kicad/pcbnew/modedit_undo_redo.cpp

106 lines
3.2 KiB
C++

/********************************************/
/* library editor: undo and redo functions */
/********************************************/
#include <fctsys.h>
#include <class_drawpanel.h>
#include <wxPcbStruct.h>
#include <class_board.h>
#include <class_module.h>
#include <pcbnew.h>
#include <protos.h>
#include <module_editor_frame.h>
void FOOTPRINT_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint )
{
EDA_ITEM* item;
MODULE* CopyItem;
PICKED_ITEMS_LIST* lastcmd;
CopyItem = new MODULE( *( (MODULE*) aItem ) );
CopyItem->SetParent( GetBoard() );
lastcmd = new PICKED_ITEMS_LIST();
ITEM_PICKER wrapper( CopyItem, UR_MODEDIT );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToUndoList( lastcmd );
/* Clear current flags (which can be temporary set by a current edit command) */
for( item = CopyItem->GraphicalItems(); item != NULL; item = item->Next() )
item->ClearFlags();
/* Clear redo list, because after new save there is no redo to do */
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
void FOOTPRINT_EDIT_FRAME::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO_T aTypeCommand,
const wxPoint& aTransformPoint )
{
// Currently unused in modedit, because the module itself is saved for each change
wxMessageBox( wxT( "SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList..) not yet in use" ) );
}
void FOOTPRINT_EDIT_FRAME::GetComponentFromRedoList( wxCommandEvent& event )
{
if( GetScreen()->GetRedoCommandCount() <= 0 )
return;
// Save current module state in undo list
PICKED_ITEMS_LIST* lastcmd = new PICKED_ITEMS_LIST();
MODULE * module = GetBoard()->m_Modules.PopFront();
ITEM_PICKER wrapper( module, UR_MODEDIT );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToUndoList( lastcmd );
// Retrieve last module state from undo list
lastcmd = GetScreen()->PopCommandFromRedoList();
wrapper = lastcmd->PopItem();
module = (MODULE *)wrapper.GetItem();
delete lastcmd;
if( module )
GetBoard()->Add( module );
SetCurItem( NULL );
OnModify();
RefreshCanvas();
}
void FOOTPRINT_EDIT_FRAME::GetComponentFromUndoList( wxCommandEvent& event )
{
if( GetScreen()->GetUndoCommandCount() <= 0 )
return;
// Save current module state in redo list
PICKED_ITEMS_LIST* lastcmd = new PICKED_ITEMS_LIST();
MODULE * module = GetBoard()->m_Modules.PopFront();
ITEM_PICKER wrapper( module, UR_MODEDIT );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToRedoList( lastcmd );
// Retrieve last module state from undo list
lastcmd = GetScreen()->PopCommandFromUndoList();
wrapper = lastcmd->PopItem();
module = (MODULE *)wrapper.GetItem();
delete lastcmd;
if( module )
GetBoard()->Add( module, ADD_APPEND );
SetCurItem( NULL );
OnModify();
RefreshCanvas();
}