kicad/eeschema/sch_painter.cpp

1916 lines
61 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_item.h>
#include <trigo.h>
#include <bezier_curves.h>
#include <symbol_library.h>
#include <connection_graph.h>
#include <gal/graphics_abstraction_layer.h>
#include <geometry/geometry_utils.h>
#include <geometry/shape_line_chain.h>
#include <gr_text.h>
#include <lib_shape.h>
#include <lib_field.h>
#include <lib_item.h>
#include <lib_pin.h>
#include <lib_text.h>
#include <math/util.h>
#include <plotters/plotter.h>
#include <sch_bitmap.h>
#include <sch_bus_entry.h>
#include <sch_symbol.h>
#include <sch_edit_frame.h>
#include <sch_field.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_marker.h>
#include <sch_no_connect.h>
#include <sch_sheet.h>
#include <sch_sheet_pin.h>
#include <sch_text.h>
#include <schematic.h>
#include <settings/color_settings.h>
#include <view/view.h>
#include <kiface_base.h>
#include <default_values.h>
#include <advanced_config.h>
#include <string_utils.h>
#include "sch_painter.h"
namespace KIGFX
{
SCH_RENDER_SETTINGS::SCH_RENDER_SETTINGS() :
m_IsSymbolEditor( false ),
m_ShowUnit( 0 ),
m_ShowConvert( 0 ),
m_ShowHiddenText( true ),
m_ShowHiddenPins( true ),
m_ShowPinsElectricalType( true ),
m_ShowDisabled( false ),
m_ShowGraphicsDisabled( false ),
m_ShowUmbilicals( true ),
m_OverrideItemColors( false ),
m_LabelSizeRatio( DEFAULT_LABEL_SIZE_RATIO ),
m_TextOffsetRatio( DEFAULT_TEXT_OFFSET_RATIO ),
m_PinSymbolSize( DEFAULT_TEXT_SIZE * IU_PER_MILS / 2 ),
m_JunctionSize( DEFAULT_JUNCTION_DIAM * IU_PER_MILS )
{
SetDefaultPenWidth( DEFAULT_LINE_WIDTH_MILS * IU_PER_MILS );
m_minPenWidth = ADVANCED_CFG::GetCfg().m_MinPlotPenWidth * IU_PER_MM;
}
void SCH_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings )
{
for( int layer = SCH_LAYER_ID_START; layer < SCH_LAYER_ID_END; layer ++)
m_layerColors[ layer ] = aSettings->GetColor( layer );
for( int layer = GAL_LAYER_ID_START; layer < GAL_LAYER_ID_END; layer ++)
m_layerColors[ layer ] = aSettings->GetColor( layer );
m_backgroundColor = aSettings->GetColor( LAYER_SCHEMATIC_BACKGROUND );
m_layerColors[LAYER_AUX_ITEMS] = m_layerColors[LAYER_SCHEMATIC_AUX_ITEMS];
m_OverrideItemColors = aSettings->GetOverrideSchItemColors();
}
COLOR4D SCH_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const
{
return m_layerColors[ aLayer ];
}
EESCHEMA_SETTINGS* eeconfig()
{
return dynamic_cast<EESCHEMA_SETTINGS*>( Kiface().KifaceSettings() );
}
/**
* Used when a LIB_SYMBOL is not found in library to draw a dummy shape.
* This symbol is a 400 mils square with the text "??"
*
* DEF DUMMY U 0 40 Y Y 1 0 N
* F0 "U" 0 -350 60 H V
* F1 "DUMMY" 0 350 60 H V
* DRAW
* T 0 0 0 150 0 0 0 ??
* S -200 200 200 -200 0 1 0
* ENDDRAW
* ENDDEF
*/
static LIB_SYMBOL* dummy()
{
static LIB_SYMBOL* symbol;
if( !symbol )
{
symbol = new LIB_SYMBOL( wxEmptyString );
LIB_SHAPE* square = new LIB_SHAPE( symbol, SHAPE_T::RECT );
square->MoveTo( wxPoint( Mils2iu( -200 ), Mils2iu( 200 ) ) );
square->SetEnd( wxPoint( Mils2iu( 200 ), Mils2iu( -200 ) ) );
LIB_TEXT* text = new LIB_TEXT( symbol );
text->SetTextSize( wxSize( Mils2iu( 150 ), Mils2iu( 150 ) ) );
text->SetText( wxString( wxT( "??" ) ) );
symbol->AddDrawItem( square );
symbol->AddDrawItem( text );
}
return symbol;
}
SCH_PAINTER::SCH_PAINTER( GAL* aGal ) :
KIGFX::PAINTER( aGal ),
m_schematic( nullptr )
{ }
#define HANDLE_ITEM( type_id, type_name ) \
case type_id: draw( (type_name *) item, aLayer ); break
bool SCH_PAINTER::Draw( const VIEW_ITEM *aItem, int aLayer )
{
const auto item = dynamic_cast<const EDA_ITEM*>( aItem );
if( !item )
return false;
#ifdef CONNECTIVITY_DEBUG
auto sch_item = dynamic_cast<const SCH_ITEM*>( item );
auto conn = sch_item ? sch_item->Connection( *g_CurrentSheet ) : nullptr;
if( conn )
{
auto pos = item->GetBoundingBox().Centre();
auto label = conn->Name( true );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
m_gal->SetStrokeColor( COLOR4D( LIGHTRED ) );
m_gal->SetLineWidth( Mils2ui( 2 ) );
m_gal->SetGlyphSize( VECTOR2D( Mils2ui( 20 ), Mils2ui( 20 ) ) );
m_gal->StrokeText( conn->Name( true ), pos, 0.0, 0 );
}
#endif
if( ADVANCED_CFG::GetCfg().m_DrawBoundingBoxes )
{
BOX2I box = item->GetBoundingBox();
if( item->Type() == SCH_SYMBOL_T )
box = static_cast<const SCH_SYMBOL*>( item )->GetBodyBoundingBox();
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 )
: COLOR4D( 0.2, 0.2, 0.2, 1 ) );
m_gal->SetLineWidth( Mils2iu( 3 ) );
m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() );
}
switch( item->Type() )
{
HANDLE_ITEM( LIB_SYMBOL_T, LIB_SYMBOL );
HANDLE_ITEM( LIB_SHAPE_T, LIB_SHAPE );
HANDLE_ITEM( LIB_PIN_T, LIB_PIN );
HANDLE_ITEM( LIB_FIELD_T, LIB_FIELD );
HANDLE_ITEM( LIB_TEXT_T, LIB_TEXT );
HANDLE_ITEM( SCH_SYMBOL_T, SCH_SYMBOL );
HANDLE_ITEM( SCH_JUNCTION_T, SCH_JUNCTION );
HANDLE_ITEM( SCH_LINE_T, SCH_LINE );
HANDLE_ITEM( SCH_TEXT_T, SCH_TEXT );
HANDLE_ITEM( SCH_LABEL_T, SCH_TEXT );
HANDLE_ITEM( SCH_FIELD_T, SCH_FIELD );
HANDLE_ITEM( SCH_HIER_LABEL_T, SCH_HIERLABEL );
HANDLE_ITEM( SCH_GLOBAL_LABEL_T, SCH_GLOBALLABEL );
HANDLE_ITEM( SCH_SHEET_T, SCH_SHEET );
HANDLE_ITEM( SCH_SHEET_PIN_T, SCH_HIERLABEL );
HANDLE_ITEM( SCH_NO_CONNECT_T, SCH_NO_CONNECT );
HANDLE_ITEM( SCH_BUS_WIRE_ENTRY_T, SCH_BUS_ENTRY_BASE );
HANDLE_ITEM( SCH_BUS_BUS_ENTRY_T, SCH_BUS_ENTRY_BASE );
HANDLE_ITEM( SCH_BITMAP_T, SCH_BITMAP );
HANDLE_ITEM( SCH_MARKER_T, SCH_MARKER );
default: return false;
}
return false;
}
bool SCH_PAINTER::isUnitAndConversionShown( const LIB_ITEM* aItem ) const
{
if( m_schSettings.m_ShowUnit // showing a specific unit
&& aItem->GetUnit() // item is unit-specific
&& aItem->GetUnit() != m_schSettings.m_ShowUnit )
{
return false;
}
if( m_schSettings.m_ShowConvert // showing a specific conversion
&& aItem->GetConvert() // item is conversion-specific
&& aItem->GetConvert() != m_schSettings.m_ShowConvert )
{
return false;
}
return true;
}
float SCH_PAINTER::getShadowWidth() const
{
const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix();
// For best visuals the selection width must be a cross between the zoom level and the
// default line width.
return (float) std::fabs( matrix.GetScale().x * 2.75 ) +
Mils2iu( eeconfig()->m_Selection.thickness );
}
COLOR4D SCH_PAINTER::getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows ) const
{
COLOR4D color = m_schSettings.GetLayerColor( aLayer );
if( aItem->Type() == SCH_LINE_T )
{
COLOR4D lineColor = static_cast<const SCH_LINE*>( aItem )->GetLineColor();
if( lineColor != COLOR4D::UNSPECIFIED )
color = lineColor;
}
else if( aItem->Type() == SCH_BUS_WIRE_ENTRY_T )
{
COLOR4D busEntryColor = static_cast<const SCH_BUS_WIRE_ENTRY*>( aItem )->GetStrokeColor();
if( busEntryColor != COLOR4D::UNSPECIFIED )
color = busEntryColor;
}
else if( aItem->Type() == SCH_JUNCTION_T )
{
COLOR4D junctionColor = static_cast<const SCH_JUNCTION*>( aItem )->GetJunctionColor();
if( junctionColor != COLOR4D::UNSPECIFIED )
color = junctionColor;
}
else if( aItem->Type() == SCH_SHEET_T )
{
SCH_SHEET* sheet = (SCH_SHEET*) aItem;
if( m_schSettings.m_OverrideItemColors )
color = m_schSettings.GetLayerColor( aLayer );
else if( aLayer == LAYER_SHEET )
color = sheet->GetBorderColor();
else if( aLayer == LAYER_SHEET_BACKGROUND )
color = sheet->GetBackgroundColor();
if( color == COLOR4D::UNSPECIFIED )
color = m_schSettings.GetLayerColor( aLayer );
}
if( aItem->IsBrightened() && !aDrawingShadows ) // Selection disambiguation, etc.
{
color = m_schSettings.GetLayerColor( LAYER_BRIGHTENED );
if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_SHEET_BACKGROUND )
color = color.WithAlpha( 0.2 );
}
else if( aItem->IsSelected() )
{
if( aDrawingShadows )
color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS );
}
if( m_schSettings.m_ShowDisabled
|| ( m_schSettings.m_ShowGraphicsDisabled && aItem->Type() != LIB_FIELD_T ) )
{
color = color.Darken( 0.5f );
}
return color;
}
float SCH_PAINTER::getLineWidth( const LIB_ITEM* aItem, bool aDrawingShadows ) const
{
float width = (float) aItem->GetEffectivePenWidth( &m_schSettings );
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return width;
}
float SCH_PAINTER::getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows ) const
{
wxCHECK( aItem, static_cast<float>( Mils2iu( DEFAULT_WIRE_WIDTH_MILS ) ) );
float width = (float) aItem->GetPenWidth();
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return std::max( width, 1.0f );
}
float SCH_PAINTER::getTextThickness( const SCH_TEXT* aItem, bool aDrawingShadows ) const
{
float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return width;
}
float SCH_PAINTER::getTextThickness( const SCH_FIELD* aItem, bool aDrawingShadows ) const
{
float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return width;
}
float SCH_PAINTER::getTextThickness( const LIB_FIELD* aItem, bool aDrawingShadows ) const
{
float width = (float) std::max( aItem->GetEffectiveTextPenWidth(),
m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return width;
}
float SCH_PAINTER::getTextThickness( const LIB_TEXT* aItem, bool aDrawingShadows ) const
{
float width = (float) std::max( aItem->GetEffectiveTextPenWidth(),
m_schSettings.GetDefaultPenWidth() );
if( aItem->IsSelected() && aDrawingShadows )
width += getShadowWidth();
return width;
}
static VECTOR2D mapCoords( const wxPoint& aCoord )
{
return VECTOR2D( aCoord.x, -aCoord.y );
}
void SCH_PAINTER::strokeText( const wxString& aText, const VECTOR2D& aPosition, double aAngle )
{
m_gal->StrokeText( aText, VECTOR2D( aPosition.x, aPosition.y ), aAngle );
}
void SCH_PAINTER::boxText( const wxString& aText, const VECTOR2D& aPosition, double aAngle )
{
const STROKE_FONT& font = m_gal->GetStrokeFont();
VECTOR2D extents = font.ComputeStringBoundaryLimits( aText, m_gal->GetGlyphSize(),
m_gal->GetLineWidth() );
EDA_RECT box( (wxPoint) aPosition, wxSize( extents.x, extents.y ) );
if( m_gal->GetHorizontalJustify() == GR_TEXT_HJUSTIFY_CENTER )
box.SetX( box.GetX() - ( box.GetWidth() / 2) );
else if( m_gal->GetHorizontalJustify() == GR_TEXT_HJUSTIFY_RIGHT )
box.SetX( box.GetX() - box.GetWidth() );
if( m_gal->GetVerticalJustify() == GR_TEXT_VJUSTIFY_CENTER )
box.SetY( box.GetY() - ( box.GetHeight() / 2) );
else if( m_gal->GetVerticalJustify() == GR_TEXT_VJUSTIFY_BOTTOM )
box.SetY( box.GetY() - box.GetHeight() );
box.Normalize(); // Make h and v sizes always >= 0
box = box.GetBoundingBoxRotated((wxPoint) aPosition, RAD2DECIDEG( aAngle ) );
box.RevertYAxis();
m_gal->DrawRectangle( mapCoords( box.GetOrigin() ), mapCoords( box.GetEnd() ) );
}
void SCH_PAINTER::triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c )
{
m_gal->DrawLine( a, b );
m_gal->DrawLine( b, c );
}
void SCH_PAINTER::draw( const LIB_SYMBOL *aSymbol, int aLayer, bool aDrawFields, int aUnit, int aConvert )
{
if( !aUnit )
aUnit = m_schSettings.m_ShowUnit;
if( !aConvert )
aConvert = m_schSettings.m_ShowConvert;
std::unique_ptr< LIB_SYMBOL > tmpSymbol;
const LIB_SYMBOL* drawnSymbol = aSymbol;
if( aSymbol->IsAlias() )
{
tmpSymbol = aSymbol->Flatten();
drawnSymbol = tmpSymbol.get();
}
for( const LIB_ITEM& item : drawnSymbol->GetDrawItems() )
{
if( !aDrawFields && item.Type() == LIB_FIELD_T )
continue;
if( aUnit && item.GetUnit() && aUnit != item.GetUnit() )
continue;
if( aConvert && item.GetConvert() && aConvert != item.GetConvert() )
continue;
Draw( &item, aLayer );
}
}
bool SCH_PAINTER::setDeviceColors( const LIB_ITEM* aItem, int aLayer )
{
const EDA_SHAPE* shape = dynamic_cast<const EDA_SHAPE*>( aItem );
switch( aLayer )
{
case LAYER_SELECTION_SHADOWS:
if( aItem->IsSelected() )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aItem, true ) );
m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, true ) );
m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, true ) );
return true;
}
return false;
case LAYER_DEVICE_BACKGROUND:
if( shape && shape->GetFillType() == FILL_T::FILLED_WITH_BG_BODYCOLOR )
{
COLOR4D fillColor = getRenderColor( aItem, LAYER_DEVICE_BACKGROUND, false );
m_gal->SetIsFill( shape->GetFillType() == FILL_T::FILLED_WITH_BG_BODYCOLOR );
m_gal->SetFillColor( fillColor );
m_gal->SetIsStroke( false );
return true;
}
return false;
case LAYER_DEVICE:
m_gal->SetIsFill( shape && shape->GetFillType() == FILL_T::FILLED_SHAPE );
m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, false ) );
if( aItem->GetPenWidth() >= 0 || !shape || !shape->IsFilled() )
{
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aItem, false ) );
m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, false ) );
}
else
{
m_gal->SetIsStroke( false );
}
return true;
default:
return false;
}
}
void SCH_PAINTER::draw( const LIB_SHAPE *aShape, int aLayer )
{
if( !isUnitAndConversionShown( aShape ) )
return;
if( setDeviceColors( aShape, aLayer ) )
{
if( aLayer == LAYER_SELECTION_SHADOWS && eeconfig()->m_Selection.fill_shapes )
{
// Consider a NAND gate. We have no idea which side of the arc is "inside" so
// we can't reliably fill.
if( aShape->GetShape() == SHAPE_T::ARC )
m_gal->SetIsFill( aShape->IsFilled() );
else
m_gal->SetIsFill( true );
}
switch( aShape->GetShape() )
{
case SHAPE_T::ARC:
{
int startAngle;
int endAngle;
aShape->CalcArcAngles( startAngle, endAngle );
TRANSFORM().MapAngles( &startAngle, &endAngle );
m_gal->DrawArc( mapCoords( aShape->GetCenter() ), aShape->GetRadius(),
DECIDEG2RAD( startAngle ), DECIDEG2RAD( endAngle ) );
}
break;
case SHAPE_T::CIRCLE:
m_gal->DrawCircle( mapCoords( aShape->GetPosition() ), aShape->GetRadius() );
break;
case SHAPE_T::RECT:
m_gal->DrawRectangle( mapCoords( aShape->GetPosition() ),
mapCoords( aShape->GetEnd() ) );
break;
case SHAPE_T::POLY:
{
const SHAPE_LINE_CHAIN poly = aShape->GetPolyShape().Outline( 0 );
std::deque<VECTOR2D> mappedPts;
for( const VECTOR2I& pt : poly.CPoints() )
mappedPts.push_back( mapCoords( (wxPoint) pt ) );
m_gal->DrawPolygon( mappedPts );
}
break;
case SHAPE_T::BEZIER:
{
std::deque<VECTOR2D> mappedPts;
for( const wxPoint& p : aShape->GetBezierPoints() )
mappedPts.push_back( mapCoords( p ) );
m_gal->DrawPolygon( mappedPts );
}
break;
default:
wxFAIL_MSG( "SCH_PAINTER::draw not implemented for " + aShape->SHAPE_T_asString() );
}
}
}
void SCH_PAINTER::draw( const LIB_FIELD *aField, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aField->IsSelected() )
return;
if( !isUnitAndConversionShown( aField ) )
return;
// Must check layer as fields are sometimes drawn by their parent rather than
// directly from the view.
int layers[KIGFX::VIEW::VIEW_MAX_LAYERS];
int layers_count;
bool foundLayer = false;
aField->ViewGetLayers( layers, layers_count );
for( int i = 0; i < layers_count; ++i )
{
if( layers[i] == aLayer )
foundLayer = true;
}
if( !foundLayer )
return;
COLOR4D color = getRenderColor( aField, aLayer, drawingShadows );
if( !( aField->IsVisible() || aField->IsForceVisible() ) )
{
if( m_schSettings.m_ShowHiddenText )
color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows );
else
return;
}
m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
EDA_RECT bbox = aField->GetBoundingBox();
wxPoint textpos = bbox.Centre();
if( drawingShadows && eeconfig()->m_Selection.text_as_box )
{
m_gal->SetIsFill( true );
m_gal->SetFillColor( color );
m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 );
bbox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( bbox.GetPosition() ), mapCoords( bbox.GetEnd() ) );
}
else
{
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) );
m_gal->SetFontItalic( aField->IsItalic() );
strokeText( UnescapeString( aField->GetText() ), textpos, aField->GetTextAngleRadians() );
}
// Draw the umbilical line
if( aField->IsMoving() && m_schSettings.m_ShowUmbilicals )
{
m_gal->SetLineWidth( m_schSettings.m_outlineWidth );
m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) );
m_gal->DrawLine( textpos, wxPoint( 0, 0 ) );
}
}
void SCH_PAINTER::draw( const LIB_TEXT *aText, int aLayer )
{
if( !isUnitAndConversionShown( aText ) )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aText->IsSelected() )
return;
COLOR4D color = getRenderColor( aText, LAYER_DEVICE, drawingShadows );
if( !aText->IsVisible() )
{
if( m_schSettings.m_ShowHiddenText )
color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows );
else
return;
}
EDA_RECT bBox = aText->GetBoundingBox();
bBox.RevertYAxis();
VECTOR2D pos = mapCoords( bBox.Centre() );
double orient = aText->GetTextAngleRadians();
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
m_gal->SetGlyphSize( VECTOR2D( aText->GetTextSize() ) );
m_gal->SetFontBold( aText->IsBold() );
m_gal->SetFontItalic( aText->IsItalic() );
m_gal->SetFontUnderlined( false );
strokeText( aText->GetText(), pos, orient );
}
int SCH_PAINTER::internalPinDecoSize( const LIB_PIN &aPin )
{
if( m_schSettings.m_PinSymbolSize > 0 )
return m_schSettings.m_PinSymbolSize;
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
}
// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic marker
int SCH_PAINTER::externalPinDecoSize( const LIB_PIN &aPin )
{
if( m_schSettings.m_PinSymbolSize > 0 )
return m_schSettings.m_PinSymbolSize;
return aPin.GetNumberTextSize() / 2;
}
// Draw the target (an open circle) for a pin which has no connection or is being moved.
void SCH_PAINTER::drawPinDanglingSymbol( const VECTOR2I& aPos, const COLOR4D& aColor,
bool aDrawingShadows )
{
// Dangling symbols must be drawn in a slightly different colour so they can be seen when
// they overlap with a junction dot.
m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth()
: m_schSettings.GetDanglineSymbolThickness() );
m_gal->DrawCircle( aPos, TARGET_PIN_RADIUS );
}
void SCH_PAINTER::draw( LIB_PIN *aPin, int aLayer )
{
if( !isUnitAndConversionShown( aPin ) )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingDangling = aLayer == LAYER_DANGLING;
bool isDangling = m_schSettings.m_IsSymbolEditor || aPin->HasFlag( IS_DANGLING );
if( drawingShadows && !aPin->IsSelected() )
return;
VECTOR2I pos = mapCoords( aPin->GetPosition() );
COLOR4D color = getRenderColor( aPin, LAYER_PIN, drawingShadows );
if( !aPin->IsVisible() )
{
if( m_schSettings.m_ShowHiddenPins )
{
color = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows );
}
else
{
if( drawingDangling && isDangling && aPin->IsPowerConnection() )
drawPinDanglingSymbol( pos, color, drawingShadows );
return;
}
}
if( drawingDangling )
{
if( isDangling )
drawPinDanglingSymbol( pos, color, drawingShadows );
return;
}
VECTOR2I p0;
VECTOR2I dir;
int len = aPin->GetLength();
int orient = aPin->GetOrientation();
switch( orient )
{
case PIN_UP:
p0 = VECTOR2I( pos.x, pos.y - len );
dir = VECTOR2I( 0, 1 );
break;
case PIN_DOWN:
p0 = VECTOR2I( pos.x, pos.y + len );
dir = VECTOR2I( 0, -1 );
break;
case PIN_LEFT:
p0 = VECTOR2I( pos.x - len, pos.y );
dir = VECTOR2I( 1, 0 );
break;
default:
case PIN_RIGHT:
p0 = VECTOR2I( pos.x + len, pos.y );
dir = VECTOR2I( -1, 0 );
break;
}
VECTOR2D pc;
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
m_gal->SetLineWidth( getLineWidth( aPin, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->SetFontBold( false );
m_gal->SetFontUnderlined( false );
m_gal->SetFontItalic( false );
const int radius = externalPinDecoSize( *aPin );
const int diam = radius*2;
const int clock_size = internalPinDecoSize( *aPin );
if( aPin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
{
m_gal->DrawLine( p0, pos );
m_gal->DrawLine( pos + VECTOR2D( -1, -1 ) * TARGET_PIN_RADIUS,
pos + VECTOR2D( 1, 1 ) * TARGET_PIN_RADIUS );
m_gal->DrawLine( pos + VECTOR2D( 1, -1 ) * TARGET_PIN_RADIUS ,
pos + VECTOR2D( -1, 1 ) * TARGET_PIN_RADIUS );
aPin->ClearFlags( IS_DANGLING ); // PIN_NC pin type is always not connected and dangling.
}
else
{
switch( aPin->GetShape() )
{
case GRAPHIC_PINSHAPE::LINE:
m_gal->DrawLine( p0, pos );
break;
case GRAPHIC_PINSHAPE::INVERTED:
m_gal->DrawCircle( p0 + dir * radius, radius );
m_gal->DrawLine( p0 + dir * ( diam ), pos );
break;
case GRAPHIC_PINSHAPE::INVERTED_CLOCK:
pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size,
pc,
p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
m_gal->DrawCircle( p0 + dir * radius, radius );
m_gal->DrawLine( p0 + dir * ( diam ), pos );
break;
case GRAPHIC_PINSHAPE::CLOCK_LOW:
case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK:
pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size,
pc,
p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
if( !dir.y )
{
triLine( p0 + VECTOR2D(dir.x, 0) * diam,
p0 + VECTOR2D(dir.x, -1) * diam,
p0 );
}
else /* MapX1 = 0 */
{
triLine( p0 + VECTOR2D( 0, dir.y) * diam,
p0 + VECTOR2D(-1, dir.y) * diam,
p0 );
}
m_gal->DrawLine( p0, pos );
break;
case GRAPHIC_PINSHAPE::CLOCK:
m_gal->DrawLine( p0, pos );
if( !dir.y )
{
triLine( p0 + VECTOR2D( 0, clock_size ),
p0 + VECTOR2D( -dir.x * clock_size, 0 ),
p0 + VECTOR2D( 0, -clock_size ) );
}
else
{
triLine( p0 + VECTOR2D( clock_size, 0 ),
p0 + VECTOR2D( 0, -dir.y * clock_size ),
p0 + VECTOR2D( -clock_size, 0 ) );
}
break;
case GRAPHIC_PINSHAPE::INPUT_LOW:
m_gal->DrawLine( p0, pos );
if( !dir.y )
{
triLine( p0 + VECTOR2D(dir.x, 0) * diam,
p0 + VECTOR2D(dir.x, -1) * diam,
p0 );
}
else /* MapX1 = 0 */
{
triLine( p0 + VECTOR2D( 0, dir.y) * diam,
p0 + VECTOR2D(-1, dir.y) * diam,
p0 );
}
break;
case GRAPHIC_PINSHAPE::OUTPUT_LOW: // IEEE symbol "Active Low Output"
m_gal->DrawLine( p0, pos );
if( !dir.y ) // Horizontal pin
m_gal->DrawLine( p0 - VECTOR2D( 0, diam ), p0 + VECTOR2D( dir.x, 0 ) * diam );
else // Vertical pin
m_gal->DrawLine( p0 - VECTOR2D( diam, 0 ), p0 + VECTOR2D( 0, dir.y ) * diam );
break;
case GRAPHIC_PINSHAPE::NONLOGIC: // NonLogic pin symbol
m_gal->DrawLine( p0, pos );
m_gal->DrawLine( p0 - VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius,
p0 + VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius );
m_gal->DrawLine( p0 - VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius,
p0 + VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius );
break;
}
}
LIB_SYMBOL* libEntry = aPin->GetParent();
// Draw the labels
if( drawingShadows
&& ( libEntry->Type() == LIB_SYMBOL_T || libEntry->IsSelected() )
&& !eeconfig()->m_Selection.draw_selected_children )
{
return;
}
float penWidth = (float) m_schSettings.GetDefaultPenWidth();
int textOffset = libEntry->GetPinNameOffset();
float nameStrokeWidth = getLineWidth( aPin, drawingShadows );
float numStrokeWidth = getLineWidth( aPin, drawingShadows );
nameStrokeWidth = Clamp_Text_PenSize( nameStrokeWidth, aPin->GetNameTextSize(), false );
numStrokeWidth = Clamp_Text_PenSize( numStrokeWidth, aPin->GetNumberTextSize(), false );
int PIN_TEXT_MARGIN = KiROUND( 24 * m_schSettings.m_TextOffsetRatio );
// Four locations around a pin where text can be drawn
enum { INSIDE = 0, OUTSIDE, ABOVE, BELOW };
int size[4] = { 0, 0, 0, 0 };
float thickness[4] = { numStrokeWidth, numStrokeWidth, numStrokeWidth, numStrokeWidth };
COLOR4D colour[4];
wxString text[4];
// TextOffset > 0 means pin NAMES on inside, pin NUMBERS above and nothing below
if( textOffset )
{
size [INSIDE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0;
thickness[INSIDE] = nameStrokeWidth;
colour [INSIDE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows );
text [INSIDE] = aPin->GetShownName();
size [ABOVE] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0;
thickness[ABOVE] = numStrokeWidth;
colour [ABOVE] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows );
text [ABOVE] = aPin->GetShownNumber();
}
// Otherwise pin NAMES go above and pin NUMBERS go below
else
{
size [ABOVE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0;
thickness[ABOVE] = nameStrokeWidth;
colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows );
text [ABOVE] = aPin->GetShownName();
size [BELOW] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0;
thickness[BELOW] = numStrokeWidth;
colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows );
text [BELOW] = aPin->GetShownNumber();
}
if( m_schSettings.m_ShowPinsElectricalType )
{
size [OUTSIDE] = std::max( aPin->GetNameTextSize() * 3 / 4, Millimeter2iu( 0.7 ) );
thickness[OUTSIDE] = float( size[OUTSIDE] ) / 6.0F;
colour [OUTSIDE] = getRenderColor( aPin, LAYER_NOTES, drawingShadows );
text [OUTSIDE] = aPin->GetElectricalTypeName();
}
if( !aPin->IsVisible() )
{
for( COLOR4D& c : colour )
c = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows );
}
float insideOffset = textOffset - thickness[INSIDE] / 2.0;
float outsideOffset = 2 * Mils2iu( PIN_TEXT_MARGIN ) - thickness[OUTSIDE] / 2.0;
float aboveOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[ABOVE] + penWidth ) / 2.0;
float belowOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[BELOW] + penWidth ) / 2.0;
if( isDangling )
outsideOffset += TARGET_PIN_RADIUS / 2.0;
if( drawingShadows )
{
float shadowWidth = getShadowWidth();
if( eeconfig()->m_Selection.text_as_box )
{
insideOffset -= thickness[INSIDE] / 2.0;
outsideOffset -= thickness[OUTSIDE] / 2.0;
aboveOffset -= thickness[ABOVE] + penWidth;
belowOffset -= thickness[BELOW] + penWidth;
}
for( float& t : thickness )
t += shadowWidth;
insideOffset -= shadowWidth / 2.0;
outsideOffset -= shadowWidth / 2.0;
}
auto setupDC =
[&]( int i )
{
m_gal->SetGlyphSize( VECTOR2D( size[i], size[i] ) );
m_gal->SetIsStroke( !( drawingShadows && eeconfig()->m_Selection.text_as_box ) );
m_gal->SetLineWidth( thickness[i] );
m_gal->SetStrokeColor( colour[i] );
m_gal->SetIsFill( drawingShadows && eeconfig()->m_Selection.text_as_box );
m_gal->SetFillColor( colour[i] );
};
auto drawText =
[&]( const wxString& aText, const VECTOR2D& aPos, double aAngle )
{
if( aText.IsEmpty() )
return;
if( drawingShadows && eeconfig()->m_Selection.text_as_box )
boxText( aText, aPos, aAngle );
else
strokeText( aText, aPos, aAngle );
};
switch( orient )
{
case PIN_LEFT:
if( size[INSIDE] )
{
setupDC( INSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[INSIDE], pos + VECTOR2D( -insideOffset - len, 0 ), 0 );
}
if( size[OUTSIDE] )
{
setupDC( OUTSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[OUTSIDE], pos + VECTOR2D( outsideOffset, 0 ), 0 );
}
if( size[ABOVE] )
{
setupDC( ABOVE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM );
drawText( text[ABOVE], pos + VECTOR2D( -len / 2.0, -aboveOffset ), 0 );
}
if( size[BELOW] )
{
setupDC( BELOW );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP );
drawText( text[BELOW], pos + VECTOR2D( -len / 2.0, belowOffset ), 0 );
}
break;
case PIN_RIGHT:
if( size[INSIDE] )
{
setupDC( INSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT );
drawText( text[INSIDE], pos + VECTOR2D( insideOffset + len, 0 ), 0 );
}
if( size[OUTSIDE] )
{
setupDC( OUTSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[OUTSIDE], pos + VECTOR2D( -outsideOffset, 0 ), 0 );
}
if( size[ABOVE] )
{
setupDC( ABOVE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM );
drawText( text[ABOVE], pos + VECTOR2D( len / 2.0, -aboveOffset ), 0 );
}
if( size[BELOW] )
{
setupDC( BELOW );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP );
drawText( text[BELOW], pos + VECTOR2D( len / 2.0, belowOffset ), 0 );
}
break;
case PIN_DOWN:
if( size[INSIDE] )
{
setupDC( INSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[INSIDE], pos + VECTOR2D( 0, insideOffset + len ), M_PI / 2 );
}
if( size[OUTSIDE] )
{
setupDC( OUTSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[OUTSIDE], pos + VECTOR2D( 0, -outsideOffset ), M_PI / 2 );
}
if( size[ABOVE] )
{
setupDC( ABOVE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM );
drawText( text[ABOVE], pos + VECTOR2D( -aboveOffset, len / 2.0 ), M_PI / 2 );
}
if( size[BELOW] )
{
setupDC( BELOW );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP );
drawText( text[BELOW], pos + VECTOR2D( belowOffset, len / 2.0 ), M_PI / 2 );
}
break;
case PIN_UP:
if( size[INSIDE] )
{
setupDC( INSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[INSIDE], pos + VECTOR2D( 0, -insideOffset - len ), M_PI / 2 );
}
if( size[OUTSIDE] )
{
setupDC( OUTSIDE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
drawText( text[OUTSIDE], pos + VECTOR2D( 0, outsideOffset ), M_PI / 2 );
}
if( size[ABOVE] )
{
setupDC( ABOVE );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM );
drawText( text[ABOVE], pos + VECTOR2D( -aboveOffset, -len / 2.0 ), M_PI / 2 );
}
if( size[BELOW] )
{
setupDC( BELOW );
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP );
drawText( text[BELOW], pos + VECTOR2D( belowOffset, -len / 2.0 ), M_PI / 2 );
}
break;
default:
wxFAIL_MSG( "Unknown pin orientation" );
}
}
// Draw the target (an open square) for a wire or label which has no connection or is
// being moved.
void SCH_PAINTER::drawDanglingSymbol( const wxPoint& aPos, const COLOR4D& aColor, int aWidth,
bool aDrawingShadows )
{
wxPoint radius( aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ),
aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ) );
// Dangling symbols must be drawn in a slightly different colour so they can be seen when
// they overlap with a junction dot.
m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) );
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth()
: m_schSettings.GetDanglineSymbolThickness() );
m_gal->DrawRectangle( aPos - radius, aPos + radius );
}
void SCH_PAINTER::draw( const SCH_JUNCTION *aJct, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aJct->IsSelected() )
return;
COLOR4D color = getRenderColor( aJct, aJct->GetLayer(), drawingShadows );
int junctionSize = aJct->GetEffectiveDiameter() / 2;
if( junctionSize > 1 )
{
m_gal->SetIsStroke( drawingShadows );
m_gal->SetLineWidth( getLineWidth( aJct, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->SetIsFill( !drawingShadows );
m_gal->SetFillColor( color );
m_gal->DrawCircle( aJct->GetPosition(), junctionSize );
}
}
void SCH_PAINTER::draw( const SCH_LINE *aLine, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( drawingShadows && !aLine->IsSelected() )
return;
COLOR4D color = getRenderColor( aLine, aLine->GetLayer(), drawingShadows );
float width = getLineWidth( aLine, drawingShadows );
PLOT_DASH_TYPE lineStyle = aLine->GetEffectiveLineStyle();
if( drawingDangling )
{
if( aLine->IsStartDangling() && aLine->IsWire() )
{
drawDanglingSymbol( aLine->GetStartPoint(), color,
getLineWidth( aLine, drawingShadows ), drawingShadows );
}
if( aLine->IsEndDangling() && aLine->IsWire() )
{
drawDanglingSymbol( aLine->GetEndPoint(), color,
getLineWidth( aLine, drawingShadows ), drawingShadows );
}
return;
}
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( width );
if( lineStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows )
{
m_gal->DrawLine( aLine->GetStartPoint(), aLine->GetEndPoint() );
}
else
{
VECTOR2D start = aLine->GetStartPoint();
VECTOR2D end = aLine->GetEndPoint();
EDA_RECT clip( (wxPoint)start, wxSize( end.x - start.x, end.y - start.y ) );
clip.Normalize();
double theta = atan2( end.y - start.y, end.x - start.x );
double strokes[] = { 1.0, dash_gap_len( width ), 1.0, dash_gap_len( width ) };
switch( lineStyle )
{
default:
case PLOT_DASH_TYPE::DASH:
strokes[0] = strokes[2] = dash_mark_len( width );
break;
case PLOT_DASH_TYPE::DOT:
strokes[0] = strokes[2] = dot_mark_len( width );
break;
case PLOT_DASH_TYPE::DASHDOT:
strokes[0] = dash_mark_len( width );
strokes[2] = dot_mark_len( width );
break;
}
for( size_t i = 0; i < 10000; ++i )
{
// Calculations MUST be done in doubles to keep from accumulating rounding
// errors as we go.
VECTOR2D next( start.x + strokes[ i % 4 ] * cos( theta ),
start.y + strokes[ i % 4 ] * sin( theta ) );
// Drawing each segment can be done rounded to ints.
wxPoint segStart( KiROUND( start.x ), KiROUND( start.y ) );
wxPoint segEnd( KiROUND( next.x ), KiROUND( next.y ) );
if( ClipLine( &clip, segStart.x, segStart.y, segEnd.x, segEnd.y ) )
break;
else if( i % 2 == 0 )
m_gal->DrawLine( segStart, segEnd );
start = next;
}
}
}
void SCH_PAINTER::draw( const SCH_TEXT *aText, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( drawingShadows && !aText->IsSelected() )
return;
switch( aText->Type() )
{
case SCH_SHEET_PIN_T: aLayer = LAYER_SHEETLABEL; break;
case SCH_HIER_LABEL_T: aLayer = LAYER_HIERLABEL; break;
case SCH_GLOBAL_LABEL_T: aLayer = LAYER_GLOBLABEL; break;
case SCH_LABEL_T: aLayer = LAYER_LOCLABEL; break;
default: aLayer = LAYER_NOTES; break;
}
COLOR4D color = getRenderColor( aText, aLayer, drawingShadows );
if( m_schematic )
{
SCH_CONNECTION* conn = nullptr;
if( !aText->IsConnectivityDirty() )
conn = aText->Connection();
if( conn && conn->IsBus() )
color = getRenderColor( aText, LAYER_BUS, drawingShadows );
}
if( !( aText->IsVisible() || aText->IsForceVisible() ) )
{
if( m_schSettings.m_ShowHiddenText )
color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows );
else
return;
}
if( drawingDangling )
{
if( aText->IsDangling() )
{
drawDanglingSymbol( aText->GetTextPos(), color, Mils2iu( DANGLING_SYMBOL_SIZE / 2 ),
drawingShadows );
}
return;
}
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) );
m_gal->SetStrokeColor( color );
VECTOR2D text_offset = aText->GetTextPos() + aText->GetSchematicTextOffset( &m_schSettings );
wxString shownText( aText->GetShownText() );
if( drawingShadows )
{
if( eeconfig()->m_Selection.text_as_box )
{
EDA_RECT bBox = aText->GetBoundingBox();
m_gal->SetIsFill( true );
m_gal->SetFillColor( color );
m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 );
bBox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( bBox.GetPosition() ), mapCoords( bBox.GetEnd() ) );
return;
}
switch( aText->GetLabelSpinStyle() )
{
case LABEL_SPIN_STYLE::LEFT: text_offset.x += getShadowWidth() / 2; break;
case LABEL_SPIN_STYLE::UP: text_offset.y += getShadowWidth() / 2; break;
case LABEL_SPIN_STYLE::RIGHT: text_offset.x -= getShadowWidth() / 2; break;
case LABEL_SPIN_STYLE::BOTTOM: text_offset.y -= getShadowWidth() / 2; break;
}
}
if( !shownText.IsEmpty() )
{
m_gal->SetTextAttributes( aText );
m_gal->SetFontUnderlined( false );
strokeText( shownText, text_offset, aText->GetTextAngleRadians() );
}
}
static void orientSymbol( LIB_SYMBOL* symbol, int orientation )
{
struct ORIENT
{
int flag;
int n_rots;
int mirror_x;
int mirror_y;
}
orientations[] =
{
{ SYM_ORIENT_0, 0, 0, 0 },
{ SYM_ORIENT_90, 1, 0, 0 },
{ SYM_ORIENT_180, 2, 0, 0 },
{ SYM_ORIENT_270, 3, 0, 0 },
{ SYM_MIRROR_X + SYM_ORIENT_0, 0, 1, 0 },
{ SYM_MIRROR_X + SYM_ORIENT_90, 1, 1, 0 },
{ SYM_MIRROR_Y, 0, 0, 1 },
{ SYM_MIRROR_X + SYM_ORIENT_270, 3, 1, 0 },
{ SYM_MIRROR_Y + SYM_ORIENT_0, 0, 0, 1 },
{ SYM_MIRROR_Y + SYM_ORIENT_90, 1, 0, 1 },
{ SYM_MIRROR_Y + SYM_ORIENT_180, 2, 0, 1 },
{ SYM_MIRROR_Y + SYM_ORIENT_270, 3, 0, 1 }
};
ORIENT o = orientations[ 0 ];
for( auto& i : orientations )
{
if( i.flag == orientation )
{
o = i;
break;
}
}
for( auto& item : symbol->GetDrawItems() )
{
for( int i = 0; i < o.n_rots; i++ )
item.Rotate( wxPoint(0, 0 ), true );
if( o.mirror_x )
item.MirrorVertical( wxPoint( 0, 0 ) );
if( o.mirror_y )
item.MirrorHorizontal( wxPoint( 0, 0 ) );
}
}
void SCH_PAINTER::draw( SCH_SYMBOL* aSymbol, int aLayer )
{
int unit = aSymbol->GetUnitSelection( &m_schematic->CurrentSheet() );
int convert = aSymbol->GetConvert();
// Use dummy symbol if the actual couldn't be found (or couldn't be locked).
LIB_SYMBOL* originalSymbol = aSymbol->GetLibSymbolRef() ?
aSymbol->GetLibSymbolRef().get() : dummy();
LIB_PINS originalPins;
originalSymbol->GetPins( originalPins, unit, convert );
// Copy the source so we can re-orient and translate it.
LIB_SYMBOL tempSymbol( *originalSymbol );
LIB_PINS tempPins;
tempSymbol.GetPins( tempPins, unit, convert );
tempSymbol.SetFlags( aSymbol->GetFlags() );
orientSymbol( &tempSymbol, aSymbol->GetOrientation() );
for( auto& tempItem : tempSymbol.GetDrawItems() )
{
tempItem.SetFlags( aSymbol->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED
tempItem.MoveTo( tempItem.GetPosition() + (wxPoint) mapCoords( aSymbol->GetPosition() ) );
}
// Copy the pin info from the symbol to the temp pins
for( unsigned i = 0; i < tempPins.size(); ++ i )
{
SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] );
LIB_PIN* tempPin = tempPins[ i ];
tempPin->ClearFlags();
tempPin->SetFlags( symbolPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED
tempPin->SetName( symbolPin->GetShownName() );
tempPin->SetType( symbolPin->GetType() );
tempPin->SetShape( symbolPin->GetShape() );
if( symbolPin->IsDangling() )
tempPin->SetFlags( IS_DANGLING );
}
draw( &tempSymbol, aLayer, false, aSymbol->GetUnit(), aSymbol->GetConvert() );
// The fields are SCH_SYMBOL-specific so don't need to be copied/oriented/translated
for( const SCH_FIELD& field : aSymbol->GetFields() )
draw( &field, aLayer );
}
void SCH_PAINTER::draw( const SCH_FIELD *aField, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aField->IsSelected() )
return;
aLayer = aField->GetLayer();
COLOR4D color = getRenderColor( aField, aLayer, drawingShadows );
if( !( aField->IsVisible() || aField->IsForceVisible() ) )
{
if( m_schSettings.m_ShowHiddenText )
color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows );
else
return;
}
if( aField->IsVoid() )
return;
if( drawingShadows && aField->GetParent()->IsSelected()
&& !eeconfig()->m_Selection.draw_selected_children )
{
return;
}
bool underline = false;
if( aField->IsHypertext() && ( aField->GetFlags() & IS_ROLLOVER ) > 0
&& !drawingShadows && !aField->IsMoving() )
{
color = PUREBLUE;
underline = true;
}
// Calculate the text orientation according to the parent orientation.
int orient = (int) aField->GetTextAngle();
if( aField->GetParent() && aField->GetParent()->Type() == SCH_SYMBOL_T )
{
if( static_cast<SCH_SYMBOL*>( aField->GetParent() )->GetTransform().y1 )
{
// Rotate symbol 90 degrees.
if( orient == TEXT_ANGLE_HORIZ )
orient = TEXT_ANGLE_VERT;
else
orient = TEXT_ANGLE_HORIZ;
}
}
/*
* Calculate the text justification, according to the symbol orientation/mirror.
* This is a bit complicated due to cumulative calculations:
* - numerous cases (mirrored or not, rotation)
* - the DrawGraphicText function recalculate also H and H justifications according to the
* text orientation.
* - when symbol is mirrored, the text is not mirrored and justifications are complicated
* to calculate so the easier way is to use no justifications (centered text) and use
* GetBoundingBox to know the text coordinate considered as centered
*/
EDA_RECT bbox = aField->GetBoundingBox();
wxPoint textpos = bbox.Centre();
m_gal->SetStrokeColor( color );
m_gal->SetIsStroke( true );
if( drawingShadows && eeconfig()->m_Selection.text_as_box )
{
m_gal->SetIsFill( true );
m_gal->SetFillColor( color );
m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 );
bbox.RevertYAxis();
m_gal->DrawRectangle( mapCoords( bbox.GetPosition() ), mapCoords( bbox.GetEnd() ) );
}
else
{
m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER );
m_gal->SetIsFill( false );
m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) );
m_gal->SetFontBold( aField->IsBold() );
m_gal->SetFontItalic( aField->IsItalic() );
m_gal->SetFontUnderlined( underline );
m_gal->SetTextMirrored( aField->IsMirrored() );
m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) );
strokeText( aField->GetShownText(), textpos, orient == TEXT_ANGLE_VERT ? M_PI / 2 : 0 );
}
// Draw the umbilical line
if( aField->IsMoving() )
{
wxPoint parentPos = aField->GetParentPosition();
m_gal->SetLineWidth( m_schSettings.m_outlineWidth );
m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) );
m_gal->DrawLine( textpos, parentPos );
}
}
void SCH_PAINTER::draw( SCH_GLOBALLABEL *aLabel, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( !drawingShadows || aLabel->IsSelected() )
{
COLOR4D color = getRenderColor( aLabel, LAYER_GLOBLABEL, drawingShadows );
std::vector<wxPoint> pts;
std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( const wxPoint& p : pts )
pts2.emplace_back( VECTOR2D( p.x, p.y ) );
// The text is drawn inside the graphic shape.
// On Cairo the graphic shape is filled by the background before drawing the text.
// However if the text is selected, it is draw twice: first on LAYER_SELECTION_SHADOWS
// and second on the text layer. The second must not erase the first drawing.
bool fillBg = ( ( aLayer == LAYER_SELECTION_SHADOWS ) || !aLabel->IsSelected() )
&& aLayer != LAYER_DANGLING;
m_gal->SetIsFill( fillBg );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->DrawPolyline( pts2 );
draw( static_cast<SCH_TEXT*>( aLabel ), aLayer );
}
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children || !aLabel->IsSelected() )
{
draw( aLabel->GetIntersheetRefs(), aLayer );
}
}
void SCH_PAINTER::draw( SCH_HIERLABEL *aLabel, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aLabel->IsSelected() )
return;
COLOR4D color = getRenderColor( aLabel, LAYER_HIERLABEL, drawingShadows );
if( m_schematic )
{
SCH_CONNECTION* conn = nullptr;
if( !aLabel->IsConnectivityDirty() )
conn = aLabel->Connection();
if( conn && conn->IsBus() )
color = getRenderColor( aLabel, LAYER_BUS, drawingShadows );
}
std::vector<wxPoint> pts;
std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( const wxPoint& p : pts )
pts2.emplace_back( VECTOR2D( p.x, p.y ) );
m_gal->SetIsFill( true );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->DrawPolyline( pts2 );
draw( static_cast<const SCH_TEXT*>( aLabel ), aLayer );
}
void SCH_PAINTER::draw( const SCH_SHEET *aSheet, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( aLayer == LAYER_HIERLABEL || aLayer == LAYER_SELECTION_SHADOWS )
{
for( SCH_SHEET_PIN* sheetPin : aSheet->GetPins() )
{
if( drawingShadows && !aSheet->IsSelected() && !sheetPin->IsSelected() )
continue;
if( drawingShadows && aSheet->IsSelected()
&& !eeconfig()->m_Selection.draw_selected_children )
{
break;
}
int width = std::max( aSheet->GetPenWidth(), m_schSettings.GetDefaultPenWidth() );
wxPoint initial_pos = sheetPin->GetTextPos();
wxPoint offset_pos = initial_pos;
// For aesthetic reasons, the SHEET_PIN is drawn with a small offset of width / 2
switch( sheetPin->GetSide() )
{
case SHEET_SIDE::TOP: offset_pos.y += KiROUND( width / 2.0 ); break;
case SHEET_SIDE::BOTTOM: offset_pos.y -= KiROUND( width / 2.0 ); break;
case SHEET_SIDE::RIGHT: offset_pos.x -= KiROUND( width / 2.0 ); break;
case SHEET_SIDE::LEFT: offset_pos.x += KiROUND( width / 2.0 ); break;
default: break;
}
sheetPin->SetTextPos( offset_pos );
draw( static_cast<SCH_HIERLABEL*>( sheetPin ), aLayer );
m_gal->DrawLine( offset_pos, initial_pos );
sheetPin->SetTextPos( initial_pos );
}
}
VECTOR2D pos = aSheet->GetPosition();
VECTOR2D size = aSheet->GetSize();
if( aLayer == LAYER_SHEET_BACKGROUND )
{
m_gal->SetFillColor( getRenderColor( aSheet, LAYER_SHEET_BACKGROUND, true ) );
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->DrawRectangle( pos, pos + size );
}
if( aLayer == LAYER_SHEET || aLayer == LAYER_SELECTION_SHADOWS )
{
m_gal->SetStrokeColor( getRenderColor( aSheet, LAYER_SHEET, drawingShadows ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aSheet, drawingShadows ) );
m_gal->SetIsFill( false );
m_gal->DrawRectangle( pos, pos + size );
if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children && aSheet->IsSelected() )
return;
for( const SCH_FIELD& field : aSheet->GetFields() )
draw( &field, aLayer );
}
}
void SCH_PAINTER::draw( const SCH_NO_CONNECT *aNC, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aNC->IsSelected() )
return;
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aNC, drawingShadows ) );
m_gal->SetStrokeColor( getRenderColor( aNC, LAYER_NOCONNECT, drawingShadows ) );
m_gal->SetIsFill( false );
VECTOR2D p = aNC->GetPosition();
int delta = std::max( aNC->GetSize(), m_schSettings.GetDefaultPenWidth() * 3 ) / 2;
m_gal->DrawLine( p + VECTOR2D( -delta, -delta ), p + VECTOR2D( delta, delta ) );
m_gal->DrawLine( p + VECTOR2D( -delta, delta ), p + VECTOR2D( delta, -delta ) );
}
void SCH_PAINTER::draw( const SCH_BUS_ENTRY_BASE *aEntry, int aLayer )
{
SCH_LAYER_ID layer = aEntry->Type() == SCH_BUS_WIRE_ENTRY_T ? LAYER_WIRE : LAYER_BUS;
SCH_LINE line( wxPoint(), layer );
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( drawingShadows && !aEntry->IsSelected() )
return;
if( aEntry->IsSelected() )
line.SetSelected();
else if( aEntry->IsBrightened() )
line.SetBrightened();
line.SetStartPoint( aEntry->GetPosition() );
line.SetEndPoint( aEntry->GetEnd() );
line.SetStroke( aEntry->GetStroke() );
line.SetLineWidth( getLineWidth( aEntry, drawingShadows ) );
COLOR4D color = getRenderColor( aEntry, LAYER_WIRE, drawingShadows );
if( aEntry->Type() == SCH_BUS_BUS_ENTRY_T )
color = getRenderColor( aEntry, LAYER_BUS, drawingShadows );
if( drawingDangling )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color.Brightened( 0.3 ) );
m_gal->SetLineWidth( m_schSettings.GetDanglineSymbolThickness() );
if( aEntry->IsDanglingStart() )
{
m_gal->DrawCircle( aEntry->GetPosition(),
aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) );
}
if( aEntry->IsDanglingEnd() )
{
m_gal->DrawCircle( aEntry->GetEnd(),
aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) );
}
}
else
{
line.SetLineColor( color );
line.SetLineStyle( aEntry->GetStrokeStyle() );
draw( &line, aLayer );
}
}
void SCH_PAINTER::draw( const SCH_BITMAP *aBitmap, int aLayer )
{
m_gal->Save();
m_gal->Translate( aBitmap->GetPosition() );
// When the image scale factor is not 1.0, we need to modify the actual as the image scale
// factor is similar to a local zoom
double img_scale = aBitmap->GetImageScale();
if( img_scale != 1.0 )
m_gal->Scale( VECTOR2D( img_scale, img_scale ) );
if( aLayer == LAYER_DRAW_BITMAPS )
{
m_gal->DrawBitmap( *aBitmap->GetImage() );
}
if( aLayer == LAYER_SELECTION_SHADOWS )
{
if( aBitmap->IsSelected() || aBitmap->IsBrightened() )
{
COLOR4D color = getRenderColor( aBitmap, LAYER_DRAW_BITMAPS, true );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth ( getShadowWidth() );
m_gal->SetIsFill( false );
// Draws a bounding box.
VECTOR2D bm_size( aBitmap->GetSize() );
// bm_size is the actual image size in UI.
// but m_gal scale was previously set to img_scale
// so recalculate size relative to this image size.
bm_size.x /= img_scale;
bm_size.y /= img_scale;
VECTOR2D origin( -bm_size.x / 2.0, -bm_size.y / 2.0 );
VECTOR2D end = origin + bm_size;
m_gal->DrawRectangle( origin, end );
}
}
m_gal->Restore();
}
void SCH_PAINTER::draw( const SCH_MARKER *aMarker, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( drawingShadows && !aMarker->IsSelected() )
return;
COLOR4D color = getRenderColor( aMarker, aMarker->GetColorLayer(), drawingShadows );
m_gal->Save();
m_gal->Translate( aMarker->GetPosition() );
m_gal->SetIsFill( !drawingShadows );
m_gal->SetFillColor( color );
m_gal->SetIsStroke( drawingShadows );
m_gal->SetLineWidth( getLineWidth( aMarker, drawingShadows ) );
m_gal->SetStrokeColor( color );
SHAPE_LINE_CHAIN polygon;
aMarker->ShapeToPolygon( polygon );
m_gal->DrawPolygon( polygon );
m_gal->Restore();
}
}; // namespace KIGFX