230 lines
7.5 KiB
C++
230 lines
7.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 jean-pierre.charras jp.charras at wanadoo.fr
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* Copyright (C) 2013-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef BITMAP_BASE_H
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#define BITMAP_BASE_H
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/**
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* @file bitmap_base.h
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*
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*/
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class PLOTTER;
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/**
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* This class handle bitmap images in KiCad.
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* It is not intended to be used alone, but inside an other class,
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* so all methods are protected ( or private )
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* It is used in SCH_BITMAP class and WS_DRAW_ITEM_BITMAP (and other in future)
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*
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* Remember not all plotters are able to plot a bitmap
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* Mainly GERBER plotters cannot.
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*/
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class BITMAP_BASE
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{
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private:
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double m_scale; // The scaling factor of the bitmap
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// With m_pixelScaleFactor, controls the actual draw size
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wxImage* m_image; // the raw image data (png format)
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wxBitmap* m_bitmap; // the bitmap used to draw/plot image
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double m_pixelScaleFactor; // The scaling factor of the bitmap
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// to convert the bitmap size (in pixels)
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// to internal KiCad units
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// Usually does not change
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int m_ppi; // the bitmap definition. the default is 300PPI
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public:
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BITMAP_BASE( const wxPoint& pos = wxPoint( 0, 0 ) );
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BITMAP_BASE( const BITMAP_BASE& aSchBitmap );
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~BITMAP_BASE()
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{
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delete m_bitmap;
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delete m_image;
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}
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/*
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* Accessors:
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*/
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double GetPixelScaleFactor() const { return m_pixelScaleFactor; }
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void SetPixelScaleFactor( double aSF ) { m_pixelScaleFactor = aSF; }
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wxImage* GetImageData() { return m_image; }
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void SetImage( wxImage* aImage )
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{
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delete m_image;
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m_image = aImage;
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}
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double GetScale() const { return m_scale; }
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void SetScale( double aScale ) { m_scale = aScale; }
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/*
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* Function RebuildBitmap
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* Rebuild the internal bitmap used to draw/plot image
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* must be called after a m_image change
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*/
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void RebuildBitmap() { *m_bitmap = wxBitmap( *m_image ); }
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void SetBitmap( wxBitmap* aBitMap )
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{
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delete m_bitmap;
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m_bitmap = aBitMap;
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}
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/**
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* Function ImportData
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* Copy aItem image to me and update m_bitmap
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*/
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void ImportData( BITMAP_BASE* aItem );
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/**
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* Function GetScalingFactor
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* @return the scaling factor from pixel size to actual draw size
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* this scaling factor depend on m_pixelScaleFactor and m_scale
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* m_pixelScaleFactor gives the scaling factor between a pixel size and
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* the internal schematic units
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* m_scale is an user dependant value, and gives the "zoom" value
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* m_scale = 1.0 = original size of bitmap.
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* m_scale < 1.0 = the bitmap is drawn smaller than its original size.
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* m_scale > 1.0 = the bitmap is drawn bigger than its original size.
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*/
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double GetScalingFactor() const
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{
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return m_pixelScaleFactor * m_scale;
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}
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/**
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* Function GetSize
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* @return the actual size (in user units, not in pixels) of the image
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*/
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wxSize GetSize() const;
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/**
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* Function GetSizePixels
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* @return the size in pixels of the image
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*/
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wxSize GetSizePixels() const
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{
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if( m_image )
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return wxSize( m_image->GetWidth(), m_image->GetHeight() );
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else
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return wxSize( 0, 0 );
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}
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/**
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* @return the bitmap definition in ppi
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* the default is 300 ppi
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*/
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int GetPPI() const
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{
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return m_ppi;
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}
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/**
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* Function GetBoundingBox
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* returns the orthogonal, bounding box of this object for display
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* purposes. This box should be an enclosing perimeter for visible
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* components of this object, and the units should be in the pcb or
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* schematic coordinate system. It is OK to overestimate the size
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* by a few counts.
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*/
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const EDA_RECT GetBoundingBox() const;
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void DrawBitmap( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPos );
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/**
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* Function ReadImageFile
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* Reads and stores in memory an image file.
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* Init the bitmap format used to draw this item.
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* supported images formats are format supported by wxImage
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* if all handlers are loaded
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* by default, .png, .jpeg are alway loaded
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* @param aFullFilename The full filename of the image file to read.
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* @return bool - true if success reading else false.
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*/
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bool ReadImageFile( const wxString& aFullFilename );
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/**
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* writes the bitmap data to aFile
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* The format is png, in Hexadecimal form:
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* If the hexadecimal data is converted to binary it gives exactly a .png image data
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool SaveData( FILE* aFile ) const;
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/**
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* writes the bitmap data to an array string
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* The format is png, in Hexadecimal form:
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* If the hexadecimal data is converted to binary it gives exactly a .png image data
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* @param aPngStrings The wxArrayString to write to.
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*/
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void SaveData( wxArrayString& aPngStrings ) const;
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/**
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* Load an image data saved by SaveData (png, in Hexadecimal form)
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* @param aLine - the LINE_READER used to read the data file.
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* @param aErrorMsg - Description of the error if an error occurs while loading the
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* png bimap data.
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* @return true if the bitmap loaded successfully.
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*/
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bool LoadData( LINE_READER& aLine, wxString& aErrorMsg );
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/**
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* Function Mirror
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* Mirror image vertically (i.e. relative to its horizontal X axis )
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* or horizontally (i.e relative to its vertical Y axis)
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* @param aVertically = false to mirror horizontally
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* or true to mirror vertically
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*/
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void Mirror( bool aVertically );
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/**
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* Function Rotate
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* Rotate image CW or CCW.
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* @param aRotateCCW = true to rotate CCW
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*/
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void Rotate( bool aRotateCCW );
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/**
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* Function PlotImage
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* Plot bitmap on plotter.
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* If the plotter does not support bitmaps, plot a
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* @param aPlotter = the plotter to use
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* @param aPos = the position od the center of the bitmap
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* @param aDefaultColor = the color used to plot the rectangle when bitmap is not supported
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* @param aDefaultPensize = the pen size used to plot the rectangle when bitmap is not supported
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*/
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void PlotImage( PLOTTER* aPlotter, const wxPoint& aPos,
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COLOR4D aDefaultColor, int aDefaultPensize );
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};
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#endif // BITMAP_BASE_H
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