71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2017 Kicad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <preview_items/simple_overlay_item.h>
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#include <gal/graphics_abstraction_layer.h>
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#include <view/view.h>
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#include <layers_id_colors_and_visibility.h>
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using namespace KIGFX::PREVIEW;
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SIMPLE_OVERLAY_ITEM::SIMPLE_OVERLAY_ITEM():
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EDA_ITEM( NOT_USED ), // this item is never added to a BOARD so it needs no type.
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m_fillColor( WHITE ),
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m_strokeColor( WHITE ),
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m_lineWidth( 1.0 )
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{
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}
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void SIMPLE_OVERLAY_ITEM::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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{
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auto& gal = *aView->GetGAL();
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setupGal( gal );
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drawPreviewShape( gal );
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}
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void SIMPLE_OVERLAY_ITEM::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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static const int SelectionLayer = ITEM_GAL_LAYER( GP_OVERLAY );
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aLayers[0] = SelectionLayer;
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aCount = 1;
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}
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void SIMPLE_OVERLAY_ITEM::setupGal( KIGFX::GAL& aGal ) const
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{
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// default impl: set up the GAL options we have - the
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// overriding class can add to this if needed
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aGal.SetLineWidth( m_lineWidth );
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aGal.SetStrokeColor( m_strokeColor );
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aGal.SetFillColor( m_fillColor );
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aGal.SetIsStroke( true );
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aGal.SetIsFill( true );
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}
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