kicad/pcbnew/tools/edit_points.cpp

82 lines
2.6 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <boost/foreach.hpp>
#include "edit_points.h"
#include <gal/graphics_abstraction_layer.h>
#include <class_drawsegment.h>
EDIT_POINTS::EDIT_POINTS( EDA_ITEM* aParent ) :
EDA_ITEM( NOT_USED ), m_parent( aParent )
{
}
EDIT_POINT* EDIT_POINTS::FindPoint( const VECTOR2I& aLocation )
{
float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
std::deque<EDIT_POINT>::iterator pit, pitEnd;
for( pit = m_points.begin(), pitEnd = m_points.end(); pit != pitEnd; ++pit )
{
EDIT_POINT& point = *pit;
if( point.WithinPoint( aLocation, size ) )
return &point;
}
std::deque<EDIT_LINE>::iterator lit, litEnd;
for( lit = m_lines.begin(), litEnd = m_lines.end(); lit != litEnd; ++lit )
{
EDIT_LINE& point = *lit;
if( point.WithinPoint( aLocation, size ) )
return &point;
}
return NULL;
}
void EDIT_POINTS::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
{
aGal->SetFillColor( KIGFX::COLOR4D( 1.0, 1.0, 1.0, 1.0 ) );
aGal->SetIsFill( true );
aGal->SetIsStroke( false );
aGal->PushDepth();
aGal->SetLayerDepth( -512.0 ); // TODO no hardcoded depths?
float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
BOOST_FOREACH( const EDIT_POINT& point, m_points )
aGal->DrawRectangle( point.GetPosition() - size / 2, point.GetPosition() + size / 2 );
BOOST_FOREACH( const EDIT_LINE& line, m_lines )
aGal->DrawRectangle( line.GetPosition() - size / 2, line.GetPosition() + size / 2 );
aGal->PopDepth();
}