511 lines
15 KiB
C++
511 lines
15 KiB
C++
/*************************************************/
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/* Module to handle Get & Place Library Part */
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/*************************************************/
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#include "fctsys.h"
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#include "appl_wxstruct.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "class_drawpanel.h"
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#include "confirm.h"
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#include "program.h"
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#include "general.h"
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#include "protos.h"
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#include "class_library.h"
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#include "libviewfrm.h"
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#include "get_component_dialog.h"
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#include <boost/foreach.hpp>
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/* Routines Locales */
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static void ShowWhileMoving( WinEDA_DrawPanel* panel, wxDC* DC, bool erase );
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static void ExitPlaceCmp( WinEDA_DrawPanel* Panel, wxDC* DC );
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/* Variables locales */
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static int OldTransMat[2][2];
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static wxPoint OldPos;
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wxString SelectFromLibBrowser( WinEDA_DrawFrame* parent )
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{
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wxString name;
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WinEDA_ViewlibFrame* Viewer;
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wxSemaphore semaphore( 0, 1 );
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WinEDA_SchematicFrame* frame;
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frame = (WinEDA_SchematicFrame*) wxGetApp().GetTopWindow();
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Viewer = frame->m_ViewlibFrame;
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/* Close the current Lib browser, if open, and open a new one, in "modal" mode */
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if( Viewer )
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Viewer->Destroy();
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Viewer = frame->m_ViewlibFrame =
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new WinEDA_ViewlibFrame( frame, NULL, &semaphore );
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Viewer->AdjustScrollBars();
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// Show the library viewer frame until it is closed
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while( semaphore.TryWait() == wxSEMA_BUSY ) // Wait for viewer closing event
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{
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wxYield();
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wxMilliSleep( 50 );
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}
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name = g_CurrentViewComponentName;
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return name;
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}
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/*
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* load from a library and place a component
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* if libname != "", search in lib "libname"
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* else search in all loaded libs
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*/
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SCH_COMPONENT* WinEDA_SchematicFrame::Load_Component( wxDC* DC,
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const wxString& libname,
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wxArrayString& HistoryList,
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bool UseLibBrowser )
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{
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int ii, CmpCount = 0;
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LIB_COMPONENT* Entry = NULL;
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SCH_COMPONENT* Component = NULL;
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CMP_LIBRARY* Library = NULL;
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wxString Name, keys, msg;
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bool AllowWildSeach = TRUE;
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g_ItemToRepeat = NULL;
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DrawPanel->m_IgnoreMouseEvents = TRUE;
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if( !libname.IsEmpty() )
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{
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Library = CMP_LIBRARY::FindLibrary( libname );
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if( Library != NULL )
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CmpCount = Library->GetCount();
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}
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else
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{
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BOOST_FOREACH( CMP_LIBRARY& lib, CMP_LIBRARY::GetLibraryList() )
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{
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CmpCount += lib.GetCount();
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}
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}
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/* Ask for a component name or key words */
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msg.Printf( _( "component selection (%d items loaded):" ), CmpCount );
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Name = GetComponentName( this, HistoryList, msg,
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UseLibBrowser ? SelectFromLibBrowser : NULL );
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Name.MakeUpper();
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if( Name.IsEmpty() )
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{
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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return NULL; /* annulation de commande */
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}
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if( Name.GetChar( 0 ) == '=' )
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{
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AllowWildSeach = FALSE;
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keys = Name.AfterFirst( '=' );
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Name = DataBaseGetName( this, keys, Name );
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if( Name.IsEmpty() )
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{
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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return NULL;
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}
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}
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else if( Name == wxT( "*" ) )
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{
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AllowWildSeach = FALSE;
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if( GetNameOfPartToLoad( this, Library, Name ) == 0 )
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{
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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return NULL;
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}
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}
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else if( Name.Contains( wxT( "?" ) ) || Name.Contains( wxT( "*" ) ) )
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{
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AllowWildSeach = FALSE;
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Name = DataBaseGetName( this, keys, Name );
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if( Name.IsEmpty() )
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{
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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return NULL;
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}
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}
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Entry = CMP_LIBRARY::FindLibraryComponent( Name, libname );
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if( (Entry == NULL) && AllowWildSeach ) /* Attemp to search with wildcard */
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{
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AllowWildSeach = FALSE;
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wxString wildname = wxChar( '*' ) + Name + wxChar( '*' );
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Name = wildname;
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Name = DataBaseGetName( this, keys, Name );
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if( !Name.IsEmpty() )
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Entry = CMP_LIBRARY::FindLibraryComponent( Name, libname );
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if( Entry == NULL )
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{
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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return NULL;
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}
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}
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DrawPanel->m_IgnoreMouseEvents = FALSE;
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DrawPanel->MouseToCursorSchema();
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if( Entry == NULL )
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{
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msg = _( "Failed to find part " ) + Name + _( " in library" );
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DisplayError( this, msg, 10 );
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return NULL;
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}
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AddHistoryComponentName( HistoryList, Name );
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DrawPanel->ManageCurseur = ShowWhileMoving;
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DrawPanel->ForceCloseManageCurseur = ExitPlaceCmp;
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Component = new SCH_COMPONENT( GetScreen()->m_Curseur );
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Component->m_Multi = 1; /* Selection de l'unite 1 dans le boitier */
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Component->m_Convert = 1;
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Component->m_ChipName = Name;
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Component->m_TimeStamp = GetTimeStamp();
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Component->m_Flags = IS_NEW | IS_MOVED;
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/* Init champ Valeur */
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Component->GetField( VALUE )->m_Pos = Entry->m_Name.m_Pos + Component->m_Pos;
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Component->GetField( VALUE )->ImportValues( Entry->m_Name );
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Component->GetField( VALUE )->m_Text = Component->m_ChipName;
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msg = Entry->m_Prefix.m_Text;
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if( msg.IsEmpty() )
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msg = wxT( "U" );
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msg += wxT( "?" );
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// update the reference -- just the prefix for now.
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Component->SetRef( GetSheet(), msg );
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/* Init champ Reference */
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Component->GetField( REFERENCE )->m_Pos =
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Entry->m_Prefix.m_Pos + Component->m_Pos;
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Component->GetField( REFERENCE )->ImportValues( Entry->m_Prefix );
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Component->m_PrefixString = Entry->m_Prefix.m_Text;
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/* Init des autres champs si predefinis dans la librairie */
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LibDrawField* EntryField;
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for( EntryField = Entry->m_Fields; EntryField != NULL;
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EntryField = EntryField->Next() )
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{
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if( EntryField->m_Text.IsEmpty() && EntryField->m_Name.IsEmpty() )
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continue;
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ii = EntryField->m_FieldId;
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if( ii < 2 ) // Reference or value, already done
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continue;
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if( ii >= Component->GetFieldCount() )
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{ // This entry has more than the default count: add extra fields
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while( ii >= Component->GetFieldCount() )
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{
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int field_id = Component->GetFieldCount();
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SCH_CMP_FIELD field( wxPoint( 0, 0 ), field_id, Component,
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ReturnDefaultFieldName( ii ) );
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Component->AddField( field );
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}
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}
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SCH_CMP_FIELD* curr_field = Component->GetField( ii );
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curr_field->m_Pos = Component->m_Pos + EntryField->m_Pos;
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curr_field->ImportValues( *EntryField );
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curr_field->m_Text = EntryField->m_Text;
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curr_field->m_Name = ( ii < FIELD1 ) ? ReturnDefaultFieldName( ii ) : EntryField->m_Name;
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}
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DrawStructsInGhost( DrawPanel, DC, Component, wxPoint(0,0) );
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MsgPanel->EraseMsgBox();
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Component->DisplayInfo( this );
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return Component;
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}
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/**************************************************************************/
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/*** Routine de deplacement du composant. ***/
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/*** Appele par GeneralControle grace a ActiveScreen->ManageCurseur. ***/
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/**************************************************************************/
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static void ShowWhileMoving( WinEDA_DrawPanel* panel, wxDC* DC, bool erase )
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{
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wxPoint move_vector;
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SCH_SCREEN* screen = (SCH_SCREEN*) panel->GetScreen();
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SCH_COMPONENT* Component = (SCH_COMPONENT*) screen->GetCurItem();
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/* Effacement du composant */
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if( erase )
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{
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DrawStructsInGhost( panel, DC, Component, wxPoint(0,0) );
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}
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move_vector = screen->m_Curseur - Component->m_Pos;
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Component->Move( move_vector );
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DrawStructsInGhost( panel, DC, Component, wxPoint(0,0) );
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}
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/*
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* Routine permettant les rotations et les miroirs d'un composant
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* Si DC = NULL : pas de redessin
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*/
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void WinEDA_SchematicFrame::CmpRotationMiroir( SCH_COMPONENT* DrawComponent,
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wxDC* DC, int type_rotate )
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{
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if( DrawComponent == NULL )
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return;
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/* Efface le trace precedent */
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if( DC )
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{
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DrawPanel->CursorOff( DC );
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if( DrawComponent->m_Flags )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint( 0, 0 ) );
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else
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{
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DrawPanel->PostDirtyRect( DrawComponent->GetBoundingBox() );
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}
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}
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DrawComponent->SetRotationMiroir( type_rotate );
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/* Redessine le composant dans la nouvelle position */
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if( DC )
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{
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if( DrawComponent->m_Flags )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint(0,0) );
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else
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DrawComponent->Draw( DrawPanel, DC, wxPoint( 0, 0 ),
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GR_DEFAULT_DRAWMODE );
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DrawPanel->CursorOn( DC );
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}
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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GetScreen()->SetModify();
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}
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/*
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* Routine de sortie de la fonction de placement de composant
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*/
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static void ExitPlaceCmp( WinEDA_DrawPanel* Panel, wxDC* DC )
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{
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SCH_SCREEN* screen = (SCH_SCREEN*) Panel->GetScreen();
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SCH_COMPONENT* Component = (SCH_COMPONENT*) screen->GetCurItem();
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if( Component->m_Flags & IS_NEW ) /* Nouveau Placement en cours, on l'efface */
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{
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Component->m_Flags = 0;
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SAFE_DELETE( Component );
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}
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else if( Component ) /* Deplacement ancien composant en cours */
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{
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wxPoint move_vector = OldPos - Component->m_Pos;
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Component->Move( move_vector );
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memcpy( Component->m_Transform, OldTransMat, sizeof(OldTransMat) );
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Component->m_Flags = 0;
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}
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Panel->Refresh( TRUE );
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Panel->ManageCurseur = NULL;
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Panel->ForceCloseManageCurseur = NULL;
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screen->SetCurItem( NULL );
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}
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/*
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* Selection de l'unite dans les boitiers a multiples Parts
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*/
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void WinEDA_SchematicFrame::SelPartUnit( SCH_COMPONENT* DrawComponent,
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int unit, wxDC* DC )
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{
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int m_UnitCount;
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LIB_COMPONENT* LibEntry;
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if( DrawComponent == NULL )
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return;
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LibEntry = CMP_LIBRARY::FindLibraryComponent( DrawComponent->m_ChipName );
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if( LibEntry == NULL )
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return;
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m_UnitCount = LibEntry->m_UnitCount;
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if( m_UnitCount <= 1 )
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return;
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if( DrawComponent->m_Multi == unit )
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return;
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if( unit < 1 )
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unit = 1;
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if( unit > m_UnitCount )
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unit = m_UnitCount;
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/* Efface le trace precedent */
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if( DrawComponent->m_Flags )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint( 0, 0 ) );
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else
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DrawComponent->Draw( DrawPanel, DC, wxPoint( 0, 0 ), g_XorMode );
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/* Mise a jour du numero d'unite */
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DrawComponent->SetUnitSelection( GetSheet(), unit );
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DrawComponent->m_Multi = unit;
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/* Redessine le composant dans la nouvelle position */
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if( DrawComponent->m_Flags )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint( 0, 0 ) );
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else
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DrawComponent->Draw( DrawPanel, DC, wxPoint( 0, 0 ),
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GR_DEFAULT_DRAWMODE );
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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GetScreen()->SetModify();
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}
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void WinEDA_SchematicFrame::ConvertPart( SCH_COMPONENT* DrawComponent,
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wxDC* DC )
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{
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int ii;
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LIB_COMPONENT* LibEntry;
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if( DrawComponent == NULL )
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return;
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LibEntry = CMP_LIBRARY::FindLibraryComponent( DrawComponent->m_ChipName );
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if( LibEntry == NULL )
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return;
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if( ( ii = LookForConvertPart( LibEntry ) ) < 2 )
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{
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DisplayError( this, wxT( "No convert found" ) );
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return;
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}
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/* Efface le trace precedent */
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if( DrawComponent->m_Flags )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint( 0, 0 ) );
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else
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DrawComponent->Draw( DrawPanel, DC, wxPoint( 0, 0 ), g_XorMode );
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DrawComponent->m_Convert++;
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if( DrawComponent->m_Convert > ii )
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DrawComponent->m_Convert = 1;
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/* Redessine le composant dans la nouvelle position */
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if( DrawComponent->m_Flags & IS_MOVED )
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DrawStructsInGhost( DrawPanel, DC, DrawComponent, wxPoint( 0, 0 ) );
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else
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DrawComponent->Draw( DrawPanel, DC, wxPoint( 0, 0 ),
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GR_DEFAULT_DRAWMODE );
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TestDanglingEnds( GetScreen()->EEDrawList, DC );
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GetScreen()->SetModify();
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}
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/*
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* Retourne la plus grande valeur trouvee dans la liste des elements
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* "drawings" du composant LibEntry, pour le membre .Convert
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* Si il n'y a pas de representation type "convert", la valeur
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* retournee est 0 ou 1
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* Si il y a une representation type "convert",
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* la valeur retournee est > 1 (typiquement 2)
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*/
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int LookForConvertPart( LIB_COMPONENT* LibEntry )
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{
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int ii;
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LIB_DRAW_ITEM* DrawLibEntry;
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DrawLibEntry = LibEntry->m_Drawings;
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ii = 0;
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while( DrawLibEntry )
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{
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if( ii < DrawLibEntry->m_Convert )
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ii = DrawLibEntry->m_Convert;
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DrawLibEntry = DrawLibEntry->Next();
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}
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return ii;
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}
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void WinEDA_SchematicFrame::StartMovePart( SCH_COMPONENT* Component,
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wxDC* DC )
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{
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if( Component == NULL )
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return;
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if( Component->Type() != TYPE_SCH_COMPONENT )
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return;
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if( Component->m_Flags == 0 )
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{
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if( g_ItemToUndoCopy )
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{
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SAFE_DELETE( g_ItemToUndoCopy );
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}
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g_ItemToUndoCopy = Component->GenCopy();
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}
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DrawPanel->CursorOff( DC );
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GetScreen()->m_Curseur = Component->m_Pos;
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DrawPanel->MouseToCursorSchema();
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DrawPanel->ManageCurseur = ShowWhileMoving;
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DrawPanel->ForceCloseManageCurseur = ExitPlaceCmp;
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GetScreen()->SetCurItem( Component );
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OldPos = Component->m_Pos;
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memcpy( OldTransMat, Component->m_Transform, sizeof(OldTransMat) );
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#if 1
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// switch from normal mode to xor mode for the duration of the move, first
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// by erasing fully any "normal drawing mode" primitives with the PostDirtyRect(),
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// then by drawing the first time in xor mode so that subsequent xor
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// drawing modes will fully erase this first copy.
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Component->m_Flags |= IS_MOVED; // omit redrawing the component, erase only
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DrawPanel->PostDirtyRect( Component->GetBoundingBox() );
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DrawStructsInGhost( DrawPanel, DC, Component, wxPoint(0,0) );
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#else
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RedrawOneStruct( DrawPanel, DC, Component, g_XorMode );
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Component->m_Flags |= IS_MOVED;
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DrawPanel->ManageCurseur( DrawPanel, DC, FALSE );
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#endif
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DrawPanel->m_AutoPAN_Request = TRUE;
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DrawPanel->CursorOn( DC );
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}
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