kicad/3d-viewer/3d_cache/sg/sg_coords.h

75 lines
2.4 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sg_coords.h
* defines a vertex coordinate set for a scenegraph object
*/
#ifndef SG_COORDS_H
#define SG_COORDS_H
#include <vector>
#include "3d_cache/sg/sg_node.h"
class SGFACESET;
class SGCOORDS : public SGNODE
{
public:
std::vector< SGPOINT > coords;
void unlinkChildNode( const SGNODE* aNode );
void unlinkRefNode( const SGNODE* aNode );
public:
SGCOORDS( SGNODE* aParent );
virtual ~SGCOORDS();
virtual bool SetParent( SGNODE* aParent, bool notify = true );
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller);
bool AddRefNode( SGNODE* aNode );
bool AddChildNode( SGNODE* aNode );
bool GetCoordsList( size_t& aListSize, SGPOINT*& aCoordsList );
void SetCoordsList( size_t aListSize, const SGPOINT* aCoordsList );
void AddCoord( double aXValue, double aYValue, double aZValue );
void AddCoord( const SGPOINT& aPoint );
/**
* Function CalcNormals
* calculates normals for this coordinate list and sets the
* normals list in the parent SGFACESET
*/
bool CalcNormals( SGFACESET* callingNode, SGNODE** aPtr = NULL );
void ReNameNodes( void );
bool WriteVRML( std::ofstream& aFile, bool aReuseFlag );
bool WriteCache( std::ofstream& aFile, SGNODE* parentNode );
bool ReadCache( std::ifstream& aFile, SGNODE* parentNode );
};
#endif // SG_COORDS_H