kicad/include/kiway.h

439 lines
18 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2016 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef KIWAY_H_
#define KIWAY_H_
/*
The KIWAY and KIFACE classes are used to communicate between various process
modules, all residing within a single process. The program modules are either
top level like an *.exe or subsidiary like a *.dll. In much of the documentation
the term DSO is used to refer to the *.dll portions, that is the term used on
linux. But it should be taken to mean DLL on Windows.
<p>These are a couple of reasons why this design was chosen:
<ol>
<li>By using DSOs within a single process, it is not necessary to use IPC.
The DSOs can send wxEvents between themselves using wxEvtHandler interfaces in
a platform independent way. There can also be function calls from one DSO to
another.</li>
<li>The use of a number of separately linked DSOs closely resembles the original
KiCad program design, consisting of Eeschema and Pcbnew. But it also allows
separate compilation and linking of those two DSOs without a ton of inter-DSO
dependencies and common data structures. Linking smaller, purpose specific DSOs
is thought to be better for maintenance simplicity than a large single link
image. </li>
<li>By keeping the core functionality in DSOs rather than EXE tops, it becomes
possible to re-use the DSOs under different program tops. For example, a DSO
named _pcbnew.so can be used under a C++ top or under a python top. Only one
CMake target must be defined to build either. Whether that is a separate build
or not is not the important thing. Simply having a single CMake target has
advantages. (Each builder person will have his/her own intentions relative to
use of python or not.) Once a DSO is python capable, it can be driven by any
number of python program tops, including demo-ing (automation) and testing
separately.</li>
</ol>
All KiCad source code is UTF8 encoded by law, so make sure your editor is set
as such! As such, it is OK to use UTF8 characters:
┏ ┗ ┓ ┛ ━ ┃
<pre>
┏━━━process top━━━━━┓
┃ ┃ wxEvent channels
┏━━━━━━━━━━━━━━━━━━━-━[KIWAY project 1]━-━━━━━━━━━━━━━━━━━━━━━━┓
┃ ┃ ┃ ┃
┃ ┏━━━━━━━━━━━━━-━[KIWAY project 2]━-━━━━━━━━━━┓ ┃
┃ ┃ ┃ ┃ ┃ ┃
┃ ┃ ┏━-━[KIWAY project 3]━-━┓ ┃ ┃
┃ ┃ ┃ ┗━━━━━━━━━━━━━━━━━━━┛ ┃ ┃ ┃
┃ ┃ ┃ ┃ ┃ ┃
┃ ┃ ┃ ┃ ┃ ┃
┏━━━━━━━━|━━━━━|━━━━━━━━━━━|━━━━━━━━━┓ ┏━━━━━━━━|━━━━━━━━|━━━━━━━━━━━|━━━━━┓
┃ KIFACE ┃ ┃ ┃ ┃ ┃ KIFACE ┃ ┃ ┃ ┃
┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃
┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃
┃┏━━━━━━━+━┓ ┏━+━━━━━━━┓ ┏━+━━━━━━━┓ ┃ ┃┏━━━━━━━+━┓ ┏━━━━+━━━━┓ ┏━━━━+━━━━┓┃
┃┃wxFrame ┃ ┃wxFrame ┃ ┃wxFrame ┃ ┃ ┃┃wxFrame ┃ ┃wxFrame ┃ ┃wxFrame ┃┃
┃┃project 1┃ ┃project 2┃ ┃project 3┃ ┃ ┃┃project 3┃ ┃project 2┃ ┃project 1┃┃
┃┗━━━━━━━━━┛ ┗━━━━━━━━━┛ ┗━━━━━━━━━┛ ┃ ┃┗━━━━━━━━━┛ ┗━━━━━━━━━┛ ┗━━━━━━━━━┛┃
┃ ┃ ┃ ┃
┃ ┃ ┃ ┃
┗━━━━━━ eeschema DSO ━━━━━━━━━━━━━━━━┛ ┗━━━━━━ pcbnew DSO ━━━━━━━━━━━━━━━━━┛
</pre>
*/
#include <wx/event.h>
#include <wx/dynlib.h>
#include <import_export.h>
#include <search_stack.h>
#include <project.h>
#include <frame_type.h>
#include <mail_type.h>
#define VTBL_ENTRY virtual
#define KIFACE_VERSION 1
#define KIFACE_GETTER KIFACE_1
// The KIFACE acquistion function is declared extern "C" so its name should not
// be mangled.
#define KIFACE_INSTANCE_NAME_AND_VERSION "KIFACE_1"
#if defined(__linux__) || defined(__FreeBSD__)
#define LIB_ENV_VAR wxT( "LD_LIBRARY_PATH" )
#elif defined(__WXMAC__)
#define LIB_ENV_VAR wxT( "DYLD_LIBRARY_PATH" )
#elif defined(__MINGW32__)
#define LIB_ENV_VAR wxT( "PATH" )
#endif
class wxConfigBase;
class wxWindow;
class wxConfigBase;
class PGM_BASE;
class KIWAY;
class KIWAY_PLAYER;
/**
* Class KIFACE
* is used by a participant in the KIWAY alchemy. KIWAY is a minimalistic
* software bus for communications between various DLLs/DSOs (DSOs) within the same
* KiCad process. It makes it possible to call between DSOs without having to link
* them together. Most all calls are via virtual functions which means C++ vtables
* are used to hold function pointers and eliminate the need to link to specific
* object code libraries. There is one KIWAY in the launching portion of the process
* for each open KiCad project. Each project has its own KIWAY. Within a KIWAY
* is an actual PROJECT data structure. A KIWAY also facilitates communicating
* between DSOs on the topic of the project in question.
*/
struct KIFACE
{
// The order of functions establishes the vtable sequence, do not change the
// order of functions in this listing unless you recompile all clients of
// this interface.
#define KFCTL_STANDALONE (1<<0) ///< Am running as a standalone Top.
#define KFCTL_CPP_PROJECT_SUITE (1<<1) ///< Am running under C++ project mgr, possibly with others
#define KFCTL_PY_PROJECT_SUITE (1<<2) ///< Am running under python project mgr, possibly with others
/**
* Function OnKifaceStart
* is called just once shortly after the DSO is loaded. It is the second
* function called, immediately after the KIFACE_GETTER(). However before
* either of those, static C++ constructors are called. The DSO implementation
* should do process level initialization here, not project specific since there
* will be multiple projects open eventually.
*
* @param aProgram is the process block: PGM_BASE*
*
* @param aCtlBits consists of bit flags from the set of KFCTL_* \#defines above.
*
* @return bool - true if DSO initialized OK, false if not. When returning
* false, the loader may optionally decide to terminate the process or not,
* but will not put out any UI because that is the duty of this function to say
* why it is returning false. Never return false without having reported
* to the UI why.
*/
VTBL_ENTRY bool OnKifaceStart( PGM_BASE* aProgram, int aCtlBits ) = 0;
/**
* Function OnKifaceEnd
* is called just once just before the DSO is to be unloaded. It is called
* before static C++ destructors are called. A default implementation is supplied.
*/
VTBL_ENTRY void OnKifaceEnd() = 0;
/**
* Function CreateWindow
* creates a wxWindow for the current project. The caller
* must cast the return value into the known type.
*
* @param aParent may be NULL, or is otherwise the parent to connect under. If NULL
* then caller may want to connect the returned wxWindow into some hierarchy after
* this function returns.
*
* @param aClassId identifies which wxFrame or wxDialog to retrieve, using a value
* known to the implementing KIFACE.
*
* @param aKIWAY tells the window which KIWAY (and PROJECT) it is a participant in.
*
* @param aCtlBits consists of bit flags from the set of KFCTL_* \#defines above.
*
* @return wxWindow* - and if not NULL, should be cast into the known type using
* and old school cast. dynamic_cast is problematic since it needs typeinfo probably
* not contained in the caller's link image.
*/
VTBL_ENTRY wxWindow* CreateWindow( wxWindow* aParent, int aClassId,
KIWAY* aKIWAY, int aCtlBits = 0 ) = 0;
/**
* Function IfaceOrAddress
* returns a pointer to the requested object. The safest way to use this
* is to retrieve a pointer to a static instance of an interface, similar to
* how the KIFACE interface is exported. But if you know what you are doing
* use it to retrieve anything you want. Segfaults are your fault.
*
* @param aDataId identifies which object you want the address of, and consists
* of choices known in advance by the implementing KIFACE.
*
* @return void* - and must be cast into the known type.
*/
VTBL_ENTRY void* IfaceOrAddress( int aDataId ) = 0;
};
/**
* Class KIWAY
* is a minimalistic software bus for communications between various
* DLLs/DSOs (DSOs) within the same KiCad process. It makes it possible
* to call between DSOs without having to link them together, and without
* having to link to the top process module which houses the KIWAY(s). More importantly
* it makes it possible to send custom wxEvents between DSOs and from the top
* process module down into the DSOs. The latter capability is thought useful
* for driving the lower DSOs from a python test rig or for demo (automation) purposes.
* <p>
* Most all calls are via virtual functions, which means C++ vtables
* are used to hold function pointers and eliminate the need to link to specific
* object code libraries, speeding development and encouraging clearly defined
* interface design. Unlike Microsoft COM, which is a multi-vendor design supporting
* DLL's built at various points in time, the KIWAY alchemy is single project, with
* all components being built at the same time. So one should expect solid compatibility
* between all KiCad components, as long at they are compiled at the same time.
* <p>
* There is one KIWAY in the launching portion of the process
* for each open KiCad project. Each project has its own KIWAY. Available to
* each KIWAY is an actual PROJECT data structure. If you have a KIWAY, you
* can get to the PROJECT using KIWAY::Prj().
* <p>
* In summary, a KIWAY facilitates communicating between DSOs, where the topic
* of the communication is project specific. Here a "project" means a BOARD
* and a SCHEMATIC and a NETLIST, (anything relating to production of a single BOARD
* and added to class PROJECT.)
*/
class KIWAY : public wxEvtHandler
{
friend struct PGM_SINGLE_TOP; // can use set_kiface()
public:
/// Known KIFACE implementations
enum FACE_T
{
FACE_SCH, ///< eeschema DSO
FACE_PCB, ///< pcbnew DSO
FACE_CVPCB,
FACE_GERBVIEW,
FACE_PL_EDITOR,
FACE_PCB_CALCULATOR,
FACE_BMP2CMP,
KIWAY_FACE_COUNT
};
/**
* Function KifaceType
* is a simple mapping function which returns the FACE_T which is known to
* implement @a aFrameType.
*
* @return KIWAY::FACE_T - a valid value or FACE_T(-1) if given a bad aFrameType.
*/
static FACE_T KifaceType( FRAME_T aFrameType );
// If you change the vtable, recompile all of KiCad.
/**
* Function KiFACE
* returns the KIFACE* given a FACE_T. If it is not already loaded, the
* KIFACE is loaded and initialized with a call to KIFACE::OnKifaceStart()
*/
VTBL_ENTRY KIFACE* KiFACE( FACE_T aFaceId, bool doLoad = true );
/**
* Function Player
* returns the KIWAY_PLAYER* given a FRAME_T. If it is not already created,
* the required KIFACE is found and loaded and initialized if necessary, then
* the KIWAY_PLAYER window is created but not shown. Caller must Show() it.
* If it is already created, then the existing KIWAY_PLAYER* pointer is returned.
*
* @param aFrameType is from enum #FRAME_T.
* @param doCreate when true asks that the player be created if it is not
* already created, false means do not create and maybe return NULL.
*
* @return KIWAY_PLAYER* - a valid opened KIWAY_PLAYER or NULL if there
* is something wrong or doCreate was false and the player has yet to be created.
*/
VTBL_ENTRY KIWAY_PLAYER* Player( FRAME_T aFrameType, bool doCreate = true );
/**
* Function PlayerClose
* calls the KIWAY_PLAYER::Close( bool force ) function on the window and
* if not vetoed, returns true, else false. If window actually closes, then
* this KIWAY marks it as not opened internally.
*
* @return bool - true the window is closed and not vetoed, else false.
*/
VTBL_ENTRY bool PlayerClose( FRAME_T aFrameType, bool doForce );
/**
* Function PlayersClose
* calls the KIWAY_PLAYER::Close( bool force ) function on all the windows and
* if none are vetoed, returns true, else false. If any window actually closes, then
* this KIWAY marks it as not opened internally.
*
* @return bool - true indicates that all windows closed because none were vetoed,
* false means at least one cast a veto. Any that cast a veto are still open.
*/
VTBL_ENTRY bool PlayersClose( bool doForce );
/**
* Function ExpressMail
* send aPayload to aDestination from aSource. Recipient receives this in its
* KIWAY_PLAYER::KiwayMailIn() function and can efficiently switch() based on
* aCommand in there.
*/
VTBL_ENTRY void ExpressMail( FRAME_T aDestination, MAIL_T aCommand,
const std::string& aPayload, wxWindow* aSource = NULL );
/**
* Function Prj
* returns the PROJECT associated with this KIWAY. This is here as an
* accessor, so that there is freedom to put the actual PROJECT storage
* in a place decided by the implementation, and not known to the caller.
*/
VTBL_ENTRY PROJECT& Prj() const;
/**
* Function SetLanguage
* changes the language and then calls ShowChangedLanguage() on all KIWAY_PLAYERs.
*/
VTBL_ENTRY void SetLanguage( int aLanguage );
KIWAY( PGM_BASE* aProgram, int aCtlBits, wxFrame* aTop = NULL );
/**
* Function SetTop
* tells this KIWAY about the top most frame in the program and optionally
* allows it to play the role of one of the KIWAY_PLAYERs if launched from
* single_top.cpp.
*
* @param aTop is the top most wxFrame in the entire program.
*/
void SetTop( wxFrame* aTop );
void OnKiwayEnd();
bool ProcessEvent( wxEvent& aEvent ); // overload virtual
private:
/// Get the full path & name of the DSO holding the requested FACE_T.
static const wxString dso_full_path( FACE_T aFaceId );
/// hooked into m_top in SetTop(), marks child frame as closed.
void player_destroy_handler( wxWindowDestroyEvent& event );
bool set_kiface( FACE_T aFaceType, KIFACE* aKiface )
{
if( unsigned( aFaceType ) < unsigned( KIWAY_FACE_COUNT ) )
{
m_kiface[aFaceType] = aKiface;
return true;
}
return false;
}
/**
* @return the reference of the KIWAY_PLAYER having the type aFrameType
* if exists, or NULL if this KIWAY_PLAYER was not yet created, or was closed
*/
KIWAY_PLAYER* GetPlayerFrame( FRAME_T aFrameType );
static KIFACE* m_kiface[KIWAY_FACE_COUNT];
static int m_kiface_version[KIWAY_FACE_COUNT];
PGM_BASE* m_program;
int m_ctl;
wxFrame* m_top; // Usually m_top is the Project manager
KIWAY_PLAYER* m_player[KIWAY_PLAYER_COUNT]; // from frame_type.h
PROJECT m_project; // do not assume this is here, use Prj().
};
/*
/// Given aProject, return its KIWAY*
inline KIWAY* PrjToKiway( PROJECT* aProject )
{
// It's ugly, but isolated. The compiler should simply do what's
// it's told to do here and shut up.
KIWAY* p = 0;
ptrdiff_t offset = (char*) &p->m_project - (char*) p;
return (KIWAY*) ((char*)aProject - offset);
}
*/
extern KIWAY Kiway; // provided by single_top.cpp and kicad.cpp
/**
* Function Pointer KIFACE_GETTER_FUNC
* points to the one and only KIFACE export. The export's address
* is looked up via symbolic string and should be extern "C" to avoid name
* mangling. This function will only be called one time. The DSO itself however
* may be asked to support multiple Top windows, i.e. multiple projects
* within its lifetime.
*
* @param aKIFACEversion is where to put the API version implemented by the KIFACE.
* @param aKIWAYversion tells the KIFACE what KIWAY version will be available.
* @param aProgram is a pointer to the PGM_BASE for this process.
* @return KIFACE* - unconditionally, cannot fail.
*/
typedef KIFACE* KIFACE_GETTER_FUNC( int* aKIFACEversion, int aKIWAYversion, PGM_BASE* aProgram );
/// No name mangling. Each KIFACE (DSO/DLL) will implement this once.
extern "C" KIFACE* KIFACE_GETTER( int* aKIFACEversion, int aKIWAYversion, PGM_BASE* aProgram );
#endif // KIWAY_H_