kicad/eeschema/hierarch.cpp

312 lines
9.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2017 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file hierarch.cpp
*/
#include <fctsys.h>
#include <class_drawpanel.h>
#include <confirm.h>
#include <id.h>
#include <bitmaps.h>
#include <dialog_shim.h>
#include <sch_edit_frame.h>
#include <general.h>
#include <sch_sheet.h>
#include <sch_sheet_path.h>
#include <wx/imaglist.h>
#include <wx/treectrl.h>
#include <netlist_object.h>
#include <sch_sheet_path.h>
class HIERARCHY_NAVIG_DLG;
/**
* Store an SCH_SHEET_PATH of each sheet in hierarchy.
*/
class TreeItemData : public wxTreeItemData
{
public:
SCH_SHEET_PATH m_SheetPath;
TreeItemData( SCH_SHEET_PATH& sheet ) : wxTreeItemData()
{
m_SheetPath = sheet;
}
};
/**
* Handle hierarchy tree control.
*/
class HIERARCHY_TREE : public wxTreeCtrl
{
private:
HIERARCHY_NAVIG_DLG* m_parent;
wxImageList* imageList;
public:
HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent );
// Closes the dialog on escape key
void onChar( wxKeyEvent& event );
};
HIERARCHY_TREE::HIERARCHY_TREE( HIERARCHY_NAVIG_DLG* parent ) :
wxTreeCtrl( (wxWindow*) parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxTR_HAS_BUTTONS, wxDefaultValidator, wxT( "HierachyTreeCtrl" ) )
{
m_parent = parent;
// Make an image list containing small icons
// All icons are expected having the same size.
wxBitmap tree_nosel_bm( KiBitmap( tree_nosel_xpm ) );
imageList = new wxImageList( tree_nosel_bm.GetWidth(),
tree_nosel_bm.GetHeight(), true, 2 );
imageList->Add( tree_nosel_bm );
imageList->Add( KiBitmap( tree_sel_xpm ) );
AssignImageList( imageList );
}
class HIERARCHY_NAVIG_DLG : public DIALOG_SHIM
{
public:
SCH_EDIT_FRAME* m_SchFrameEditor;
HIERARCHY_TREE* m_Tree;
int m_nbsheets;
private:
SCH_SHEET_PATH m_currSheet; // The currently opened scheet in hierarchy
public:
HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* aParent, const wxPoint& aPos );
~HIERARCHY_NAVIG_DLG();
// Select the sheet currently selected in the tree, and close the dialog
void SelectNewSheetAndQuit();
private:
/**
* Create the hierarchical tree of the schematic.
*
* This routine is reentrant!
* @param aList = the SCH_SHEET_PATH* list to explore
* @param aPreviousmenu = the wxTreeItemId used as parent to add sub items
*/
void buildHierarchyTree( SCH_SHEET_PATH* aList, wxTreeItemId* aPreviousmenu );
/**
* Open the selected sheet and display the corresponding screen when a tree item is
* selected.
*/
void onSelectSheetPath( wxTreeEvent& event );
};
void SCH_EDIT_FRAME::InstallHierarchyFrame( wxPoint& pos )
{
HIERARCHY_NAVIG_DLG* treeframe = new HIERARCHY_NAVIG_DLG( this, pos );
treeframe->ShowQuasiModal();
treeframe->Destroy();
}
HIERARCHY_NAVIG_DLG::HIERARCHY_NAVIG_DLG( SCH_EDIT_FRAME* aParent, const wxPoint& aPos ) :
DIALOG_SHIM( aParent, wxID_ANY, _( "Navigator" ), wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER )
{
wxASSERT( dynamic_cast< SCH_EDIT_FRAME* >( aParent ) );
m_SchFrameEditor = aParent;
m_currSheet = aParent->GetCurrentSheet();
m_Tree = new HIERARCHY_TREE( this );
m_nbsheets = 1;
// root is the link to the main sheet.
wxTreeItemId root;
root = m_Tree->AddRoot( _( "Root" ), 0, 1 );
m_Tree->SetItemBold( root, true );
SCH_SHEET_PATH list;
list.push_back( g_RootSheet );
m_Tree->SetItemData( root, new TreeItemData( list ) );
if( m_SchFrameEditor->GetCurrentSheet().Last() == g_RootSheet )
m_Tree->SelectItem( root );
buildHierarchyTree( &list, &root );
m_Tree->ExpandAll();
// This bloc gives a good size to the dialog, better than the default "best" size,
// the first time the dialog is opened, during a session
wxRect itemrect;
wxSize tree_size;
m_Tree->GetBoundingRect( root, itemrect );
// Set dialog window size to be large enough
tree_size.x = itemrect.GetWidth() + 20;
tree_size.x = std::max( tree_size.x, 250 );
// Readjust the size of the frame to an optimal value.
tree_size.y = m_nbsheets * itemrect.GetHeight();
if( m_nbsheets < 2 )
tree_size.y += 10; // gives a better look for small trees
SetClientSize( tree_size );
// manage the ESC key to close the dialog, because thre is no Cancel button
// in dialog
m_Tree->Connect( wxEVT_CHAR, wxKeyEventHandler( HIERARCHY_TREE::onChar ) );
// Manage double click on a selection, or the enter key:
Bind( wxEVT_TREE_ITEM_ACTIVATED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
// Manage a simple click on a selection, if the selection changes
Bind( wxEVT_TREE_SEL_CHANGED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
}
HIERARCHY_NAVIG_DLG::~HIERARCHY_NAVIG_DLG()
{
Unbind( wxEVT_TREE_ITEM_ACTIVATED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
Unbind( wxEVT_TREE_SEL_CHANGED, &HIERARCHY_NAVIG_DLG::onSelectSheetPath, this );
m_Tree->Disconnect( wxEVT_CHAR, wxKeyEventHandler( HIERARCHY_TREE::onChar ) );
}
void HIERARCHY_TREE::onChar( wxKeyEvent& event )
{
if( event.GetKeyCode() == WXK_ESCAPE )
m_parent->Close( true );
else
event.Skip();
}
void HIERARCHY_NAVIG_DLG::buildHierarchyTree( SCH_SHEET_PATH* aList, wxTreeItemId* aPreviousmenu )
{
wxCHECK_RET( m_nbsheets < NB_MAX_SHEET, "Maximum number of sheets exceeded." );
SCH_ITEM* schitem = aList->LastDrawList();
while( schitem && m_nbsheets < NB_MAX_SHEET )
{
if( schitem->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*) schitem;
m_nbsheets++;
wxTreeItemId menu;
menu = m_Tree->AppendItem( *aPreviousmenu, sheet->GetName(), 0, 1 );
aList->push_back( sheet );
m_Tree->SetItemData( menu, new TreeItemData( *aList ) );
if( *aList == m_currSheet )
{
m_Tree->EnsureVisible( menu );
m_Tree->SelectItem( menu );
}
buildHierarchyTree( aList, &menu );
aList->pop_back();
}
schitem = schitem->Next();
}
}
void HIERARCHY_NAVIG_DLG::onSelectSheetPath( wxTreeEvent& event )
{
wxTreeItemId ItemSel = m_Tree->GetSelection();
m_SchFrameEditor->SetCurrentSheet(( (TreeItemData*) m_Tree->GetItemData( ItemSel ) )->m_SheetPath );
m_SchFrameEditor->DisplayCurrentSheet();
Close( true );
}
void SCH_EDIT_FRAME::DisplayCurrentSheet()
{
SetRepeatItem( NULL );
ClearMsgPanel();
SCH_SCREEN* screen = m_CurrentSheet->LastScreen();
// Switch to current sheet,
// and update the grid size, because it can be modified in latest screen
SetScreen( screen );
GetScreen()->SetGrid( m_LastGridSizeId + ID_POPUP_GRID_LEVEL_1000 );
// update the References
m_CurrentSheet->UpdateAllScreenReferences();
SetSheetNumberAndCount();
m_canvas->SetCanStartBlock( -1 );
if( screen->m_FirstRedraw )
{
Zoom_Automatique( false );
screen->m_FirstRedraw = false;
SetCrossHairPosition( GetScrollCenterPosition() );
m_canvas->MoveCursorToCrossHair();
// Ensure the schematic is fully segmented on first display
BreakSegmentsOnJunctions();
SchematicCleanUp( true );
screen->ClearUndoORRedoList( screen->m_UndoList, 1 );
screen->TestDanglingEnds();
}
else
{
RedrawScreen( GetScrollCenterPosition(), true );
}
// Some items (wires, labels) can be highlighted. So prepare the highlight flag:
SetCurrentSheetHighlightFlags();
// Now refresh m_canvas. Should be not necessary, but because screen has changed
// the previous refresh has set all new draw parameters (scroll position ..)
// but most of time there were some inconsitencies about cursor parameters
// ( previous position of cursor ...) and artefacts can happen
// mainly when sheet size has changed
// This second refresh clears artefacts because at this point,
// all parameters are now updated
m_canvas->Refresh();
}