91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file pluginldr.h
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* defines the most basic functions which all kicad plugin loaders require.
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*/
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#ifndef PLUGINLDR3D_H
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#define PLUGINLDR3D_H
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#include "../pluginldr.h"
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class SCENEGRAPH;
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// typedefs of the functions exported by the 3D Plugin Class
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typedef int (*PLUGIN_3D_GET_N_EXTENSIONS) ( void );
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typedef char const* (*PLUGIN_3D_GET_MODEL_EXTENSION) ( int aIndex );
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typedef int (*PLUGIN_3D_GET_N_FILTERS) ( void );
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typedef char const* (*PLUGIN_3D_GET_FILE_FILTER) ( int aIndex );
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typedef bool (*PLUGIN_3D_CAN_RENDER) ( void );
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typedef SCENEGRAPH* (*PLUGIN_3D_LOAD) ( char const* aFileName );
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class KICAD_PLUGIN_LDR_3D : public KICAD_PLUGIN_LDR
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{
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private:
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bool ok; // set TRUE if all functions are linked
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PLUGIN_3D_GET_N_EXTENSIONS m_getNExtensions;
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PLUGIN_3D_GET_MODEL_EXTENSION m_getModelExtension;
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PLUGIN_3D_GET_N_FILTERS m_getNFilters;
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PLUGIN_3D_GET_FILE_FILTER m_getFileFilter;
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PLUGIN_3D_CAN_RENDER m_canRender;
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PLUGIN_3D_LOAD m_load;
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public:
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KICAD_PLUGIN_LDR_3D();
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virtual ~KICAD_PLUGIN_LDR_3D();
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// virtuals inherited from KICAD_PLUGIN_LDR
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bool Open( const wxString& aFullFileName );
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void Close( void );
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void GetLoaderVersion( unsigned char* Major, unsigned char* Minor,
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unsigned char* Revision, unsigned char* Patch ) const;
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// these functions are shadows of the 3D Plugin functions from 3d_plugin.h
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int GetNExtensions( void );
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char const* GetModelExtension( int aIndex );
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int GetNFilters( void );
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char const* GetFileFilter( int aIndex );
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bool CanRender( void );
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SCENEGRAPH* Load( char const* aFileName );
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};
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#endif // PLUGINMGR3D_H
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