170 lines
4.9 KiB
C++
170 lines
4.9 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GERBVIEW_PAINTER_H
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#define __GERBVIEW_PAINTER_H
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#include <layer_ids.h>
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#include <painter.h>
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#include <dcode.h>
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#include <gbr_display_options.h>
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#include <geometry/shape_poly_set.h>
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#include <memory>
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class EDA_ITEM;
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class GERBER_DRAW_ITEM;
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class GERBER_FILE_IMAGE;
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namespace KIGFX
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{
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class GAL;
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/**
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* Store GerbView specific render settings.
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*/
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class GERBVIEW_RENDER_SETTINGS : public RENDER_SETTINGS
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{
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public:
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friend class GERBVIEW_PAINTER;
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GERBVIEW_RENDER_SETTINGS();
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void LoadColors( const COLOR_SETTINGS* aSettings ) override;
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/// @copydoc RENDER_SETTINGS::GetColor()
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virtual COLOR4D GetColor( const VIEW_ITEM* aItem, int aLayer ) const override;
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/**
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* Return the color used to draw a layer.
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*
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* @param aLayer is the layer number.
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*/
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inline const COLOR4D& GetLayerColor( int aLayer ) const
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{
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return m_layerColors[aLayer];
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}
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/**
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* Change the color used to draw a layer.
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*
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* @param aLayer is the layer number.
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* @param aColor is the new color.
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*/
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inline void SetLayerColor( int aLayer, const COLOR4D& aColor )
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{
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m_layerColors[aLayer] = aColor;
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update(); // recompute other shades of the color
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}
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const COLOR4D& GetBackgroundColor() const override
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{
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return m_layerColors[ LAYER_GERBVIEW_BACKGROUND ];
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}
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void SetBackgroundColor( const COLOR4D& aColor ) override
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{
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m_layerColors[ LAYER_GERBVIEW_BACKGROUND ] = aColor;
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}
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const COLOR4D& GetGridColor() override { return m_layerColors[ LAYER_GERBVIEW_GRID ]; }
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const COLOR4D& GetCursorColor() override { return m_layerColors[ LAYER_CURSOR ]; }
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bool GetShowPageLimits() const override;
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/// Clear all highlight selections (dcode, net, component, attribute selection)
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void ClearHighlightSelections();
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/// If set to anything but an empty string, will highlight items with matching component
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wxString m_componentHighlightString;
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/// If set to anything but an empty string, will highlight items with matching net
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wxString m_netHighlightString;
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/// If set to anything but an empty string, will highlight items with matching attribute
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wxString m_attributeHighlightString;
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/// If set to anything but >0 (in fact 10 the min dcode value),
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/// will highlight items with matching dcode
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int m_dcodeHighlightValue;
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protected:
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/// Maximum font size for D-Codes and other strings
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static const double MAX_FONT_SIZE;
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};
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/**
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* Methods for drawing GerbView specific items.
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*/
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class GERBVIEW_PAINTER : public PAINTER
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{
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public:
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GERBVIEW_PAINTER( GAL* aGal );
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/// @copydoc PAINTER::GetSettings()
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virtual GERBVIEW_RENDER_SETTINGS* GetSettings() override
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{
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return &m_gerbviewSettings;
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}
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/// @copydoc PAINTER::Draw()
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virtual bool Draw( const VIEW_ITEM* aItem, int aLayer ) override;
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protected:
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GERBVIEW_RENDER_SETTINGS m_gerbviewSettings;
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// Drawing functions
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void draw( /*const*/ GERBER_DRAW_ITEM* aVia, int aLayer );
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/**
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* Helper routine to draw a polygon.
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*
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* @param aParent Pointer to the draw item for AB Position calculation.
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* @param aPolygon the polygon to draw.
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* @param aFilled If true, draw the polygon as filled, otherwise only outline.
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* @param aShift If true, draw the polygon relative to the parent item position.
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*/
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void drawPolygon( GERBER_DRAW_ITEM* aParent, const SHAPE_POLY_SET& aPolygon,
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bool aFilled, bool aShift = false );
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/// Helper to draw a flashed shape (aka spot)
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void drawFlashedShape( GERBER_DRAW_ITEM* aItem, bool aFilled );
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/// Helper to draw an aperture macro shape
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void drawApertureMacro( GERBER_DRAW_ITEM* aParent, bool aFilled );
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/**
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* Get the thickness to draw for a line (e.g. 0 thickness lines get a minimum value).
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*
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* @param aActualThickness line own thickness.
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* @return the thickness to draw.
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*/
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int getLineThickness( int aActualThickness ) const;
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};
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} // namespace KIGFX
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#endif /* __GERBVIEW_PAINTER_H */
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