100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/************************************/
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/* fonctions de la classe TEXTE_PCB */
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/************************************/
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#ifndef CLASS_PCB_TEXT_H
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#define CLASS_PCB_TEXT_H
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#include "base_struct.h"
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class TEXTE_PCB : public BOARD_ITEM, public EDA_TextStruct
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{
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public:
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TEXTE_PCB( BOARD_ITEM* parent );
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TEXTE_PCB( TEXTE_PCB* textepcb );
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~TEXTE_PCB();
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/**
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* Function GetPosition
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* returns the position of this object.
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* @return wxPoint& - The position of this object, non-const so it
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* can be changed
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*/
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wxPoint& GetPosition()
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{
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return m_Pos; // within EDA_TextStruct
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}
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/* duplicate structure */
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void Copy( TEXTE_PCB* source );
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void Draw( WinEDA_DrawPanel * panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset );
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// File Operations:
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int ReadTextePcbDescr( FILE* File, int* LineNum );
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
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* Function DisplayInfo
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
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void DisplayInfo( WinEDA_DrawFrame* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param refPos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& refPos )
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{
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return EDA_TextStruct::HitTest( refPos );
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}
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_Rect intersect this object.
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* @param refArea the given EDA_Rect to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( EDA_Rect& refArea )
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{
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return EDA_TextStruct::HitTest( refArea );
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}
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const
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{
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return wxT("PTEXT");
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}
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os );
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#endif
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};
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#endif // #define CLASS_PCB_TEXT_H
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