kicad/eeschema/classes_body_items.h

662 lines
22 KiB
C++

/****************************************************************/
/* Headers fo library definition and lib component definitions */
/****************************************************************/
/* Definitions of graphic items used to create shapes in component libraries.
*/
#ifndef CLASSES_BODY_ITEMS_H
#define CLASSES_BODY_ITEMS_H
#define TARGET_PIN_DIAM 12 /* Circle diameter drawn at the active end of
* pins */
#define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */
#define PART_NAME_LEN 15 /* Maximum length of part name. */
#define PREFIX_NAME_LEN 5 /* Maximum length of prefix (IC, R, SW etc.). */
#define PIN_WIDTH 100 /* Width between 2 pins in internal units. */
#define PIN_LENGTH 300 /* Default Length of each pin to be drawn. */
#if defined(KICAD_GOST)
#define INVERT_PIN_RADIUS 20 /* Radius of inverted pin circle. */
#else
#define INVERT_PIN_RADIUS 35 /* Radius of inverted pin circle. */
#endif
#define CLOCK_PIN_DIM 40 /* Dim of clock pin symbol. */
#define IEEE_SYMBOL_PIN_DIM 40 /* Dim of special pin symbol. */
/**
* Enum FILL_T
* is the set of fill types used in plotting or drawing enclosed areas.
*/
enum FILL_T {
NO_FILL, // Poly, Square, Circle, Arc = option No Fill
FILLED_SHAPE, /* Poly, Square, Circle, Arc = option Fill
* with current color ("Solid shape") */
FILLED_WITH_BG_BODYCOLOR, /* Poly, Square, Circle, Arc = option Fill
* with background body color, translucent
* (texts inside this shape can be seen)
* not filled in B&W mode when plotting or
* printing */
};
/**
* Enum ElectricPinType
* is the set of schematic pin types, used in ERC tests.
*/
enum ElectricPinType {
PIN_INPUT,
PIN_OUTPUT,
PIN_BIDI,
PIN_TRISTATE,
PIN_PASSIVE,
PIN_UNSPECIFIED,
PIN_POWER_IN,
PIN_POWER_OUT,
PIN_OPENCOLLECTOR,
PIN_OPENEMITTER,
PIN_NC, /* No connect */
PIN_NMAX /* End of List (no used as pin type) */
};
/* Messages d'affichage du type electrique */
extern const wxChar* MsgPinElectricType[];
/* Autres bits: bits du membre .Flag des Pins */
#define PINNOTDRAW 1 /* si 1: pin invisible */
/**
* Enum DrawPinShape
* is the set of shapes allowed for pins.
*/
enum DrawPinShape {
NONE = 0,
INVERT = 1,
CLOCK = 2,
LOWLEVEL_IN = 4,
LOWLEVEL_OUT = 8
};
/**
* Enum DrawPinOrient
* is the set of orientations allowed for pins.
*/
enum DrawPinOrient {
PIN_RIGHT = 'R',
PIN_LEFT = 'L',
PIN_UP = 'U',
PIN_DOWN = 'D',
};
// Struct to pass parameters for drawing pins, in function Draw
class DrawPinPrms
{
public:
EDA_LibComponentStruct* m_Entry; // Pointer to the component in lib
bool m_DrawPinText; // Are pin texts drawn ?
DrawPinPrms( EDA_LibComponentStruct* entry, bool drawpintext = true )
{
m_Entry = entry;
m_DrawPinText = drawpintext;
}
};
/****************************************************************************/
/* Classes for handle the body items of a compoment: pins add graphic items */
/****************************************************************************/
/* class LibEDA_BaseStruct : Basic class for items used in a library component
* (graphic shapes, texts, fields, pins)
*/
class LibEDA_BaseStruct : public EDA_BaseStruct
{
public:
int m_Unit; /* Unit identification (for multi part per parkage)
* 0 if the item is common to all units */
int m_Convert; /* Shape identification (for parts which have a convert
* shape) 0 if the item is common to all shapes */
FILL_T m_Fill; /* NO_FILL, FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR.
* has meaning only for some items */
wxString m_typeName; /* Name of object displayed in the message panel. */
public:
LibEDA_BaseStruct* Next()
{
return (LibEDA_BaseStruct*) Pnext;
}
LibEDA_BaseStruct( KICAD_T struct_type, EDA_LibComponentStruct * aParent );
virtual ~LibEDA_BaseStruct() { }
/** Function Draw (virtual pure)
* Draw A body item
* @param aPanel = DrawPanel to use (can be null) mainly used for clipping
* purposes
* @param aDC = Device Context (can be null)
* @param aOffset = offset to draw
* @param aColor = -1 to use the normal body item color, or use this color
* if >= 0
* @param aDrawMode = GR_OR, GR_XOR, ...
* @param aData = value or pointer used to pass others parametres,
* depending on body items. used for some items to force
* to force no fill mode ( has meaning only for items what
* can be filled ). used in printing or moving objects mode
* or to pass refernce to the lib component for pins
* @param aTransformMatrix = Transform Matrix (rotaion, mirror ..)
*/
virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC,
const wxPoint &aOffset, int aColor, int aDrawMode,
void* aData, const int aTransformMatrix[2][2] ) = 0;
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const = 0;
virtual bool Load( char* line, wxString& errorMsg ) = 0;
EDA_LibComponentStruct * GetParent()
{
return (EDA_LibComponentStruct *)m_Parent;
}
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& refPos )
{
return false; // derived classes should override this function
}
/** Function HitTest (overlayed)
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] ) = 0;
/** Function GetBoundingBox
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox()
{
return EDA_BaseStruct::GetBoundingBox();
}
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/********/
/* Pins */
/********/
class LibDrawPin : public LibEDA_BaseStruct
{
public:
int m_PinLen; /* Pin lenght */
int m_Orient; /* Pin orientation (Up, Down, Left, Right) */
int m_PinShape; /* Bitwise ORed: Pin shape (see enum DrawPinShape) */
int m_PinType; /* Electrical pin properties */
int m_Attributs; /* bit 0 != 0: pin invisible */
long m_PinNum; /* Pin number: 4 Ascii code like "12" or "anod"
* or "G6" "12" is stored as "12\0\0" ans does not
* depend on endian type*/
wxString m_PinName;
int m_PinNumSize;
int m_PinNameSize; /* Pin num and Pin name sizes */
// (Currently Unused) Pin num and Pin name text opt: italic/normal/bold, 0 = default:
char m_PinNumShapeOpt, m_PinNameShapeOpt;
// (Currently Unused) Pin num and Pin name text opt position, 0 = default:
char m_PinNumPositionOpt, m_PinNamePositionOpt;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LibDrawPin(EDA_LibComponentStruct * aParent);
~LibDrawPin() { }
LibDrawPin* Next() const { return (LibDrawPin*) Pnext; }
LibDrawPin* Back() const { return (LibDrawPin*) Pback; }
virtual wxString GetClass() const
{
return wxT( "LibDrawPin" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
LibDrawPin* GenCopy();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
virtual EDA_Rect GetBoundingBox();
wxPoint ReturnPinEndPoint();
int ReturnPinDrawOrient( const int TransMat[2][2] );
void ReturnPinStringNum( wxString& buffer ) const;
void SetPinNumFromString( wxString& buffer );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
void DrawPinSymbol( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& pin_pos, int orient,
int DrawMode, int Color = -1 );
void DrawPinTexts( WinEDA_DrawPanel* panel, wxDC* DC,
wxPoint& pin_pos, int orient,
int TextInside, bool DrawPinNum,
bool DrawPinName, int Color, int DrawMode );
void PlotPinTexts( wxPoint& pin_pos,
int orient,
int TextInside,
bool DrawPinNum,
bool DrawPinNameint,
int aWidth);
};
/**************************/
/* Graphic Body Item: Arc */
/**************************/
class LibDrawArc : public LibEDA_BaseStruct
{
public:
int m_Rayon;
int t1, t2; /* position des 2 extremites de l'arc en 0.1 degres */
wxPoint m_ArcStart;
wxPoint m_ArcEnd; /* position des 2 extremites de l'arc en coord reelles*/
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point
* (segments) */
int m_Width; /* Line width */
public:
LibDrawArc(EDA_LibComponentStruct * aParent);
~LibDrawArc() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawArc" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
LibDrawArc* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/*****************************/
/* Graphic Body Item: Circle */
/*****************************/
class LibDrawCircle : public LibEDA_BaseStruct
{
public:
int m_Rayon;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LibDrawCircle(EDA_LibComponentStruct * aParent);
~LibDrawCircle() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawCircle" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
LibDrawCircle* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/*********************************************/
/* Graphic Body Item: Text */
/* This is only a graphic text. */
/* Fields like Ref , value... are not Text, */
/* they are a separate class */
/*********************************************/
class LibDrawText : public LibEDA_BaseStruct, public EDA_TextStruct
{
public:
LibDrawText(EDA_LibComponentStruct * aParent);
~LibDrawText() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawText" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& refPos );
/** Function HitTest
* @return true if the point aPosRef is near a segment
* @param aPosRef = a wxPoint to test, in eeschema coordinates
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* For now, an ending point must be inside this rect.
* @param refArea : the given EDA_Rect
* @return bool - true if a hit, else false
*/
virtual bool HitTest( EDA_Rect& refArea )
{
return TextHitTest( refArea );
}
LibDrawText* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/********************************/
/* Graphic Body Item: Rectangle */
/********************************/
class LibDrawSquare : public LibEDA_BaseStruct
{
public:
wxPoint m_End; /* Rectangle end point. */
wxPoint m_Pos; /* Rectangle start point. */
int m_Width; /* Line width */
public:
LibDrawSquare(EDA_LibComponentStruct * aParent);
~LibDrawSquare() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSquare" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
LibDrawSquare* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/**********************************/
/* Graphic Body Item: single line */
/**********************************/
class LibDrawSegment : public LibEDA_BaseStruct
{
public:
wxPoint m_End;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point
* (segments) */
int m_Width; /* Line width */
public:
LibDrawSegment(EDA_LibComponentStruct * aParent);
~LibDrawSegment() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSegment" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
LibDrawSegment* GenCopy();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
/**********************************************************/
/* Graphic Body Item: Polygon and polyline (set of lines) */
/**********************************************************/
class LibDrawPolyline : public LibEDA_BaseStruct
{
public:
int m_Width; /* Line width */
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
public:
LibDrawPolyline(EDA_LibComponentStruct * aParent);
~LibDrawPolyline() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawPolyline" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
LibDrawPolyline* GenCopy();
void AddPoint( const wxPoint& point );
/** Function GetCornerCount
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near a segment
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
/** Function GetBoundingBox
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox();
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
};
#endif // CLASSES_BODY_ITEMS_H