kicad/3d-viewer/3d_canvas/create_layer_items.cpp

2163 lines
81 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file create_layer_items.cpp
* @brief This file implements the creation of the pcb board.
* It is based on the function found in the files:
* board_items_to_polygon_shape_transform.cpp
* board_items_to_polygon_shape_transform.cpp
*/
#include "cinfo3d_visu.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/cring2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/cfilledcircle2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/croundsegment2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/cpolygon4pts2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/cpolygon2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes2D/ctriangle2d.h"
#include "../3d_rendering/3d_render_raytracing/accelerators/ccontainer2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/ccylinder.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/clayeritem.h"
#include <openmp_mutex.h>
#include <class_board.h>
#include <class_module.h>
#include <class_pad.h>
#include <class_pcb_text.h>
#include <class_edge_mod.h>
#include <class_zone.h>
#include <class_text_mod.h>
#include <convert_basic_shapes_to_polygon.h>
#include <trigo.h>
#include <drawtxt.h>
#include <utility>
#include <vector>
// These variables are parameters used in addTextSegmToContainer.
// But addTextSegmToContainer is a call-back function,
// so we cannot send them as arguments.
static int s_textWidth;
static CGENERICCONTAINER2D *s_dstcontainer = NULL;
static float s_biuTo3Dunits;
static const CBBOX2D *s_boardBBox3DU = NULL;
static const BOARD_ITEM *s_boardItem = NULL;
// This is a call back function, used by DrawGraphicText to draw the 3D text shape:
void addTextSegmToContainer( int x0, int y0, int xf, int yf )
{
wxASSERT( s_boardBBox3DU != NULL );
wxASSERT( s_dstcontainer != NULL );
const SFVEC2F start3DU( x0 * s_biuTo3Dunits, -y0 * s_biuTo3Dunits );
const SFVEC2F end3DU ( xf * s_biuTo3Dunits, -yf * s_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
s_dstcontainer->Add( new CFILLEDCIRCLE2D( start3DU,
s_textWidth * s_biuTo3Dunits,
*s_boardItem) );
else
s_dstcontainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
s_textWidth * s_biuTo3Dunits,
*s_boardItem ) );
}
// Based on
// void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet
// board_items_to_polygon_shape_transform.cpp
void CINFO3D_VISU::AddShapeWithClearanceToContainer( const TEXTE_PCB* aTextPCB,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId,
int aClearanceValue )
{
wxSize size = aTextPCB->GetTextSize();
if( aTextPCB->IsMirrored() )
size.x = -size.x;
s_boardItem = (const BOARD_ITEM *)&aTextPCB;
s_dstcontainer = aDstContainer;
s_textWidth = aTextPCB->GetThickness() + ( 2 * aClearanceValue );
s_biuTo3Dunits = m_biuTo3Dunits;
s_boardBBox3DU = &m_board2dBBox3DU;
// not actually used, but needed by DrawGraphicText
const COLOR4D dummy_color = COLOR4D::BLACK;
if( aTextPCB->IsMultilineAllowed() )
{
wxArrayString strings_list;
wxStringSplit( aTextPCB->GetShownText(), strings_list, '\n' );
std::vector<wxPoint> positions;
positions.reserve( strings_list.Count() );
aTextPCB->GetPositionsOfLinesOfMultilineText( positions,
strings_list.Count() );
for( unsigned ii = 0; ii < strings_list.Count(); ++ii )
{
wxString txt = strings_list.Item( ii );
DrawGraphicText( NULL, NULL, positions[ii], dummy_color,
txt, aTextPCB->GetTextAngle(), size,
aTextPCB->GetHorizJustify(), aTextPCB->GetVertJustify(),
aTextPCB->GetThickness(), aTextPCB->IsItalic(),
true, addTextSegmToContainer );
}
}
else
{
DrawGraphicText( NULL, NULL, aTextPCB->GetTextPos(), dummy_color,
aTextPCB->GetShownText(), aTextPCB->GetTextAngle(), size,
aTextPCB->GetHorizJustify(), aTextPCB->GetVertJustify(),
aTextPCB->GetThickness(), aTextPCB->IsItalic(),
true, addTextSegmToContainer );
}
}
void CINFO3D_VISU::AddShapeWithClearanceToContainer( const DIMENSION* aDimension,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId,
int aClearanceValue )
{
AddShapeWithClearanceToContainer(&aDimension->Text(), aDstContainer, aLayerId, aClearanceValue);
const int linewidth = aDimension->GetWidth() + (2 * aClearanceValue);
std::pair<wxPoint const *, wxPoint const *> segs[] = {
{&aDimension->m_crossBarO, &aDimension->m_crossBarF},
{&aDimension->m_featureLineGO, &aDimension->m_featureLineGF},
{&aDimension->m_featureLineDO, &aDimension->m_featureLineDF},
{&aDimension->m_crossBarF, &aDimension->m_arrowD1F},
{&aDimension->m_crossBarF, &aDimension->m_arrowD2F},
{&aDimension->m_crossBarO, &aDimension->m_arrowG1F},
{&aDimension->m_crossBarO, &aDimension->m_arrowG2F}};
for( auto const & ii : segs )
{
const SFVEC2F start3DU( ii.first->x * m_biuTo3Dunits,
-ii.first->y * m_biuTo3Dunits );
const SFVEC2F end3DU ( ii.second->x * m_biuTo3Dunits,
-ii.second->y * m_biuTo3Dunits );
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
linewidth * m_biuTo3Dunits,
*aDimension ) );
}
}
// Based on
// void MODULE::TransformGraphicShapesWithClearanceToPolygonSet
// board_items_to_polygon_shape_transform.cpp#L204
void CINFO3D_VISU::AddGraphicsShapesWithClearanceToContainer( const MODULE* aModule,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId,
int aInflateValue )
{
std::vector<TEXTE_MODULE *> texts; // List of TEXTE_MODULE to convert
EDGE_MODULE* outline;
for( EDA_ITEM* item = aModule->GraphicalItemsList();
item != NULL;
item = item->Next() )
{
switch( item->Type() )
{
case PCB_MODULE_TEXT_T:
{
TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( item );
if( text->GetLayer() == aLayerId && text->IsVisible() )
texts.push_back( text );
}
break;
case PCB_MODULE_EDGE_T:
{
outline = (EDGE_MODULE*) item;
if( outline->GetLayer() != aLayerId )
break;
AddShapeWithClearanceToContainer( (const DRAWSEGMENT *)outline,
aDstContainer,
aLayerId, 0 );
}
break;
default:
break;
}
}
// Convert texts sur modules
if( aModule->Reference().GetLayer() == aLayerId && aModule->Reference().IsVisible() )
texts.push_back( &aModule->Reference() );
if( aModule->Value().GetLayer() == aLayerId && aModule->Value().IsVisible() )
texts.push_back( &aModule->Value() );
s_boardItem = (const BOARD_ITEM *)&aModule->Value();
s_dstcontainer = aDstContainer;
s_biuTo3Dunits = m_biuTo3Dunits;
s_boardBBox3DU = &m_board2dBBox3DU;
for( unsigned ii = 0; ii < texts.size(); ++ii )
{
TEXTE_MODULE *textmod = texts[ii];
s_textWidth = textmod->GetThickness() + ( 2 * aInflateValue );
wxSize size = textmod->GetTextSize();
if( textmod->IsMirrored() )
size.x = -size.x;
DrawGraphicText( NULL, NULL, textmod->GetTextPos(), BLACK,
textmod->GetShownText(), textmod->GetDrawRotation(), size,
textmod->GetHorizJustify(), textmod->GetVertJustify(),
textmod->GetThickness(), textmod->IsItalic(),
true, addTextSegmToContainer );
}
}
COBJECT2D *CINFO3D_VISU::createNewTrack( const TRACK* aTrack,
int aClearanceValue ) const
{
SFVEC2F start3DU( aTrack->GetStart().x * m_biuTo3Dunits,
-aTrack->GetStart().y * m_biuTo3Dunits ); // y coord is inverted
switch( aTrack->Type() )
{
case PCB_VIA_T:
{
const float radius = ( ( aTrack->GetWidth() / 2 ) + aClearanceValue ) * m_biuTo3Dunits;
return new CFILLEDCIRCLE2D( start3DU, radius, *aTrack );
}
break;
default:
{
wxASSERT( aTrack->Type() == PCB_TRACE_T );
SFVEC2F end3DU ( aTrack->GetEnd().x * m_biuTo3Dunits,
-aTrack->GetEnd().y * m_biuTo3Dunits );
// Cannot add segments that have the same start and end point
if( Is_segment_a_circle( start3DU, end3DU ) )
{
const float radius = ((aTrack->GetWidth() / 2) + aClearanceValue) * m_biuTo3Dunits;
return new CFILLEDCIRCLE2D( start3DU, radius, *aTrack );
}
else
{
const float width = (aTrack->GetWidth() + 2 * aClearanceValue ) * m_biuTo3Dunits;
return new CROUNDSEGMENT2D( start3DU, end3DU, width, *aTrack );
}
}
break;
}
return NULL;
}
// Based on:
// void D_PAD:: TransformShapeWithClearanceToPolygon(
// board_items_to_polygon_shape_transform.cpp
void CINFO3D_VISU::createNewPadWithClearance( const D_PAD* aPad,
CGENERICCONTAINER2D *aDstContainer,
int aClearanceValue ) const
{
const int dx = (aPad->GetSize().x / 2) + aClearanceValue;
const int dy = (aPad->GetSize().y / 2) + aClearanceValue;
if( !dx || !dy )
{
wxLogTrace( m_logTrace,
wxT( "CINFO3D_VISU::createNewPadWithClearance - found an invalid pad" ) );
return;
}
wxPoint PadShapePos = aPad->ShapePos(); // Note: for pad having a shape offset,
// the pad position is NOT the shape position
switch( aPad->GetShape() )
{
case PAD_SHAPE_CIRCLE:
{
const float radius = dx * m_biuTo3Dunits;
const SFVEC2F center( PadShapePos.x * m_biuTo3Dunits,
-PadShapePos.y * m_biuTo3Dunits );
aDstContainer->Add( new CFILLEDCIRCLE2D( center, radius, *aPad ) );
}
break;
case PAD_SHAPE_OVAL:
{
if( abs( dx - dy ) == 0 )
{
// The segment object cannot store start and end the same position,
// so add a circle instead
const float radius = dx * m_biuTo3Dunits;
const SFVEC2F center( PadShapePos.x * m_biuTo3Dunits,
-PadShapePos.y * m_biuTo3Dunits );
aDstContainer->Add( new CFILLEDCIRCLE2D( center, radius, *aPad ) );
}
else
{
// An oval pad has the same shape as a segment with rounded ends
int iwidth;
wxPoint shape_offset = wxPoint( 0, 0 );
if( dy > dx ) // Oval pad X/Y ratio for choosing translation axis
{
shape_offset.y = dy - dx;
iwidth = dx * 2;
}
else //if( dy <= dx )
{
shape_offset.x = dy - dx;
iwidth = dy * 2;
}
RotatePoint( &shape_offset, aPad->GetOrientation() );
const wxPoint start = PadShapePos - shape_offset;
const wxPoint end = PadShapePos + shape_offset;
const SFVEC2F start3DU( start.x * m_biuTo3Dunits, -start.y * m_biuTo3Dunits );
const SFVEC2F end3DU ( end.x * m_biuTo3Dunits, -end.y * m_biuTo3Dunits );
// Cannot add segments that have the same start and end point
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
(iwidth / 2) * m_biuTo3Dunits,
*aPad ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
iwidth * m_biuTo3Dunits,
*aPad ) );
}
}
}
break;
case PAD_SHAPE_TRAPEZOID:
case PAD_SHAPE_RECT:
{
// https://github.com/KiCad/kicad-source-mirror/blob/0cab3e47ad8097db7b898b3cef2cf9b235318ca3/pcbnew/board_items_to_polygon_shape_transform.cpp#L613
wxPoint corners[4];
aPad->BuildPadPolygon( corners, wxSize( 0, 0), aPad->GetOrientation() );
SFVEC2F corners3DU[4];
// Note: for pad having a shape offset,
// the pad position is NOT the shape position
for( unsigned int ii = 0; ii < 4; ++ii )
{
corners[ii] += aPad->ShapePos(); // Shift origin to position
corners3DU[ii] = SFVEC2F( corners[ii].x * m_biuTo3Dunits,
-corners[ii].y * m_biuTo3Dunits );
}
// Learn more at:
// https://lists.launchpad.net/kicad-developers/msg18729.html
// Add the PAD polygon
aDstContainer->Add( new CPOLYGON4PTS2D( corners3DU[0],
corners3DU[1],
corners3DU[2],
corners3DU[3],
*aPad ) );
// Add the PAD contours
// !TODO: check the corners because it cannot add
// roundsegments that are in the same start and end position
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[0],
corners3DU[1],
aClearanceValue * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[1],
corners3DU[2],
aClearanceValue * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[2],
corners3DU[3],
aClearanceValue * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[3],
corners3DU[0],
aClearanceValue * 2.0f * m_biuTo3Dunits,
*aPad ) );
}
break;
case PAD_SHAPE_ROUNDRECT:
{
const int pad_radius = aPad->GetRoundRectCornerRadius();
const int rounding_radius = pad_radius + aClearanceValue;
wxSize shapesize( aPad->GetSize() );
shapesize.x += aClearanceValue * 2;
shapesize.y += aClearanceValue * 2;
wxPoint corners[4];
GetRoundRectCornerCenters( corners,
rounding_radius,
PadShapePos,
shapesize,
aPad->GetOrientation() );
SFVEC2F corners3DU[4];
for( unsigned int ii = 0; ii < 4; ++ii )
corners3DU[ii] = SFVEC2F( corners[ii].x * m_biuTo3Dunits,
-corners[ii].y * m_biuTo3Dunits );
// Add the PAD polygon (For some reason the corners need
// to be inverted to display with the correctly orientation)
aDstContainer->Add( new CPOLYGON4PTS2D( corners3DU[0],
corners3DU[3],
corners3DU[2],
corners3DU[1],
*aPad ) );
// Add the PAD contours
// !TODO: check the corners because it cannot add
// roundsegments that are in the same start and end position
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[0],
corners3DU[1],
rounding_radius * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[1],
corners3DU[2],
rounding_radius * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[2],
corners3DU[3],
rounding_radius * 2.0f * m_biuTo3Dunits,
*aPad ) );
aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[3],
corners3DU[0],
rounding_radius * 2.0f * m_biuTo3Dunits,
*aPad ) );
}
break;
case PAD_SHAPE_CUSTOM:
{
SHAPE_POLY_SET polyList; // Will contain the pad outlines in board coordinates
polyList.Append( aPad->GetCustomShapeAsPolygon() );
aPad->CustomShapeAsPolygonToBoardPosition( &polyList, aPad->ShapePos(), aPad->GetOrientation() );
if( aClearanceValue )
polyList.Inflate( aClearanceValue, 32 );
// This convert the poly in outline and holes
polyList.Simplify( SHAPE_POLY_SET::PM_FAST );
polyList.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
// Add the PAD polygon
Convert_shape_line_polygon_to_triangles( polyList, *aDstContainer, m_biuTo3Dunits, *aPad );
}
break;
}
}
// Based on:
// BuildPadDrillShapePolygon
// board_items_to_polygon_shape_transform.cpp
COBJECT2D *CINFO3D_VISU::createNewPadDrill( const D_PAD* aPad, int aInflateValue )
{
wxSize drillSize = aPad->GetDrillSize();
if( !drillSize.x || !drillSize.y )
{
wxLogTrace( m_logTrace, wxT( "CINFO3D_VISU::createNewPadDrill - found an invalid pad" ) );
return NULL;
}
if( drillSize.x == drillSize.y ) // usual round hole
{
const int radius = (drillSize.x / 2) + aInflateValue;
const SFVEC2F center( aPad->GetPosition().x * m_biuTo3Dunits,
-aPad->GetPosition().y * m_biuTo3Dunits );
return new CFILLEDCIRCLE2D( center, radius * m_biuTo3Dunits, *aPad );
}
else // Oblong hole
{
wxPoint start, end;
int width;
aPad->GetOblongDrillGeometry( start, end, width );
width += aInflateValue * 2;
start += aPad->GetPosition();
end += aPad->GetPosition();
SFVEC2F start3DU( start.x * m_biuTo3Dunits,
-start.y * m_biuTo3Dunits );
SFVEC2F end3DU ( end.x * m_biuTo3Dunits,
-end.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
return new CFILLEDCIRCLE2D( start3DU, (width / 2) * m_biuTo3Dunits, *aPad );
}
else
{
return new CROUNDSEGMENT2D( start3DU, end3DU, width * m_biuTo3Dunits, *aPad );
}
}
return NULL;
}
// This function pretends to be like the
// void D_PAD::BuildPadShapePolygon(
// board_items_to_polygon_shape_transform.cpp
void CINFO3D_VISU::createNewPad( const D_PAD* aPad,
CGENERICCONTAINER2D *aDstContainer,
const wxSize &aInflateValue ) const
{
switch( aPad->GetShape() )
{
case PAD_SHAPE_CIRCLE:
case PAD_SHAPE_OVAL:
case PAD_SHAPE_ROUNDRECT:
case PAD_SHAPE_CUSTOM:
createNewPadWithClearance( aPad, aDstContainer, aInflateValue.x );
break;
case PAD_SHAPE_TRAPEZOID:
case PAD_SHAPE_RECT:
wxPoint corners[4];
aPad->BuildPadPolygon( corners, aInflateValue, aPad->GetOrientation() );
// Note: for pad having a shape offset,
// the pad position is NOT the shape position
for( unsigned int ii = 0; ii < 4; ++ii )
corners[ii] += aPad->ShapePos(); // Shift origin to position
aDstContainer->Add( new CPOLYGON4PTS2D(
SFVEC2F( corners[0].x * m_biuTo3Dunits,
-corners[0].y * m_biuTo3Dunits ),
SFVEC2F( corners[1].x * m_biuTo3Dunits,
-corners[1].y * m_biuTo3Dunits ),
SFVEC2F( corners[2].x * m_biuTo3Dunits,
-corners[2].y * m_biuTo3Dunits ),
SFVEC2F( corners[3].x * m_biuTo3Dunits,
-corners[3].y * m_biuTo3Dunits ),
*aPad ) );
break;
}
}
void CINFO3D_VISU::AddPadsShapesWithClearanceToContainer( const MODULE* aModule,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId,
int aInflateValue,
bool aSkipNPTHPadsWihNoCopper )
{
const D_PAD* pad = aModule->PadsList();
wxSize margin;
for( ; pad != NULL; pad = pad->Next() )
{
if( !pad->IsOnLayer( aLayerId ) )
continue;
// NPTH pads are not drawn on layers if the
// shape size and pos is the same as their hole:
if( aSkipNPTHPadsWihNoCopper && (pad->GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED) )
{
if( (pad->GetDrillSize() == pad->GetSize()) &&
(pad->GetOffset() == wxPoint( 0, 0 )) )
{
switch( pad->GetShape() )
{
case PAD_SHAPE_CIRCLE:
if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE )
continue;
break;
case PAD_SHAPE_OVAL:
if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE )
continue;
break;
default:
break;
}
}
}
switch( aLayerId )
{
case F_Mask:
case B_Mask:
margin.x = margin.y = pad->GetSolderMaskMargin() + aInflateValue;
break;
case F_Paste:
case B_Paste:
margin = pad->GetSolderPasteMargin();
margin.x += aInflateValue;
margin.y += aInflateValue;
break;
default:
margin.x = margin.y = aInflateValue;
break;
}
createNewPad( pad, aDstContainer, margin );
}
}
// based on TransformArcToPolygon function from
// common/convert_basic_shapes_to_polygon.cpp
void CINFO3D_VISU::TransformArcToSegments( const wxPoint &aCentre,
const wxPoint &aStart,
double aArcAngle,
int aCircleToSegmentsCount,
int aWidth,
CGENERICCONTAINER2D *aDstContainer,
const BOARD_ITEM &aBoardItem )
{
wxPoint arc_start, arc_end;
int delta = 3600 / aCircleToSegmentsCount; // rotate angle in 0.1 degree
arc_end = arc_start = aStart;
if( aArcAngle != 3600 )
{
RotatePoint( &arc_end, aCentre, -aArcAngle );
}
if( aArcAngle < 0 )
{
std::swap( arc_start, arc_end );
aArcAngle = -aArcAngle;
}
// Compute the ends of segments and creates poly
wxPoint curr_end = arc_start;
wxPoint curr_start = arc_start;
for( int ii = delta; ii < aArcAngle; ii += delta )
{
curr_end = arc_start;
RotatePoint( &curr_end, aCentre, -ii );
const SFVEC2F start3DU( curr_start.x * m_biuTo3Dunits, -curr_start.y * m_biuTo3Dunits );
const SFVEC2F end3DU ( curr_end.x * m_biuTo3Dunits, -curr_end.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
( aWidth / 2 ) * m_biuTo3Dunits,
aBoardItem ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
aWidth * m_biuTo3Dunits,
aBoardItem ) );
}
curr_start = curr_end;
}
if( curr_end != arc_end )
{
const SFVEC2F start3DU( curr_end.x * m_biuTo3Dunits, -curr_end.y * m_biuTo3Dunits );
const SFVEC2F end3DU ( arc_end.x * m_biuTo3Dunits, -arc_end.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
( aWidth / 2 ) * m_biuTo3Dunits,
aBoardItem ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
aWidth * m_biuTo3Dunits,
aBoardItem ) );
}
}
}
// Based on
// TransformShapeWithClearanceToPolygon
// board_items_to_polygon_shape_transform.cpp#L431
void CINFO3D_VISU::AddShapeWithClearanceToContainer( const DRAWSEGMENT* aDrawSegment,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId,
int aClearanceValue )
{
// The full width of the lines to create:
const int linewidth = aDrawSegment->GetWidth() + (2 * aClearanceValue);
switch( aDrawSegment->GetShape() )
{
case S_CIRCLE:
{
const SFVEC2F center3DU( aDrawSegment->GetCenter().x * m_biuTo3Dunits,
-aDrawSegment->GetCenter().y * m_biuTo3Dunits );
const float inner_radius = (aDrawSegment->GetRadius() - linewidth / 2) * m_biuTo3Dunits;
const float outter_radius = (aDrawSegment->GetRadius() + linewidth / 2) * m_biuTo3Dunits;
aDstContainer->Add( new CRING2D( center3DU,
inner_radius,
outter_radius,
*aDrawSegment ) );
}
break;
case S_ARC:
{
const unsigned int nr_segments =
GetNrSegmentsCircle( aDrawSegment->GetBoundingBox().GetSizeMax() );
TransformArcToSegments( aDrawSegment->GetCenter(),
aDrawSegment->GetArcStart(),
aDrawSegment->GetAngle(),
nr_segments,
aDrawSegment->GetWidth(),
aDstContainer,
*aDrawSegment );
}
break;
case S_SEGMENT:
{
const SFVEC2F start3DU( aDrawSegment->GetStart().x * m_biuTo3Dunits,
-aDrawSegment->GetStart().y * m_biuTo3Dunits );
const SFVEC2F end3DU ( aDrawSegment->GetEnd().x * m_biuTo3Dunits,
-aDrawSegment->GetEnd().y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
( linewidth / 2 ) * m_biuTo3Dunits,
*aDrawSegment ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU,
end3DU,
linewidth * m_biuTo3Dunits,
*aDrawSegment ) );
}
}
break;
case S_POLYGON:
{
const int segcountforcircle = 16;
const double correctionFactor = GetCircleCorrectionFactor( segcountforcircle );
SHAPE_POLY_SET polyList;
aDrawSegment->TransformShapeWithClearanceToPolygon( polyList, aClearanceValue,
segcountforcircle, correctionFactor );
// This convert the poly in outline and holes
// Note: This two sequencial calls are need in order to get
// the triangulation function to work properly.
polyList.Simplify( SHAPE_POLY_SET::PM_FAST );
polyList.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
if( polyList.IsEmpty() ) // Just for caution
break;
Convert_shape_line_polygon_to_triangles( polyList, *aDstContainer,
m_biuTo3Dunits, *aDrawSegment );
}
break;
case S_CURVE: // Bezier curve (not yet in use in KiCad)
break;
default:
break;
}
}
// Based on
// TransformSolidAreasShapesToPolygonSet
// board_items_to_polygon_shape_transform.cpp
void CINFO3D_VISU::AddSolidAreasShapesToContainer( const ZONE_CONTAINER* aZoneContainer,
CGENERICCONTAINER2D *aDstContainer,
PCB_LAYER_ID aLayerId )
{
// Copy the polys list because we have to simplify it
SHAPE_POLY_SET polyList = SHAPE_POLY_SET(aZoneContainer->GetFilledPolysList());
// This convert the poly in outline and holes
// Note: This two sequencial calls are need in order to get
// the triangulation function to work properly.
polyList.Simplify( SHAPE_POLY_SET::PM_FAST );
polyList.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
if( polyList.IsEmpty() )
return;
Convert_shape_line_polygon_to_triangles( polyList,
*aDstContainer,
m_biuTo3Dunits,
*aZoneContainer );
// add filled areas outlines, which are drawn with thick lines segments
// /////////////////////////////////////////////////////////////////////////
for( int i = 0; i < polyList.OutlineCount(); ++i )
{
// Add outline
const SHAPE_LINE_CHAIN& pathOutline = polyList.COutline( i );
for( int j = 0; j < pathOutline.PointCount(); ++j )
{
const VECTOR2I& a = pathOutline.CPoint( j );
const VECTOR2I& b = pathOutline.CPoint( j + 1 );
SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits );
SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
(aZoneContainer->GetMinThickness() / 2) *
m_biuTo3Dunits,
*aZoneContainer ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU,
aZoneContainer->GetMinThickness() *
m_biuTo3Dunits,
*aZoneContainer ) );
}
}
// Add holes (of the poly, ie: the open parts) for this outline
for( int h = 0; h < polyList.HoleCount( i ); ++h )
{
const SHAPE_LINE_CHAIN& pathHole = polyList.CHole( i, h );
for( int j = 0; j < pathHole.PointCount(); j++ )
{
const VECTOR2I& a = pathHole.CPoint( j );
const VECTOR2I& b = pathHole.CPoint( j + 1 );
SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits );
SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add(
new CFILLEDCIRCLE2D( start3DU,
(aZoneContainer->GetMinThickness() / 2) *
m_biuTo3Dunits,
*aZoneContainer ) );
}
else
{
aDstContainer->Add(
new CROUNDSEGMENT2D( start3DU, end3DU,
aZoneContainer->GetMinThickness() *
m_biuTo3Dunits,
*aZoneContainer ) );
}
}
}
}
}
void CINFO3D_VISU::buildPadShapeThickOutlineAsSegments( const D_PAD* aPad,
CGENERICCONTAINER2D *aDstContainer,
int aWidth )
{
if( aPad->GetShape() == PAD_SHAPE_CIRCLE ) // Draw a ring
{
const SFVEC2F center3DU( aPad->ShapePos().x * m_biuTo3Dunits,
-aPad->ShapePos().y * m_biuTo3Dunits );
const int radius = aPad->GetSize().x / 2;
const float inner_radius = (radius - aWidth / 2) * m_biuTo3Dunits;
const float outter_radius = (radius + aWidth / 2) * m_biuTo3Dunits;
aDstContainer->Add( new CRING2D( center3DU,
inner_radius,
outter_radius,
*aPad ) );
return;
}
// For other shapes, draw polygon outlines
SHAPE_POLY_SET corners;
const int segcountforcircle = GetNrSegmentsCircle( glm::min( aPad->GetSize().x,
aPad->GetSize().y) );
const double correctionFactor = GetCircleCorrectionFactor( segcountforcircle );
aPad->BuildPadShapePolygon( corners, wxSize( 0, 0 ),
// This two factors are only expected to be used if render an oval
segcountforcircle, correctionFactor );
// Add outlines as thick segments in polygon buffer
const SHAPE_LINE_CHAIN& path = corners.COutline( 0 );
for( int j = 0; j < path.PointCount(); j++ )
{
const VECTOR2I& a = path.CPoint( j );
const VECTOR2I& b = path.CPoint( j + 1 );
SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits );
SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits );
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU,
(aWidth / 2) * m_biuTo3Dunits,
*aPad ) );
}
else
{
aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU,
aWidth * m_biuTo3Dunits,
*aPad ) );
}
}
}
void CINFO3D_VISU::destroyLayers()
{
if( !m_layers_poly.empty() )
{
for( MAP_POLY::iterator ii = m_layers_poly.begin();
ii != m_layers_poly.end();
++ii )
{
delete ii->second;
ii->second = NULL;
}
m_layers_poly.clear();
}
if( !m_layers_inner_holes_poly.empty() )
{
for( MAP_POLY::iterator ii = m_layers_inner_holes_poly.begin();
ii != m_layers_inner_holes_poly.end();
++ii )
{
delete ii->second;
ii->second = NULL;
}
m_layers_inner_holes_poly.clear();
}
if( !m_layers_outer_holes_poly.empty() )
{
for( MAP_POLY::iterator ii = m_layers_outer_holes_poly.begin();
ii != m_layers_outer_holes_poly.end();
++ii )
{
delete ii->second;
ii->second = NULL;
}
m_layers_outer_holes_poly.clear();
}
if( !m_layers_container2D.empty() )
{
for( MAP_CONTAINER_2D::iterator ii = m_layers_container2D.begin();
ii != m_layers_container2D.end();
++ii )
{
delete ii->second;
ii->second = NULL;
}
m_layers_container2D.clear();
}
if( !m_layers_holes2D.empty() )
{
for( MAP_CONTAINER_2D::iterator ii = m_layers_holes2D.begin();
ii != m_layers_holes2D.end();
++ii )
{
delete ii->second;
ii->second = NULL;
}
m_layers_holes2D.clear();
}
m_through_holes_inner.Clear();
m_through_holes_outer.Clear();
m_through_holes_vias_outer.Clear();
m_through_holes_vias_inner.Clear();
m_through_outer_holes_poly_NPTH.RemoveAllContours();
m_through_outer_holes_poly.RemoveAllContours();
//m_through_inner_holes_poly.RemoveAllContours();
m_through_outer_holes_vias_poly.RemoveAllContours();
m_through_inner_holes_vias_poly.RemoveAllContours();
}
void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter )
{
// Number of segments to draw a circle using segments (used on countour zones
// and text copper elements )
const int segcountforcircle = 12;
const double correctionFactor = GetCircleCorrectionFactor( segcountforcircle );
// segments to draw a circle to build texts. Is is used only to build
// the shape of each segment of the stroke font, therefore no need to have
// many segments per circle.
const int segcountInStrokeFont = 12;
const double correctionFactorStroke = GetCircleCorrectionFactor( segcountInStrokeFont );
destroyLayers();
// Build Copper layers
// Based on: https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L692
// /////////////////////////////////////////////////////////////////////////
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_startCopperLayersTime = GetRunningMicroSecs();
unsigned start_Time = stats_startCopperLayersTime;
#endif
PCB_LAYER_ID cu_seq[MAX_CU_LAYERS];
LSET cu_set = LSET::AllCuMask( m_copperLayersCount );
m_stats_nr_tracks = 0;
m_stats_track_med_width = 0;
m_stats_nr_vias = 0;
m_stats_via_med_hole_diameter = 0;
m_stats_nr_holes = 0;
m_stats_hole_med_diameter = 0;
// Prepare track list, convert in a vector. Calc statistic for the holes
// /////////////////////////////////////////////////////////////////////////
std::vector< const TRACK *> trackList;
trackList.clear();
trackList.reserve( m_board->m_Track.GetCount() );
for( const TRACK* track = m_board->m_Track; track; track = track->Next() )
{
if( !Is3DLayerEnabled( track->GetLayer() ) ) // Skip non enabled layers
continue;
// Note: a TRACK holds normal segment tracks and
// also vias circles (that have also drill values)
trackList.push_back( track );
if( track->Type() == PCB_VIA_T )
{
const VIA *via = static_cast< const VIA*>( track );
m_stats_nr_vias++;
m_stats_via_med_hole_diameter += via->GetDrillValue() * m_biuTo3Dunits;
}
else
{
m_stats_nr_tracks++;
}
m_stats_track_med_width += track->GetWidth() * m_biuTo3Dunits;
}
if( m_stats_nr_tracks )
m_stats_track_med_width /= (float)m_stats_nr_tracks;
if( m_stats_nr_vias )
m_stats_via_med_hole_diameter /= (float)m_stats_nr_vias;
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T01: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Prepare copper layers index and containers
// /////////////////////////////////////////////////////////////////////////
std::vector< PCB_LAYER_ID > layer_id;
layer_id.clear();
layer_id.reserve( m_copperLayersCount );
for( unsigned i = 0; i < DIM( cu_seq ); ++i )
cu_seq[i] = ToLAYER_ID( B_Cu - i );
for( LSEQ cu = cu_set.Seq( cu_seq, DIM( cu_seq ) ); cu; ++cu )
{
const PCB_LAYER_ID curr_layer_id = *cu;
if( !Is3DLayerEnabled( curr_layer_id ) ) // Skip non enabled layers
continue;
layer_id.push_back( curr_layer_id );
CBVHCONTAINER2D *layerContainer = new CBVHCONTAINER2D;
m_layers_container2D[curr_layer_id] = layerContainer;
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET;
m_layers_poly[curr_layer_id] = layerPoly;
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T02: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
if( aStatusTextReporter )
aStatusTextReporter->Report( _( "Create tracks and vias" ) );
// Create tracks as objects and add it to container
// /////////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() );
CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id];
// ADD TRACKS
unsigned int nTracks = trackList.size();
for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx )
{
const TRACK *track = trackList[trackIdx];
// NOTE: Vias can be on multiple layers
if( !track->IsOnLayer( curr_layer_id ) )
continue;
// Add object item to layer container
layerContainer->Add( createNewTrack( track, 0.0f ) );
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T03: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Create VIAS and THTs objects and add it to holes containers
// /////////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
// ADD TRACKS
unsigned int nTracks = trackList.size();
for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx )
{
const TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) )
continue;
// ADD VIAS and THT
if( track->Type() == PCB_VIA_T )
{
const VIA *via = static_cast< const VIA*>( track );
const VIATYPE_T viatype = via->GetViaType();
const float holediameter = via->GetDrillValue() * BiuTo3Dunits();
const float thickness = GetCopperThickness3DU();
const float hole_inner_radius = ( holediameter / 2.0f );
const SFVEC2F via_center( via->GetStart().x * m_biuTo3Dunits,
-via->GetStart().y * m_biuTo3Dunits );
if( viatype != VIA_THROUGH )
{
// Add hole objects
// /////////////////////////////////////////////////////////
CBVHCONTAINER2D *layerHoleContainer = NULL;
// Check if the layer is already created
if( m_layers_holes2D.find( curr_layer_id ) == m_layers_holes2D.end() )
{
// not found, create a new container
layerHoleContainer = new CBVHCONTAINER2D;
m_layers_holes2D[curr_layer_id] = layerHoleContainer;
}
else
{
// found
layerHoleContainer = m_layers_holes2D[curr_layer_id];
}
// Add a hole for this layer
layerHoleContainer->Add( new CFILLEDCIRCLE2D( via_center,
hole_inner_radius + thickness,
*track ) );
}
else if( lIdx == 0 ) // it only adds once the THT holes
{
// Add through hole object
// /////////////////////////////////////////////////////////
m_through_holes_outer.Add( new CFILLEDCIRCLE2D( via_center,
hole_inner_radius + thickness,
*track ) );
m_through_holes_vias_outer.Add(
new CFILLEDCIRCLE2D( via_center,
hole_inner_radius + thickness,
*track ) );
m_through_holes_inner.Add( new CFILLEDCIRCLE2D( via_center,
hole_inner_radius,
*track ) );
//m_through_holes_vias_inner.Add( new CFILLEDCIRCLE2D( via_center,
// hole_inner_radius,
// *track ) );
}
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T04: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Create VIAS and THTs objects and add it to holes containers
// /////////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
// ADD TRACKS
const unsigned int nTracks = trackList.size();
for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx )
{
const TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) )
continue;
// ADD VIAS and THT
if( track->Type() == PCB_VIA_T )
{
const VIA *via = static_cast< const VIA*>( track );
const VIATYPE_T viatype = via->GetViaType();
if( viatype != VIA_THROUGH )
{
// Add VIA hole contourns
// /////////////////////////////////////////////////////////
// Add outter holes of VIAs
SHAPE_POLY_SET *layerOuterHolesPoly = NULL;
SHAPE_POLY_SET *layerInnerHolesPoly = NULL;
// Check if the layer is already created
if( m_layers_outer_holes_poly.find( curr_layer_id ) ==
m_layers_outer_holes_poly.end() )
{
// not found, create a new container
layerOuterHolesPoly = new SHAPE_POLY_SET;
m_layers_outer_holes_poly[curr_layer_id] = layerOuterHolesPoly;
wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) ==
m_layers_inner_holes_poly.end() );
layerInnerHolesPoly = new SHAPE_POLY_SET;
m_layers_inner_holes_poly[curr_layer_id] = layerInnerHolesPoly;
}
else
{
// found
layerOuterHolesPoly = m_layers_outer_holes_poly[curr_layer_id];
wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) !=
m_layers_inner_holes_poly.end() );
layerInnerHolesPoly = m_layers_inner_holes_poly[curr_layer_id];
}
const int holediameter = via->GetDrillValue();
const int hole_outer_radius = (holediameter / 2) + GetCopperThicknessBIU();
TransformCircleToPolygon( *layerOuterHolesPoly,
via->GetStart(),
hole_outer_radius,
GetNrSegmentsCircle( hole_outer_radius * 2 ) );
TransformCircleToPolygon( *layerInnerHolesPoly,
via->GetStart(),
holediameter / 2,
GetNrSegmentsCircle( holediameter ) );
}
else if( lIdx == 0 ) // it only adds once the THT holes
{
const int holediameter = via->GetDrillValue();
const int hole_outer_radius = (holediameter / 2)+ GetCopperThicknessBIU();
// Add through hole contourns
// /////////////////////////////////////////////////////////
TransformCircleToPolygon( m_through_outer_holes_poly,
via->GetStart(),
hole_outer_radius,
GetNrSegmentsCircle( hole_outer_radius * 2 ) );
TransformCircleToPolygon( m_through_inner_holes_poly,
via->GetStart(),
holediameter / 2,
GetNrSegmentsCircle( holediameter ) );
// Add samething for vias only
TransformCircleToPolygon( m_through_outer_holes_vias_poly,
via->GetStart(),
hole_outer_radius,
GetNrSegmentsCircle( hole_outer_radius * 2 ) );
//TransformCircleToPolygon( m_through_inner_holes_vias_poly,
// via->GetStart(),
// holediameter / 2,
// GetNrSegmentsCircle( holediameter ) );
}
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T05: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Creates outline contours of the tracks and add it to the poly of the layer
// /////////////////////////////////////////////////////////////////////////
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
// ADD TRACKS
unsigned int nTracks = trackList.size();
for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx )
{
const TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) )
continue;
// Add the track contour
int nrSegments = GetNrSegmentsCircle( track->GetWidth() );
track->TransformShapeWithClearanceToPolygon(
*layerPoly,
0,
nrSegments,
GetCircleCorrectionFactor( nrSegments ) );
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T06: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add holes of modules
// /////////////////////////////////////////////////////////////////////////
for( const MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
const D_PAD* pad = module->PadsList();
for( ; pad; pad = pad->Next() )
{
const wxSize padHole = pad->GetDrillSize();
if( !padHole.x ) // Not drilled pad like SMD pad
continue;
// The hole in the body is inflated by copper thickness,
// if not plated, no copper
const int inflate = (pad->GetAttribute () != PAD_ATTRIB_HOLE_NOT_PLATED) ?
GetCopperThicknessBIU() : 0;
m_stats_nr_holes++;
m_stats_hole_med_diameter += ( ( pad->GetDrillSize().x +
pad->GetDrillSize().y ) / 2.0f ) * m_biuTo3Dunits;
m_through_holes_outer.Add( createNewPadDrill( pad, inflate ) );
m_through_holes_inner.Add( createNewPadDrill( pad, 0 ) );
}
}
if( m_stats_nr_holes )
m_stats_hole_med_diameter /= (float)m_stats_nr_holes;
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T07: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add contours of the pad holes (pads can be Circle or Segment holes)
// /////////////////////////////////////////////////////////////////////////
for( const MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
const D_PAD* pad = module->PadsList();
for( ; pad; pad = pad->Next() )
{
const wxSize padHole = pad->GetDrillSize();
if( !padHole.x ) // Not drilled pad like SMD pad
continue;
// The hole in the body is inflated by copper thickness.
const int inflate = GetCopperThicknessBIU();
// we use the hole diameter to calculate the seg count.
// for round holes, padHole.x == padHole.y
// for oblong holes, the diameter is the smaller of (padHole.x, padHole.y)
const int diam = std::min( padHole.x, padHole.y );
if( pad->GetAttribute () != PAD_ATTRIB_HOLE_NOT_PLATED )
{
pad->BuildPadDrillShapePolygon( m_through_outer_holes_poly,
inflate,
GetNrSegmentsCircle( diam ) );
pad->BuildPadDrillShapePolygon( m_through_inner_holes_poly,
0,
GetNrSegmentsCircle( diam ) );
}
else
{
// If not plated, no copper.
pad->BuildPadDrillShapePolygon( m_through_outer_holes_poly_NPTH,
inflate,
GetNrSegmentsCircle( diam ) );
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T08: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add modules PADs objects to containers
// /////////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() );
CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id];
// ADD PADS
for( const MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
// Note: NPTH pads are not drawn on copper layers when the pad
// has same shape as its hole
AddPadsShapesWithClearanceToContainer( module,
layerContainer,
curr_layer_id,
0,
true );
// Micro-wave modules may have items on copper layers
AddGraphicsShapesWithClearanceToContainer( module,
layerContainer,
curr_layer_id,
0 );
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T09: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add modules PADs poly contourns
// /////////////////////////////////////////////////////////////////////////
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
// ADD PADS
for( const MODULE* module = m_board->m_Modules;
module;
module = module->Next() )
{
// Construct polys
// /////////////////////////////////////////////////////////////
// Note: NPTH pads are not drawn on copper layers when the pad
// has same shape as its hole
transformPadsShapesWithClearanceToPolygon( module->PadsList(),
curr_layer_id,
*layerPoly,
0,
true );
// Micro-wave modules may have items on copper layers
module->TransformGraphicTextWithClearanceToPolygonSet( curr_layer_id,
*layerPoly,
0,
segcountforcircle,
correctionFactor );
transformGraphicModuleEdgeToPolygonSet( module, curr_layer_id, *layerPoly );
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T10: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add graphic item on copper layers to object containers
// /////////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() );
CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id];
// ADD GRAPHIC ITEMS ON COPPER LAYERS (texts)
for( auto item : m_board->Drawings() )
{
if( !item->IsOnLayer( curr_layer_id ) )
continue;
switch( item->Type() )
{
case PCB_LINE_T: // should not exist on copper layers
{
AddShapeWithClearanceToContainer( (DRAWSEGMENT*)item,
layerContainer,
curr_layer_id,
0 );
}
break;
case PCB_TEXT_T:
AddShapeWithClearanceToContainer( (TEXTE_PCB*) item,
layerContainer,
curr_layer_id,
0 );
break;
case PCB_DIMENSION_T:
AddShapeWithClearanceToContainer( (DIMENSION*) item,
layerContainer,
curr_layer_id,
0 );
break;
default:
wxLogTrace( m_logTrace,
wxT( "createLayers: item type: %d not implemented" ),
item->Type() );
break;
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T11: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Add graphic item on copper layers to poly contourns
// /////////////////////////////////////////////////////////////////////////
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
// ADD GRAPHIC ITEMS ON COPPER LAYERS (texts)
for( auto item : m_board->Drawings() )
{
if( !item->IsOnLayer( curr_layer_id ) )
continue;
switch( item->Type() )
{
case PCB_LINE_T: // should not exist on copper layers
{
const int nrSegments =
GetNrSegmentsCircle( item->GetBoundingBox().GetSizeMax() );
( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon(
*layerPoly,
0,
nrSegments,
GetCircleCorrectionFactor( nrSegments ) );
}
break;
case PCB_TEXT_T:
( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygonSet(
*layerPoly,
0,
segcountforcircle,
correctionFactor );
break;
default:
wxLogTrace( m_logTrace,
wxT( "createLayers: item type: %d not implemented" ),
item->Type() );
break;
}
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T12: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
if( GetFlag( FL_ZONE ) )
{
if( aStatusTextReporter )
aStatusTextReporter->Report( _( "Create zones" ) );
// Add zones objects
// /////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
if( aStatusTextReporter )
aStatusTextReporter->Report( wxString::Format( _( "Create zones of layer %s" ),
LSET::Name( curr_layer_id ) ) );
wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() );
CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id];
// ADD COPPER ZONES
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
{
const ZONE_CONTAINER* zone = m_board->GetArea( ii );
const PCB_LAYER_ID zonelayer = zone->GetLayer();
if( zonelayer == curr_layer_id )
{
AddSolidAreasShapesToContainer( zone,
layerContainer,
curr_layer_id );
}
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T13: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
if( GetFlag( FL_ZONE ) &&
GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
// Add zones poly contourns
// /////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
// ADD COPPER ZONES
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
{
const ZONE_CONTAINER* zone = m_board->GetArea( ii );
const LAYER_NUM zonelayer = zone->GetLayer();
if( zonelayer == curr_layer_id )
{
zone->TransformSolidAreasShapesToPolygonSet( *layerPoly,
segcountforcircle,
correctionFactor );
}
}
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T14: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Simplify layer polygons
// /////////////////////////////////////////////////////////////////////////
if( aStatusTextReporter )
aStatusTextReporter->Report( _( "Simplifying polygons" ) );
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
const int nLayers = layer_id.size();
#pragma omp parallel for
for( signed int lIdx = 0; lIdx < nLayers; ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
wxASSERT( layerPoly != NULL );
// This will make a union of all added contourns
layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST );
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T15: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
// Simplify holes polygon contours
// /////////////////////////////////////////////////////////////////////////
if( aStatusTextReporter )
aStatusTextReporter->Report( _( "Simplify holes contours" ) );
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
if( m_layers_outer_holes_poly.find( curr_layer_id ) !=
m_layers_outer_holes_poly.end() )
{
// found
SHAPE_POLY_SET *polyLayer = m_layers_outer_holes_poly[curr_layer_id];
polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST );
wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) !=
m_layers_inner_holes_poly.end() );
polyLayer = m_layers_inner_holes_poly[curr_layer_id];
polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST );
}
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T16: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
#endif
// End Build Copper layers
// This will make a union of all added contourns
m_through_inner_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
m_through_outer_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
m_through_outer_holes_poly_NPTH.Simplify( SHAPE_POLY_SET::PM_FAST );
m_through_outer_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST );
//m_through_inner_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); // Not in use
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_endCopperLayersTime = GetRunningMicroSecs();
#endif
// Build Tech layers
// Based on: https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L1059
// /////////////////////////////////////////////////////////////////////////
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_startTechLayersTime = GetRunningMicroSecs();
#endif
if( aStatusTextReporter )
aStatusTextReporter->Report( _( "Build Tech layers" ) );
// draw graphic items, on technical layers
static const PCB_LAYER_ID teckLayerList[] = {
B_Adhes,
F_Adhes,
B_Paste,
F_Paste,
B_SilkS,
F_SilkS,
B_Mask,
F_Mask,
// Aux Layers
Dwgs_User,
Cmts_User,
Eco1_User,
Eco2_User,
Edge_Cuts,
Margin
};
// User layers are not drawn here, only technical layers
for( LSEQ seq = LSET::AllNonCuMask().Seq( teckLayerList, DIM( teckLayerList ) );
seq;
++seq )
{
const PCB_LAYER_ID curr_layer_id = *seq;
if( !Is3DLayerEnabled( curr_layer_id ) )
continue;
CBVHCONTAINER2D *layerContainer = new CBVHCONTAINER2D;
m_layers_container2D[curr_layer_id] = layerContainer;
SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET;
m_layers_poly[curr_layer_id] = layerPoly;
// Add drawing objects
// /////////////////////////////////////////////////////////////////////
for( auto item : m_board->Drawings() )
{
if( !item->IsOnLayer( curr_layer_id ) )
continue;
switch( item->Type() )
{
case PCB_LINE_T:
AddShapeWithClearanceToContainer( (DRAWSEGMENT*)item,
layerContainer,
curr_layer_id,
0 );
break;
case PCB_TEXT_T:
AddShapeWithClearanceToContainer( (TEXTE_PCB*) item,
layerContainer,
curr_layer_id,
0 );
break;
case PCB_DIMENSION_T:
AddShapeWithClearanceToContainer( (DIMENSION*) item,
layerContainer,
curr_layer_id,
0 );
break;
default:
break;
}
}
// Add drawing contours
// /////////////////////////////////////////////////////////////////////
for( auto item : m_board->Drawings() )
{
if( !item->IsOnLayer( curr_layer_id ) )
continue;
switch( item->Type() )
{
case PCB_LINE_T:
{
const unsigned int nr_segments =
GetNrSegmentsCircle( item->GetBoundingBox().GetSizeMax() );
((DRAWSEGMENT*) item)->TransformShapeWithClearanceToPolygon( *layerPoly,
0,
nr_segments,
0.0 );
}
break;
case PCB_TEXT_T:
((TEXTE_PCB*) item)->TransformShapeWithClearanceToPolygonSet( *layerPoly,
0,
segcountInStrokeFont,
1.0 );
break;
default:
break;
}
}
// Add modules tech layers - objects
// /////////////////////////////////////////////////////////////////////
for( MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
if( (curr_layer_id == F_SilkS) || (curr_layer_id == B_SilkS) )
{
D_PAD* pad = module->PadsList();
int linewidth = g_DrawDefaultLineThickness;
for( ; pad; pad = pad->Next() )
{
if( !pad->IsOnLayer( curr_layer_id ) )
continue;
buildPadShapeThickOutlineAsSegments( pad,
layerContainer,
linewidth );
}
}
else
{
AddPadsShapesWithClearanceToContainer( module,
layerContainer,
curr_layer_id,
0,
false );
}
AddGraphicsShapesWithClearanceToContainer( module,
layerContainer,
curr_layer_id,
0 );
}
// Add modules tech layers - contours
// /////////////////////////////////////////////////////////////////////
for( MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
if( (curr_layer_id == F_SilkS) || (curr_layer_id == B_SilkS) )
{
D_PAD* pad = module->PadsList();
const int linewidth = g_DrawDefaultLineThickness;
for( ; pad; pad = pad->Next() )
{
if( !pad->IsOnLayer( curr_layer_id ) )
continue;
buildPadShapeThickOutlineAsPolygon( pad, *layerPoly, linewidth );
}
}
else
{
transformPadsShapesWithClearanceToPolygon( module->PadsList(),
curr_layer_id,
*layerPoly,
0,
false );
}
// On tech layers, use a poor circle approximation, only for texts (stroke font)
module->TransformGraphicTextWithClearanceToPolygonSet( curr_layer_id,
*layerPoly,
0,
segcountInStrokeFont,
correctionFactorStroke,
segcountInStrokeFont );
// Add the remaining things with dynamic seg count for circles
transformGraphicModuleEdgeToPolygonSet( module, curr_layer_id, *layerPoly );
}
// Draw non copper zones
// /////////////////////////////////////////////////////////////////////
if( GetFlag( FL_ZONE ) )
{
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
{
ZONE_CONTAINER* zone = m_board->GetArea( ii );
if( !zone->IsOnLayer( curr_layer_id ) )
continue;
AddSolidAreasShapesToContainer( zone,
layerContainer,
curr_layer_id );
}
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
{
ZONE_CONTAINER* zone = m_board->GetArea( ii );
if( !zone->IsOnLayer( curr_layer_id ) )
continue;
zone->TransformSolidAreasShapesToPolygonSet( *layerPoly,
// Use the same segcount as stroke font
segcountInStrokeFont,
correctionFactorStroke );
}
}
// This will make a union of all added contourns
layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST );
}
// End Build Tech layers
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_endTechLayersTime = GetRunningMicroSecs();
#endif
// Build BVH for holes and vias
// /////////////////////////////////////////////////////////////////////////
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_startHolesBVHTime = GetRunningMicroSecs();
#endif
m_through_holes_inner.BuildBVH();
m_through_holes_outer.BuildBVH();
if( !m_layers_holes2D.empty() )
{
for( MAP_CONTAINER_2D::iterator ii = m_layers_holes2D.begin();
ii != m_layers_holes2D.end();
++ii )
{
((CBVHCONTAINER2D *)(ii->second))->BuildBVH();
}
}
// We only need the Solder mask to initialize the BVH
// because..?
if( (CBVHCONTAINER2D *)m_layers_container2D[B_Mask] )
((CBVHCONTAINER2D *)m_layers_container2D[B_Mask])->BuildBVH();
if( (CBVHCONTAINER2D *)m_layers_container2D[F_Mask] )
((CBVHCONTAINER2D *)m_layers_container2D[F_Mask])->BuildBVH();
#ifdef PRINT_STATISTICS_3D_VIEWER
unsigned stats_endHolesBVHTime = GetRunningMicroSecs();
printf( "CINFO3D_VISU::createLayers times\n" );
printf( " Copper Layers: %.3f ms\n",
(float)( stats_endCopperLayersTime - stats_startCopperLayersTime ) / 1e3 );
printf( " Holes BVH creation: %.3f ms\n",
(float)( stats_endHolesBVHTime - stats_startHolesBVHTime ) / 1e3 );
printf( " Tech Layers: %.3f ms\n",
(float)( stats_endTechLayersTime - stats_startTechLayersTime ) / 1e3 );
printf( "Statistics:\n" );
printf( " m_stats_nr_tracks %u\n", m_stats_nr_tracks );
printf( " m_stats_nr_vias %u\n", m_stats_nr_vias );
printf( " m_stats_nr_holes %u\n", m_stats_nr_holes );
printf( " m_stats_via_med_hole_diameter (3DU) %f\n", m_stats_via_med_hole_diameter );
printf( " m_stats_hole_med_diameter (3DU) %f\n", m_stats_hole_med_diameter );
printf( " m_calc_seg_min_factor3DU (3DU) %f\n", m_calc_seg_min_factor3DU );
printf( " m_calc_seg_max_factor3DU (3DU) %f\n", m_calc_seg_max_factor3DU );
#endif
}