629 lines
24 KiB
C++
629 lines
24 KiB
C++
#ifndef IO_MGR_H_
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#define IO_MGR_H_
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/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2011-2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2016-2017 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <richio.h>
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#include <map>
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#include <functional>
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#include <wx/time.h>
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#include <config.h>
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class BOARD;
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class PLUGIN;
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class MODULE;
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class PROPERTIES;
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/**
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* IO_MGR
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* is a factory which returns an instance of a PLUGIN.
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*/
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class IO_MGR
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{
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public:
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/**
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* Enum PCB_FILE_T
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* is a set of file types that the IO_MGR knows about, and for which there
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* has been a plugin written.
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*/
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enum PCB_FILE_T
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{
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LEGACY, ///< Legacy Pcbnew file formats prior to s-expression.
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KICAD_SEXP, ///< S-expression Pcbnew file format.
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EAGLE,
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PCAD,
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ALTIUM_DESIGNER,
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ALTIUM_CIRCUIT_STUDIO,
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ALTIUM_CIRCUIT_MAKER,
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CADSTAR_PCB_ARCHIVE,
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GEDA_PCB, ///< Geda PCB file formats.
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//N.B. This needs to be commented out to ensure compile-type errors
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#if defined(BUILD_GITHUB_PLUGIN)
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GITHUB, ///< Read only http://github.com repo holding pretty footprints
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#endif
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// add your type here.
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// etc.
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FILE_TYPE_NONE
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};
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/**
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* PLUGIN_REGISTRY
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* Holds a list of available plugins, created using a singleton REGISTER_PLUGIN object.
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* This way, plugins can be added link-time.
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*/
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class PLUGIN_REGISTRY
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{
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public:
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struct ENTRY
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{
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PCB_FILE_T m_type;
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std::function<PLUGIN*(void)> m_createFunc;
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wxString m_name;
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};
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static PLUGIN_REGISTRY *Instance()
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{
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static PLUGIN_REGISTRY *self = nullptr;
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if( !self )
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{
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self = new PLUGIN_REGISTRY;
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}
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return self;
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}
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void Register( PCB_FILE_T aType, const wxString& aName, std::function<PLUGIN*(void)> aCreateFunc )
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{
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ENTRY ent;
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ent.m_type = aType;
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ent.m_createFunc = aCreateFunc;
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ent.m_name = aName;
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m_plugins.push_back( ent );
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}
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PLUGIN* Create( PCB_FILE_T aFileType ) const
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{
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for( auto& ent : m_plugins )
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{
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if ( ent.m_type == aFileType )
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{
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return ent.m_createFunc();
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}
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}
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return nullptr;
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}
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const std::vector<ENTRY>& AllPlugins() const
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{
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return m_plugins;
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}
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private:
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std::vector<ENTRY> m_plugins;
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};
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/**
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* REGISTER_PLUGIN
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* Registers a plugin. Declare as a static variable in an anonymous namespace.
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* @param aType: type of the plugin
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* @param aName: name of the file format
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* @param aCreateFunc: function that creates a new object for the plugin.
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*/
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struct REGISTER_PLUGIN
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{
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REGISTER_PLUGIN( PCB_FILE_T aType, const wxString& aName, std::function<PLUGIN*(void)> aCreateFunc )
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{
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PLUGIN_REGISTRY::Instance()->Register( aType, aName, aCreateFunc );
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}
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};
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/**
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* Function PluginFind
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* returns a PLUGIN which the caller can use to import, export, save, or load
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* design documents. The returned PLUGIN, may be reference counted, so please
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* call PluginRelease() when you are done using the returned PLUGIN. It may or
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* may not be code running from a DLL/DSO.
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*
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* @param aFileType is from PCB_FILE_T and tells which plugin to find.
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*
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* @return PLUGIN* - the plugin corresponding to aFileType or NULL if not found.
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* Caller owns the returned object, and must call PluginRelease when done using it.
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*/
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static PLUGIN* PluginFind( PCB_FILE_T aFileType );
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/**
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* Function PluginRelease
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* releases a PLUGIN back to the system, and may cause it to be unloaded from memory.
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*
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* @param aPlugin is the one to be released, and which is no longer usable
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* after calling this.
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*/
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static void PluginRelease( PLUGIN* aPlugin );
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/**
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* Function ShowType
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* returns a brief name for a plugin, given aFileType enum.
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*/
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static const wxString ShowType( PCB_FILE_T aFileType );
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/**
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* Function EnumFromStr
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* returns the PCB_FILE_T from the corresponding plugin type name: "kicad", "legacy", etc.
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*/
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static PCB_FILE_T EnumFromStr( const wxString& aFileType );
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/**
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* Function GetFileExtension
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* returns the file extension for \a aFileType.
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*
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* @param aFileType The #PCB_FILE_T type.
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* @return A wxString object containing the file extension for \a aFileType or an empty
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* string if \a aFileType is invalid.
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*/
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static const wxString GetFileExtension( PCB_FILE_T aFileType );
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/**
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* Function GuessPluginTypeFromLibPath
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* returns a plugin type given a footprint library's libPath.
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*/
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static PCB_FILE_T GuessPluginTypeFromLibPath( const wxString& aLibPath );
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/**
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* Function Load
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* finds the requested PLUGIN and if found, calls the PLUGIN->Load(..) funtion
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* on it using the arguments passed to this function. After the PLUGIN->Load()
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* function returns, the PLUGIN is Released() as part of this call.
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*
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* @param aFileType is the PCB_FILE_T of file to load.
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*
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* @param aFileName is the name of the file to load.
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*
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* @param aAppendToMe is an existing BOARD to append to, use NULL if fresh
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* board load is wanted.
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*
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* @param aProperties is an associative array that allows the caller to
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* pass additional tuning parameters to the PLUGIN.
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*
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* @return BOARD* - caller owns it, never NULL because exception thrown if error.
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*
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* @throw IO_ERROR if the PLUGIN cannot be found, file cannot be found,
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* or file cannot be loaded.
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*/
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static BOARD* Load( PCB_FILE_T aFileType, const wxString& aFileName,
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BOARD* aAppendToMe = NULL, const PROPERTIES* aProperties = NULL );
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/**
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* Function Save
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* will write either a full aBoard to a storage file in a format that this
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* implementation knows about, or it can be used to write a portion of
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* aBoard to a special kind of export file.
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*
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* @param aFileType is the PCB_FILE_T of file to save.
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*
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* @param aFileName is the name of a file to save to on disk.
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* @param aBoard is the BOARD document (data tree) to save or export to disk.
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*
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* @param aBoard is the in memory document tree from which to extract information
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* when writing to \a aFileName. The caller continues to own the BOARD, and
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* the plugin should refrain from modifying the BOARD if possible.
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*
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* @param aProperties is an associative array that can be used to tell the
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* saver how to save the file, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem saving or exporting.
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*/
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static void Save( PCB_FILE_T aFileType, const wxString& aFileName,
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BOARD* aBoard, const PROPERTIES* aProperties = NULL );
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};
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/**
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* PLUGIN
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* is a base class that BOARD loading and saving plugins should derive from.
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* Implementations can provide either Load() or Save() functions, or both.
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* PLUGINs throw exceptions, so it is best that you wrap your calls to these
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* functions in a try catch block. Plugins throw exceptions because it is illegal
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* for them to have any user interface calls in them whatsoever, i.e. no windowing
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* or screen printing at all.
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*
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* <pre>
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* try
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* {
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* IO_MGR::Load(...);
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* or
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* IO_MGR::Save(...);
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* }
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* catch( const IO_ERROR& ioe )
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* {
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* // grab text from ioe, show in error window.
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* }
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* </pre>
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*/
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class PLUGIN
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{
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public:
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//-----<PUBLIC PLUGIN API>-------------------------------------------------
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/**
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* Function PluginName
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* returns a brief hard coded name for this PLUGIN.
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*/
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virtual const wxString PluginName() const = 0;
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/**
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* Function GetFileExtension
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* returns the file extension for the PLUGIN.
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*/
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virtual const wxString GetFileExtension() const = 0;
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/**
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* Function Load
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* loads information from some input file format that this PLUGIN implementation
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* knows about, into either a new BOARD or an existing one. This may be used to load an
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* entire new BOARD, or to augment an existing one if @a aAppendToMe is not NULL.
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*
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* @param aFileName is the name of the file to use as input and may be foreign in
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* nature or native in nature.
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*
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* @param aAppendToMe is an existing BOARD to append to, but if NULL then
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* this means "do not append, rather load anew".
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*
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* @param aProperties is an associative array that can be used to tell the
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* loader how to load the file, because it can take any number of
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* additional named arguments that the plugin is known to support. These are
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* tuning parameters for the import or load. The caller continues to own
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* this object (plugin may not delete it), and plugins should expect it to
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* be optionally NULL.
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*
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* @return BOARD* - the successfully loaded board, or the same one as aAppendToMe
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* if aAppendToMe was not NULL, and caller owns it.
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*
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* @throw IO_ERROR if there is a problem loading, and its contents should
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* say what went wrong, using line number and character offsets of the
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* input file if possible.
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*/
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virtual BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function Save
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* will write @a aBoard to a storage file in a format that this
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* PLUGIN implementation knows about, or it can be used to write a portion of
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* aBoard to a special kind of export file.
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*
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* @param aFileName is the name of a file to save to on disk.
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*
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* @param aBoard is the class BOARD in memory document tree from which to
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* extract information when writing to \a aFileName. The caller continues to
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* own the BOARD, and the plugin should refrain from modifying the BOARD if possible.
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*
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* @param aProperties is an associative array that can be used to tell the
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* saver how to save the file, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it),
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* and plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem saving or exporting.
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*/
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virtual void Save( const wxString& aFileName, BOARD* aBoard,
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const PROPERTIES* aProperties = NULL );
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//-----<Footprint Stuff>-----------------------------
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/**
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* Return a list of footprint names contained within the library at @a aLibraryPath.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aProperties is an associative array that can be used to tell the
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* plugin anything needed about how to perform with respect to @a aLibraryPath.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @param aFootprintNames is the array of available footprint names inside a library.
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*
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* @param aBestEfforts if true, don't throw on errors, just return an empty list.
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*
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* @throw IO_ERROR if the library cannot be found, or footprint cannot be loaded.
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*/
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virtual void FootprintEnumerate( wxArrayString& aFootprintNames, const wxString& aLibraryPath,
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bool aBestEfforts, const PROPERTIES* aProperties = NULL );
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/**
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* Generate a timestamp representing all the files in the library (including the library
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* directory).
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* Timestamps should not be considered ordered; they either match or they don't.
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*/
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virtual long long GetLibraryTimestamp( const wxString& aLibraryPath ) const = 0;
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/**
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* Function PrefetchLib
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* If possible, prefetches the specified library (e.g. performing downloads). Does not parse.
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* Threadsafe.
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*
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* This is a no-op for libraries that cannot be prefetched.
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*
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* Plugins that cannot prefetch need not override this; a default no-op is provided.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aProperties is an associative array that can be used to tell the
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* plugin anything needed about how to perform with respect to @a aLibraryPath.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is an error prefetching the library.
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*/
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virtual void PrefetchLib( const wxString& aLibraryPath,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintLoad
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* loads a footprint having @a aFootprintName from the @a aLibraryPath containing
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* a library format that this PLUGIN knows about.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aFootprintName is the name of the footprint to load.
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*
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* @param aProperties is an associative array that can be used to tell the
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* loader implementation to do something special, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @return MODULE* - if found caller owns it, else NULL if not found.
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*
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* @throw IO_ERROR if the library cannot be found or read. No exception
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* is thrown in the case where aFootprintName cannot be found.
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*/
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virtual MODULE* FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function GetEnumeratedFootprint
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* a version of FootprintLoad() for use after FootprintEnumerate() for more efficient
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* cache management.
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*/
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virtual const MODULE* GetEnumeratedFootprint( const wxString& aLibraryPath,
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const wxString& aFootprintName,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintExists
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* check for the existence of a footprint.
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*/
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virtual bool FootprintExists( const wxString& aLibraryPath, const wxString& aFootprintName,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintSave
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* will write @a aModule to an existing library located at @a aLibraryPath.
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* If a footprint by the same name already exists, it is replaced.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aFootprint is what to store in the library. The caller continues
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* to own the footprint after this call.
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*
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* @param aProperties is an associative array that can be used to tell the
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* saver how to save the footprint, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem saving.
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*/
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virtual void FootprintSave( const wxString& aLibraryPath, const MODULE* aFootprint,
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const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintDelete
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* deletes @a aFootprintName from the library at @a aLibraryPath.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aFootprintName is the name of a footprint to delete from the specified library.
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*
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* @param aProperties is an associative array that can be used to tell the
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* library delete function anything special, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem finding the footprint or the library, or deleting it.
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*/
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virtual void FootprintDelete( const wxString& aLibraryPath,
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const wxString& aFootprintName, const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintLibCreate
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* creates a new empty footprint library at @a aLibraryPath empty. It is an
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* error to attempt to create an existing library or to attempt to create
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* on a "read only" location.
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*
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* @param aLibraryPath is a locator for the "library", usually a directory, file,
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* or URL containing several footprints.
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*
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* @param aProperties is an associative array that can be used to tell the
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* library create function anything special, because it can take any number of
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* additional named tuning arguments that the plugin is known to support.
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* The caller continues to own this object (plugin may not delete it), and
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* plugins should expect it to be optionally NULL.
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*
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* @throw IO_ERROR if there is a problem finding the library, or creating it.
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*/
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virtual void FootprintLibCreate( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL );
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/**
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* Function FootprintLibDelete
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* deletes an existing footprint library and returns true, or if library does not
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* exist returns false, or throws an exception if library exists but is read only or
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* cannot be deleted for some other reason.
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory
|
|
* or file which will contain footprints.
|
|
*
|
|
* @param aProperties is an associative array that can be used to tell the
|
|
* library delete implementation function anything special, because it can
|
|
* take any number of additional named tuning arguments that the plugin is
|
|
* known to support. The caller continues to own this object (plugin may
|
|
* not delete it), and plugins should expect it to be optionally NULL.
|
|
*
|
|
* @return bool - true if library deleted, false if library did not exist.
|
|
*
|
|
* @throw IO_ERROR if there is a problem deleting an existing library.
|
|
*/
|
|
virtual bool FootprintLibDelete( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL );
|
|
|
|
/**
|
|
* Function IsFootprintLibWritable
|
|
* returns true iff the library at @a aLibraryPath is writable. (Often
|
|
* system libraries are read only because of where they are installed.)
|
|
*
|
|
* @param aLibraryPath is a locator for the "library", usually a directory, file,
|
|
* or URL containing several footprints.
|
|
*
|
|
* @throw IO_ERROR if no library at aLibraryPath exists.
|
|
*/
|
|
virtual bool IsFootprintLibWritable( const wxString& aLibraryPath );
|
|
|
|
/**
|
|
* Function FootprintLibOptions
|
|
* appends supported PLUGIN options to @a aListToAppenTo along with
|
|
* internationalized descriptions. Options are typically appended so
|
|
* that a derived PLUGIN can call its base class
|
|
* function by the same name first, thus inheriting options declared there.
|
|
* (Some base class options could pertain to all Footprint*() functions
|
|
* in all derived PLUGINs.) Note that since aListToAppendTo is a PROPERTIES
|
|
* object, all options will be unique and last guy wins.
|
|
*
|
|
* @param aListToAppendTo holds a tuple of
|
|
* <dl>
|
|
<dt>option</dt>
|
|
<dd>This eventually is what shows up into the fp-lib-table "options"
|
|
field, possibly combined with others.</dd>
|
|
<dt>internationalized description</dt>
|
|
<dd>The internationalized description is displayed in DIALOG_FP_PLUGIN_OPTIONS.
|
|
* It may be multi-line and be quite explanatory of the option.</dd>
|
|
</dl>
|
|
* <br>
|
|
* In the future perhaps @a aListToAppendTo evolves to something capable of also
|
|
* holding a wxValidator for the cells in said dialog:
|
|
* http://forums.wxwidgets.org/viewtopic.php?t=23277&p=104180.
|
|
This would require a 3 column list, and introducing wx GUI knowledge to
|
|
PLUGIN, which has been avoided to date.
|
|
*/
|
|
virtual void FootprintLibOptions( PROPERTIES* aListToAppendTo ) const;
|
|
|
|
//-----</PUBLIC PLUGIN API>------------------------------------------------
|
|
|
|
|
|
/* The compiler writes the "zero argument" constructor for a PLUGIN
|
|
automatically if you do not provide one. If you decide you need to
|
|
provide a zero argument constructor of your own design, that is allowed.
|
|
It must be public, and it is what the IO_MGR uses. Parameters may be
|
|
passed into a PLUGIN via the PROPERTIES variable for any of the public
|
|
API functions which take one.
|
|
*/
|
|
|
|
virtual ~PLUGIN()
|
|
{
|
|
//printf( "~%s", __func__ );
|
|
};
|
|
|
|
|
|
#ifndef SWIG
|
|
/**
|
|
* RELEASER
|
|
* releases a PLUGIN in the context of a potential thrown exception, through
|
|
* its destructor.
|
|
*/
|
|
class RELEASER
|
|
{
|
|
PLUGIN* plugin;
|
|
|
|
// private assignment operator so it's illegal
|
|
RELEASER& operator=( RELEASER& aOther ) { return *this; }
|
|
|
|
// private copy constructor so it's illegal
|
|
RELEASER( const RELEASER& aOther ) {}
|
|
|
|
public:
|
|
RELEASER( PLUGIN* aPlugin = NULL ) :
|
|
plugin( aPlugin )
|
|
{
|
|
}
|
|
|
|
~RELEASER()
|
|
{
|
|
if( plugin )
|
|
release();
|
|
}
|
|
|
|
void release()
|
|
{
|
|
IO_MGR::PluginRelease( plugin );
|
|
plugin = NULL;
|
|
}
|
|
|
|
void set( PLUGIN* aPlugin )
|
|
{
|
|
if( plugin )
|
|
release();
|
|
plugin = aPlugin;
|
|
}
|
|
|
|
operator PLUGIN* () const
|
|
{
|
|
return plugin;
|
|
}
|
|
|
|
PLUGIN* operator -> () const
|
|
{
|
|
return plugin;
|
|
}
|
|
};
|
|
#endif
|
|
};
|
|
|
|
#endif // IO_MGR_H_
|