199 lines
5.8 KiB
C++
199 lines
5.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <preview_items/arc_assistant.h>
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#include <preview_items/preview_utils.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <view/view.h>
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#include <common.h>
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#include <base_units.h>
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using namespace KIGFX::PREVIEW;
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ARC_ASSISTANT::ARC_ASSISTANT( const ARC_GEOM_MANAGER& aManager ) :
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EDA_ITEM( NOT_USED ),
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m_constructMan( aManager )
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{
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}
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const BOX2I ARC_ASSISTANT::ViewBBox() const
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{
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BOX2I tmp;
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// no bounding box when no graphic shown
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if( m_constructMan.IsReset() )
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return tmp;
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// just enclose the whle circular area
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auto origin = m_constructMan.GetOrigin();
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auto radius = m_constructMan.GetRadius();
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VECTOR2D rVec( radius, radius );
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tmp.SetOrigin( origin + rVec );
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tmp.SetEnd( origin - rVec );
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tmp.Normalize();
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return tmp;
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}
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/**
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* Get deci-degrees from radians, normalised to +/- 360.
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*
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* The normalisation is such that a negative angle will stay
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* negative.
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*/
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double getNormDeciDegFromRad( double aRadians )
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{
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double degs = RAD2DECIDEG( aRadians );
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// normalise to +/- 360
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while( degs < -3600.0 )
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degs += 3600.0;
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while( degs > 3600.0 )
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degs -= 3600.0;
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return degs;
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}
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static const double ANGLE_EPSILON = 1e-9;
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double angleIsSpecial( double aRadians )
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{
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return std::fabs( std::remainder( aRadians, M_PI_4 ) ) < ANGLE_EPSILON;
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}
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static void drawLineWithHilight( KIGFX::GAL& aGal,
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const VECTOR2I& aStart, const VECTOR2I& aEnd, bool aDim )
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{
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const auto vec = aEnd - aStart;
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COLOR4D strokeColor = PreviewOverlayDefaultColor();
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if( angleIsSpecial( vec.Angle() ) )
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strokeColor = PreviewOverlaySpecialAngleColor();
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aGal.SetStrokeColor( strokeColor.WithAlpha( PreviewOverlayDeemphAlpha( aDim ) ) );
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aGal.DrawLine( aStart, aEnd );
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}
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static void drawArcWithHilight( KIGFX::GAL& aGal,
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const VECTOR2I& aOrigin, double aRad, double aStartAngle,
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double aEndAngle )
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{
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COLOR4D color = PreviewOverlayDefaultColor();
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if( angleIsSpecial( aStartAngle - aEndAngle ) )
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color = PreviewOverlaySpecialAngleColor();
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aGal.SetStrokeColor( color );
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aGal.SetFillColor( color.WithAlpha( 0.2 ) );
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// draw the angle reference arc
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aGal.DrawArc( aOrigin, aRad, -aStartAngle, -aEndAngle );
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}
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void ARC_ASSISTANT::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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{
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auto& gal = *aView->GetGAL();
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// not in a position to draw anything
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if( m_constructMan.IsReset() )
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return;
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gal.SetLineWidth( 1.0 );
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gal.SetIsStroke( true );
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gal.SetIsFill( true );
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// constant text size on screen
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SetConstantGlyphHeight( gal, 12.0 );
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// angle reference arc size
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const double innerRad = 12.0 / gal.GetWorldScale();
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const auto origin = m_constructMan.GetOrigin();
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// draw first radius line
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bool dimFirstLine = m_constructMan.GetStep() > ARC_GEOM_MANAGER::SET_START;
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drawLineWithHilight( gal, origin, m_constructMan.GetStartRadiusEnd(), dimFirstLine );
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std::vector<wxString> cursorStrings;
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if( m_constructMan.GetStep() == ARC_GEOM_MANAGER::SET_START )
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{
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// haven't started the angle selection phase yet
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auto initAngle = m_constructMan.GetStartAngle();
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const auto angleRefLineEnd = m_constructMan.GetOrigin() + VECTOR2D( innerRad * 1.5, 0.0 );
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gal.SetStrokeColor( PreviewOverlayDefaultColor() );
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gal.DrawLine( origin, angleRefLineEnd );
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// draw the angle reference arc
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drawArcWithHilight( gal, origin, innerRad, initAngle, 0.0 );
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double degs = getNormDeciDegFromRad( initAngle );
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cursorStrings.push_back( DimensionLabel( "r", m_constructMan.GetRadius(), g_UserUnit ) );
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cursorStrings.push_back( DimensionLabel( "θ", degs, DEGREES ) );
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}
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else
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{
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drawLineWithHilight( gal, origin, m_constructMan.GetEndRadiusEnd(), false );
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auto start = m_constructMan.GetStartAngle();
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auto subtended = m_constructMan.GetSubtended();
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drawArcWithHilight( gal, origin, innerRad, start, start + subtended );
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double subtendedDeg = getNormDeciDegFromRad( subtended );
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double endAngleDeg = getNormDeciDegFromRad( start + subtended );
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// draw dimmed extender line to cursor
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drawLineWithHilight( gal, origin, m_constructMan.GetLastPoint(), true );
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cursorStrings.push_back( DimensionLabel( "Δθ", subtendedDeg, DEGREES ) );
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cursorStrings.push_back( DimensionLabel( "θ", endAngleDeg, DEGREES ) );
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}
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// FIXME: spaces choke OpenGL lp:1668455
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for( auto& str : cursorStrings )
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{
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str.erase( std::remove( str.begin(), str.end(), ' ' ),
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str.end() );
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}
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// place the text next to cursor, on opposite side from radius
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DrawTextNextToCursor( gal, m_constructMan.GetLastPoint(),
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origin - m_constructMan.GetLastPoint(),
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cursorStrings );
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}
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