kicad/include/dialog_helpers.h

180 lines
5.4 KiB
C++

/**
* @file dialog_helpers.h
* @brief Helper dialog and control classes.
* @note Due to use of wxFormBuilder to create dialogs many of them should be removed.
*/
#ifndef DIALOG_HELPERS_H_
#define DIALOG_HELPERS_H_
#include <common.h> // EDA_UNITS_T
#include <dialog_shim.h>
#include <../common/dialogs/dialog_list_selector_base.h>
class EDA_DRAW_FRAME;
#define SORT_LIST true
/**
* class EDA_LIST_DIALOG
*
* A dialog which shows:
* a list of elements for selection,
* a text control to display help or info about the selected item.
* 2 buttons (OK and Cancel)
*
*/
class EDA_LIST_DIALOG : public EDA_LIST_DIALOG_BASE
{
private:
bool m_sortList;
void (*m_callBackFct)( wxString& Text );
const std::vector<wxArrayString>* m_itemsListCp;
public:
/**
* Constructor:
* @param aParent Pointer to the parent window.
* @param aTitle = The title shown on top.
* @param aItemList = A wxArrayString of the list of elements.
* @param aRefText = An item name if an item must be preselected.
* @param aCallBackFunction = callback function to display comments
* @param aSortList = true to sort list items by alphabetic order.
*/
EDA_LIST_DIALOG( EDA_DRAW_FRAME* aParent, const wxString& aTitle,
const wxArrayString& aItemHeaders,
const std::vector<wxArrayString>& aItemList,
const wxString& aRefText,
void(*aCallBackFunction)(wxString& Text) = NULL,
bool aSortList = false );
~EDA_LIST_DIALOG();
void Append( const wxArrayString& aItemStr );
void InsertItems( const std::vector<wxArrayString>& aItemList, int aPosition = 0 );
wxString GetTextSelection();
private:
void onClose( wxCloseEvent& event );
void onCancelClick( wxCommandEvent& event );
void onOkClick( wxCommandEvent& event );
void onListItemSelected( wxListEvent& event );
void onListItemActivated( wxListEvent& event );
void textChangeInFilterBox(wxCommandEvent& event);
void sortList();
};
/**
* Class EDA_GRAPHIC_TEXT_CTRL
* is a custom text edit control to edit/enter Kicad dimensions ( INCHES or MM )
*/
class EDA_GRAPHIC_TEXT_CTRL
{
public:
EDA_UNITS_T m_UserUnit;
wxTextCtrl* m_FrameText;
wxTextCtrl* m_FrameSize;
private:
wxStaticText* m_Title;
public:
EDA_GRAPHIC_TEXT_CTRL( wxWindow* parent, const wxString& Title,
const wxString& TextToEdit, int textsize,
EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer, int framelen = 200 );
~EDA_GRAPHIC_TEXT_CTRL();
const wxString GetText() const;
int GetTextSize();
void Enable( bool state );
void SetTitle( const wxString& title );
void SetFocus() { m_FrameText->SetFocus(); }
void SetValue( const wxString& value );
void SetValue( int value );
/**
* Function FormatSize
* formats a string containing the size in the desired units.
*/
static wxString FormatSize( EDA_UNITS_T user_unit, int textSize );
static int ParseSize( const wxString& sizeText, EDA_UNITS_T user_unit );
};
/**************************************************************************/
/* Class to edit/enter a coordinate (pair of values) ( INCHES or MM ) in */
/* dialog boxes, */
/**************************************************************************/
class EDA_POSITION_CTRL
{
public:
EDA_UNITS_T m_UserUnit;
wxPoint m_Pos_To_Edit;
wxTextCtrl* m_FramePosX;
wxTextCtrl* m_FramePosY;
private:
wxStaticText* m_TextX, * m_TextY;
public:
EDA_POSITION_CTRL( wxWindow* parent, const wxString& title,
const wxPoint& pos_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
~EDA_POSITION_CTRL();
void Enable( bool x_win_on, bool y_win_on );
void SetValue( int x_value, int y_value );
wxPoint GetValue();
};
/*************************************************************
* Class to edit/enter a size (pair of values for X and Y size)
* ( INCHES or MM ) in dialog boxes
***************************************************************/
class EDA_SIZE_CTRL : public EDA_POSITION_CTRL
{
public:
EDA_SIZE_CTRL( wxWindow* parent, const wxString& title,
const wxSize& size_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
~EDA_SIZE_CTRL() { }
wxSize GetValue();
};
/****************************************************************/
/* Class to edit/enter a value ( INCHES or MM ) in dialog boxes */
/****************************************************************/
class EDA_VALUE_CTRL
{
public:
EDA_UNITS_T m_UserUnit;
int m_Value;
wxTextCtrl* m_ValueCtrl;
private:
wxStaticText* m_Text;
public:
EDA_VALUE_CTRL( wxWindow* parent, const wxString& title, int value,
EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
~EDA_VALUE_CTRL();
int GetValue();
void SetValue( int new_value );
void Enable( bool enbl );
void SetToolTip( const wxString& text )
{
m_ValueCtrl->SetToolTip( text );
}
};
#endif // DIALOG_HELPERS_H_