192 lines
4.2 KiB
C++
192 lines
4.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <iostream>
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#include <sstream>
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#include <wx/log.h>
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#include "plugins/3dapi/ifsg_transform.h"
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#include "3d_cache/sg/scenegraph.h"
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extern char WrongParent[];
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IFSG_TRANSFORM::IFSG_TRANSFORM( bool create )
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{
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m_node = nullptr;
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if( !create )
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return;
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m_node = new SCENEGRAPH( nullptr );
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m_node->AssociateWrapper( &m_node );
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}
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IFSG_TRANSFORM::IFSG_TRANSFORM( SGNODE* aParent )
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{
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m_node = new SCENEGRAPH( nullptr );
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if( !m_node->SetParent( aParent ) )
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{
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delete m_node;
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m_node = nullptr;
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wxLogTrace( MASK_3D_SG, "%s:%s:%d %s", __FILE__, __FUNCTION__, __LINE__, WrongParent );
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return;
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}
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m_node->AssociateWrapper( &m_node );
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}
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bool IFSG_TRANSFORM::Attach( SGNODE* aNode )
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{
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if( m_node )
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m_node->DisassociateWrapper( &m_node );
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m_node = nullptr;
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if( !aNode )
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return false;
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if( S3D::SGTYPE_TRANSFORM != aNode->GetNodeType() )
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{
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return false;
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}
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m_node = aNode;
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m_node->AssociateWrapper( &m_node );
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return true;
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}
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bool IFSG_TRANSFORM::NewNode( SGNODE* aParent )
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{
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if( m_node )
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m_node->DisassociateWrapper( &m_node );
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m_node = new SCENEGRAPH( aParent );
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if( aParent != m_node->GetParent() )
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{
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wxLogTrace( MASK_3D_SG, "%s:%s:%d * [BUG] invalid SGNODE parent (%s) to SCENEGRAPH",
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__FILE__, __FUNCTION__, __LINE__,
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aParent->GetNodeTypeName( aParent->GetNodeType() ) );
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delete m_node;
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m_node = nullptr;
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return false;
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}
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m_node->AssociateWrapper( &m_node );
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return true;
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}
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bool IFSG_TRANSFORM::NewNode( IFSG_NODE& aParent )
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{
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SGNODE* np = aParent.GetRawPtr();
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wxCHECK( np, false );
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return NewNode( np );
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}
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bool IFSG_TRANSFORM::SetRotation( const SGVECTOR& aRotationAxis, double aAngle )
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{
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wxCHECK( m_node, false );
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( (SCENEGRAPH*) m_node )->rotation_axis = aRotationAxis;
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( (SCENEGRAPH*) m_node )->rotation_angle = aAngle;
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return true;
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}
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bool IFSG_TRANSFORM::SetScale( const SGPOINT& aScale ) noexcept
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{
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wxCHECK( m_node, false );
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( (SCENEGRAPH*) m_node )->scale = aScale;
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return true;
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}
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bool IFSG_TRANSFORM::SetScale( double aScale )
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{
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wxCHECK( m_node, false );
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if( aScale < 1e-8 && aScale > -1e-8 )
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{
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wxLogTrace( MASK_3D_SG, "%s:%s:%d * [BUG] |scale| is < 1e-8 - this seems strange",
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__FILE__, __FUNCTION__, __LINE__ );
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return false;
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}
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( (SCENEGRAPH*) m_node )->scale = SGPOINT( aScale, aScale, aScale );
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return true;
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}
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bool IFSG_TRANSFORM::SetTranslation( const SGPOINT& aTranslation ) noexcept
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{
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wxCHECK( m_node, false );
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( (SCENEGRAPH*) m_node )->translation = aTranslation;
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return true;
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}
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bool IFSG_TRANSFORM::SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle )
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{
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wxCHECK( m_node, false );
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( (SCENEGRAPH*) m_node )->scale_axis = aScaleAxis;
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( (SCENEGRAPH*) m_node )->scale_angle = aAngle;
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return true;
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}
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bool IFSG_TRANSFORM::SetCenter( const SGPOINT& aCenter ) noexcept
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{
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wxCHECK( m_node, false );
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( (SCENEGRAPH*) m_node )->center = aCenter;
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return true;
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}
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