kicad/eeschema/general.h

129 lines
4.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2007 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2016 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file general.h
*/
#ifndef _GENERAL_H_
#define _GENERAL_H_
#include <gal/color4d.h>
#include <layers_id_colors_and_visibility.h>
using KIGFX::COLOR4D;
class CONNECTION_GRAPH;
class TRANSFORM;
class SCH_SHEET;
class SCH_SHEET_PATH;
#define EESCHEMA_VERSION 4
#define SCHEMATIC_HEAD_STRING "Schematic File Version"
#define DANGLING_SYMBOL_SIZE 12
#define DEFAULT_REPEAT_OFFSET_X 0 ///< the default X value (overwritten by the eeschema config)
#define DEFAULT_REPEAT_OFFSET_Y 100 ///< the default Y value (overwritten by the eeschema config)
#define REPEAT_OFFSET_MAX 1000 ///< the max value of repeat offset value
#define DEFAULT_REPEAT_LABEL_INC 1 ///< the default value (overwritten by the eeschema config)
#define DEFAULT_REPEAT_OFFSET_PIN 100 ///< the default value (overwritten by the eeschema config)
///< when repeating a pin
///< The thickness to draw busses that do not have a specific width
///< (can be changed in preference menu)
#define DEFAULTBUSTHICKNESS 12
///< The thickness to draw lines that thickness is set to 0 (default thickness)
///< (can be changed in preference menu)
#define DEFAULTDRAWLINETHICKNESS 6
///< The default pin len value when creating pins(can be changed in preference menu)
#define DEFAULTPINLENGTH 100
///< The default pin number size when creating pins(can be changed in preference menu)
#define DEFAULTPINNUMSIZE 50
///< The default pin name size when creating pins(can be changed in preference menu)
#define DEFAULTPINNAMESIZE 50
///< The default library pane width
#define DEFAULTLIBWIDTH 250
#define GR_DEFAULT_DRAWMODE GR_COPY
/* Rotation, mirror of graphic items in components bodies are handled by a
* transform matrix. The default matrix is useful to draw lib entries with
* using this default matrix ( no rotation, no mirror but Y axis is bottom to top, and
* Y draw axis is to to bottom so we must have a default matrix that reverses
* the Y coordinate and keeps the X coordiate
*/
extern TRANSFORM DefaultTransform;
/* First and main (root) screen */
extern SCH_SHEET* g_RootSheet;
/**
* With the new connectivity algorithm, many more places than before want to
* know what the current sheet is. This was moved here from SCH_EDIT_FRAME
* but we could refactor things to get rid of this global.
*/
extern SCH_SHEET_PATH* g_CurrentSheet; ///< which sheet we are presently working on.
/**
* This also wants to live in the eventual SCHEMATIC object
*/
extern CONNECTION_GRAPH* g_ConnectionGraph;
/**
* Default line thickness used to draw/plot items having a
* default thickness line value (i.e. = 0 ).
*/
int GetDefaultLineThickness();
void SetDefaultLineThickness( int aThickness );
/**
* Default size for text in general
*/
int GetDefaultTextSize();
void SetDefaultTextSize( int aSize );
/**
* Default line thickness used to draw/plot busses.
*/
int GetDefaultBusThickness();
void SetDefaultBusThickness( int aThickness );
COLOR4D GetLayerColor( SCH_LAYER_ID aLayer );
void SetLayerColor( COLOR4D aColor, SCH_LAYER_ID aLayer );
// Color to draw selected items
COLOR4D GetItemSelectedColor();
// Color to draw items flagged invisible, in libedit (they are invisible in Eeschema
COLOR4D GetInvisibleItemColor();
#endif // _GENERAL_H_