111 lines
3.6 KiB
C++
111 lines
3.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <pcbnew_utils/board_construction_utils.h>
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#include <fp_shape.h>
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#include <footprint.h>
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#include <geometry/seg.h>
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#include <math/vector2d.h>
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namespace KI_TEST
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{
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void DrawSegment( FOOTPRINT& aFootprint, const SEG& aSeg, int aWidth, PCB_LAYER_ID aLayer )
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{
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auto seg = std::make_unique<FP_SHAPE>( &aFootprint, PCB_SHAPE_TYPE::SEGMENT );
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seg->SetStart0( (wxPoint) aSeg.A );
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seg->SetEnd0( (wxPoint) aSeg.B );
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seg->SetWidth( aWidth );
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seg->SetLayer( aLayer );
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aFootprint.Add( seg.release() );
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}
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void DrawPolyline( FOOTPRINT& aFootprint, const std::vector<VECTOR2I>& aPts, int aWidth,
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PCB_LAYER_ID aLayer )
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{
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for( unsigned i = 0; i < aPts.size() - 1; ++i )
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{
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DrawSegment( aFootprint, { aPts[i], aPts[i + 1] }, aWidth, aLayer );
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}
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}
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void DrawArc( FOOTPRINT& aFootprint, const VECTOR2I& aCentre, const VECTOR2I& aStart,
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double aAngle, int aWidth, PCB_LAYER_ID aLayer )
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{
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auto seg = std::make_unique<FP_SHAPE>( &aFootprint, PCB_SHAPE_TYPE::ARC );
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seg->SetStart0( (wxPoint) aCentre );
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seg->SetEnd0( (wxPoint) aStart );
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seg->SetAngle( aAngle * 10 );
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seg->SetWidth( aWidth );
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seg->SetLayer( aLayer );
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aFootprint.Add( seg.release() );
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}
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void DrawRect( FOOTPRINT& aFootprint, const VECTOR2I& aPos, const VECTOR2I& aSize, int aRadius,
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int aWidth, PCB_LAYER_ID aLayer )
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{
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const auto x_r = aPos.x + aSize.x / 2;
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const auto x_l = aPos.x - aSize.x / 2;
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const auto y_t = aPos.y + aSize.y / 2;
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const auto y_b = aPos.y - aSize.y / 2;
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const auto xin_r = x_r - aRadius;
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const auto xin_l = x_l + aRadius;
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const auto yin_t = y_t - aRadius;
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const auto yin_b = y_b + aRadius;
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// If non-zero (could be zero if it's a stadium shape)
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if( xin_l != xin_r )
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{
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DrawSegment( aFootprint, { { xin_l, y_t }, { xin_r, y_t } }, aWidth, aLayer );
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DrawSegment( aFootprint, { { xin_l, y_b }, { xin_r, y_b } }, aWidth, aLayer );
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}
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if( yin_b != yin_t )
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{
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DrawSegment( aFootprint, { { x_l, yin_b }, { x_l, yin_t } }, aWidth, aLayer );
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DrawSegment( aFootprint, { { x_r, yin_b }, { x_r, yin_t } }, aWidth, aLayer );
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}
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if( aRadius > 0 )
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{
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DrawArc( aFootprint, { xin_r, yin_t }, { x_r, yin_t }, 90, aWidth, aLayer );
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DrawArc( aFootprint, { xin_l, yin_t }, { xin_l, y_t }, 90, aWidth, aLayer );
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DrawArc( aFootprint, { xin_l, yin_b }, { x_l, yin_b }, 90, aWidth, aLayer );
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DrawArc( aFootprint, { xin_r, yin_b }, { xin_r, y_b }, 90, aWidth, aLayer );
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}
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}
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} // namespace KI_TEST
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