475 lines
15 KiB
C++
475 lines
15 KiB
C++
/****************************************************************/
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/* Headers fo library definition and lib component definitions */
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/****************************************************************/
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#ifndef CLASSES_BODY_ITEMS_H
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#define CLASSES_BODY_ITEMS_H
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#define TARGET_PIN_DIAM 12 /* Circle diameter drawn at the active end of pins */
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#define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */
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#define PART_NAME_LEN 15 /* Maximum length of part name. */
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#define PREFIX_NAME_LEN 5 /* Maximum length of prefix (IC, R, SW etc.). */
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#define PIN_WIDTH 100 /* Width between 2 pins in internal units. */
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#define PIN_LENGTH 300 /* Default Length of each pin to be drawn. */
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#define INVERT_PIN_RADIUS 35 /* Radius of inverted pin circle. */
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#define CLOCK_PIN_DIM 40 /* Dim of clock pin symbol. */
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#define IEEE_SYMBOL_PIN_DIM 40 /* Dim of special pin symbol. */
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/**
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* Enum FILL_T
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* is the set of fill types used in plotting or drawing enclosed areas.
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*/
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enum FILL_T {
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NO_FILL, // Poly, Square, Circle, Arc = option No Fill
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FILLED_SHAPE, // Poly, Square, Circle, Arc = option Fill with current color ("Solid shape")
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FILLED_WITH_BG_BODYCOLOR, /* Poly, Square, Circle, Arc = option Fill with background body color,
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* translucent (texts inside this shape can be seen)
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* not filled in B&W mode when plotting or printing
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*/
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};
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/**
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* Enum ElectricPinType
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* is the set of schematic pin types, used in ERC tests.
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*/
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enum ElectricPinType { /* Type des Pins. si modif: modifier tableau des mgs suivant */
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PIN_INPUT,
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PIN_OUTPUT,
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PIN_BIDI,
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PIN_TRISTATE,
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PIN_PASSIVE,
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PIN_UNSPECIFIED,
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PIN_POWER_IN,
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PIN_POWER_OUT,
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PIN_OPENCOLLECTOR,
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PIN_OPENEMITTER,
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PIN_NC, /* No connect */
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PIN_NMAX /* End of List (no used as pin type) */
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};
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/* Messages d'affichage du type electrique */
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eda_global const wxChar* MsgPinElectricType[]
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#ifdef MAIN
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= {
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wxT( "input" ),
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wxT( "output" ),
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wxT( "BiDi" ),
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wxT( "3state" ),
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wxT( "passive" ),
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wxT( "unspc" ),
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wxT( "power_in" ),
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wxT( "power_out" ),
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wxT( "openCol" ),
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wxT( "openEm" ),
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wxT( "?????" )
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}
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#endif
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;
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/* Autres bits: bits du membre .Flag des Pins */
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#define PINNOTDRAW 1 /* si 1: pin invisible */
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/**
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* Enum DrawPinShape
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* is the set of shapes allowed for pins.
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*/
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enum DrawPinShape {
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NONE = 0,
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INVERT = 1,
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CLOCK = 2,
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LOWLEVEL_IN = 4,
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LOWLEVEL_OUT = 8
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};
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/**
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* Enum DrawPinOrient
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* is the set of orientations allowed for pins.
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*/
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enum DrawPinOrient {
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PIN_RIGHT = 'R',
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PIN_LEFT = 'L',
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PIN_UP = 'U',
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PIN_DOWN = 'D',
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};
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// Struct to pass parameters for drawing pins, in function Draw
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class DrawPinPrms
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{
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public:
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EDA_LibComponentStruct* m_Entry; // Pointer to the component in lib
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bool m_DrawPinText; // Are pin texts drawn ?
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DrawPinPrms(EDA_LibComponentStruct* entry, bool drawpintext = true)
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{
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m_Entry = entry;
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m_DrawPinText = drawpintext;
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}
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};
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/****************************************************************************/
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/* Classes for handle the body items of a compoment: pins add graphic items */
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/****************************************************************************/
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/* class LibEDA_BaseStruct : Basic class for items used in a library component
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* (graphic shapes, texts, fields, pins)
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*/
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class LibEDA_BaseStruct : public EDA_BaseStruct
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{
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public:
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int m_Unit; /* Unit identification (for multi part per parkage)
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* 0 if the item is common to all units */
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int m_Convert; /* Shape identification (for parts which have a convert shape)
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* 0 if the item is common to all shapes */
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wxPoint m_Pos; /* Position or centre (Arc and Circle) or start point (segments) */
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int m_Width; /* Tickness */
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FILL_T m_Fill; /* NO_FILL, FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR. has meaning only for some items */
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public:
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LibEDA_BaseStruct* Next()
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{
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return (LibEDA_BaseStruct*) Pnext;
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}
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LibEDA_BaseStruct( KICAD_T struct_type );
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virtual ~LibEDA_BaseStruct() { }
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/** Function Draw (virtual pure)
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* Draw A body item
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* @param aPanel = DrawPanel to use (can be null) mainly used for clipping purposes
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* @param aDC = Device Context (can be null)
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* @param aOffset = offset to draw
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* @param aColor = -1 to use the normal body item color, or use this color if >= 0
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* @param aDrawMode = GR_OR, GR_XOR, ...
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* @param aData = value or pointer used to pass others parametres, depending on body items.
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* used for some items to force to force no fill mode
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* ( has meaning only for items what can be filled ). used in printing or moving objects mode
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* or to pass refernce to the lib component for pins
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* @param aTransformMatrix = Transform Matrix (rotaion, mirror ..)
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*/
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virtual void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] ) = 0;
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const = 0;
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void Display_Infos_DrawEntry( WinEDA_DrawFrame* frame );
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};
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/********/
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/* Pins */
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/********/
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class LibDrawPin : public LibEDA_BaseStruct
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{
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public:
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int m_PinLen; /* Pin lenght */
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int m_Orient; /* Pin orientation (Up, Down, Left, Right) */
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int m_PinShape; /* Bitwise ORed: Pin shape (see enum DrawPinShape) */
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int m_PinType; /* Electrical pin properties */
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int m_Attributs; /* bit 0 != 0: pin invisible */
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long m_PinNum; /* Pin number: 4 Ascii code like "12" or "anod" or "G6"
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* "12" is stored as "12\0\0" ans does not depend on endian type*/
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wxString m_PinName;
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int m_PinNumSize, m_PinNameSize; /* Pin num and Pin name sizes */
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// int m_PinNumWidth, m_PinNameWidth; /* (Currently Unused) Pin num and Pin name text width */
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public:
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LibDrawPin();
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~LibDrawPin() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawPin" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawPin* GenCopy();
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void Display_Infos( WinEDA_DrawFrame* frame );
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wxPoint ReturnPinEndPoint();
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int ReturnPinDrawOrient( int TransMat[2][2] );
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void ReturnPinStringNum( wxString& buffer ) const;
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void SetPinNumFromString( wxString& buffer );
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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void DrawPinSymbol( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& pin_pos,
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int orient,
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int DrawMode, int Color = -1 );
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void DrawPinTexts( WinEDA_DrawPanel* panel, wxDC* DC,
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wxPoint& pin_pos, int orient,
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int TextInside, bool DrawPinNum, bool DrawPinName,
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int Color, int DrawMode );
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void PlotPinTexts( wxPoint& pin_pos, int orient,
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int TextInside, bool DrawPinNum, bool DrawPinName );
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};
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/**************************/
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/* Graphic Body Item: Arc */
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/**************************/
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class LibDrawArc : public LibEDA_BaseStruct
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{
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public:
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int m_Rayon;
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int t1, t2; /* position des 2 extremites de l'arc en 0.1 degres */
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wxPoint m_ArcStart, m_ArcEnd; /* position des 2 extremites de l'arc en coord reelles*/
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public:
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LibDrawArc();
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~LibDrawArc() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawArc" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawArc* GenCopy();
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/*****************************/
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/* Graphic Body Item: Circle */
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/*****************************/
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class LibDrawCircle : public LibEDA_BaseStruct
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{
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public:
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int m_Rayon;
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public:
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LibDrawCircle();
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~LibDrawCircle() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawCircle" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawCircle* GenCopy();
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/*********************************************/
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/* Graphic Body Item: Text */
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/* This is only a graphic text. */
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/* Fields like Ref , value... are not Text, */
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/* they are a separate class */
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/*********************************************/
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class LibDrawText : public LibEDA_BaseStruct
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{
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public:
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int m_Horiz;
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wxSize m_Size;
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int m_Type;
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wxString m_Text;
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public:
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LibDrawText();
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~LibDrawText() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawText" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawText* GenCopy();
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/********************************/
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/* Graphic Body Item: Rectangle */
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/********************************/
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class LibDrawSquare : public LibEDA_BaseStruct
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{
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public:
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wxPoint m_End;
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public:
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LibDrawSquare();
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~LibDrawSquare() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawSquare" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawSquare* GenCopy();
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/**********************************/
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/* Graphic Body Item: single line */
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/**********************************/
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class LibDrawSegment : public LibEDA_BaseStruct
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{
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public:
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wxPoint m_End;
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public:
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LibDrawSegment();
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~LibDrawSegment() { }
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawSegment" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawSegment* GenCopy();
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/*********************************************/
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/* Graphic Body Item: Polygon (set of lines) */
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/*********************************************/
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class LibDrawPolyline : public LibEDA_BaseStruct
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{
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public:
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int m_CornersCount;
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int* m_PolyList;
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public:
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LibDrawPolyline();
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~LibDrawPolyline()
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{
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if( m_PolyList )
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free( m_PolyList );
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}
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawPolyline" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawPolyline* GenCopy();
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void AddPoint( const wxPoint& point );
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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/**********/
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/* Fields */
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/**********/
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/* Fields , same as component fields.
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* can be defined in libraries (mandatory for ref and value, ca be useful for footprints)
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* 2 Fields are always defined :
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* Prefix (U, IC..) with gives the reference in schematic)
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* Name (74LS00..) used to find the component in libraries, and give the default value in schematic
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*/
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class LibDrawField : public LibEDA_BaseStruct
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{
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public:
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int m_FieldId; /* 0 a 11
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* 0 = Reference; 1 = Value
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* 2 = Default footprint, 3 = subsheet (not used, reserved)
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* .. 11 other fields
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*/
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wxSize m_Size;
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int m_Orient; /* Orientation */
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int m_Attributs; /* Attributes (Non visible ...) */
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int m_HJustify, m_VJustify; /* Horiz and Vert Text Justifications */
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wxString m_Text; /* Field Data */
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wxString m_Name; /* Field Name */
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public:
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LibDrawField( int idfield = 2 );
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~LibDrawField();
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virtual wxString GetClass() const
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{
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return wxT( "LibDrawField" );
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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virtual bool Save( FILE* aFile ) const;
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LibDrawField* GenCopy();
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void Copy( LibDrawField* Target );
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void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor,
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int aDrawMode, void * aData, int aTransformMatrix[2][2] );
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};
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#endif // CLASSES_BODY_ITEMS_H
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