79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file dlg_select_3dmodel.h
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* creates a dialog to select 3D model files
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*/
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#ifndef DLG_SELECT_3DMODEL_H
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#define DLG_SELECT_3DMODEL_H
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#include <wx/event.h>
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#include <wx/stattext.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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#include <wx/dirctrl.h>
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#include <wx/sizer.h>
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#include <wx/frame.h>
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#include <dialog_shim.h>
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class MODULE_3D_SETTINGS;
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class S3D_CACHE;
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class FILENAME_RESOLVER;
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class C3D_MODEL_VIEWER;
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class DLG_SELECT_3DMODEL : public DIALOG_SHIM
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{
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private:
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MODULE_3D_SETTINGS* m_model; // data for the selected model
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S3D_CACHE* m_cache; // cache manager
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FILENAME_RESOLVER* m_resolver; // 3D filename resolver
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wxString& m_previousDir;
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int& m_previousFilterIndex;
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wxGenericDirCtrl* m_FileTree;
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C3D_MODEL_VIEWER* m_modelViewer;
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wxChoice* dirChoices;
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void updateDirChoiceList( void );
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public:
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DLG_SELECT_3DMODEL( wxWindow* aParent, S3D_CACHE* aCacheManager, MODULE_3D_SETTINGS* aModelItem,
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wxString& prevModelSelectDir, int& prevModelWildcard );
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bool TransferDataFromWindow() override;
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void OnSelectionChanged( wxTreeEvent& event );
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void OnFileActivated( wxTreeEvent& event );
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void SetRootDir( wxCommandEvent& event );
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void Cfg3DPaths( wxCommandEvent& event );
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wxDECLARE_EVENT_TABLE();
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};
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#endif // DLG_SELECT_3DMODEL_H
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