53 lines
1.9 KiB
C++
53 lines
1.9 KiB
C++
// Copyright 2014 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_MINIDUMP_MINIDUMP_THREAD_ID_MAP_H_
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#define CRASHPAD_MINIDUMP_MINIDUMP_THREAD_ID_MAP_H_
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#include <stdint.h>
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#include <map>
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#include <vector>
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namespace crashpad {
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class ThreadSnapshot;
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//! \brief A map that connects 64-bit snapshot thread IDs to 32-bit minidump
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//! thread IDs.
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//!
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//! 64-bit snapshot thread IDs are obtained from ThreadSnapshot::ThreadID().
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//! 32-bit minidump thread IDs are stored in MINIDUMP_THREAD::ThreadId.
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//!
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//! A ThreadIDMap ensures that there are no collisions among the set of 32-bit
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//! minidump thread IDs.
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using MinidumpThreadIDMap = std::map<uint64_t, uint32_t>;
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//! \brief Builds a MinidumpThreadIDMap for a group of ThreadSnapshot objects.
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//!
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//! \param[in] thread_snapshots The thread snapshots to use as source data.
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//! \param[out] thread_id_map A MinidumpThreadIDMap to be built by this method.
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//! This map must be empty when this function is called.
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//!
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//! The map ensures that for any unique 64-bit thread ID found in a
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//! ThreadSnapshot, the 32-bit thread ID used in a minidump file will also be
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//! unique.
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void BuildMinidumpThreadIDMap(
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const std::vector<const ThreadSnapshot*>& thread_snapshots,
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MinidumpThreadIDMap* thread_id_map);
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} // namespace crashpad
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#endif // CRASHPAD_MINIDUMP_MINIDUMP_THREAD_ID_MAP_H_
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