kicad/include/kicad_device_context.h

50 lines
1.4 KiB
C++

/**
* a helper to handle the real device context used in kicad
* @file kicad_device_context.h
*/
#ifndef __KICAD_DEVICE_CONTEXT_H__
#define __KICAD_DEVICE_CONTEXT_H__
// Comment this line to use the standard wxClientDC
// and uncomment to use buffered DC
// #define KICAD_USE_BUFFERED_DC // Currently under test
// Comment this line to use the standard wxPaintDC
// and uncomment to use buffered PaintDC
#define KICAD_USE_BUFFERED_PAINTDC // Currently under test
#if defined KICAD_USE_BUFFERED_DC || defined KICAD_USE_BUFFERED_PAINTDC
#ifndef KICAD_USE_BUFFERED_PAINTDC
#define KICAD_USE_BUFFERED_PAINTDC
#endif
#include <wx/dcbuffer.h>
#endif
// Helper class to handle the client Device Context
class KicadGraphicContext : public wxClientDC
{
public:
KicadGraphicContext( WinEDA_DrawPanel * aDrawPanel );
~KicadGraphicContext();
};
// Macro used to declare a device context in kicad:
#ifdef KICAD_USE_BUFFERED_DC
#define INSTALL_DC(name,parent) \
KicadGraphicContext _cDC( parent );\
wxBufferedDC name(&_cDC, _cDC.GetSize() );
#else
#define INSTALL_DC(name,parent) KicadGraphicContext name( parent )
#endif
#ifdef KICAD_USE_BUFFERED_PAINTDC
#define INSTALL_PAINTDC(name,parent) wxAutoBufferedPaintDC name(parent )
#else
#define INSTALL_PAINTDC(name,parent) wxPaintDC name( parent )
#endif
#endif // __KICAD_DEVICE_CONTEXT_H__