133 lines
3.8 KiB
C++
133 lines
3.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file cplane.cpp
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* @brief
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*/
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#include "cplane.h"
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CXYPLANE::CXYPLANE( const CBBOX &aBBox ) : COBJECT( OBJ3D_XYPLANE )
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{
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m_centerPoint = aBBox.GetCenter();
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m_centroid = m_centerPoint;
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m_bbox.Reset();
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m_bbox.Set( aBBox );
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m_xsize = aBBox.GetExtent().x;
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m_ysize = aBBox.GetExtent().y;
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m_xsize_inv2 = 1.0f / (2.0f * m_xsize);
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m_ysize_inv2 = 1.0f / (2.0f * m_ysize);
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}
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CXYPLANE::CXYPLANE( SFVEC3F aCenterPoint,
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float aXSize,
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float aYSize ) : COBJECT( OBJ3D_XYPLANE )
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{
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m_centerPoint = aCenterPoint;
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m_xsize = aXSize;
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m_ysize = aYSize;
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m_xsize_inv2 = 1.0f / (2.0f * aXSize);
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m_ysize_inv2 = 1.0f / (2.0f * aYSize);
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m_bbox.Set( SFVEC3F( aCenterPoint.x - aXSize / 2.0f,
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aCenterPoint.y - aYSize / 2.0f,
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aCenterPoint.z ),
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SFVEC3F( aCenterPoint.x + aXSize / 2.0f,
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aCenterPoint.y + aYSize / 2.0f,
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aCenterPoint.z ) );
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m_centroid = aCenterPoint;
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}
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bool CXYPLANE::Intersect( const RAY &aRay, HITINFO &aHitInfo ) const
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{
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const float t = (m_centerPoint.z - aRay.m_Origin.z) * aRay.m_InvDir.z;
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if( ( t < FLT_EPSILON ) ||
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( t >= aHitInfo.m_tHit ) )
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return false;
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const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x;
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if( (vSU < -m_xsize) || (vSU > m_xsize) )
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return false;
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const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y;
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if( (vSV < -m_ysize) || (vSV > m_ysize) )
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return false;
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aHitInfo.m_tHit = t;
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aHitInfo.m_HitPoint = aRay.at( t );
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aHitInfo.pHitObject = this;
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if( aRay.m_dirIsNeg[2] )
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aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f, 1.0f );
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else
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aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f,-1.0f );
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m_material->PerturbeNormal( aHitInfo.m_HitNormal, aRay, aHitInfo );
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return true;
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}
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bool CXYPLANE::IntersectP(const RAY &aRay , float aMaxDistance ) const
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{
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const float t = (m_centerPoint.z - aRay.m_Origin.z) * aRay.m_InvDir.z;
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if( ( t < FLT_EPSILON ) ||
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( t >= aMaxDistance ) )
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return false;
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const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x;
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if( (vSU < -m_xsize) || (vSU > m_xsize) )
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return false;
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const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y;
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if( (vSV < -m_ysize) || (vSV > m_ysize) )
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return false;
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return true;
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}
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bool CXYPLANE::Intersects( const CBBOX &aBBox ) const
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{
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return m_bbox.Intersects( aBBox );
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}
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SFVEC3F CXYPLANE::GetDiffuseColor( const HITINFO &aHitInfo ) const
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{
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(void)aHitInfo; // unused
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return m_diffusecolor;
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}
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