129 lines
4.9 KiB
C++
129 lines
4.9 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <geometry/direction45.h>
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#include <settings/parameters.h>
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#include "pns_routing_settings.h"
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namespace PNS {
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const int pnsSchemaVersion = 0;
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ROUTING_SETTINGS::ROUTING_SETTINGS( JSON_SETTINGS* aParent, const std::string& aPath ) :
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NESTED_SETTINGS( "pns", pnsSchemaVersion, aParent, aPath )
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{
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m_routingMode = RM_Walkaround;
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m_optimizerEffort = OE_MEDIUM;
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m_removeLoops = true;
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m_smartPads = true;
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m_shoveVias = true;
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m_suggestFinish = false;
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m_followMouse = true;
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m_startDiagonal = false;
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m_shoveIterationLimit = 250;
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m_shoveTimeLimit = 1000;
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m_walkaroundIterationLimit = 40;
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m_jumpOverObstacles = false;
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m_smoothDraggedSegments = true;
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m_allowDRCViolations = false;
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m_freeAngleMode = false;
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m_snapToTracks = false;
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m_snapToPads = false;
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m_optimizeEntireDraggedTrack = false;
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m_cornerMode = CORNER_MODE::MITERED_45;
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m_walkaroundHugLengthThreshold = 1.5;
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m_autoPosture = true;
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m_fixAllSegments = true;
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m_params.emplace_back( new PARAM<int>( "mode", reinterpret_cast<int*>( &m_routingMode ),
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static_cast<int>( RM_Walkaround ) ) );
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m_params.emplace_back( new PARAM<int>( "effort", reinterpret_cast<int*>( &m_optimizerEffort ),
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static_cast<int>( OE_MEDIUM ) ) );
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m_params.emplace_back( new PARAM<bool>( "remove_loops", &m_removeLoops, true ) );
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m_params.emplace_back( new PARAM<bool>( "smart_pads", &m_smartPads, true ) );
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m_params.emplace_back( new PARAM<bool>( "shove_vias", &m_shoveVias, true ) );
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m_params.emplace_back( new PARAM<bool>( "suggest_finish", &m_suggestFinish, false ) );
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m_params.emplace_back( new PARAM<bool>( "follow_mouse", &m_followMouse, true ) );
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m_params.emplace_back( new PARAM<bool>( "start_diagonal", &m_startDiagonal, false ) );
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m_params.emplace_back( new PARAM<int>( "shove_iteration_limit", &m_shoveIterationLimit, 250 ) );
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m_params.emplace_back( new PARAM_LAMBDA<int>( "shove_time_limit",
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[this] () -> int
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{
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return m_shoveTimeLimit.Get();
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},
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[this] ( int aVal )
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{
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m_shoveTimeLimit.Set( aVal );
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},
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1000 ) );
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m_params.emplace_back( new PARAM<int>( "walkaround_iteration_limit", &m_walkaroundIterationLimit, 40 ) );
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m_params.emplace_back( new PARAM<bool>( "jump_over_obstacles", &m_jumpOverObstacles, false ) );
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m_params.emplace_back( new PARAM<bool>( "smooth_dragged_segments", &m_smoothDraggedSegments, true ) );
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m_params.emplace_back( new PARAM<bool>( "can_violate_drc", &m_allowDRCViolations, false ) );
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m_params.emplace_back( new PARAM<bool>( "free_angle_mode", &m_freeAngleMode, false ) );
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m_params.emplace_back( new PARAM<bool>( "snap_to_tracks", &m_snapToTracks, false ) );
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m_params.emplace_back( new PARAM<bool>( "snap_to_pads", &m_snapToPads, false ) );
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m_params.emplace_back( new PARAM<bool>( "optimize_dragged_track",
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&m_optimizeEntireDraggedTrack, false ) );
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m_params.emplace_back( new PARAM<bool>( "auto_posture", &m_autoPosture, true ) );
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m_params.emplace_back( new PARAM<bool>( "fix_all_segments", &m_fixAllSegments, true ) );
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m_params.emplace_back( new PARAM_ENUM<CORNER_MODE>( "corner_mode", &m_cornerMode,
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CORNER_MODE::MITERED_45, CORNER_MODE::ROUNDED_90,
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CORNER_MODE::MITERED_45 ) );
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m_params.emplace_back( new PARAM<double>( "walkaround_hug_length_threshold", &m_walkaroundHugLengthThreshold, 1.5 ) );
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LoadFromFile();
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}
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const DIRECTION_45 ROUTING_SETTINGS::InitialDirection() const
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{
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if( m_startDiagonal )
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return DIRECTION_45( DIRECTION_45::NE );
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else
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return DIRECTION_45( DIRECTION_45::N );
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}
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TIME_LIMIT ROUTING_SETTINGS::ShoveTimeLimit() const
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{
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return TIME_LIMIT ( m_shoveTimeLimit );
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}
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int ROUTING_SETTINGS::ShoveIterationLimit() const
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{
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return m_shoveIterationLimit;
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}
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}
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