kicad/include/plotters/plotter.h

614 lines
22 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* Plot settings, and plotting engines (PostScript, Gerber, HPGL and DXF)
*
* @file plotter.h
*/
#ifndef PLOT_COMMON_H_
#define PLOT_COMMON_H_
#include <eda_shape.h>
#include <vector>
#include <math/box2.h>
#include <gr_text.h>
#include <page_info.h>
#include <outline_mode.h>
#include <gal/color4d.h>
#include <stroke_params.h>
#include <render_settings.h>
class COLOR_SETTINGS;
class SHAPE_ARC;
class SHAPE_POLY_SET;
class SHAPE_LINE_CHAIN;
class GBR_NETLIST_METADATA;
class PROJECT;
using KIGFX::RENDER_SETTINGS;
// Must be in the same order as the drop-down list in the plot dialog inside pcbnew
// Units (inch/mm for DXF plotter
enum class DXF_UNITS
{
INCHES = 0,
MILLIMETERS = 1
};
/**
* The set of supported output plot formats.
*
They should be kept in order of the radio buttons in the plot panel/windows.
*/
enum class PLOT_FORMAT
{
UNDEFINED = -1,
FIRST_FORMAT = 0,
HPGL = FIRST_FORMAT,
GERBER,
POST,
DXF,
PDF,
SVG,
LAST_FORMAT = SVG
};
/**
* Which kind of text to output with the PSLIKE plotters.
*
* You can:
* 1) only use the internal vector font
* 2) only use native postscript fonts
* 3) use the internal vector font and add 'phantom' text to aid
* searching
* 4) keep the default for the plot driver
*
* This is recognized by the DXF driver too, where NATIVE emits
* TEXT entities instead of stroking the text
*/
enum class PLOT_TEXT_MODE
{
STROKE,
NATIVE,
PHANTOM,
DEFAULT
};
/**
* Base plotter engine class. General rule: all the interface with the caller
* is done in IU, the IU size is specified with SetViewport. Internal and
* output processing is usually done in decimils (or whatever unit the
* effective engine class need to use)
*/
class PLOTTER
{
public:
// These values are used as flag for pen or aperture selection
static const int DO_NOT_SET_LINE_WIDTH = -2; // Skip selection
static const int USE_DEFAULT_LINE_WIDTH = -1; // use the default pen
PLOTTER();
virtual ~PLOTTER();
/**
* Returns the effective plot engine in use. It's not very OO but for
* now is required since some things are only done with some output devices
* (like drill marks, emitted only for postscript
*/
virtual PLOT_FORMAT GetPlotterType() const = 0;
virtual bool StartPlot() = 0;
virtual bool EndPlot() = 0;
virtual void SetNegative( bool aNegative ) { m_negativeMode = aNegative; }
/**
* Plot in B/W or color.
*
* @param aColorMode use true to plot in color, false to plot in black and white.
*/
virtual void SetColorMode( bool aColorMode ) { m_colorMode = aColorMode; }
bool GetColorMode() const { return m_colorMode; }
void SetRenderSettings( RENDER_SETTINGS* aSettings ) { m_renderSettings = aSettings; }
RENDER_SETTINGS* RenderSettings() { return m_renderSettings; }
virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_pageInfo = aPageSettings; }
PAGE_INFO& PageSettings() { return m_pageInfo; }
/**
* Set the line width for the next drawing.
*
* @param width is specified in IUs.
* @param aData is an auxiliary parameter, mainly used in gerber plotter.
*/
virtual void SetCurrentLineWidth( int width, void* aData = nullptr ) = 0;
virtual int GetCurrentLineWidth() const { return m_currentPenWidth; }
virtual void SetColor( const COLOR4D& color ) = 0;
virtual void SetDash( PLOT_DASH_TYPE dashed ) = 0;
virtual void SetCreator( const wxString& aCreator ) { m_creator = aCreator; }
virtual void SetTitle( const wxString& aTitle ) { m_title = aTitle; }
/**
* Add a line to the list of free lines to print at the beginning of the file.
*
* @param aExtraString is the string to print
*/
void AddLineToHeader( const wxString& aExtraString )
{
m_headerExtraLines.Add( aExtraString );
}
/**
* Remove all lines from the list of free lines to print at the beginning of the file
*/
void ClearHeaderLinesList()
{
m_headerExtraLines.Clear();
}
/**
* Set the plot offset and scaling for the current plot
*
* @param aOffset is the plot offset.
* @param aIusPerDecimil gives the scaling factor from IUs to device units
* @param aScale is the user set plot scaling factor (either explicitly
* or using 'fit to A4').
* @param aMirror flips the plot in the Y direction (useful for toner
* transfers or some kind of film).
*/
virtual void SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil,
double aScale, bool aMirror ) = 0;
/**
* Open or create the plot file \a aFullFilename.
*
* @param aFullFilename is the full file name of the file to create.
* @return true if success, false if the file cannot be created/opened.
*
* Virtual because some plotters use ascii files, some others binary files (PDF)
* The base class open the file in text mode
*/
virtual bool OpenFile( const wxString& aFullFilename );
/**
* The IUs per decimil are an essential scaling factor when
* plotting; they are set and saved when establishing the viewport.
* Here they can be get back again
*/
double GetIUsPerDecimil() const { return m_IUsPerDecimil; }
int GetPlotterArcLowDef() const { return m_IUsPerDecimil * 8; }
int GetPlotterArcHighDef() const { return m_IUsPerDecimil * 2; }
// Low level primitives
virtual void Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill,
int width = USE_DEFAULT_LINE_WIDTH ) = 0;
virtual void Circle( const VECTOR2I& pos, int diametre, FILL_T fill,
int width = USE_DEFAULT_LINE_WIDTH ) = 0;
/**
* Generic fallback: arc rendered as a polyline.
*/
virtual void Arc( const VECTOR2I& aCentre, const EDA_ANGLE& aStartAngle,
const EDA_ANGLE& aEndAngle, int aRadius, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH );
/**
* Generic fallback: Cubic Bezier curve rendered as a polyline
* In KiCad the bezier curves have 4 control points:
* start ctrl1 ctrl2 end
*/
virtual void BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1,
const VECTOR2I& aControl2, const VECTOR2I& aEnd,
int aTolerance, int aLineThickness = USE_DEFAULT_LINE_WIDTH );
/**
* Moveto/lineto primitive, moves the 'pen' to the specified direction.
*
* @param pos is the target position.
* @param plume specifies the kind of motion: 'U' only moves the pen,
* 'D' draw a line from the current position and 'Z' finish
* the drawing and returns the 'pen' to rest (flushes the trace).
*/
virtual void PenTo( const VECTOR2I& pos, char plume ) = 0;
// Convenience functions for PenTo
void MoveTo( const VECTOR2I& pos )
{
PenTo( pos, 'U' );
}
void LineTo( const VECTOR2I& pos )
{
PenTo( pos, 'D' );
}
void FinishTo( const VECTOR2I& pos )
{
PenTo( pos, 'D' );
PenTo( pos, 'Z' );
}
void PenFinish()
{
// The point is not important with Z motion
PenTo( VECTOR2I( 0, 0 ), 'Z' );
}
/**
* Draw a polygon ( filled or not ).
*
* @param aCornerList is the corners list (a std::vector< VECTOR2I >).
* @param aFill is the type of fill.
* @param aWidth is the line width.
* @param aData is an auxiliary info (mainly for gerber format).
*/
virtual void PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr ) = 0;
/**
* Draw a polygon ( filled or not ).
* @param aCornerList is the corners list (a SHAPE_LINE_CHAIN).
* must be closed (IsClosed() == true) for a polygon. Otherwise this is a polyline.
* @param aFill is the type of fill.
* @param aWidth is the line width.
* @param aData is an auxiliary info (mainly for gerber format).
*/
virtual void PlotPoly( const SHAPE_LINE_CHAIN& aCornerList, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr );
/**
* Only PostScript plotters can plot bitmaps.
*
* A rectangle is plotted for plotters that cannot plot a bitmap.
*
* @param aImage is the bitmap.
* @param aPos is position of the center of the bitmap.
* @param aScaleFactor is the scale factor to apply to the bitmap size
* (this is not the plot scale factor).
*/
virtual void PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double aScaleFactor );
// Higher level primitives -- can be drawn as line, sketch or 'filled'
virtual void ThickSegment( const VECTOR2I& start, const VECTOR2I& end, int width,
OUTLINE_MODE tracemode, void* aData );
virtual void ThickArc( const VECTOR2I& centre, const EDA_ANGLE& StAngle,
const EDA_ANGLE& EndAngle, int rayon, int width,
OUTLINE_MODE tracemode, void* aData );
virtual void ThickRect( const VECTOR2I& p1, const VECTOR2I& p2, int width, OUTLINE_MODE tracemode,
void* aData );
virtual void ThickCircle( const VECTOR2I& pos, int diametre, int width, OUTLINE_MODE tracemode,
void* aData );
virtual void FilledCircle( const VECTOR2I& pos, int diametre, OUTLINE_MODE tracemode,
void* aData );
// Flash primitives
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aDiameter is the diameter of round pad.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData is an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadCircle( const VECTOR2I& aPadPos, int aDiameter, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aSize is the size of oblong shape.
* @param aPadOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadOval( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle).
* @param aSize is the size of rounded rect.
* @param aPadOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aSize is the size of rounded rect.
* @param aCornerRadius Radius of the rounded corners.
* @param aOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadRoundRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
int aCornerRadius, const EDA_ANGLE& aOrient,
OUTLINE_MODE aTraceMode, void* aData ) = 0;
/**
* @param aPadPos Position of the shape.
* @param aSize is the size of round reference pad.
* @param aPadOrient is the pad rotation, used only with aperture macros (Gerber plotter).
* @param aPolygons the shape as polygon set.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadCustom( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, SHAPE_POLY_SET* aPolygons,
OUTLINE_MODE aTraceMode, void* aData ) = 0;
/**
* Flash a trapezoidal pad.
*
* @param aPadPos is the the position of the shape.
* @param aCorners is the list of 4 corners positions, relative to the shape position,
* pad orientation 0.
* @param aPadOrient is the rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadTrapez( const VECTOR2I& aPadPos, const VECTOR2I* aCorners,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* Flash a regular polygon. Useful only in Gerber files to flash a regular polygon.
*
* @param aShapePos is the center of the circle containing the polygon.
* @param aRadius is the radius of the circle containing the polygon.
* @param aCornerCount is the number of vertices.
* @param aOrient is the polygon rotation.
* @param aData is a auxiliary parameter used (if needed) to handle extra info
* specific to the plotter.
*/
virtual void FlashRegularPolygon( const VECTOR2I& aShapePos, int aDiameter, int aCornerCount,
const EDA_ANGLE& aOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* Draw text with the plotter.
*
* For convenience it accept the color to use for specific plotters (GERBER) aData is used
* to pass extra parameters.
*/
virtual void Text( const VECTOR2I& aPos,
const COLOR4D& aColor,
const wxString& aText,
const EDA_ANGLE& aOrient,
const VECTOR2I& aSize,
enum GR_TEXT_H_ALIGN_T aH_justify,
enum GR_TEXT_V_ALIGN_T aV_justify,
int aPenWidth,
bool aItalic,
bool aBold,
bool aMultilineAllowed = false,
KIFONT::FONT* aFont = nullptr,
void* aData = nullptr );
/**
* Draw a marker (used for the drill map).
*/
static const unsigned MARKER_COUNT = 58;
/**
* Draw a pattern shape number aShapeId, to coord position.
*
* @param aPosition is the position of the marker.
* @param aDiameter is the diameter of the marker.
* @param aShapeId is the index (used to generate forms characters).
*/
void Marker( const VECTOR2I& position, int diametre, unsigned aShapeId );
/**
* Set the current Gerber layer polarity to positive or negative
* by writing \%LPD*\% or \%LPC*\% to the Gerber file, respectively.
* (obviously starts a new Gerber layer, too)
*
* @param aPositive is the layer polarity and true for positive.
* It's not useful with most other plotter since they can't 'scratch'
* the film like photoplotter imagers do
*/
virtual void SetLayerPolarity( bool aPositive )
{
// NOP for most plotters
}
/**
* Change the current text mode. See the PlotTextMode
* explanation at the beginning of the file.
*/
virtual void SetTextMode( PLOT_TEXT_MODE mode )
{
// NOP for most plotters.
}
virtual void SetGerberCoordinatesFormat( int aResolution, bool aUseInches = false )
{
// NOP for most plotters. Only for Gerber plotter
}
virtual void SetSvgCoordinatesFormat( unsigned aResolution, bool aUseInches = false )
{
// NOP for most plotters. Only for SVG plotter
}
/**
* calling this function allows one to define the beginning of a group
* of drawing items, for instance in SVG or Gerber format.
* (example: group all segments of a letter or a text)
* @param aData can define any parameter
* for most of plotters: do nothing
*/
virtual void StartBlock( void* aData ) {}
/**
* calling this function allows one to define the end of a group of drawing
* items for instance in SVG or Gerber format.
* the group is started by StartBlock()
* @param aData can define any parameter
* for most of plotters: do nothing
*/
virtual void EndBlock( void* aData ) {}
protected:
// These are marker subcomponents
/**
* Plot a circle centered on the position. Building block for markers
*/
void markerCircle( const VECTOR2I& pos, int radius );
/**
* Plot a - bar centered on the position. Building block for markers
*/
void markerHBar( const VECTOR2I& pos, int radius );
/**
* Plot a / bar centered on the position. Building block for markers
*/
void markerSlash( const VECTOR2I& pos, int radius );
/**
* Plot a \ bar centered on the position. Building block for markers
*/
void markerBackSlash( const VECTOR2I& pos, int radius );
/**
* Plot a | bar centered on the position. Building block for markers
*/
void markerVBar( const VECTOR2I& pos, int radius );
/**
* Plot a square centered on the position. Building block for markers
*/
void markerSquare( const VECTOR2I& position, int radius );
/**
* Plot a lozenge centered on the position. Building block for markers
*/
void markerLozenge( const VECTOR2I& position, int radius );
// Helper function for sketched filler segment
/**
* Convert a thick segment and plot it as an oval
*/
void segmentAsOval( const VECTOR2I& start, const VECTOR2I& end, int width,
OUTLINE_MODE tracemode );
void sketchOval( const VECTOR2I& aPos, const VECTOR2I& aSize, const EDA_ANGLE& aOrient,
int aWidth );
// Coordinate and scaling conversion functions
/**
* Modify coordinates according to the orientation, scale factor, and offsets trace. Also
* convert from a VECTOR2I to VECTOR2D, since some output engines needs floating point
* coordinates.
*/
virtual VECTOR2D userToDeviceCoordinates( const VECTOR2I& aCoordinate );
/**
* Modify size according to the plotter scale factors (VECTOR2I version, returns a VECTOR2D).
*/
virtual VECTOR2D userToDeviceSize( const VECTOR2I& size );
/**
* Modify size according to the plotter scale factors (simple double version).
*/
virtual double userToDeviceSize( double size ) const;
double GetDotMarkLenIU() const;
double GetDashMarkLenIU() const;
double GetDashGapLenIU() const;
protected: // variables used in most of plotters:
/// Plot scale - chosen by the user (even implicitly with 'fit in a4')
double m_plotScale;
/* Caller scale (how many IUs in a decimil - always); it's a double
* because in Eeschema there are 0.1 IUs in a decimil (Eeschema
* always works in mils internally) while PcbNew can work in decimil
* or nanometers, so this value would be >= 1 */
double m_IUsPerDecimil;
double m_iuPerDeviceUnit; // Device scale (from IUs to plotter device units;
// usually decimils)
VECTOR2I m_plotOffset; // Plot offset (in IUs)
bool m_plotMirror; // X axis orientation (SVG)
// and plot mirrored (only for PS, PDF HPGL and SVG)
bool m_mirrorIsHorizontal; // true to mirror horizontally (else vertically)
bool m_yaxisReversed; // true if the Y axis is top to bottom (SVG)
/// Output file
FILE* m_outputFile;
// Pen handling
bool m_colorMode; // true to plot in color, otherwise black & white
bool m_negativeMode; // true to generate a negative image (PS mode mainly)
int m_currentPenWidth;
char m_penState; // current pen state: 'U', 'D' or 'Z' (see PenTo)
VECTOR2I m_penLastpos; // last pen position; -1,-1 when pen is at rest
wxString m_creator;
wxString m_filename;
wxString m_title;
PAGE_INFO m_pageInfo;
VECTOR2I m_paperSize; // Paper size in IU - not in mils
wxArrayString m_headerExtraLines; // a set of string to print in header file
RENDER_SETTINGS* m_renderSettings;
};
class TITLE_BLOCK;
void PlotDrawingSheet( PLOTTER* plotter, const PROJECT* aProject, const TITLE_BLOCK& aTitleBlock,
const PAGE_INFO& aPageInfo, const wxString& aSheetNumber, int aSheetCount,
const wxString& aSheetDesc, const wxString& aFilename,
COLOR4D aColor = COLOR4D::UNSPECIFIED, bool aIsFirstPage = true );
/** Returns the default plot extension for a format
*/
wxString GetDefaultPlotExtension( PLOT_FORMAT aFormat );
#endif // PLOT_COMMON_H_