kicad/eeschema/lib_arc.h

97 lines
3.0 KiB
C++

/**************************/
/* Graphic Body Item: Arc */
/**************************/
#ifndef _LIB_ARC_H_
#define _LIB_ARC_H_
#include "lib_draw_item.h"
class LIB_ARC : public LIB_DRAW_ITEM
{
public:
int m_Radius;
int m_t1; /* First radius angle of the arc in 0.1 degrees. */
int m_t2; /* Second radius angle of the arc in 0.1 degrees. */
wxPoint m_ArcStart;
wxPoint m_ArcEnd; /* Arc end position. */
wxPoint m_Pos; /* Radius center point. */
int m_Width; /* Line width */
public:
LIB_ARC(LIB_COMPONENT * aParent);
LIB_ARC( const LIB_ARC& aArc );
~LIB_ARC() { }
virtual wxString GetClass() const
{
return wxT( "LIB_ARC" );
}
/**
* Save arc object to a FILE in "*.lib" format.
*
* @param aFile The FILE to write to.
* @return - True if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Tests if the given wxPoint is within the bounds of this object.
*
* @param aRefPos - Coordinates to test
* @return - True if a hit, else false
*/
virtual bool HitTest( const wxPoint& aRefPos );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransMat - the transform matrix
* @return - True if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] );
void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset,
int aColor, int aDrawMode, void* aData,
const int aTransformMatrix[2][2] );
virtual EDA_Rect GetBoundingBox();
virtual void DisplayInfo( WinEDA_DrawFrame* frame );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the arc draw object specific comparison.
*
* The sort order is as follows:
* - Arc horizontal (X) position.
* - Arc vertical (Y) position.
* - Arc start angle.
* - Arc end angle.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect );
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const int aTransform[2][2] );
virtual int DoGetWidth() { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
#endif // _LIB_ARC_H_