->SetColor( BLACK );
|
|
}
|
|
|
|
|
|
/**
|
|
* Calculate the effective size of HPGL pens and set them in the plotter object
|
|
*/
|
|
static void ConfigureHPGLPenSizes( HPGL_PLOTTER *aPlotter, const PCB_PLOT_PARAMS *aPlotOpts )
|
|
{
|
|
// Compute penDiam (the value is given in mils) in pcb units, with plot scale (if Scale is 2,
|
|
// penDiam value is always m_HPGLPenDiam so apparent penDiam is actually penDiam / Scale
|
|
int penDiam = KiROUND( aPlotOpts->GetHPGLPenDiameter() * pcbIUScale.IU_PER_MILS / aPlotOpts->GetScale() );
|
|
|
|
// Set HPGL-specific options and start
|
|
aPlotter->SetPenSpeed( aPlotOpts->GetHPGLPenSpeed() );
|
|
aPlotter->SetPenNumber( aPlotOpts->GetHPGLPenNum() );
|
|
aPlotter->SetPenDiameter( penDiam );
|
|
}
|
|
|
|
|
|
/**
|
|
* Open a new plotfile using the options (and especially the format) specified in the options
|
|
* and prepare the page for plotting.
|
|
*
|
|
* @return the plotter object if OK, NULL if the file is not created (or has a problem).
|
|
*/
|
|
PLOTTER* StartPlotBoard( BOARD *aBoard, const PCB_PLOT_PARAMS *aPlotOpts, int aLayer,
|
|
const wxString& aFullFileName, const wxString& aSheetName,
|
|
const wxString& aSheetPath )
|
|
{
|
|
// Create the plotter driver and set the few plotter specific options
|
|
PLOTTER* plotter = nullptr;
|
|
|
|
switch( aPlotOpts->GetFormat() )
|
|
{
|
|
case PLOT_FORMAT::DXF:
|
|
DXF_PLOTTER* DXF_plotter;
|
|
DXF_plotter = new DXF_PLOTTER();
|
|
DXF_plotter->SetUnits( aPlotOpts->GetDXFPlotUnits() );
|
|
|
|
plotter = DXF_plotter;
|
|
break;
|
|
|
|
case PLOT_FORMAT::POST:
|
|
PS_PLOTTER* PS_plotter;
|
|
PS_plotter = new PS_PLOTTER();
|
|
PS_plotter->SetScaleAdjust( aPlotOpts->GetFineScaleAdjustX(),
|
|
aPlotOpts->GetFineScaleAdjustY() );
|
|
plotter = PS_plotter;
|
|
break;
|
|
|
|
case PLOT_FORMAT::PDF:
|
|
plotter = new PDF_PLOTTER();
|
|
break;
|
|
|
|
case PLOT_FORMAT::HPGL:
|
|
HPGL_PLOTTER* HPGL_plotter;
|
|
HPGL_plotter = new HPGL_PLOTTER();
|
|
|
|
// HPGL options are a little more convoluted to compute, so they get their own function
|
|
ConfigureHPGLPenSizes( HPGL_plotter, aPlotOpts );
|
|
plotter = HPGL_plotter;
|
|
break;
|
|
|
|
case PLOT_FORMAT::GERBER:
|
|
// For Gerber plotter, a valid board layer must be set, in order to create a valid
|
|
// Gerber header, especially the TF.FileFunction and .FilePolarity data
|
|
if( aLayer < PCBNEW_LAYER_ID_START || aLayer >= PCB_LAYER_ID_COUNT )
|
|
{
|
|
wxLogError( wxString::Format(
|
|
"Invalid board layer %d, cannot build a valid Gerber file header",
|
|
aLayer ) );
|
|
}
|
|
|
|
plotter = new GERBER_PLOTTER();
|
|
break;
|
|
|
|
case PLOT_FORMAT::SVG:
|
|
plotter = new SVG_PLOTTER();
|
|
break;
|
|
|
|
default:
|
|
wxASSERT( false );
|
|
return nullptr;
|
|
}
|
|
|
|
KIGFX::PCB_RENDER_SETTINGS* renderSettings = new KIGFX::PCB_RENDER_SETTINGS();
|
|
renderSettings->LoadColors( aPlotOpts->ColorSettings() );
|
|
renderSettings->SetDefaultPenWidth( pcbIUScale.mmToIU( 0.0212 ) ); // Hairline at 1200dpi
|
|
|
|
if( aLayer >= 0 && aLayer < GAL_LAYER_ID_END )
|
|
renderSettings->SetLayerName( aBoard->GetLayerName( ToLAYER_ID( aLayer ) ) );
|
|
|
|
plotter->SetRenderSettings( renderSettings );
|
|
|
|
// Compute the viewport and set the other options
|
|
|
|
// page layout is not mirrored, so temporarily change mirror option for the page layout
|
|
PCB_PLOT_PARAMS plotOpts = *aPlotOpts;
|
|
|
|
if( plotOpts.GetPlotFrameRef() && plotOpts.GetMirror() )
|
|
plotOpts.SetMirror( false );
|
|
|
|
initializePlotter( plotter, aBoard, &plotOpts );
|
|
|
|
if( plotter->OpenFile( aFullFileName ) )
|
|
{
|
|
plotter->ClearHeaderLinesList();
|
|
|
|
// For the Gerber "file function" attribute, set the layer number
|
|
if( plotter->GetPlotterType() == PLOT_FORMAT::GERBER )
|
|
{
|
|
bool useX2mode = plotOpts.GetUseGerberX2format();
|
|
|
|
GERBER_PLOTTER* gbrplotter = static_cast <GERBER_PLOTTER*> ( plotter );
|
|
gbrplotter->DisableApertMacros( plotOpts.GetDisableGerberMacros() );
|
|
gbrplotter->UseX2format( useX2mode );
|
|
gbrplotter->UseX2NetAttributes( plotOpts.GetIncludeGerberNetlistInfo() );
|
|
|
|
// Attributes can be added using X2 format or as comment (X1 format)
|
|
AddGerberX2Attribute( plotter, aBoard, aLayer, not useX2mode );
|
|
}
|
|
|
|
plotter->StartPlot( wxT( "1" ) );
|
|
|
|
// Plot the frame reference if requested
|
|
if( aPlotOpts->GetPlotFrameRef() )
|
|
{
|
|
PlotDrawingSheet( plotter, aBoard->GetProject(), aBoard->GetTitleBlock(),
|
|
aBoard->GetPageSettings(), &aBoard->GetProperties(), wxT( "1" ), 1,
|
|
aSheetName, aSheetPath, aBoard->GetFileName() );
|
|
|
|
if( aPlotOpts->GetMirror() )
|
|
initializePlotter( plotter, aBoard, aPlotOpts );
|
|
}
|
|
|
|
// When plotting a negative board: draw a black rectangle (background for plot board
|
|
// in white) and switch the current color to WHITE; note the color inversion is actually
|
|
// done in the driver (if supported)
|
|
if( aPlotOpts->GetNegative() )
|
|
{
|
|
BOX2I bbox = aBoard->ComputeBoundingBox();
|
|
FillNegativeKnockout( plotter, bbox );
|
|
}
|
|
|
|
return plotter;
|
|
}
|
|
|
|
delete plotter->RenderSettings();
|
|
delete plotter;
|
|
return nullptr;
|
|
}
|