kicad/eeschema/classes_body_items.h

916 lines
30 KiB
C++

/****************************************************************/
/* Headers for library definition and lib component definitions */
/****************************************************************/
/* Definitions of graphic items used to create shapes in component libraries.
*/
#ifndef CLASSES_BODY_ITEMS_H
#define CLASSES_BODY_ITEMS_H
class LIB_COMPONENT;
class PLOTTER;
#define TARGET_PIN_DIAM 12 /* Circle diameter drawn at the active end of
* pins */
#define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */
#define PART_NAME_LEN 15 /* Maximum length of part name. */
#define PREFIX_NAME_LEN 5 /* Maximum length of prefix (IC, R, SW etc.). */
#define PIN_WIDTH 100 /* Width between 2 pins in internal units. */
#define PIN_LENGTH 300 /* Default Length of each pin to be drawn. */
#if defined(KICAD_GOST)
#define INVERT_PIN_RADIUS 20 /* Radius of inverted pin circle. */
#else
#define INVERT_PIN_RADIUS 35 /* Radius of inverted pin circle. */
#endif
#define CLOCK_PIN_DIM 40 /* Dim of clock pin symbol. */
#define IEEE_SYMBOL_PIN_DIM 40 /* Dim of special pin symbol. */
/**
* Enum ElectricPinType
* is the set of schematic pin types, used in ERC tests.
*/
enum ElectricPinType {
PIN_INPUT,
PIN_OUTPUT,
PIN_BIDI,
PIN_TRISTATE,
PIN_PASSIVE,
PIN_UNSPECIFIED,
PIN_POWER_IN,
PIN_POWER_OUT,
PIN_OPENCOLLECTOR,
PIN_OPENEMITTER,
PIN_NC, /* No connect */
PIN_NMAX /* End of List (no used as pin type) */
};
/* Messages d'affichage du type electrique */
extern const wxChar* MsgPinElectricType[];
/* Autres bits: bits du membre .Flag des Pins */
#define PINNOTDRAW 1 /* si 1: pin invisible */
/**
* Enum DrawPinShape
* is the set of shapes allowed for pins.
*/
enum DrawPinShape {
NONE = 0,
INVERT = 1,
CLOCK = 2,
LOWLEVEL_IN = 4,
LOWLEVEL_OUT = 8
};
/**
* Enum DrawPinOrient
* is the set of orientations allowed for pins.
*/
enum DrawPinOrient {
PIN_RIGHT = 'R',
PIN_LEFT = 'L',
PIN_UP = 'U',
PIN_DOWN = 'D',
};
/****************************************************************************/
/* Classes for handle the body items of a component: pins add graphic items */
/****************************************************************************/
/* class LIB_DRAW_ITEM : Basic class for items used in a library component
* (graphic shapes, texts, fields, pins)
*/
class LIB_DRAW_ITEM : public EDA_BaseStruct
{
public:
int m_Unit; /* Unit identification (for multi part per package)
* 0 if the item is common to all units */
int m_Convert; /* Shape identification (for parts which have a convert
* shape) 0 if the item is common to all shapes */
FILL_T m_Fill; /* NO_FILL, FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR.
* has meaning only for some items */
wxString m_typeName; /* Name of object displayed in the message panel. */
public:
LIB_DRAW_ITEM* Next()
{
return (LIB_DRAW_ITEM*) Pnext;
}
LIB_DRAW_ITEM( KICAD_T struct_type, LIB_COMPONENT * aParent );
LIB_DRAW_ITEM( const LIB_DRAW_ITEM& item );
virtual ~LIB_DRAW_ITEM() { }
/** Function Draw (virtual pure)
* Draw A body item
* @param aPanel = DrawPanel to use (can be null) mainly used for clipping
* purposes
* @param aDC = Device Context (can be null)
* @param aOffset = offset to draw
* @param aColor = -1 to use the normal body item color, or use this color
* if >= 0
* @param aDrawMode = GR_OR, GR_XOR, ...
* @param aData = value or pointer used to pass others parameters,
* depending on body items. used for some items to force
* to force no fill mode ( has meaning only for items what
* can be filled ). used in printing or moving objects mode
* or to pass reference to the lib component for pins
* @param aTransformMatrix = Transform Matrix (rotation, mirror ..)
*/
virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC,
const wxPoint &aOffset, int aColor, int aDrawMode,
void* aData, const int aTransformMatrix[2][2] ) = 0;
/** Function GetPenSize virtual pure
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( ) = 0;
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const = 0;
virtual bool Load( char* line, wxString& errorMsg ) = 0;
LIB_COMPONENT * GetParent()
{
return (LIB_COMPONENT *)m_Parent;
}
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& refPos )
{
return false; // derived classes should override this function
}
/** Function HitTest (overlaid)
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] ) = 0;
/** Function GetBoundingBox
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox()
{
return EDA_BaseStruct::GetBoundingBox();
}
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
/**
* Make a copy of this draw item.
*
* Classes derived from LIB_DRAW_ITEM must implement DoGenCopy().
* This is just a placeholder for the derived class.
*
* @return Copy of this draw item.
*/
LIB_DRAW_ITEM* GenCopy() { return DoGenCopy(); }
/**
* Test LIB_DRAW_ITEM objects for equivalence.
*
* @param tst - Object to test against.
*
* @return bool - True if object is identical to this object.
*/
bool operator==( const LIB_DRAW_ITEM& other ) const;
bool operator==( const LIB_DRAW_ITEM* other ) const
{
return *this == *other;
}
/**
* Set drawing object offset from the current position.
*
* @param offset - Cooridinates to offset position.
*/
void SetOffset( const wxPoint& offset ) { DoOffset( offset ); }
/**
* Test if any part of the draw object is inside rectangle bounds.
*
* This is used for block selection. The real work is done by the
* DoTestInside method for each derived object type.
*
* @param rect - Rectangle to check against.
*
* @return bool - True if object is inside rectangle.
*/
bool Inside( EDA_Rect& rect ) { return DoTestInside( rect ); }
/**
* Move a draw object to a new position.
*
* The real work is done by the DoMove method for each derived object type.
*
* @param newPosition - Position to move draw item to.
*/
void Move( const wxPoint& newPosition ) { DoMove( newPosition ); }
/**
* Return the current draw object start position.
*/
wxPoint GetPosition( void ) { return DoGetPosition(); }
protected:
virtual LIB_DRAW_ITEM* DoGenCopy() = 0;
/**
* Provide the draw object specific comparison.
*
* This is called by the == operator.
*/
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const = 0;
virtual void DoOffset( const wxPoint& offset ) = 0;
virtual bool DoTestInside( EDA_Rect& rect ) = 0;
virtual void DoMove( const wxPoint& newPosition ) = 0;
virtual wxPoint DoGetPosition( void ) = 0;
};
/********/
/* Pins */
/********/
class LibDrawPin : public LIB_DRAW_ITEM
{
public:
int m_PinLen; /* Pin length */
int m_Orient; /* Pin orientation (Up, Down, Left, Right) */
int m_PinShape; /* Bitwise ORed: Pin shape (see enum DrawPinShape) */
int m_PinType; /* Electrical pin properties */
int m_Attributs; /* bit 0 != 0: pin invisible */
long m_PinNum; /* Pin number: 4 ASCII code like "12" or "anod"
* or "G6" "12" is stored as "12\0\0" ans does not
* depend on endian type*/
wxString m_PinName;
int m_PinNumSize;
int m_PinNameSize; /* Pin num and Pin name sizes */
/* (Currently Unused) Pin num and Pin name text options: italic/normal
* /bold, 0 = default */
char m_PinNumShapeOpt;
char m_PinNameShapeOpt;
// (Currently Unused) Pin num and Pin name text opt position, 0 = default:
char m_PinNumPositionOpt;
char m_PinNamePositionOpt;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LibDrawPin(LIB_COMPONENT * aParent);
LibDrawPin( const LibDrawPin& pin );
~LibDrawPin() { }
LibDrawPin* Next() const { return (LibDrawPin*) Pnext; }
LibDrawPin* Back() const { return (LibDrawPin*) Pback; }
virtual wxString GetClass() const
{
return wxT( "LibDrawPin" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
virtual EDA_Rect GetBoundingBox();
wxPoint ReturnPinEndPoint();
int ReturnPinDrawOrient( const int TransMat[2][2] );
/** Function ReturnPinStringNum
* fill a buffer with pin num as a wxString
* Pin num is coded as a long or 4 ASCII chars
* Used to print/draw the pin num
* @param aStringBuffer = the wxString to store the pin num as an unicode
* string
*/
void ReturnPinStringNum( wxString& aStringBuffer ) const;
/** Function ReturnPinStringNum (static function)
* Pin num is coded as a long or 4 ascii chars
* @param aPinNum = a long containing a pin num
* @return aStringBuffer = the wxString to store the pin num as an
* unicode string
*/
static wxString ReturnPinStringNum( long aPinNum );
void SetPinNumFromString( wxString& buffer );
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
void DrawPinSymbol( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& pin_pos, int orient,
int DrawMode, int Color = -1 );
void DrawPinTexts( WinEDA_DrawPanel* panel, wxDC* DC,
wxPoint& pin_pos, int orient,
int TextInside, bool DrawPinNum,
bool DrawPinName, int Color, int DrawMode );
void PlotPinTexts( PLOTTER *plotter,
wxPoint& pin_pos,
int orient,
int TextInside,
bool DrawPinNum,
bool DrawPinNameint,
int aWidth);
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/**************************/
/* Graphic Body Item: Arc */
/**************************/
class LibDrawArc : public LIB_DRAW_ITEM
{
public:
int m_Radius;
int m_t1;
int m_t2; /* position des 2 extremites de l'arc en 0.1 degres */
wxPoint m_ArcStart;
wxPoint m_ArcEnd; /* position des 2 extremites de l'arc en coord reelles*/
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point
* (segments) */
int m_Width; /* Line width */
public:
LibDrawArc(LIB_COMPONENT * aParent);
LibDrawArc( const LibDrawArc& arc );
~LibDrawArc() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawArc" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/*****************************/
/* Graphic Body Item: Circle */
/*****************************/
class LibDrawCircle : public LIB_DRAW_ITEM
{
public:
int m_Radius;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start
* point (segments) */
int m_Width; /* Line width */
public:
LibDrawCircle(LIB_COMPONENT * aParent);
LibDrawCircle( const LibDrawCircle& circle );
~LibDrawCircle() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawCircle" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/*********************************************/
/* Graphic Body Item: Text */
/* This is only a graphic text. */
/* Fields like Ref , value... are not Text, */
/* they are a separate class */
/*********************************************/
class LibDrawText : public LIB_DRAW_ITEM, public EDA_TextStruct
{
public:
LibDrawText(LIB_COMPONENT * aParent);
LibDrawText( const LibDrawText& text );
~LibDrawText() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawText" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& refPos );
/** Function HitTest
* @return true if the point aPosRef is near a segment
* @param aPosRef = a wxPoint to test, in eeschema coordinates
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* For now, an ending point must be inside this rect.
* @param refArea : the given EDA_Rect
* @return bool - true if a hit, else false
*/
virtual bool HitTest( EDA_Rect& refArea )
{
return TextHitTest( refArea );
}
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/********************************/
/* Graphic Body Item: Rectangle */
/********************************/
class LibDrawSquare : public LIB_DRAW_ITEM
{
public:
wxPoint m_End; /* Rectangle end point. */
wxPoint m_Pos; /* Rectangle start point. */
int m_Width; /* Line width */
public:
LibDrawSquare(LIB_COMPONENT * aParent);
LibDrawSquare( const LibDrawSquare& rect );
~LibDrawSquare() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSquare" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/**********************************/
/* Graphic Body Item: single line */
/**********************************/
class LibDrawSegment : public LIB_DRAW_ITEM
{
public:
wxPoint m_End;
wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point
* (segments) */
int m_Width; /* Line width */
public:
LibDrawSegment(LIB_COMPONENT * aParent);
LibDrawSegment( const LibDrawSegment& segment );
~LibDrawSegment() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawSegment" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near this object
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to this object (usually the half
* thickness of a line)
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_Pos; }
};
/**********************************************************/
/* Graphic Body Item: Polygon and polyline (set of lines) */
/**********************************************************/
class LibDrawPolyline : public LIB_DRAW_ITEM
{
public:
int m_Width; /* Line width */
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
public:
LibDrawPolyline(LIB_COMPONENT * aParent);
LibDrawPolyline( const LibDrawPolyline& polyline );
~LibDrawPolyline() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawPolyline" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
void AddPoint( const wxPoint& point );
/** Function GetCornerCount
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near a segment
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/** Function GetBoundingBox
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox();
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_PolyPoints[0]; }
};
/**********************************************************/
/* Graphic Body Item: Bezier Curve (set of lines) */
/**********************************************************/
class LibDrawBezier : public LIB_DRAW_ITEM
{
public:
int m_Width; /* Line width */
std::vector<wxPoint> m_BezierPoints; // list of parameter (3|4)
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
public:
LibDrawBezier( LIB_COMPONENT * aParent );
LibDrawBezier( const LibDrawBezier& bezier );
~LibDrawBezier() { }
virtual wxString GetClass() const
{
return wxT( "LibDrawBezier" );
}
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
virtual bool Save( FILE* aFile ) const;
virtual bool Load( char* line, wxString& errorMsg );
void AddPoint( const wxPoint& point );
/** Function GetCornerCount
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param aRefPos A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/** Function HitTest
* @return true if the point aPosRef is near a segment
* @param aPosRef = a wxPoint to test
* @param aThreshold = max distance to a segment
* @param aTransMat = the transform matrix
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold,
const int aTransMat[2][2] );
/** Function GetBoundingBox
* @return the boundary box for this, in library coordinates
*/
virtual EDA_Rect GetBoundingBox();
/** Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
virtual bool DoCompare( const LIB_DRAW_ITEM& other ) const;
virtual void DoOffset( const wxPoint& offset );
virtual bool DoTestInside( EDA_Rect& rect );
virtual void DoMove( const wxPoint& newPosition );
virtual wxPoint DoGetPosition( void ) { return m_PolyPoints[0]; }
};
#endif // CLASSES_BODY_ITEMS_H