kicad/3d-viewer/3d_rendering/raytracing
Jeff Young f4ac624bb3 Make sure sorts are deterministic. 2023-10-04 18:52:39 +01:00
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accelerators Naming conventions. 2021-10-21 14:30:03 +01:00
shapes2D 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
shapes3D 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
PerlinNoise.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
PerlinNoise.h Naming conventions. 2021-10-21 14:30:03 +01:00
create_scene.cpp Improve calculation of min and max zoom 2023-07-25 13:48:46 +02:00
frustum.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
frustum.h Naming conventions. 2021-10-21 14:30:03 +01:00
hitinfo.h Naming conventions. 2021-10-21 14:30:03 +01:00
light.h Naming conventions. 2021-10-21 14:30:03 +01:00
material.cpp 3D-Viewer: assign correct copper material based on render plated option. 2022-05-25 00:11:46 +00:00
material.h Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
mortoncodes.h Naming conventions. 2021-10-21 14:30:03 +01:00
ray.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
ray.h Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.cpp Naming conventions. 2021-10-21 14:30:03 +01:00
raypacket.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_raytrace.cpp Make sure sorts are deterministic. 2023-10-04 18:52:39 +01:00
render_3d_raytrace.h 3D Viewer: Fix zoom limit calculations 2021-10-24 18:14:49 +00:00