kicad/eeschema/class_libentry.h

342 lines
11 KiB
C++

/******************************************/
/* Library component object definitions. */
/******************************************/
#ifndef CLASS_LIBENTRY_H
#define CLASS_LIBENTRY_H
#include "dlist.h"
#include "classes_body_items.h"
#include "class_libentry_fields.h"
#include <boost/ptr_container/ptr_vector.hpp>
class CMP_LIBRARY;
/* Types for components in libraries
* components can be a true component or an alias of a true component.
*/
enum LibrEntryType
{
ROOT, /* This is a true component standard LIB_COMPONENT */
ALIAS /* This is an alias of a true component */
};
/* values for member .m_Options */
enum LibrEntryOptions
{
ENTRY_NORMAL, // Libentry is a standard component (real or alias)
ENTRY_POWER // Libentry is a power symbol
};
/**
* Base class to describe library components and aliases.
*
* This class is not to be used directly.
*/
class CMP_LIB_ENTRY : public EDA_BaseStruct
{
public:
LibrEntryType Type; /* Type = ROOT;
* = ALIAS pour struct LibraryAliasType */
LibDrawField m_Name; // name (74LS00 ..) in lib ( = VALUE )
wxString m_Doc; /* documentation for info */
wxString m_KeyWord; /* keyword list (used to select a group of
* components by keyword) */
wxString m_DocFile; /* Associate doc file name */
LibrEntryOptions m_Options; // special features (i.e. Entry is a POWER)
public:
CMP_LIB_ENTRY( LibrEntryType CmpType, const wxString& name,
CMP_LIBRARY* lib = NULL );
CMP_LIB_ENTRY( const CMP_LIB_ENTRY& entry, CMP_LIBRARY* lib = NULL );
virtual ~CMP_LIB_ENTRY();
virtual wxString GetClass() const
{
return wxT( "CMP_LIB_ENTRY" );
}
wxString GetLibraryName();
const wxString& GetName() { return m_Name.m_Text; }
/**
* Write the entry document information to a FILE in "*.dcm" format.
*
* @param aFile The FILE to write to.
*
* @return bool - true if success writing else false.
*/
bool SaveDoc( FILE* aFile );
/**
* Case insensitive comparison of the component entry name.
*/
bool operator==( const wxChar* name ) const;
bool operator!=( const wxChar* name ) const
{
return !( *this == name );
}
protected:
CMP_LIBRARY* m_lib;
};
typedef boost::ptr_vector< CMP_LIB_ENTRY > LIB_ENTRY_LIST;
extern bool operator<( const CMP_LIB_ENTRY& item1, const CMP_LIB_ENTRY& item2 );
extern int LibraryEntryCompare( const CMP_LIB_ENTRY* LE1,
const CMP_LIB_ENTRY* LE2 );
/**
* Library component object definition.
*
* A library component object is typically save and loaded in a component
* library file (.lib). Library components are different from schematic
* components.
*/
class LIB_COMPONENT : public CMP_LIB_ENTRY
{
public:
LibDrawField m_Prefix; /* Prefix ( U, IC ... ) = REFERENCE */
wxArrayString m_AliasList; /* ALIAS list for the component */
wxArrayString m_FootprintList; /* list of suitable footprint names
* for the component (wildcard names
* accepted) */
int m_UnitCount; /* Units (or sections) per package */
bool m_UnitSelectionLocked; /* True if units are different
* and their selection is
* locked (i.e. if part A cannot
* be automatically changed in
* part B */
int m_TextInside; /* if 0: pin name drawn on the pin
* itself if > 0 pin name drawn inside
* the component, with a distance of
* m_TextInside in mils */
bool m_DrawPinNum;
bool m_DrawPinName;
DLIST<LibDrawField> m_Fields; /* Auxiliary Field list (id >= 2 ) */
LIB_DRAW_ITEM * m_Drawings; /* How to draw this part */
long m_LastDate; // Last change Date
public:
virtual wxString GetClass() const
{
return wxT( "LIB_COMPONENT" );
}
LIB_COMPONENT( const wxString& name, CMP_LIBRARY* lib = NULL );
LIB_COMPONENT( const LIB_COMPONENT& component, CMP_LIBRARY* lib = NULL );
~LIB_COMPONENT();
EDA_Rect GetBoundaryBox( int Unit, int Convert );
void SortDrawItems();
bool SaveDateAndTime( FILE* ExportFile );
bool LoadDateAndTime( char* Line );
/**
* Write the data structures out to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
*
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile );
/**
* Load component definition from file.
*
* @param file - File descriptor of file to load form.
* @param line - The first line of the component definition.
* @param lineNum - The current line number in the file.
* @param errorMsg - Description of error on load failure.
*
* @return bool - Result of the load, false if there was an error.
*/
bool Load( FILE* file, char* line, int* lineNum, wxString& errorMsg );
bool LoadField( char* line, wxString& errorMsg );
bool LoadDrawEntries( FILE* f, char* line,
int* lineNum, wxString& errorMsg );
bool LoadAliases( char* line, wxString& Error );
bool LoadFootprints( FILE* file, char* line,
int* lineNum, wxString& errorMsg );
/**
* Initialize fields from a vector of fields.
*
* @param aFields - a std::vector <LibDrawField> to import.
*/
void SetFields( const std::vector <LibDrawField> aFields );
/**
* Draw component.
*
* @param panel - Window to draw on.
* @param dc - Device context to draw on.
* @param offset - Position to component.
* @param multi - Component unit if multiple parts per component.
* @param convert - Component conversion (DeMorgan) if available.
* @param drawMode - Device context drawing mode, see wxDC.
* @param color - Color to draw component.
* @param transformMatrix - Cooridinate adjustment settings.
* @param showPinText - Show pin text if true.
* @param drawFields - Draw field text if true otherwise just draw
* body items.
* @param onlySelected - Draws only the body items that are selected.
* Used for block move redraws.
*/
void Draw( WinEDA_DrawPanel* panel, wxDC* dc, const wxPoint& offset,
int multi, int convert, int drawMode, int color = -1,
const int transformMatrix[2][2] = DefaultTransformMatrix,
bool showPinText = true, bool drawFields = true,
bool onlySelected = false );
/**
* Remove draw item from list.
*
* @param item - Draw item to remove from list.
* @param panel - Panel to remove part from.
* @param dc - Device context to remove part from.
*/
void RemoveDrawItem( LIB_DRAW_ITEM* item,
WinEDA_DrawPanel* panel = NULL,
wxDC* dc = NULL );
/**
* Move the component offset.
*
* @param offset - Offset displacement.
*/
void SetOffset( const wxPoint& offset );
/**
* Remove duplicate draw items from list.
*/
void RemoveDuplicateDrawItems();
/**
* Test if component has more than one body conversion type (DeMorgan).
*
* @return bool - True if component has more than one conversion.
*/
bool HasConversion() const;
/**
* Test if alias name is in component alias list.
*
* Alias name comparisons are case insensitive.
*
* @param name - Name of alias.
*
* @return bool - True if alias name in alias list.
*/
bool HasAlias( const wxChar* name )
{
wxASSERT( name != NULL );
return m_AliasList.Index( name ) != wxNOT_FOUND;
}
/**
* Checks all draw objects of component to see if they are with block.
*
* Use this method to mark draw objects as selected during block
* functions.
*
* @param rect - The bounding rectangle to test in draw items are inside.
* @param unit - The current unit number to test against.
* @param convert - Are the draw items being selected a conversion.
* @param editPinByPin - Used to ignore pin selections when in edit pin
* by pin mode is enabled.
*
* @return int - The number of draw object found inside the block select
* rectangle.
*/
int SelectItems( EDA_Rect& rect, int unit, int convert,
bool editPinByPin );
/**
* Clears all the draw items marked by a block select.
*/
void ClearSelectedItems( void );
/**
* Deletes the select draw items marked by a block select.
*
* The name and reference field will not be deleted. They are the
* minimum drawing items required for any component. Thier properties
* can be changed but the cannot be removed.
*/
void DeleteSelectedItems( void );
/**
* Move the selected draw items marked by a block select.
*/
void MoveSelectedItems( const wxPoint& offset );
/**
* Make a copy of the selected draw items marked by a block select.
*
* Fields are not copied. Only component body items are copied.
* Copying fields would result in duplicate fields which does not
* make sense in this context.
*/
void CopySelectedItems( const wxPoint& offset );
};
/**
* Component library alias object definition.
*
* Component aliases are not really components. They are references
* to an actual component object.
*
* @todo Alias objects should really be defined as children of a component
* object not as children of a library object. This would greatly
* simplify searching for components in libraries.
*/
class LIB_ALIAS : public CMP_LIB_ENTRY
{
protected:
LIB_COMPONENT* m_root; /* Root component of the alias. */
public:
LIB_ALIAS( const wxString& name, LIB_COMPONENT* root,
CMP_LIBRARY* lib = NULL );
LIB_ALIAS( const LIB_ALIAS& alias, CMP_LIBRARY* lib = NULL );
~LIB_ALIAS();
virtual wxString GetClass() const
{
return wxT( "LIB_ALIAS" );
}
/**
* Get the alias root component.
*/
LIB_COMPONENT* GetComponent( void ) const
{
return m_root;
}
/**
* Set the alias root component.
*/
void SetComponent( LIB_COMPONENT* component );
};
#endif // CLASS_LIBENTRY_H