kicad/include/project/project_file.h

194 lines
5.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 CERN
* Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors.
* @author Jon Evans <jon@craftyjon.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KICAD_PROJECT_FILE_H
#define KICAD_PROJECT_FILE_H
#include <common.h> // needed for wxstring hash template
#include <kiid.h>
#include <project/board_project_settings.h>
#include <settings/json_settings.h>
#include <settings/nested_settings.h>
class BOARD_DESIGN_SETTINGS;
class ERC_SETTINGS;
class NET_SETTINGS;
class SCHEMATIC_SETTINGS;
class TEMPLATES;
/**
* For files like sheets and boards, a pair of that object KIID and display name
* Display name is typically blank for the project root sheet
*/
typedef std::pair<KIID, wxString> FILE_INFO_PAIR;
/**
* For storing PcbNew MRU paths of various types
*/
enum LAST_PATH_TYPE : unsigned int
{
LAST_PATH_FIRST = 0,
LAST_PATH_NETLIST = LAST_PATH_FIRST,
LAST_PATH_STEP,
LAST_PATH_IDF,
LAST_PATH_VRML,
LAST_PATH_SPECCTRADSN,
LAST_PATH_GENCAD,
LAST_PATH_SIZE
};
/**
* The backing store for a PROJECT, in JSON format.
*
* There is either zero or one PROJECT_FILE for every PROJECT
* (you can have a dummy PROJECT that has no file)
*/
class PROJECT_FILE : public JSON_SETTINGS
{
public:
/**
* Construct the project file for a project
* @param aFullPath is the full disk path to the project
*/
PROJECT_FILE( const wxString& aFullPath );
virtual ~PROJECT_FILE() = default;
virtual bool MigrateFromLegacy( wxConfigBase* aCfg ) override;
bool SaveToFile( const wxString& aDirectory = "", bool aForce = false ) override;
bool SaveAs( const wxString& aDirectory, const wxString& aFile );
void SetProject( PROJECT* aProject )
{
m_project = aProject;
}
std::vector<FILE_INFO_PAIR>& GetSheets()
{
return m_sheets;
}
std::vector<FILE_INFO_PAIR>& GetBoards()
{
return m_boards;
}
std::shared_ptr<NET_SETTINGS>& NetSettings()
{
return m_NetSettings;
}
protected:
wxString getFileExt() const override;
wxString getLegacyFileExt() const override;
/**
* Below are project-level settings that have not been moved to a dedicated file
*/
public:
/**
* Shared params, used by more than one application
*/
/// The list of pinned symbol libraries
std::vector<wxString> m_PinnedSymbolLibs;
/// The list of pinned footprint libraries
std::vector<wxString> m_PinnedFootprintLibs;
std::map<wxString, wxString> m_TextVars;
/**
* Eeschema params
*/
// Schematic ERC settings: lifecycle managed by SCHEMATIC
ERC_SETTINGS* m_ErcSettings;
// Schematic editing and misc settings: lifecycle managed by SCHEMATIC
SCHEMATIC_SETTINGS* m_SchematicSettings;
// Legacy parameters LibDir and LibName, for importing old projects
wxString m_LegacyLibDir;
wxArrayString m_LegacyLibNames;
/**
* CvPcb params
*/
/// List of equivalence (equ) files used in the project
std::vector<wxString> m_EquivalenceFiles;
/**
* PcbNew params
*/
/// Drawing sheet file
wxString m_BoardDrawingSheetFile;
/// MRU path storage
wxString m_PcbLastPath[LAST_PATH_SIZE];
/**
* Board design settings for this project's board. This will be initialized by PcbNew after
* loading a board so that BOARD_DESIGN_SETTINGS doesn't need to live in common for now.
* Owned by the BOARD; may be null if a board isn't loaded: be careful
*/
BOARD_DESIGN_SETTINGS* m_BoardSettings;
/**
* Net settings for this project (owned here)
*
* @note If we go multi-board in the future, we have to decide whether to use a global
* NET_SETTINGS or have one per board. Right now I think global makes more sense
* (one set of schematics, one netlist partitioned into multiple boards)
*/
std::shared_ptr<NET_SETTINGS> m_NetSettings;
std::vector<LAYER_PRESET> m_LayerPresets; /// List of stored layer presets
std::vector<VIEWPORT> m_Viewports; /// List of stored viewports (pos + zoom)
std::vector<VIEWPORT3D> m_Viewports3D; /// List of stored 3D viewports (view matrixes)
private:
/// An list of schematic sheets in this project
std::vector<FILE_INFO_PAIR> m_sheets;
/// A list of board files in this project
std::vector<FILE_INFO_PAIR> m_boards;
/// A link to the owning PROJECT
PROJECT* m_project;
};
// Specializations to allow directly reading/writing FILE_INFO_PAIRs from JSON
void to_json( nlohmann::json& aJson, const FILE_INFO_PAIR& aPair );
void from_json( const nlohmann::json& aJson, FILE_INFO_PAIR& aPair );
#endif